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llvm-mirror/test/CodeGen/Hexagon/jump-table-isel.ll
Krzysztof Parzyszek 66abdd815e [Hexagon] Add more lit tests
llvm-svn: 327271
2018-03-12 14:01:28 +00:00

98 lines
3.1 KiB
LLVM

; RUN: llc -march=hexagon -hexagon-emit-jump-tables=0 < %s
; REQUIRES: asserts
; Check for successful compilation.
target triple = "hexagon"
%s.0 = type opaque
%s.1 = type { i32, i32, i32 }
@g0 = external global %s.0
@g1 = external global %s.0
@g2 = external global %s.0
@g3 = external global %s.0
@g4 = external global %s.0
; Function Attrs: nounwind optsize
define zeroext i8 @f0(%s.1* %a0, %s.0** nocapture %a1) #0 {
b0:
store %s.0* null, %s.0** %a1, align 4, !tbaa !0
%v0 = getelementptr inbounds %s.1, %s.1* %a0, i32 0, i32 1
%v1 = load i32, i32* %v0, align 4, !tbaa !4
%v2 = icmp eq i32 %v1, 0
br i1 %v2, label %b1, label %b8
b1: ; preds = %b0
%v3 = getelementptr inbounds %s.1, %s.1* %a0, i32 0, i32 0
%v4 = load i32, i32* %v3, align 4, !tbaa !7
switch i32 %v4, label %b8 [
i32 0, label %b2
i32 1, label %b4
i32 4, label %b5
i32 5, label %b6
i32 2, label %b7
]
b2: ; preds = %b1
%v5 = getelementptr inbounds %s.1, %s.1* %a0, i32 0, i32 2
%v6 = load i32, i32* %v5, align 4, !tbaa !8
switch i32 %v6, label %b8 [
i32 27, label %b3
i32 44, label %b3
]
b3: ; preds = %b7, %b7, %b7, %b6, %b6, %b5, %b5, %b4, %b4, %b2, %b2
%v7 = phi %s.0* [ @g0, %b2 ], [ @g0, %b2 ], [ @g1, %b4 ], [ @g1, %b4 ], [ @g2, %b5 ], [ @g2, %b5 ], [ @g3, %b6 ], [ @g3, %b6 ], [ @g4, %b7 ], [ @g4, %b7 ], [ @g4, %b7 ]
store %s.0* %v7, %s.0** %a1, align 4, !tbaa !0
br label %b8
b4: ; preds = %b1
%v8 = getelementptr inbounds %s.1, %s.1* %a0, i32 0, i32 2
%v9 = load i32, i32* %v8, align 4, !tbaa !8
switch i32 %v9, label %b8 [
i32 27, label %b3
i32 44, label %b3
]
b5: ; preds = %b1
%v10 = getelementptr inbounds %s.1, %s.1* %a0, i32 0, i32 2
%v11 = load i32, i32* %v10, align 4, !tbaa !8
switch i32 %v11, label %b8 [
i32 27, label %b3
i32 44, label %b3
]
b6: ; preds = %b1
%v12 = getelementptr inbounds %s.1, %s.1* %a0, i32 0, i32 2
%v13 = load i32, i32* %v12, align 4, !tbaa !8
switch i32 %v13, label %b8 [
i32 27, label %b3
i32 44, label %b3
]
b7: ; preds = %b1
%v14 = getelementptr inbounds %s.1, %s.1* %a0, i32 0, i32 2
%v15 = load i32, i32* %v14, align 4, !tbaa !8
switch i32 %v15, label %b8 [
i32 40, label %b3
i32 46, label %b3
i32 47, label %b3
]
b8: ; preds = %b7, %b6, %b5, %b4, %b3, %b2, %b1, %b0
%v16 = phi i8 [ 1, %b3 ], [ 0, %b0 ], [ 0, %b2 ], [ 0, %b4 ], [ 0, %b5 ], [ 0, %b6 ], [ 0, %b1 ], [ 0, %b7 ]
ret i8 %v16
}
attributes #0 = { nounwind optsize }
!0 = !{!1, !1, i64 0}
!1 = !{!"any pointer", !2, i64 0}
!2 = !{!"omnipotent char", !3, i64 0}
!3 = !{!"Simple C/C++ TBAA"}
!4 = !{!5, !6, i64 4}
!5 = !{!"_ZTS3bar", !6, i64 0, !6, i64 4, !6, i64 8}
!6 = !{!"int", !2, i64 0}
!7 = !{!5, !6, i64 0}
!8 = !{!5, !6, i64 8}