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llvm-mirror/lib/CodeGen/LiveDebugValues.cpp
Petar Jovanovic b90909be63 [LiveDebugValues] recognize spilled reg killed in instruction after spill
Current condition for spill instruction recognition in LiveDebugValues does
not recognize case when register is spilled and killed in next instruction.

Patch by Nikola Prica.

Differential Revision: https://reviews.llvm.org/D41226

llvm-svn: 322554
2018-01-16 14:46:05 +00:00

746 lines
28 KiB
C++

//===- LiveDebugValues.cpp - Tracking Debug Value MIs ---------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
///
/// This pass implements a data flow analysis that propagates debug location
/// information by inserting additional DBG_VALUE instructions into the machine
/// instruction stream. The pass internally builds debug location liveness
/// ranges to determine the points where additional DBG_VALUEs need to be
/// inserted.
///
/// This is a separate pass from DbgValueHistoryCalculator to facilitate
/// testing and improve modularity.
///
//===----------------------------------------------------------------------===//
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/SparseBitVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/UniqueVector.h"
#include "llvm/CodeGen/LexicalScopes.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineMemOperand.h"
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
#include "llvm/CodeGen/TargetFrameLowering.h"
#include "llvm/CodeGen/TargetInstrInfo.h"
#include "llvm/CodeGen/TargetLowering.h"
#include "llvm/CodeGen/TargetRegisterInfo.h"
#include "llvm/CodeGen/TargetSubtargetInfo.h"
#include "llvm/IR/DebugInfoMetadata.h"
#include "llvm/IR/DebugLoc.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/Module.h"
#include "llvm/MC/MCRegisterInfo.h"
#include "llvm/Pass.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include <algorithm>
#include <cassert>
#include <cstdint>
#include <functional>
#include <queue>
#include <utility>
#include <vector>
using namespace llvm;
#define DEBUG_TYPE "livedebugvalues"
STATISTIC(NumInserted, "Number of DBG_VALUE instructions inserted");
// \brief If @MI is a DBG_VALUE with debug value described by a defined
// register, returns the number of this register. In the other case, returns 0.
static unsigned isDbgValueDescribedByReg(const MachineInstr &MI) {
assert(MI.isDebugValue() && "expected a DBG_VALUE");
assert(MI.getNumOperands() == 4 && "malformed DBG_VALUE");
// If location of variable is described using a register (directly
// or indirectly), this register is always a first operand.
return MI.getOperand(0).isReg() ? MI.getOperand(0).getReg() : 0;
}
namespace {
class LiveDebugValues : public MachineFunctionPass {
private:
const TargetRegisterInfo *TRI;
const TargetInstrInfo *TII;
const TargetFrameLowering *TFI;
LexicalScopes LS;
/// Keeps track of lexical scopes associated with a user value's source
/// location.
class UserValueScopes {
DebugLoc DL;
LexicalScopes &LS;
SmallPtrSet<const MachineBasicBlock *, 4> LBlocks;
public:
UserValueScopes(DebugLoc D, LexicalScopes &L) : DL(std::move(D)), LS(L) {}
/// Return true if current scope dominates at least one machine
/// instruction in a given machine basic block.
bool dominates(MachineBasicBlock *MBB) {
if (LBlocks.empty())
LS.getMachineBasicBlocks(DL, LBlocks);
return LBlocks.count(MBB) != 0 || LS.dominates(DL, MBB);
}
};
/// Based on std::pair so it can be used as an index into a DenseMap.
using DebugVariableBase =
std::pair<const DILocalVariable *, const DILocation *>;
/// A potentially inlined instance of a variable.
struct DebugVariable : public DebugVariableBase {
DebugVariable(const DILocalVariable *Var, const DILocation *InlinedAt)
: DebugVariableBase(Var, InlinedAt) {}
const DILocalVariable *getVar() const { return this->first; }
const DILocation *getInlinedAt() const { return this->second; }
bool operator<(const DebugVariable &DV) const {
if (getVar() == DV.getVar())
return getInlinedAt() < DV.getInlinedAt();
return getVar() < DV.getVar();
}
};
/// A pair of debug variable and value location.
struct VarLoc {
const DebugVariable Var;
const MachineInstr &MI; ///< Only used for cloning a new DBG_VALUE.
mutable UserValueScopes UVS;
enum { InvalidKind = 0, RegisterKind } Kind = InvalidKind;
/// The value location. Stored separately to avoid repeatedly
/// extracting it from MI.
union {
uint64_t RegNo;
uint64_t Hash;
} Loc;
VarLoc(const MachineInstr &MI, LexicalScopes &LS)
: Var(MI.getDebugVariable(), MI.getDebugLoc()->getInlinedAt()), MI(MI),
UVS(MI.getDebugLoc(), LS) {
static_assert((sizeof(Loc) == sizeof(uint64_t)),
"hash does not cover all members of Loc");
assert(MI.isDebugValue() && "not a DBG_VALUE");
assert(MI.getNumOperands() == 4 && "malformed DBG_VALUE");
if (int RegNo = isDbgValueDescribedByReg(MI)) {
Kind = RegisterKind;
Loc.RegNo = RegNo;
}
}
/// If this variable is described by a register, return it,
/// otherwise return 0.
unsigned isDescribedByReg() const {
if (Kind == RegisterKind)
return Loc.RegNo;
return 0;
}
/// Determine whether the lexical scope of this value's debug location
/// dominates MBB.
bool dominates(MachineBasicBlock &MBB) const { return UVS.dominates(&MBB); }
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
LLVM_DUMP_METHOD void dump() const { MI.dump(); }
#endif
bool operator==(const VarLoc &Other) const {
return Var == Other.Var && Loc.Hash == Other.Loc.Hash;
}
/// This operator guarantees that VarLocs are sorted by Variable first.
bool operator<(const VarLoc &Other) const {
if (Var == Other.Var)
return Loc.Hash < Other.Loc.Hash;
return Var < Other.Var;
}
};
using VarLocMap = UniqueVector<VarLoc>;
using VarLocSet = SparseBitVector<>;
using VarLocInMBB = SmallDenseMap<const MachineBasicBlock *, VarLocSet>;
struct SpillDebugPair {
MachineInstr *SpillInst;
MachineInstr *DebugInst;
};
using SpillMap = SmallVector<SpillDebugPair, 4>;
/// This holds the working set of currently open ranges. For fast
/// access, this is done both as a set of VarLocIDs, and a map of
/// DebugVariable to recent VarLocID. Note that a DBG_VALUE ends all
/// previous open ranges for the same variable.
class OpenRangesSet {
VarLocSet VarLocs;
SmallDenseMap<DebugVariableBase, unsigned, 8> Vars;
public:
const VarLocSet &getVarLocs() const { return VarLocs; }
/// Terminate all open ranges for Var by removing it from the set.
void erase(DebugVariable Var) {
auto It = Vars.find(Var);
if (It != Vars.end()) {
unsigned ID = It->second;
VarLocs.reset(ID);
Vars.erase(It);
}
}
/// Terminate all open ranges listed in \c KillSet by removing
/// them from the set.
void erase(const VarLocSet &KillSet, const VarLocMap &VarLocIDs) {
VarLocs.intersectWithComplement(KillSet);
for (unsigned ID : KillSet)
Vars.erase(VarLocIDs[ID].Var);
}
/// Insert a new range into the set.
void insert(unsigned VarLocID, DebugVariableBase Var) {
VarLocs.set(VarLocID);
Vars.insert({Var, VarLocID});
}
/// Empty the set.
void clear() {
VarLocs.clear();
Vars.clear();
}
/// Return whether the set is empty or not.
bool empty() const {
assert(Vars.empty() == VarLocs.empty() && "open ranges are inconsistent");
return VarLocs.empty();
}
};
bool isSpillInstruction(const MachineInstr &MI, MachineFunction *MF,
unsigned &Reg);
int extractSpillBaseRegAndOffset(const MachineInstr &MI, unsigned &Reg);
void transferDebugValue(const MachineInstr &MI, OpenRangesSet &OpenRanges,
VarLocMap &VarLocIDs);
void transferSpillInst(MachineInstr &MI, OpenRangesSet &OpenRanges,
VarLocMap &VarLocIDs, SpillMap &Spills);
void transferRegisterDef(MachineInstr &MI, OpenRangesSet &OpenRanges,
const VarLocMap &VarLocIDs);
bool transferTerminatorInst(MachineInstr &MI, OpenRangesSet &OpenRanges,
VarLocInMBB &OutLocs, const VarLocMap &VarLocIDs);
bool transfer(MachineInstr &MI, OpenRangesSet &OpenRanges,
VarLocInMBB &OutLocs, VarLocMap &VarLocIDs, SpillMap &Spills,
bool transferSpills);
bool join(MachineBasicBlock &MBB, VarLocInMBB &OutLocs, VarLocInMBB &InLocs,
const VarLocMap &VarLocIDs,
SmallPtrSet<const MachineBasicBlock *, 16> &Visited);
bool ExtendRanges(MachineFunction &MF);
public:
static char ID;
/// Default construct and initialize the pass.
LiveDebugValues();
/// Tell the pass manager which passes we depend on and what
/// information we preserve.
void getAnalysisUsage(AnalysisUsage &AU) const override;
MachineFunctionProperties getRequiredProperties() const override {
return MachineFunctionProperties().set(
MachineFunctionProperties::Property::NoVRegs);
}
/// Print to ostream with a message.
void printVarLocInMBB(const MachineFunction &MF, const VarLocInMBB &V,
const VarLocMap &VarLocIDs, const char *msg,
raw_ostream &Out) const;
/// Calculate the liveness information for the given machine function.
bool runOnMachineFunction(MachineFunction &MF) override;
};
} // end anonymous namespace
//===----------------------------------------------------------------------===//
// Implementation
//===----------------------------------------------------------------------===//
char LiveDebugValues::ID = 0;
char &llvm::LiveDebugValuesID = LiveDebugValues::ID;
INITIALIZE_PASS(LiveDebugValues, DEBUG_TYPE, "Live DEBUG_VALUE analysis",
false, false)
/// Default construct and initialize the pass.
LiveDebugValues::LiveDebugValues() : MachineFunctionPass(ID) {
initializeLiveDebugValuesPass(*PassRegistry::getPassRegistry());
}
/// Tell the pass manager which passes we depend on and what information we
/// preserve.
void LiveDebugValues::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
MachineFunctionPass::getAnalysisUsage(AU);
}
//===----------------------------------------------------------------------===//
// Debug Range Extension Implementation
//===----------------------------------------------------------------------===//
#ifndef NDEBUG
void LiveDebugValues::printVarLocInMBB(const MachineFunction &MF,
const VarLocInMBB &V,
const VarLocMap &VarLocIDs,
const char *msg,
raw_ostream &Out) const {
Out << '\n' << msg << '\n';
for (const MachineBasicBlock &BB : MF) {
const auto &L = V.lookup(&BB);
Out << "MBB: " << BB.getName() << ":\n";
for (unsigned VLL : L) {
const VarLoc &VL = VarLocIDs[VLL];
Out << " Var: " << VL.Var.getVar()->getName();
Out << " MI: ";
VL.dump();
}
}
Out << "\n";
}
#endif
/// Given a spill instruction, extract the register and offset used to
/// address the spill location in a target independent way.
int LiveDebugValues::extractSpillBaseRegAndOffset(const MachineInstr &MI,
unsigned &Reg) {
assert(MI.hasOneMemOperand() &&
"Spill instruction does not have exactly one memory operand?");
auto MMOI = MI.memoperands_begin();
const PseudoSourceValue *PVal = (*MMOI)->getPseudoValue();
assert(PVal->kind() == PseudoSourceValue::FixedStack &&
"Inconsistent memory operand in spill instruction");
int FI = cast<FixedStackPseudoSourceValue>(PVal)->getFrameIndex();
const MachineBasicBlock *MBB = MI.getParent();
return TFI->getFrameIndexReference(*MBB->getParent(), FI, Reg);
}
/// End all previous ranges related to @MI and start a new range from @MI
/// if it is a DBG_VALUE instr.
void LiveDebugValues::transferDebugValue(const MachineInstr &MI,
OpenRangesSet &OpenRanges,
VarLocMap &VarLocIDs) {
if (!MI.isDebugValue())
return;
const DILocalVariable *Var = MI.getDebugVariable();
const DILocation *DebugLoc = MI.getDebugLoc();
const DILocation *InlinedAt = DebugLoc->getInlinedAt();
assert(Var->isValidLocationForIntrinsic(DebugLoc) &&
"Expected inlined-at fields to agree");
// End all previous ranges of Var.
DebugVariable V(Var, InlinedAt);
OpenRanges.erase(V);
// Add the VarLoc to OpenRanges from this DBG_VALUE.
// TODO: Currently handles DBG_VALUE which has only reg as location.
if (isDbgValueDescribedByReg(MI)) {
VarLoc VL(MI, LS);
unsigned ID = VarLocIDs.insert(VL);
OpenRanges.insert(ID, VL.Var);
}
}
/// A definition of a register may mark the end of a range.
void LiveDebugValues::transferRegisterDef(MachineInstr &MI,
OpenRangesSet &OpenRanges,
const VarLocMap &VarLocIDs) {
MachineFunction *MF = MI.getMF();
const TargetLowering *TLI = MF->getSubtarget().getTargetLowering();
unsigned SP = TLI->getStackPointerRegisterToSaveRestore();
SparseBitVector<> KillSet;
for (const MachineOperand &MO : MI.operands()) {
// Determine whether the operand is a register def. Assume that call
// instructions never clobber SP, because some backends (e.g., AArch64)
// never list SP in the regmask.
if (MO.isReg() && MO.isDef() && MO.getReg() &&
TRI->isPhysicalRegister(MO.getReg()) &&
!(MI.isCall() && MO.getReg() == SP)) {
// Remove ranges of all aliased registers.
for (MCRegAliasIterator RAI(MO.getReg(), TRI, true); RAI.isValid(); ++RAI)
for (unsigned ID : OpenRanges.getVarLocs())
if (VarLocIDs[ID].isDescribedByReg() == *RAI)
KillSet.set(ID);
} else if (MO.isRegMask()) {
// Remove ranges of all clobbered registers. Register masks don't usually
// list SP as preserved. While the debug info may be off for an
// instruction or two around callee-cleanup calls, transferring the
// DEBUG_VALUE across the call is still a better user experience.
for (unsigned ID : OpenRanges.getVarLocs()) {
unsigned Reg = VarLocIDs[ID].isDescribedByReg();
if (Reg && Reg != SP && MO.clobbersPhysReg(Reg))
KillSet.set(ID);
}
}
}
OpenRanges.erase(KillSet, VarLocIDs);
}
/// Decide if @MI is a spill instruction and return true if it is. We use 2
/// criteria to make this decision:
/// - Is this instruction a store to a spill slot?
/// - Is there a register operand that is both used and killed?
/// TODO: Store optimization can fold spills into other stores (including
/// other spills). We do not handle this yet (more than one memory operand).
bool LiveDebugValues::isSpillInstruction(const MachineInstr &MI,
MachineFunction *MF, unsigned &Reg) {
const MachineFrameInfo &FrameInfo = MF->getFrameInfo();
int FI;
const MachineMemOperand *MMO;
// TODO: Handle multiple stores folded into one.
if (!MI.hasOneMemOperand())
return false;
// To identify a spill instruction, use the same criteria as in AsmPrinter.
if (!((TII->isStoreToStackSlotPostFE(MI, FI) ||
TII->hasStoreToStackSlot(MI, MMO, FI)) &&
FrameInfo.isSpillSlotObjectIndex(FI)))
return false;
auto isKilledReg = [&](const MachineOperand MO, unsigned &Reg) {
if (!MO.isReg() || !MO.isUse()) {
Reg = 0;
return false;
}
Reg = MO.getReg();
return MO.isKill();
};
for (const MachineOperand &MO : MI.operands()) {
// In a spill instruction generated by the InlineSpiller the spilled
// register has its kill flag set.
if (isKilledReg(MO, Reg))
return true;
if (Reg != 0) {
// Check whether next instruction kills the spilled register.
// FIXME: Current solution does not cover search for killed register in
// bundles and instructions further down the chain.
auto NextI = std::next(MI.getIterator());
// Skip next instruction that points to basic block end iterator.
if (MI.getParent()->end() == NextI)
continue;
unsigned RegNext;
for (const MachineOperand &MONext : NextI->operands()) {
// Return true if we came across the register from the
// previous spill instruction that is killed in NextI.
if (isKilledReg(MONext, RegNext) && RegNext == Reg)
return true;
}
}
}
// Return false if we didn't find spilled register.
return false;
}
/// A spilled register may indicate that we have to end the current range of
/// a variable and create a new one for the spill location.
/// We don't want to insert any instructions in transfer(), so we just create
/// the DBG_VALUE witout inserting it and keep track of it in @Spills.
/// It will be inserted into the BB when we're done iterating over the
/// instructions.
void LiveDebugValues::transferSpillInst(MachineInstr &MI,
OpenRangesSet &OpenRanges,
VarLocMap &VarLocIDs,
SpillMap &Spills) {
unsigned Reg;
MachineFunction *MF = MI.getMF();
if (!isSpillInstruction(MI, MF, Reg))
return;
// Check if the register is the location of a debug value.
for (unsigned ID : OpenRanges.getVarLocs()) {
if (VarLocIDs[ID].isDescribedByReg() == Reg) {
DEBUG(dbgs() << "Spilling Register " << printReg(Reg, TRI) << '('
<< VarLocIDs[ID].Var.getVar()->getName() << ")\n");
// Create a DBG_VALUE instruction to describe the Var in its spilled
// location, but don't insert it yet to avoid invalidating the
// iterator in our caller.
unsigned SpillBase;
int SpillOffset = extractSpillBaseRegAndOffset(MI, SpillBase);
const MachineInstr *DMI = &VarLocIDs[ID].MI;
auto *SpillExpr = DIExpression::prepend(
DMI->getDebugExpression(), DIExpression::NoDeref, SpillOffset);
MachineInstr *SpDMI =
BuildMI(*MF, DMI->getDebugLoc(), DMI->getDesc(), true, SpillBase,
DMI->getDebugVariable(), SpillExpr);
DEBUG(dbgs() << "Creating DBG_VALUE inst for spill: ";
SpDMI->print(dbgs(), false, TII));
// The newly created DBG_VALUE instruction SpDMI must be inserted after
// MI. Keep track of the pairing.
SpillDebugPair MIP = {&MI, SpDMI};
Spills.push_back(MIP);
// End all previous ranges of Var.
OpenRanges.erase(VarLocIDs[ID].Var);
// Add the VarLoc to OpenRanges.
VarLoc VL(*SpDMI, LS);
unsigned SpillLocID = VarLocIDs.insert(VL);
OpenRanges.insert(SpillLocID, VL.Var);
return;
}
}
}
/// Terminate all open ranges at the end of the current basic block.
bool LiveDebugValues::transferTerminatorInst(MachineInstr &MI,
OpenRangesSet &OpenRanges,
VarLocInMBB &OutLocs,
const VarLocMap &VarLocIDs) {
bool Changed = false;
const MachineBasicBlock *CurMBB = MI.getParent();
if (!(MI.isTerminator() || (&MI == &CurMBB->back())))
return false;
if (OpenRanges.empty())
return false;
DEBUG(for (unsigned ID : OpenRanges.getVarLocs()) {
// Copy OpenRanges to OutLocs, if not already present.
dbgs() << "Add to OutLocs: "; VarLocIDs[ID].dump();
});
VarLocSet &VLS = OutLocs[CurMBB];
Changed = VLS |= OpenRanges.getVarLocs();
OpenRanges.clear();
return Changed;
}
/// This routine creates OpenRanges and OutLocs.
bool LiveDebugValues::transfer(MachineInstr &MI, OpenRangesSet &OpenRanges,
VarLocInMBB &OutLocs, VarLocMap &VarLocIDs,
SpillMap &Spills, bool transferSpills) {
bool Changed = false;
transferDebugValue(MI, OpenRanges, VarLocIDs);
transferRegisterDef(MI, OpenRanges, VarLocIDs);
if (transferSpills)
transferSpillInst(MI, OpenRanges, VarLocIDs, Spills);
Changed = transferTerminatorInst(MI, OpenRanges, OutLocs, VarLocIDs);
return Changed;
}
/// This routine joins the analysis results of all incoming edges in @MBB by
/// inserting a new DBG_VALUE instruction at the start of the @MBB - if the same
/// source variable in all the predecessors of @MBB reside in the same location.
bool LiveDebugValues::join(MachineBasicBlock &MBB, VarLocInMBB &OutLocs,
VarLocInMBB &InLocs, const VarLocMap &VarLocIDs,
SmallPtrSet<const MachineBasicBlock *, 16> &Visited) {
DEBUG(dbgs() << "join MBB: " << MBB.getName() << "\n");
bool Changed = false;
VarLocSet InLocsT; // Temporary incoming locations.
// For all predecessors of this MBB, find the set of VarLocs that
// can be joined.
int NumVisited = 0;
for (auto p : MBB.predecessors()) {
// Ignore unvisited predecessor blocks. As we are processing
// the blocks in reverse post-order any unvisited block can
// be considered to not remove any incoming values.
if (!Visited.count(p))
continue;
auto OL = OutLocs.find(p);
// Join is null in case of empty OutLocs from any of the pred.
if (OL == OutLocs.end())
return false;
// Just copy over the Out locs to incoming locs for the first visited
// predecessor, and for all other predecessors join the Out locs.
if (!NumVisited)
InLocsT = OL->second;
else
InLocsT &= OL->second;
NumVisited++;
}
// Filter out DBG_VALUES that are out of scope.
VarLocSet KillSet;
for (auto ID : InLocsT)
if (!VarLocIDs[ID].dominates(MBB))
KillSet.set(ID);
InLocsT.intersectWithComplement(KillSet);
// As we are processing blocks in reverse post-order we
// should have processed at least one predecessor, unless it
// is the entry block which has no predecessor.
assert((NumVisited || MBB.pred_empty()) &&
"Should have processed at least one predecessor");
if (InLocsT.empty())
return false;
VarLocSet &ILS = InLocs[&MBB];
// Insert DBG_VALUE instructions, if not already inserted.
VarLocSet Diff = InLocsT;
Diff.intersectWithComplement(ILS);
for (auto ID : Diff) {
// This VarLoc is not found in InLocs i.e. it is not yet inserted. So, a
// new range is started for the var from the mbb's beginning by inserting
// a new DBG_VALUE. transfer() will end this range however appropriate.
const VarLoc &DiffIt = VarLocIDs[ID];
const MachineInstr *DMI = &DiffIt.MI;
MachineInstr *MI =
BuildMI(MBB, MBB.instr_begin(), DMI->getDebugLoc(), DMI->getDesc(),
DMI->isIndirectDebugValue(), DMI->getOperand(0).getReg(),
DMI->getDebugVariable(), DMI->getDebugExpression());
if (DMI->isIndirectDebugValue())
MI->getOperand(1).setImm(DMI->getOperand(1).getImm());
DEBUG(dbgs() << "Inserted: "; MI->dump(););
ILS.set(ID);
++NumInserted;
Changed = true;
}
return Changed;
}
/// Calculate the liveness information for the given machine function and
/// extend ranges across basic blocks.
bool LiveDebugValues::ExtendRanges(MachineFunction &MF) {
DEBUG(dbgs() << "\nDebug Range Extension\n");
bool Changed = false;
bool OLChanged = false;
bool MBBJoined = false;
VarLocMap VarLocIDs; // Map VarLoc<>unique ID for use in bitvectors.
OpenRangesSet OpenRanges; // Ranges that are open until end of bb.
VarLocInMBB OutLocs; // Ranges that exist beyond bb.
VarLocInMBB InLocs; // Ranges that are incoming after joining.
SpillMap Spills; // DBG_VALUEs associated with spills.
DenseMap<unsigned int, MachineBasicBlock *> OrderToBB;
DenseMap<MachineBasicBlock *, unsigned int> BBToOrder;
std::priority_queue<unsigned int, std::vector<unsigned int>,
std::greater<unsigned int>>
Worklist;
std::priority_queue<unsigned int, std::vector<unsigned int>,
std::greater<unsigned int>>
Pending;
// Initialize every mbb with OutLocs.
// We are not looking at any spill instructions during the initial pass
// over the BBs. The LiveDebugVariables pass has already created DBG_VALUE
// instructions for spills of registers that are known to be user variables
// within the BB in which the spill occurs.
for (auto &MBB : MF)
for (auto &MI : MBB)
transfer(MI, OpenRanges, OutLocs, VarLocIDs, Spills,
/*transferSpills=*/false);
DEBUG(printVarLocInMBB(MF, OutLocs, VarLocIDs, "OutLocs after initialization",
dbgs()));
ReversePostOrderTraversal<MachineFunction *> RPOT(&MF);
unsigned int RPONumber = 0;
for (auto RI = RPOT.begin(), RE = RPOT.end(); RI != RE; ++RI) {
OrderToBB[RPONumber] = *RI;
BBToOrder[*RI] = RPONumber;
Worklist.push(RPONumber);
++RPONumber;
}
// This is a standard "union of predecessor outs" dataflow problem.
// To solve it, we perform join() and transfer() using the two worklist method
// until the ranges converge.
// Ranges have converged when both worklists are empty.
SmallPtrSet<const MachineBasicBlock *, 16> Visited;
while (!Worklist.empty() || !Pending.empty()) {
// We track what is on the pending worklist to avoid inserting the same
// thing twice. We could avoid this with a custom priority queue, but this
// is probably not worth it.
SmallPtrSet<MachineBasicBlock *, 16> OnPending;
DEBUG(dbgs() << "Processing Worklist\n");
while (!Worklist.empty()) {
MachineBasicBlock *MBB = OrderToBB[Worklist.top()];
Worklist.pop();
MBBJoined = join(*MBB, OutLocs, InLocs, VarLocIDs, Visited);
Visited.insert(MBB);
if (MBBJoined) {
MBBJoined = false;
Changed = true;
// Now that we have started to extend ranges across BBs we need to
// examine spill instructions to see whether they spill registers that
// correspond to user variables.
for (auto &MI : *MBB)
OLChanged |= transfer(MI, OpenRanges, OutLocs, VarLocIDs, Spills,
/*transferSpills=*/true);
// Add any DBG_VALUE instructions necessitated by spills.
for (auto &SP : Spills)
MBB->insertAfter(MachineBasicBlock::iterator(*SP.SpillInst),
SP.DebugInst);
Spills.clear();
DEBUG(printVarLocInMBB(MF, OutLocs, VarLocIDs,
"OutLocs after propagating", dbgs()));
DEBUG(printVarLocInMBB(MF, InLocs, VarLocIDs,
"InLocs after propagating", dbgs()));
if (OLChanged) {
OLChanged = false;
for (auto s : MBB->successors())
if (OnPending.insert(s).second) {
Pending.push(BBToOrder[s]);
}
}
}
}
Worklist.swap(Pending);
// At this point, pending must be empty, since it was just the empty
// worklist
assert(Pending.empty() && "Pending should be empty");
}
DEBUG(printVarLocInMBB(MF, OutLocs, VarLocIDs, "Final OutLocs", dbgs()));
DEBUG(printVarLocInMBB(MF, InLocs, VarLocIDs, "Final InLocs", dbgs()));
return Changed;
}
bool LiveDebugValues::runOnMachineFunction(MachineFunction &MF) {
if (!MF.getFunction().getSubprogram())
// LiveDebugValues will already have removed all DBG_VALUEs.
return false;
// Skip functions from NoDebug compilation units.
if (MF.getFunction().getSubprogram()->getUnit()->getEmissionKind() ==
DICompileUnit::NoDebug)
return false;
TRI = MF.getSubtarget().getRegisterInfo();
TII = MF.getSubtarget().getInstrInfo();
TFI = MF.getSubtarget().getFrameLowering();
LS.initialize(MF);
bool Changed = ExtendRanges(MF);
return Changed;
}