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llvm-mirror/lib/Support/Windows/Memory.inc
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

164 lines
5.3 KiB
C++

//===- Win32/Memory.cpp - Win32 Memory Implementation -----------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file provides the Win32 specific implementation of various Memory
// management utilities
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/Process.h"
#include "llvm/Support/WindowsError.h"
// The Windows.h header must be the last one included.
#include "WindowsSupport.h"
namespace {
DWORD getWindowsProtectionFlags(unsigned Flags) {
switch (Flags) {
// Contrary to what you might expect, the Windows page protection flags
// are not a bitwise combination of RWX values
case llvm::sys::Memory::MF_READ:
return PAGE_READONLY;
case llvm::sys::Memory::MF_WRITE:
// Note: PAGE_WRITE is not supported by VirtualProtect
return PAGE_READWRITE;
case llvm::sys::Memory::MF_READ|llvm::sys::Memory::MF_WRITE:
return PAGE_READWRITE;
case llvm::sys::Memory::MF_READ|llvm::sys::Memory::MF_EXEC:
return PAGE_EXECUTE_READ;
case llvm::sys::Memory::MF_READ |
llvm::sys::Memory::MF_WRITE |
llvm::sys::Memory::MF_EXEC:
return PAGE_EXECUTE_READWRITE;
case llvm::sys::Memory::MF_EXEC:
return PAGE_EXECUTE;
default:
llvm_unreachable("Illegal memory protection flag specified!");
}
// Provide a default return value as required by some compilers.
return PAGE_NOACCESS;
}
size_t getAllocationGranularity() {
SYSTEM_INFO Info;
::GetSystemInfo(&Info);
if (Info.dwPageSize > Info.dwAllocationGranularity)
return Info.dwPageSize;
else
return Info.dwAllocationGranularity;
}
} // namespace
namespace llvm {
namespace sys {
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only Win32 specific code
//=== and must not be UNIX code
//===----------------------------------------------------------------------===//
MemoryBlock Memory::allocateMappedMemory(size_t NumBytes,
const MemoryBlock *const NearBlock,
unsigned Flags,
std::error_code &EC) {
EC = std::error_code();
if (NumBytes == 0)
return MemoryBlock();
// While we'd be happy to allocate single pages, the Windows allocation
// granularity may be larger than a single page (in practice, it is 64K)
// so mapping less than that will create an unreachable fragment of memory.
// Avoid using one-time initialization of static locals here, since they
// aren't thread safe with MSVC.
static volatile size_t GranularityCached;
size_t Granularity = GranularityCached;
if (Granularity == 0) {
Granularity = getAllocationGranularity();
GranularityCached = Granularity;
}
const size_t NumBlocks = (NumBytes+Granularity-1)/Granularity;
uintptr_t Start = NearBlock ? reinterpret_cast<uintptr_t>(NearBlock->base()) +
NearBlock->size()
: 0;
// If the requested address is not aligned to the allocation granularity,
// round up to get beyond NearBlock. VirtualAlloc would have rounded down.
if (Start && Start % Granularity != 0)
Start += Granularity - Start % Granularity;
DWORD Protect = getWindowsProtectionFlags(Flags);
void *PA = ::VirtualAlloc(reinterpret_cast<void*>(Start),
NumBlocks*Granularity,
MEM_RESERVE | MEM_COMMIT, Protect);
if (PA == NULL) {
if (NearBlock) {
// Try again without the NearBlock hint
return allocateMappedMemory(NumBytes, NULL, Flags, EC);
}
EC = mapWindowsError(::GetLastError());
return MemoryBlock();
}
MemoryBlock Result;
Result.Address = PA;
Result.Size = NumBlocks*Granularity;
if (Flags & MF_EXEC)
Memory::InvalidateInstructionCache(Result.Address, Result.Size);
return Result;
}
std::error_code Memory::releaseMappedMemory(MemoryBlock &M) {
if (M.Address == 0 || M.Size == 0)
return std::error_code();
if (!VirtualFree(M.Address, 0, MEM_RELEASE))
return mapWindowsError(::GetLastError());
M.Address = 0;
M.Size = 0;
return std::error_code();
}
std::error_code Memory::protectMappedMemory(const MemoryBlock &M,
unsigned Flags) {
if (M.Address == 0 || M.Size == 0)
return std::error_code();
DWORD Protect = getWindowsProtectionFlags(Flags);
DWORD OldFlags;
if (!VirtualProtect(M.Address, M.Size, Protect, &OldFlags))
return mapWindowsError(::GetLastError());
if (Flags & MF_EXEC)
Memory::InvalidateInstructionCache(M.Address, M.Size);
return std::error_code();
}
/// InvalidateInstructionCache - Before the JIT can run a block of code
/// that has been emitted it must invalidate the instruction cache on some
/// platforms.
void Memory::InvalidateInstructionCache(
const void *Addr, size_t Len) {
FlushInstructionCache(GetCurrentProcess(), Addr, Len);
}
} // namespace sys
} // namespace llvm