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llvm-mirror/lib/CodeGen/LiveRegUnits.cpp
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

146 lines
5.1 KiB
C++

//===- LiveRegUnits.cpp - Register Unit Set -------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
/// \file This file imlements the LiveRegUnits set.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/LiveRegUnits.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBundle.h"
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/TargetRegisterInfo.h"
#include "llvm/MC/MCRegisterInfo.h"
using namespace llvm;
void LiveRegUnits::removeRegsNotPreserved(const uint32_t *RegMask) {
for (unsigned U = 0, E = TRI->getNumRegUnits(); U != E; ++U) {
for (MCRegUnitRootIterator RootReg(U, TRI); RootReg.isValid(); ++RootReg) {
if (MachineOperand::clobbersPhysReg(RegMask, *RootReg))
Units.reset(U);
}
}
}
void LiveRegUnits::addRegsInMask(const uint32_t *RegMask) {
for (unsigned U = 0, E = TRI->getNumRegUnits(); U != E; ++U) {
for (MCRegUnitRootIterator RootReg(U, TRI); RootReg.isValid(); ++RootReg) {
if (MachineOperand::clobbersPhysReg(RegMask, *RootReg))
Units.set(U);
}
}
}
void LiveRegUnits::stepBackward(const MachineInstr &MI) {
// Remove defined registers and regmask kills from the set.
for (ConstMIBundleOperands O(MI); O.isValid(); ++O) {
if (O->isReg()) {
if (!O->isDef() || O->isDebug())
continue;
unsigned Reg = O->getReg();
if (!TargetRegisterInfo::isPhysicalRegister(Reg))
continue;
removeReg(Reg);
} else if (O->isRegMask())
removeRegsNotPreserved(O->getRegMask());
}
// Add uses to the set.
for (ConstMIBundleOperands O(MI); O.isValid(); ++O) {
if (!O->isReg() || !O->readsReg() || O->isDebug())
continue;
unsigned Reg = O->getReg();
if (!TargetRegisterInfo::isPhysicalRegister(Reg))
continue;
addReg(Reg);
}
}
void LiveRegUnits::accumulate(const MachineInstr &MI) {
// Add defs, uses and regmask clobbers to the set.
for (ConstMIBundleOperands O(MI); O.isValid(); ++O) {
if (O->isReg()) {
unsigned Reg = O->getReg();
if (!TargetRegisterInfo::isPhysicalRegister(Reg))
continue;
if (!O->isDef() && !O->readsReg())
continue;
addReg(Reg);
} else if (O->isRegMask())
addRegsInMask(O->getRegMask());
}
}
/// Add live-in registers of basic block \p MBB to \p LiveUnits.
static void addBlockLiveIns(LiveRegUnits &LiveUnits,
const MachineBasicBlock &MBB) {
for (const auto &LI : MBB.liveins())
LiveUnits.addRegMasked(LI.PhysReg, LI.LaneMask);
}
/// Adds all callee saved registers to \p LiveUnits.
static void addCalleeSavedRegs(LiveRegUnits &LiveUnits,
const MachineFunction &MF) {
const MachineRegisterInfo &MRI = MF.getRegInfo();
for (const MCPhysReg *CSR = MRI.getCalleeSavedRegs(); CSR && *CSR; ++CSR)
LiveUnits.addReg(*CSR);
}
void LiveRegUnits::addPristines(const MachineFunction &MF) {
const MachineFrameInfo &MFI = MF.getFrameInfo();
if (!MFI.isCalleeSavedInfoValid())
return;
/// This function will usually be called on an empty object, handle this
/// as a special case.
if (empty()) {
/// Add all callee saved regs, then remove the ones that are saved and
/// restored.
addCalleeSavedRegs(*this, MF);
/// Remove the ones that are not saved/restored; they are pristine.
for (const CalleeSavedInfo &Info : MFI.getCalleeSavedInfo())
removeReg(Info.getReg());
return;
}
/// If a callee-saved register that is not pristine is already present
/// in the set, we should make sure that it stays in it. Precompute the
/// set of pristine registers in a separate object.
/// Add all callee saved regs, then remove the ones that are saved+restored.
LiveRegUnits Pristine(*TRI);
addCalleeSavedRegs(Pristine, MF);
/// Remove the ones that are not saved/restored; they are pristine.
for (const CalleeSavedInfo &Info : MFI.getCalleeSavedInfo())
Pristine.removeReg(Info.getReg());
addUnits(Pristine.getBitVector());
}
void LiveRegUnits::addLiveOuts(const MachineBasicBlock &MBB) {
const MachineFunction &MF = *MBB.getParent();
if (!MBB.succ_empty()) {
addPristines(MF);
// To get the live-outs we simply merge the live-ins of all successors.
for (const MachineBasicBlock *Succ : MBB.successors())
addBlockLiveIns(*this, *Succ);
} else if (MBB.isReturnBlock()) {
// For the return block: Add all callee saved registers.
const MachineFrameInfo &MFI = MF.getFrameInfo();
if (MFI.isCalleeSavedInfoValid())
addCalleeSavedRegs(*this, MF);
}
}
void LiveRegUnits::addLiveIns(const MachineBasicBlock &MBB) {
const MachineFunction &MF = *MBB.getParent();
addPristines(MF);
addBlockLiveIns(*this, MBB);
}