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to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
166 lines
5.6 KiB
C++
166 lines
5.6 KiB
C++
//===-- Debug.cpp - An easy way to add debug output to your code ----------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a handy way of adding debugging information to your
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// code, without it being enabled all of the time, and without having to add
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// command line options to enable it.
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//
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// In particular, just wrap your code with the LLVM_DEBUG() macro, and it will
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// be enabled automatically if you specify '-debug' on the command-line.
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// Alternatively, you can also use the SET_DEBUG_TYPE("foo") macro to specify
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// that your debug code belongs to class "foo". Then, on the command line, you
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// can specify '-debug-only=foo' to enable JUST the debug information for the
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// foo class.
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//
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// When compiling without assertions, the -debug-* options and all code in
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// LLVM_DEBUG() statements disappears, so it does not affect the runtime of the
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// code.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/ManagedStatic.h"
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#include "llvm/Support/Signals.h"
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#include "llvm/Support/circular_raw_ostream.h"
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#include "llvm/Support/raw_ostream.h"
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#undef isCurrentDebugType
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#undef setCurrentDebugType
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#undef setCurrentDebugTypes
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using namespace llvm;
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// Even though LLVM might be built with NDEBUG, define symbols that the code
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// built without NDEBUG can depend on via the llvm/Support/Debug.h header.
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namespace llvm {
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/// Exported boolean set by the -debug option.
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bool DebugFlag = false;
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static ManagedStatic<std::vector<std::string>> CurrentDebugType;
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/// Return true if the specified string is the debug type
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/// specified on the command line, or if none was specified on the command line
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/// with the -debug-only=X option.
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bool isCurrentDebugType(const char *DebugType) {
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if (CurrentDebugType->empty())
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return true;
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// See if DebugType is in list. Note: do not use find() as that forces us to
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// unnecessarily create an std::string instance.
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for (auto &d : *CurrentDebugType) {
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if (d == DebugType)
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return true;
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}
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return false;
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}
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/// Set the current debug type, as if the -debug-only=X
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/// option were specified. Note that DebugFlag also needs to be set to true for
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/// debug output to be produced.
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///
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void setCurrentDebugTypes(const char **Types, unsigned Count);
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void setCurrentDebugType(const char *Type) {
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setCurrentDebugTypes(&Type, 1);
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}
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void setCurrentDebugTypes(const char **Types, unsigned Count) {
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CurrentDebugType->clear();
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for (size_t T = 0; T < Count; ++T)
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CurrentDebugType->push_back(Types[T]);
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}
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} // namespace llvm
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// All Debug.h functionality is a no-op in NDEBUG mode.
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#ifndef NDEBUG
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// -debug - Command line option to enable the DEBUG statements in the passes.
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// This flag may only be enabled in debug builds.
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static cl::opt<bool, true>
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Debug("debug", cl::desc("Enable debug output"), cl::Hidden,
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cl::location(DebugFlag));
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// -debug-buffer-size - Buffer the last N characters of debug output
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//until program termination.
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static cl::opt<unsigned>
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DebugBufferSize("debug-buffer-size",
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cl::desc("Buffer the last N characters of debug output "
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"until program termination. "
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"[default 0 -- immediate print-out]"),
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cl::Hidden,
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cl::init(0));
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namespace {
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struct DebugOnlyOpt {
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void operator=(const std::string &Val) const {
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if (Val.empty())
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return;
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DebugFlag = true;
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SmallVector<StringRef,8> dbgTypes;
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StringRef(Val).split(dbgTypes, ',', -1, false);
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for (auto dbgType : dbgTypes)
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CurrentDebugType->push_back(dbgType);
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}
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};
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}
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static DebugOnlyOpt DebugOnlyOptLoc;
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static cl::opt<DebugOnlyOpt, true, cl::parser<std::string> >
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DebugOnly("debug-only", cl::desc("Enable a specific type of debug output (comma separated list of types)"),
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cl::Hidden, cl::ZeroOrMore, cl::value_desc("debug string"),
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cl::location(DebugOnlyOptLoc), cl::ValueRequired);
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// Signal handlers - dump debug output on termination.
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static void debug_user_sig_handler(void *Cookie) {
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// This is a bit sneaky. Since this is under #ifndef NDEBUG, we
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// know that debug mode is enabled and dbgs() really is a
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// circular_raw_ostream. If NDEBUG is defined, then dbgs() ==
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// errs() but this will never be invoked.
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llvm::circular_raw_ostream &dbgout =
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static_cast<circular_raw_ostream &>(llvm::dbgs());
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dbgout.flushBufferWithBanner();
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}
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/// dbgs - Return a circular-buffered debug stream.
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raw_ostream &llvm::dbgs() {
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// Do one-time initialization in a thread-safe way.
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static struct dbgstream {
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circular_raw_ostream strm;
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dbgstream() :
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strm(errs(), "*** Debug Log Output ***\n",
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(!EnableDebugBuffering || !DebugFlag) ? 0 : DebugBufferSize) {
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if (EnableDebugBuffering && DebugFlag && DebugBufferSize != 0)
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// TODO: Add a handler for SIGUSER1-type signals so the user can
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// force a debug dump.
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sys::AddSignalHandler(&debug_user_sig_handler, nullptr);
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// Otherwise we've already set the debug stream buffer size to
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// zero, disabling buffering so it will output directly to errs().
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}
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} thestrm;
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return thestrm.strm;
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}
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#else
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// Avoid "has no symbols" warning.
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namespace llvm {
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/// dbgs - Return errs().
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raw_ostream &dbgs() {
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return errs();
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}
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}
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#endif
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/// EnableDebugBuffering - Turn on signal handler installation.
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///
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bool llvm::EnableDebugBuffering = false;
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