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llvm-mirror/test/CodeGen/Mips/msa/frameindex.ll
David Blaikie ab043ff680 [opaque pointer type] Add textual IR support for explicit type parameter to load instruction
Essentially the same as the GEP change in r230786.

A similar migration script can be used to update test cases, though a few more
test case improvements/changes were required this time around: (r229269-r229278)

import fileinput
import sys
import re

pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)")

for line in sys.stdin:
  sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line))

Reviewers: rafael, dexonsmith, grosser

Differential Revision: http://reviews.llvm.org/D7649

llvm-svn: 230794
2015-02-27 21:17:42 +00:00

395 lines
13 KiB
LLVM

; RUN: llc -march=mips -mattr=+msa,+fp64 < %s | FileCheck -check-prefix=MIPS32-AE -check-prefix=MIPS32-BE %s
; RUN: llc -march=mipsel -mattr=+msa,+fp64 < %s | FileCheck -check-prefix=MIPS32-AE -check-prefix=MIPS32-LE %s
define void @loadstore_v16i8_near() nounwind {
; MIPS32-AE: loadstore_v16i8_near:
%1 = alloca <16 x i8>
%2 = load volatile <16 x i8>, <16 x i8>* %1
; MIPS32-AE: ld.b [[R1:\$w[0-9]+]], 0($sp)
store volatile <16 x i8> %2, <16 x i8>* %1
; MIPS32-AE: st.b [[R1]], 0($sp)
ret void
; MIPS32-AE: .size loadstore_v16i8_near
}
define void @loadstore_v16i8_just_under_simm10() nounwind {
; MIPS32-AE: loadstore_v16i8_just_under_simm10:
%1 = alloca <16 x i8>
%2 = alloca [496 x i8] ; Push the frame right up to 512 bytes
%3 = load volatile <16 x i8>, <16 x i8>* %1
; MIPS32-AE: ld.b [[R1:\$w[0-9]+]], 496($sp)
store volatile <16 x i8> %3, <16 x i8>* %1
; MIPS32-AE: st.b [[R1]], 496($sp)
ret void
; MIPS32-AE: .size loadstore_v16i8_just_under_simm10
}
define void @loadstore_v16i8_just_over_simm10() nounwind {
; MIPS32-AE: loadstore_v16i8_just_over_simm10:
%1 = alloca <16 x i8>
%2 = alloca [497 x i8] ; Push the frame just over 512 bytes
%3 = load volatile <16 x i8>, <16 x i8>* %1
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 512
; MIPS32-AE: ld.b [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <16 x i8> %3, <16 x i8>* %1
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 512
; MIPS32-AE: st.b [[R1]], 0([[BASE]])
ret void
; MIPS32-AE: .size loadstore_v16i8_just_over_simm10
}
define void @loadstore_v16i8_just_under_simm16() nounwind {
; MIPS32-AE: loadstore_v16i8_just_under_simm16:
%1 = alloca <16 x i8>
%2 = alloca [32752 x i8] ; Push the frame right up to 32768 bytes
%3 = load volatile <16 x i8>, <16 x i8>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: ld.b [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <16 x i8> %3, <16 x i8>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: st.b [[R1]], 0([[BASE]])
ret void
; MIPS32-AE: .size loadstore_v16i8_just_under_simm16
}
define void @loadstore_v16i8_just_over_simm16() nounwind {
; MIPS32-AE: loadstore_v16i8_just_over_simm16:
%1 = alloca <16 x i8>
%2 = alloca [32753 x i8] ; Push the frame just over 32768 bytes
%3 = load volatile <16 x i8>, <16 x i8>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: ld.b [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <16 x i8> %3, <16 x i8>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: st.b [[R1]], 0([[BASE]])
ret void
; MIPS32-AE: .size loadstore_v16i8_just_over_simm16
}
define void @loadstore_v8i16_near() nounwind {
; MIPS32-AE: loadstore_v8i16_near:
%1 = alloca <8 x i16>
%2 = load volatile <8 x i16>, <8 x i16>* %1
; MIPS32-AE: ld.h [[R1:\$w[0-9]+]], 0($sp)
store volatile <8 x i16> %2, <8 x i16>* %1
; MIPS32-AE: st.h [[R1]], 0($sp)
ret void
; MIPS32-AE: .size loadstore_v8i16_near
}
define void @loadstore_v8i16_unaligned() nounwind {
; MIPS32-AE: loadstore_v8i16_unaligned:
%1 = alloca [2 x <8 x i16>]
%2 = bitcast [2 x <8 x i16>]* %1 to i8*
%3 = getelementptr i8, i8* %2, i32 1
%4 = bitcast i8* %3 to [2 x <8 x i16>]*
%5 = getelementptr [2 x <8 x i16>], [2 x <8 x i16>]* %4, i32 0, i32 0
%6 = load volatile <8 x i16>, <8 x i16>* %5
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1
; MIPS32-AE: ld.h [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <8 x i16> %6, <8 x i16>* %5
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1
; MIPS32-AE: st.h [[R1]], 0([[BASE]])
ret void
; MIPS32-AE: .size loadstore_v8i16_unaligned
}
define void @loadstore_v8i16_just_under_simm10() nounwind {
; MIPS32-AE: loadstore_v8i16_just_under_simm10:
%1 = alloca <8 x i16>
%2 = alloca [1008 x i8] ; Push the frame right up to 1024 bytes
%3 = load volatile <8 x i16>, <8 x i16>* %1
; MIPS32-AE: ld.h [[R1:\$w[0-9]+]], 1008($sp)
store volatile <8 x i16> %3, <8 x i16>* %1
; MIPS32-AE: st.h [[R1]], 1008($sp)
ret void
; MIPS32-AE: .size loadstore_v8i16_just_under_simm10
}
define void @loadstore_v8i16_just_over_simm10() nounwind {
; MIPS32-AE: loadstore_v8i16_just_over_simm10:
%1 = alloca <8 x i16>
%2 = alloca [1009 x i8] ; Push the frame just over 1024 bytes
%3 = load volatile <8 x i16>, <8 x i16>* %1
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1024
; MIPS32-AE: ld.h [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <8 x i16> %3, <8 x i16>* %1
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1024
; MIPS32-AE: st.h [[R1]], 0([[BASE]])
ret void
; MIPS32-AE: .size loadstore_v8i16_just_over_simm10
}
define void @loadstore_v8i16_just_under_simm16() nounwind {
; MIPS32-AE: loadstore_v8i16_just_under_simm16:
%1 = alloca <8 x i16>
%2 = alloca [32752 x i8] ; Push the frame right up to 32768 bytes
%3 = load volatile <8 x i16>, <8 x i16>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: ld.h [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <8 x i16> %3, <8 x i16>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: st.h [[R1]], 0([[BASE]])
ret void
; MIPS32-AE: .size loadstore_v8i16_just_under_simm16
}
define void @loadstore_v8i16_just_over_simm16() nounwind {
; MIPS32-AE: loadstore_v8i16_just_over_simm16:
%1 = alloca <8 x i16>
%2 = alloca [32753 x i8] ; Push the frame just over 32768 bytes
%3 = load volatile <8 x i16>, <8 x i16>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: ld.h [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <8 x i16> %3, <8 x i16>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: st.h [[R1]], 0([[BASE]])
ret void
; MIPS32-AE: .size loadstore_v8i16_just_over_simm16
}
define void @loadstore_v4i32_near() nounwind {
; MIPS32-AE: loadstore_v4i32_near:
%1 = alloca <4 x i32>
%2 = load volatile <4 x i32>, <4 x i32>* %1
; MIPS32-AE: ld.w [[R1:\$w[0-9]+]], 0($sp)
store volatile <4 x i32> %2, <4 x i32>* %1
; MIPS32-AE: st.w [[R1]], 0($sp)
ret void
; MIPS32-AE: .size loadstore_v4i32_near
}
define void @loadstore_v4i32_unaligned() nounwind {
; MIPS32-AE: loadstore_v4i32_unaligned:
%1 = alloca [2 x <4 x i32>]
%2 = bitcast [2 x <4 x i32>]* %1 to i8*
%3 = getelementptr i8, i8* %2, i32 1
%4 = bitcast i8* %3 to [2 x <4 x i32>]*
%5 = getelementptr [2 x <4 x i32>], [2 x <4 x i32>]* %4, i32 0, i32 0
%6 = load volatile <4 x i32>, <4 x i32>* %5
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1
; MIPS32-AE: ld.w [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <4 x i32> %6, <4 x i32>* %5
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1
; MIPS32-AE: st.w [[R1]], 0([[BASE]])
ret void
; MIPS32-AE: .size loadstore_v4i32_unaligned
}
define void @loadstore_v4i32_just_under_simm10() nounwind {
; MIPS32-AE: loadstore_v4i32_just_under_simm10:
%1 = alloca <4 x i32>
%2 = alloca [2032 x i8] ; Push the frame right up to 2048 bytes
%3 = load volatile <4 x i32>, <4 x i32>* %1
; MIPS32-AE: ld.w [[R1:\$w[0-9]+]], 2032($sp)
store volatile <4 x i32> %3, <4 x i32>* %1
; MIPS32-AE: st.w [[R1]], 2032($sp)
ret void
; MIPS32-AE: .size loadstore_v4i32_just_under_simm10
}
define void @loadstore_v4i32_just_over_simm10() nounwind {
; MIPS32-AE: loadstore_v4i32_just_over_simm10:
%1 = alloca <4 x i32>
%2 = alloca [2033 x i8] ; Push the frame just over 2048 bytes
%3 = load volatile <4 x i32>, <4 x i32>* %1
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 2048
; MIPS32-AE: ld.w [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <4 x i32> %3, <4 x i32>* %1
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 2048
; MIPS32-AE: st.w [[R1]], 0([[BASE]])
ret void
; MIPS32-AE: .size loadstore_v4i32_just_over_simm10
}
define void @loadstore_v4i32_just_under_simm16() nounwind {
; MIPS32-AE: loadstore_v4i32_just_under_simm16:
%1 = alloca <4 x i32>
%2 = alloca [32752 x i8] ; Push the frame right up to 32768 bytes
%3 = load volatile <4 x i32>, <4 x i32>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: ld.w [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <4 x i32> %3, <4 x i32>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: st.w [[R1]], 0([[BASE]])
ret void
; MIPS32-AE: .size loadstore_v4i32_just_under_simm16
}
define void @loadstore_v4i32_just_over_simm16() nounwind {
; MIPS32-AE: loadstore_v4i32_just_over_simm16:
%1 = alloca <4 x i32>
%2 = alloca [32753 x i8] ; Push the frame just over 32768 bytes
%3 = load volatile <4 x i32>, <4 x i32>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: ld.w [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <4 x i32> %3, <4 x i32>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: st.w [[R1]], 0([[BASE]])
ret void
; MIPS32-AE: .size loadstore_v4i32_just_over_simm16
}
define void @loadstore_v2i64_near() nounwind {
; MIPS32-AE: loadstore_v2i64_near:
%1 = alloca <2 x i64>
%2 = load volatile <2 x i64>, <2 x i64>* %1
; MIPS32-AE: ld.d [[R1:\$w[0-9]+]], 0($sp)
store volatile <2 x i64> %2, <2 x i64>* %1
; MIPS32-AE: st.d [[R1]], 0($sp)
ret void
; MIPS32-AE: .size loadstore_v2i64_near
}
define void @loadstore_v2i64_unaligned() nounwind {
; MIPS32-AE: loadstore_v2i64_unaligned:
%1 = alloca [2 x <2 x i64>]
%2 = bitcast [2 x <2 x i64>]* %1 to i8*
%3 = getelementptr i8, i8* %2, i32 1
%4 = bitcast i8* %3 to [2 x <2 x i64>]*
%5 = getelementptr [2 x <2 x i64>], [2 x <2 x i64>]* %4, i32 0, i32 0
%6 = load volatile <2 x i64>, <2 x i64>* %5
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1
; MIPS32-AE: ld.d [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <2 x i64> %6, <2 x i64>* %5
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1
; MIPS32-AE: st.d [[R1]], 0([[BASE]])
ret void
; MIPS32-AE: .size loadstore_v2i64_unaligned
}
define void @loadstore_v2i64_just_under_simm10() nounwind {
; MIPS32-AE: loadstore_v2i64_just_under_simm10:
%1 = alloca <2 x i64>
%2 = alloca [4080 x i8] ; Push the frame right up to 4096 bytes
%3 = load volatile <2 x i64>, <2 x i64>* %1
; MIPS32-AE: ld.d [[R1:\$w[0-9]+]], 4080($sp)
store volatile <2 x i64> %3, <2 x i64>* %1
; MIPS32-AE: st.d [[R1]], 4080($sp)
ret void
; MIPS32-AE: .size loadstore_v2i64_just_under_simm10
}
define void @loadstore_v2i64_just_over_simm10() nounwind {
; MIPS32-AE: loadstore_v2i64_just_over_simm10:
%1 = alloca <2 x i64>
%2 = alloca [4081 x i8] ; Push the frame just over 4096 bytes
%3 = load volatile <2 x i64>, <2 x i64>* %1
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 4096
; MIPS32-AE: ld.d [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <2 x i64> %3, <2 x i64>* %1
; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 4096
; MIPS32-AE: st.d [[R1]], 0([[BASE]])
ret void
; MIPS32-AE: .size loadstore_v2i64_just_over_simm10
}
define void @loadstore_v2i64_just_under_simm16() nounwind {
; MIPS32-AE: loadstore_v2i64_just_under_simm16:
%1 = alloca <2 x i64>
%2 = alloca [32752 x i8] ; Push the frame right up to 32768 bytes
%3 = load volatile <2 x i64>, <2 x i64>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: ld.d [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <2 x i64> %3, <2 x i64>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: st.d [[R1]], 0([[BASE]])
ret void
; MIPS32-AE: .size loadstore_v2i64_just_under_simm16
}
define void @loadstore_v2i64_just_over_simm16() nounwind {
; MIPS32-AE: loadstore_v2i64_just_over_simm16:
%1 = alloca <2 x i64>
%2 = alloca [32753 x i8] ; Push the frame just over 32768 bytes
%3 = load volatile <2 x i64>, <2 x i64>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: ld.d [[R1:\$w[0-9]+]], 0([[BASE]])
store volatile <2 x i64> %3, <2 x i64>* %1
; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768
; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]]
; MIPS32-AE: st.d [[R1]], 0([[BASE]])
ret void
; MIPS32-AE: .size loadstore_v2i64_just_over_simm16
}