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8e702bba63
take into consideration the presence of AVX. This change, together with the SSEDomainFix enabled for AVX, makes AVX codegen to always (hopefully) emit the same code as SSE for 128-bit vector ops. I don't have a testcase for this, but AVX now beats SSE in performance for 128-bit ops in the majority of programas in the llvm testsuite llvm-svn: 139817
108 lines
3.5 KiB
LLVM
108 lines
3.5 KiB
LLVM
; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=corei7-avx -mattr=+avx | FileCheck %s
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@x = common global <8 x float> zeroinitializer, align 32
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@y = common global <4 x double> zeroinitializer, align 32
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@z = common global <4 x float> zeroinitializer, align 16
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define void @zero128() nounwind ssp {
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entry:
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; CHECK: vpxor
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; CHECK: vmovaps
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store <4 x float> zeroinitializer, <4 x float>* @z, align 16
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ret void
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}
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define void @zero256() nounwind ssp {
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entry:
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; CHECK: vxorps
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; CHECK: vmovaps
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; CHECK: vmovaps
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store <8 x float> zeroinitializer, <8 x float>* @x, align 32
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store <4 x double> zeroinitializer, <4 x double>* @y, align 32
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ret void
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}
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; CHECK: vpcmpeqd
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; CHECK: vinsertf128 $1
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define void @ones([0 x float]* nocapture %RET, [0 x float]* nocapture %aFOO) nounwind {
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allocas:
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%ptr2vec615 = bitcast [0 x float]* %RET to <8 x float>*
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store <8 x float> <float 0xFFFFFFFFE0000000, float 0xFFFFFFFFE0000000, float
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0xFFFFFFFFE0000000, float 0xFFFFFFFFE0000000, float 0xFFFFFFFFE0000000, float
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0xFFFFFFFFE0000000, float 0xFFFFFFFFE0000000, float 0xFFFFFFFFE0000000>, <8 x
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float>* %ptr2vec615, align 32
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ret void
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}
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; CHECK: vpcmpeqd
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; CHECK: vinsertf128 $1
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define void @ones2([0 x i32]* nocapture %RET, [0 x i32]* nocapture %aFOO) nounwind {
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allocas:
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%ptr2vec615 = bitcast [0 x i32]* %RET to <8 x i32>*
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store <8 x i32> <i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1>, <8 x i32>* %ptr2vec615, align 32
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ret void
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}
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;;; Just make sure this doesn't crash
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; CHECK: _ISelCrash
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define <4 x i64> @ISelCrash(<4 x i64> %a) nounwind uwtable readnone ssp {
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entry:
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%shuffle = shufflevector <4 x i64> %a, <4 x i64> undef, <4 x i32> <i32 2, i32 3, i32 4, i32 4>
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ret <4 x i64> %shuffle
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}
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;;;
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;;; Check that some 256-bit vectors are xformed into 128 ops
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; CHECK: _A
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; CHECK: vshufpd $1
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; CHECK-NEXT: vextractf128 $1
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; CHECK-NEXT: vshufpd $1
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; CHECK-NEXT: vinsertf128 $1
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define <4 x i64> @A(<4 x i64> %a, <4 x i64> %b) nounwind uwtable readnone ssp {
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entry:
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%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 1, i32 0, i32 7, i32 6>
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ret <4 x i64> %shuffle
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}
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; CHECK: _B
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; CHECK: vshufpd $1, %ymm
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define <4 x i64> @B(<4 x i64> %a, <4 x i64> %b) nounwind uwtable readnone ssp {
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entry:
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%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 1, i32 undef, i32 undef, i32 6>
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ret <4 x i64> %shuffle
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}
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; CHECK: movlhps
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; CHECK-NEXT: vextractf128 $1
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; CHECK-NEXT: movlhps
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; CHECK-NEXT: vinsertf128 $1
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define <4 x i64> @C(<4 x i64> %a, <4 x i64> %b) nounwind uwtable readnone ssp {
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entry:
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%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 undef, i32 0, i32 undef, i32 6>
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ret <4 x i64> %shuffle
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}
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; CHECK: vpshufd $-96
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; CHECK: vpshufd $-6
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; CHECK: vinsertf128 $1
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define <8 x i32> @D(<8 x i32> %a, <8 x i32> %b) nounwind uwtable readnone ssp {
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entry:
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%shuffle = shufflevector <8 x i32> %a, <8 x i32> %b, <8 x i32> <i32 0, i32 0, i32 2, i32 2, i32 10, i32 10, i32 11, i32 11>
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ret <8 x i32> %shuffle
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}
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;;; Don't crash on movd
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; CHECK: _VMOVZQI2PQI
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; CHECK: vmovd (%
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define <8 x i32> @VMOVZQI2PQI([0 x float]* nocapture %aFOO) nounwind {
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allocas:
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%ptrcast.i33.i = bitcast [0 x float]* %aFOO to i32*
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%val.i34.i = load i32* %ptrcast.i33.i, align 4
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%ptroffset.i22.i992 = getelementptr [0 x float]* %aFOO, i64 0, i64 1
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%ptrcast.i23.i = bitcast float* %ptroffset.i22.i992 to i32*
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%val.i24.i = load i32* %ptrcast.i23.i, align 4
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%updatedret.i30.i = insertelement <8 x i32> undef, i32 %val.i34.i, i32 1
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ret <8 x i32> %updatedret.i30.i
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}
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