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mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-11-23 19:23:23 +01:00
llvm-mirror/lib/CodeGen
2012-04-07 22:32:29 +00:00
..
AsmPrinter Patch to set is_stmt a little better for prologue lines in a function. 2012-04-05 20:39:05 +00:00
SelectionDAG Turn avx2 vinserti128 intrinsic calls into INSERT_SUBVECTOR DAG nodes and remove patterns for selecting the intrinsic. Similar was already done for avx1. 2012-04-07 22:32:29 +00:00
AggressiveAntiDepBreaker.cpp Convert more GenRegisterInfo tables from unsigned to uint16_t to reduce static data size. 2012-03-05 05:37:41 +00:00
AggressiveAntiDepBreaker.h
AllocationOrder.cpp Use uint16_t instead of unsigned to store registers in reg classes. Reduces static data size. 2012-03-04 10:16:38 +00:00
AllocationOrder.h
Analysis.cpp
AntiDepBreaker.h
BranchFolding.cpp Branch folding may invalidate liveness. 2012-03-27 17:06:09 +00:00
BranchFolding.h
CalcSpillWeights.cpp
CallingConvLower.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
CMakeLists.txt Fix cmake 2012-03-07 05:46:04 +00:00
CodeGen.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
CodePlacementOpt.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
CriticalAntiDepBreaker.cpp CriticalAntiDepBreaker: Replace a SmallSet of regs with a much denser BitVector. 2012-03-17 20:22:57 +00:00
CriticalAntiDepBreaker.h CriticalAntiDepBreaker: Replace a SmallSet of regs with a much denser BitVector. 2012-03-17 20:22:57 +00:00
DeadMachineInstructionElim.cpp Convert more GenRegisterInfo tables from unsigned to uint16_t to reduce static data size. 2012-03-05 05:37:41 +00:00
DFAPacketizer.cpp Cleanup VLIWPacketizer to use the updated ScheduleDAGInstrs interface. 2012-03-07 23:01:09 +00:00
DwarfEHPrepare.cpp
EdgeBundles.cpp
ExecutionDepsFix.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
ExpandISelPseudos.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
ExpandPostRAPseudos.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp Remove dead code. Improve llvm_unreachable text. Simplify some control flow. 2012-02-19 11:37:01 +00:00
IfConversion.cpp Convert more GenRegisterInfo tables from unsigned to uint16_t to reduce static data size. 2012-03-05 05:37:41 +00:00
InlineSpiller.cpp Moved LiveRangeEdit.h so that it can be called from other parts of the backend, not just libCodeGen 2012-04-02 22:44:18 +00:00
InterferenceCache.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
InterferenceCache.h Add register mask support to InterferenceCache. 2012-02-10 18:58:34 +00:00
IntrinsicLowering.cpp
JITCodeEmitter.cpp
LatencyPriorityQueue.cpp misched preparation: rename core scheduler methods for consistency. 2012-03-07 23:00:49 +00:00
LexicalScopes.cpp
LiveDebugVariables.cpp Tabs. 2012-03-15 21:33:39 +00:00
LiveDebugVariables.h
LiveInterval.cpp Drop the REDEF_BY_EC VNInfo flag. 2012-02-04 05:51:25 +00:00
LiveIntervalAnalysis.cpp misched: fix LiveInterval update for bottom-up scheduling 2012-03-21 04:12:16 +00:00
LiveIntervalUnion.cpp
LiveIntervalUnion.h
LiveRangeCalc.cpp Don't store COPY pointers in VNInfo. 2012-02-04 05:20:49 +00:00
LiveRangeCalc.h
LiveRangeEdit.cpp Removed one last bad continue statement meant to be removed in r153914. 2012-04-03 22:18:49 +00:00
LiveStackAnalysis.cpp
LiveVariables.cpp Fix typo. 2012-04-01 19:27:25 +00:00
LLVMBuild.txt
LLVMTargetMachine.cpp Make MCInstrInfo available to the MCInstPrinter. This will be used to remove getInstructionName and the static data it contains since the same tables are already in MCInstrInfo. 2012-04-02 06:09:36 +00:00
LocalStackSlotAllocation.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
MachineBasicBlock.cpp Allow removeLiveIn to be called with a register that isn't live-in. 2012-03-28 20:11:42 +00:00
MachineBlockFrequencyInfo.cpp
MachineBlockPlacement.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
MachineBranchProbabilityInfo.cpp
MachineCodeEmitter.cpp
MachineCopyPropagation.cpp Use a SmallVector and linear lookup instead of a DenseSet - SourceMap values 2012-03-27 19:10:45 +00:00
MachineCSE.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
MachineDominators.cpp
MachineFunction.cpp Teach CodeGen's version of computeMaskedBits to understand the range metadata. 2012-03-31 18:14:00 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp Teach CodeGen's version of computeMaskedBits to understand the range metadata. 2012-03-31 18:14:00 +00:00
MachineInstrBundle.cpp Avoid finalizeBundles infinite looping. 2012-03-06 02:00:52 +00:00
MachineLICM.cpp Post-ra LICM should take care not to hoist an instruction that would clobber a 2012-03-27 01:50:58 +00:00
MachineLoopInfo.cpp
MachineLoopRanges.cpp
MachineModuleInfo.cpp Properly emit _fltused with FastISel. Refactor to share code with SDAG. 2012-02-22 19:06:13 +00:00
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachineRegisterInfo.cpp Add an MRI::tracksLiveness() flag. 2012-03-27 15:13:58 +00:00
MachineScheduler.cpp misched: Add finalizeScheduler to complete the target interface. 2012-04-01 07:24:23 +00:00
MachineSink.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
MachineSSAUpdater.cpp
MachineVerifier.cpp Enable machine code verification after PreSched2 passes. 2012-03-28 23:31:15 +00:00
Makefile
OcamlGC.cpp
OptimizePHIs.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
Passes.cpp Enable machine code verification in the entire code generator. 2012-03-28 23:54:28 +00:00
PeepholeOptimizer.cpp Make the peephole optimizer clear kill flags on a vreg if it's about to add new 2012-02-25 02:01:00 +00:00
PHIElimination.cpp RegAlloc superpass: includes phi elimination, coalescing, and scheduling. 2012-02-10 04:10:36 +00:00
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp misched interface: rename Begin/End to RegionBegin/RegionEnd since they are not private. 2012-03-09 04:29:02 +00:00
ProcessImplicitDefs.cpp Convert more GenRegisterInfo tables from unsigned to uint16_t to reduce static data size. 2012-03-05 05:37:41 +00:00
PrologEpilogInserter.cpp Use uint16_t to store registers in callee saved register tables to reduce size of static data. 2012-03-04 03:33:22 +00:00
PrologEpilogInserter.h Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
PseudoSourceValue.cpp
README.txt
RegAllocBase.cpp Moved LiveRangeEdit.h so that it can be called from other parts of the backend, not just libCodeGen 2012-04-02 22:44:18 +00:00
RegAllocBase.h
RegAllocBasic.cpp Moved LiveRangeEdit.h so that it can be called from other parts of the backend, not just libCodeGen 2012-04-02 22:44:18 +00:00
RegAllocFast.cpp Use uint16_t to store instruction implicit uses and defs. Reduces static data. 2012-03-08 08:22:45 +00:00
RegAllocGreedy.cpp Moved LiveRangeEdit.h so that it can be called from other parts of the backend, not just libCodeGen 2012-04-02 22:44:18 +00:00
RegAllocPBQP.cpp Moved LiveRangeEdit.h so that it can be called from other parts of the backend, not just libCodeGen 2012-04-02 22:44:18 +00:00
RegisterClassInfo.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
RegisterClassInfo.h Use uint16_t to store registers in callee saved register tables to reduce size of static data. 2012-03-04 03:33:22 +00:00
RegisterCoalescer.cpp Convert more GenRegisterInfo tables from unsigned to uint16_t to reduce static data size. 2012-03-05 05:37:41 +00:00
RegisterCoalescer.h Fixed typo in comment. 2012-03-13 05:43:30 +00:00
RegisterScavenging.cpp Add an MRI::tracksLiveness() flag. 2012-03-27 15:13:58 +00:00
RenderMachineFunction.cpp
RenderMachineFunction.h
ScheduleDAG.cpp misched preparation: clarify ScheduleDAG and ScheduleDAGInstrs roles. 2012-03-07 05:21:52 +00:00
ScheduleDAGInstrs.cpp ScheduleDAGInstrs: When adding uses we add them into a set that's empty at the beginning, no need to maintain another set for the added regs. 2012-03-16 17:38:19 +00:00
ScheduleDAGPrinter.cpp Cleanup in preparation for misched: Move DAG visualization logic. 2012-03-07 00:18:22 +00:00
ScoreboardHazardRecognizer.cpp
ShadowStackGC.cpp [unwind removal] We no longer have 'unwind' instructions being generated, so 2012-02-06 21:16:41 +00:00
ShrinkWrapping.cpp Expose TargetPassConfig to PEI Pass 2012-02-06 22:51:18 +00:00
SjLjEHPrepare.cpp Revert r152705, which reapplied r152486 as this appears to be causing failures 2012-03-16 01:04:00 +00:00
SlotIndexes.cpp
Spiller.cpp Moved LiveRangeEdit.h so that it can be called from other parts of the backend, not just libCodeGen 2012-04-02 22:44:18 +00:00
Spiller.h
SpillPlacement.cpp
SpillPlacement.h
SplitKit.cpp Moved LiveRangeEdit.h so that it can be called from other parts of the backend, not just libCodeGen 2012-04-02 22:44:18 +00:00
SplitKit.h
StackProtector.cpp
StackSlotColoring.cpp StackSlotColoring does not use a VirtRegMap 2012-02-21 04:51:19 +00:00
StrongPHIElimination.cpp Remove dead code. Improve llvm_unreachable text. Simplify some control flow. 2012-02-19 11:37:01 +00:00
TailDuplication.cpp Make post-ra tail duplication bundle safe. No test case as recent codegen 2012-02-20 07:51:58 +00:00
TargetFrameLoweringImpl.cpp
TargetInstrInfoImpl.cpp Fixed commuteInstructions bug where if its called pre-regalloc the subreg indices weren't commuted 2012-03-28 17:02:22 +00:00
TargetLoweringObjectFileImpl.cpp Fix to make sure that a comdat group gets generated correctly for a static member 2012-02-23 10:36:04 +00:00
TargetOptionsImpl.cpp
TwoAddressInstructionPass.cpp REG_SEQUENCE expansion to COPY instructions wasn't taking account of sub register indices on the source registers. No simple test case 2012-04-04 21:03:25 +00:00
UnreachableBlockElim.cpp
VirtRegMap.cpp Transfer regmasks to MRI. 2012-02-17 19:07:56 +00:00
VirtRegMap.h

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.