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llvm-mirror/lib/CodeGen/VirtRegMap.h
Chris Lattner d27ff8035e Use longer and more explicit names for instance vars (particularly important
data structures).  Fix the print method to send to the right ostream, not
always cerr.  Delete typedefs that are only used once.

llvm-svn: 16606
2004-09-30 02:15:18 +00:00

127 lines
3.8 KiB
C++

//===-- llvm/CodeGen/VirtRegMap.h - Virtual Register Map -*- C++ -*--------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements a virtual register map. This maps virtual registers to
// physical registers and virtual registers to stack slots. It is created and
// updated by a register allocator and then used by a machine code rewriter that
// adds spill code and rewrites virtual into physical register references.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_VIRTREGMAP_H
#define LLVM_CODEGEN_VIRTREGMAP_H
#include "llvm/Target/MRegisterInfo.h"
#include "llvm/ADT/DenseMap.h"
#include <map>
namespace llvm {
class MachineInstr;
class VirtRegMap {
public:
typedef std::multimap<MachineInstr*, unsigned> MI2VirtMapTy;
private:
MachineFunction &MF;
DenseMap<unsigned, VirtReg2IndexFunctor> Virt2PhysMap;
DenseMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
MI2VirtMapTy MI2VirtMap;
VirtRegMap(const VirtRegMap&); // DO NOT IMPLEMENT
void operator=(const VirtRegMap&); // DO NOT IMPLEMENT
enum {
NO_PHYS_REG = 0,
NO_STACK_SLOT = ~0 >> 1
};
public:
VirtRegMap(MachineFunction &mf)
: MF(mf), Virt2PhysMap(NO_PHYS_REG), Virt2StackSlotMap(NO_STACK_SLOT) {
grow();
}
void grow();
bool hasPhys(unsigned virtReg) const {
return getPhys(virtReg) != NO_PHYS_REG;
}
unsigned getPhys(unsigned virtReg) const {
assert(MRegisterInfo::isVirtualRegister(virtReg));
return Virt2PhysMap[virtReg];
}
void assignVirt2Phys(unsigned virtReg, unsigned physReg) {
assert(MRegisterInfo::isVirtualRegister(virtReg) &&
MRegisterInfo::isPhysicalRegister(physReg));
assert(Virt2PhysMap[virtReg] == NO_PHYS_REG &&
"attempt to assign physical register to already mapped "
"virtual register");
Virt2PhysMap[virtReg] = physReg;
}
void clearVirt(unsigned virtReg) {
assert(MRegisterInfo::isVirtualRegister(virtReg));
assert(Virt2PhysMap[virtReg] != NO_PHYS_REG &&
"attempt to clear a not assigned virtual register");
Virt2PhysMap[virtReg] = NO_PHYS_REG;
}
void clearAllVirt() {
Virt2PhysMap.clear();
grow();
}
bool hasStackSlot(unsigned virtReg) const {
return getStackSlot(virtReg) != NO_STACK_SLOT;
}
int getStackSlot(unsigned virtReg) const {
assert(MRegisterInfo::isVirtualRegister(virtReg));
return Virt2StackSlotMap[virtReg];
}
int assignVirt2StackSlot(unsigned virtReg);
void assignVirt2StackSlot(unsigned virtReg, int frameIndex);
void virtFolded(unsigned virtReg, MachineInstr* oldMI,
MachineInstr* newMI);
std::pair<MI2VirtMapTy::const_iterator, MI2VirtMapTy::const_iterator>
getFoldedVirts(MachineInstr* MI) const {
return MI2VirtMap.equal_range(MI);
}
void print(std::ostream &OS) const;
void dump() const;
};
inline std::ostream &operator<<(std::ostream &OS, const VirtRegMap &VRM) {
VRM.print(OS);
return OS;
}
/// Spiller interface: Implementations of this interface assign spilled
/// virtual registers to stack slots, rewriting the code.
struct Spiller {
virtual ~Spiller();
virtual bool runOnMachineFunction(MachineFunction &MF,
const VirtRegMap &VRM) = 0;
};
/// createSpiller - Create an return a spiller object, as specified on the
/// command line.
Spiller* createSpiller();
} // End llvm namespace
#endif