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llvm-mirror/lib/Support/Windows/DynamicLibrary.inc
Leny Kholodov 76adfcc946 [Support] Lazy load of dbghlp.dll on Windows
This patch changes linkage with dbghlp.dll for clang from static (at load time)
to on demand (at the first use of required functions). Clang uses dbghlp.dll
only in minor use-cases. First of all in case of crash and in case of plugin load.
The dbghlp.dll library can be absent on system. In this case clang will fail
to load. With lazy load of dbghlp.dll clang can work even if dbghlp.dll
is not available.

Differential Revision: http://reviews.llvm.org/D10737

llvm-svn: 241271
2015-07-02 14:34:57 +00:00

183 lines
5.8 KiB
C++

//===- Win32/DynamicLibrary.cpp - Win32 DL Implementation -------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file provides the Win32 specific implementation of DynamicLibrary.
//
//===----------------------------------------------------------------------===//
#include "WindowsSupport.h"
#ifdef __MINGW32__
#include <imagehlp.h>
#else
#include <dbghelp.h>
#endif
#ifdef _MSC_VER
#include <ntverp.h>
#endif
namespace llvm {
using namespace sys;
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only Win32 specific code
//=== and must not be UNIX code.
//===----------------------------------------------------------------------===//
typedef BOOL (WINAPI *fpEnumerateLoadedModules)(HANDLE,PENUMLOADED_MODULES_CALLBACK64,PVOID);
static fpEnumerateLoadedModules fEnumerateLoadedModules;
static DenseSet<HMODULE> *OpenedHandles;
static bool loadDebugHelp(void) {
HMODULE hLib = ::LoadLibraryW(L"Dbghelp.dll");
if (hLib) {
fEnumerateLoadedModules = (fpEnumerateLoadedModules)
::GetProcAddress(hLib, "EnumerateLoadedModules64");
}
return fEnumerateLoadedModules != 0;
}
static BOOL CALLBACK
ELM_Callback(WIN32_ELMCB_PCSTR ModuleName, DWORD64 ModuleBase,
ULONG ModuleSize, PVOID UserContext) {
OpenedHandles->insert((HMODULE)ModuleBase);
return TRUE;
}
DynamicLibrary DynamicLibrary::getPermanentLibrary(const char *filename,
std::string *errMsg) {
SmartScopedLock<true> lock(*SymbolsMutex);
if (!filename) {
// When no file is specified, enumerate all DLLs and EXEs in the process.
if (OpenedHandles == 0)
OpenedHandles = new DenseSet<HMODULE>();
if (!fEnumerateLoadedModules) {
if (!loadDebugHelp()) {
assert(false && "These APIs should always be available");
return DynamicLibrary();
}
}
fEnumerateLoadedModules(GetCurrentProcess(), ELM_Callback, 0);
// Dummy library that represents "search all handles".
// This is mostly to ensure that the return value still shows up as "valid".
return DynamicLibrary(&OpenedHandles);
}
SmallVector<wchar_t, MAX_PATH> filenameUnicode;
if (std::error_code ec = windows::UTF8ToUTF16(filename, filenameUnicode)) {
SetLastError(ec.value());
MakeErrMsg(errMsg, std::string(filename) + ": Can't convert to UTF-16: ");
return DynamicLibrary();
}
HMODULE a_handle = LoadLibraryW(filenameUnicode.data());
if (a_handle == 0) {
MakeErrMsg(errMsg, std::string(filename) + ": Can't open : ");
return DynamicLibrary();
}
if (OpenedHandles == 0)
OpenedHandles = new DenseSet<HMODULE>();
// If we've already loaded this library, FreeLibrary() the handle in order to
// keep the internal refcount at +1.
if (!OpenedHandles->insert(a_handle).second)
FreeLibrary(a_handle);
return DynamicLibrary(a_handle);
}
// Stack probing routines are in the support library (e.g. libgcc), but we don't
// have dynamic linking on windows. Provide a hook.
#define EXPLICIT_SYMBOL(SYM) \
extern "C" { extern void *SYM; }
#define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) EXPLICIT_SYMBOL(SYMTO)
#ifdef _M_IX86
// Win32 on x86 implements certain single-precision math functions as macros.
// These functions are not exported by the DLL, but will still be needed
// for symbol-resolution by the JIT loader. Therefore, this Support libray
// provides helper functions with the same implementation.
#define INLINE_DEF_SYMBOL1(TYP, SYM) \
extern "C" TYP inline_##SYM(TYP _X) { return SYM(_X); }
#define INLINE_DEF_SYMBOL2(TYP, SYM) \
extern "C" TYP inline_##SYM(TYP _X, TYP _Y) { return SYM(_X, _Y); }
#endif
#include "explicit_symbols.inc"
#undef EXPLICIT_SYMBOL
#undef EXPLICIT_SYMBOL2
#undef INLINE_DEF_SYMBOL1
#undef INLINE_DEF_SYMBOL2
void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
SmartScopedLock<true> Lock(*SymbolsMutex);
// First check symbols added via AddSymbol().
if (ExplicitSymbols.isConstructed()) {
StringMap<void *>::iterator i = ExplicitSymbols->find(symbolName);
if (i != ExplicitSymbols->end())
return i->second;
}
// Now search the libraries.
if (OpenedHandles) {
for (DenseSet<HMODULE>::iterator I = OpenedHandles->begin(),
E = OpenedHandles->end(); I != E; ++I) {
FARPROC ptr = GetProcAddress((HMODULE)*I, symbolName);
if (ptr) {
return (void *)(intptr_t)ptr;
}
}
}
#define EXPLICIT_SYMBOL(SYM) \
if (!strcmp(symbolName, #SYM)) \
return (void *)&SYM;
#define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) \
if (!strcmp(symbolName, #SYMFROM)) \
return (void *)&SYMTO;
#ifdef _M_IX86
#define INLINE_DEF_SYMBOL1(TYP, SYM) \
if (!strcmp(symbolName, #SYM)) \
return (void *)&inline_##SYM;
#define INLINE_DEF_SYMBOL2(TYP, SYM) INLINE_DEF_SYMBOL1(TYP, SYM)
#endif
{
#include "explicit_symbols.inc"
}
#undef EXPLICIT_SYMBOL
#undef EXPLICIT_SYMBOL2
#undef INLINE_DEF_SYMBOL1
#undef INLINE_DEF_SYMBOL2
return 0;
}
void *DynamicLibrary::getAddressOfSymbol(const char *symbolName) {
if (!isValid())
return NULL;
if (Data == &OpenedHandles)
return SearchForAddressOfSymbol(symbolName);
return (void *)(intptr_t)GetProcAddress((HMODULE)Data, symbolName);
}
}