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llvm-mirror/lib/CodeGen/PostRASchedulerList.cpp
Chandler Carruth d7003090ac [PM/AA] Rebuild LLVM's alias analysis infrastructure in a way compatible
with the new pass manager, and no longer relying on analysis groups.

This builds essentially a ground-up new AA infrastructure stack for
LLVM. The core ideas are the same that are used throughout the new pass
manager: type erased polymorphism and direct composition. The design is
as follows:

- FunctionAAResults is a type-erasing alias analysis results aggregation
  interface to walk a single query across a range of results from
  different alias analyses. Currently this is function-specific as we
  always assume that aliasing queries are *within* a function.

- AAResultBase is a CRTP utility providing stub implementations of
  various parts of the alias analysis result concept, notably in several
  cases in terms of other more general parts of the interface. This can
  be used to implement only a narrow part of the interface rather than
  the entire interface. This isn't really ideal, this logic should be
  hoisted into FunctionAAResults as currently it will cause
  a significant amount of redundant work, but it faithfully models the
  behavior of the prior infrastructure.

- All the alias analysis passes are ported to be wrapper passes for the
  legacy PM and new-style analysis passes for the new PM with a shared
  result object. In some cases (most notably CFL), this is an extremely
  naive approach that we should revisit when we can specialize for the
  new pass manager.

- BasicAA has been restructured to reflect that it is much more
  fundamentally a function analysis because it uses dominator trees and
  loop info that need to be constructed for each function.

All of the references to getting alias analysis results have been
updated to use the new aggregation interface. All the preservation and
other pass management code has been updated accordingly.

The way the FunctionAAResultsWrapperPass works is to detect the
available alias analyses when run, and add them to the results object.
This means that we should be able to continue to respect when various
passes are added to the pipeline, for example adding CFL or adding TBAA
passes should just cause their results to be available and to get folded
into this. The exception to this rule is BasicAA which really needs to
be a function pass due to using dominator trees and loop info. As
a consequence, the FunctionAAResultsWrapperPass directly depends on
BasicAA and always includes it in the aggregation.

This has significant implications for preserving analyses. Generally,
most passes shouldn't bother preserving FunctionAAResultsWrapperPass
because rebuilding the results just updates the set of known AA passes.
The exception to this rule are LoopPass instances which need to preserve
all the function analyses that the loop pass manager will end up
needing. This means preserving both BasicAAWrapperPass and the
aggregating FunctionAAResultsWrapperPass.

Now, when preserving an alias analysis, you do so by directly preserving
that analysis. This is only necessary for non-immutable-pass-provided
alias analyses though, and there are only three of interest: BasicAA,
GlobalsAA (formerly GlobalsModRef), and SCEVAA. Usually BasicAA is
preserved when needed because it (like DominatorTree and LoopInfo) is
marked as a CFG-only pass. I've expanded GlobalsAA into the preserved
set everywhere we previously were preserving all of AliasAnalysis, and
I've added SCEVAA in the intersection of that with where we preserve
SCEV itself.

One significant challenge to all of this is that the CGSCC passes were
actually using the alias analysis implementations by taking advantage of
a pretty amazing set of loop holes in the old pass manager's analysis
management code which allowed analysis groups to slide through in many
cases. Moving away from analysis groups makes this problem much more
obvious. To fix it, I've leveraged the flexibility the design of the new
PM components provides to just directly construct the relevant alias
analyses for the relevant functions in the IPO passes that need them.
This is a bit hacky, but should go away with the new pass manager, and
is already in many ways cleaner than the prior state.

Another significant challenge is that various facilities of the old
alias analysis infrastructure just don't fit any more. The most
significant of these is the alias analysis 'counter' pass. That pass
relied on the ability to snoop on AA queries at different points in the
analysis group chain. Instead, I'm planning to build printing
functionality directly into the aggregation layer. I've not included
that in this patch merely to keep it smaller.

Note that all of this needs a nearly complete rewrite of the AA
documentation. I'm planning to do that, but I'd like to make sure the
new design settles, and to flesh out a bit more of what it looks like in
the new pass manager first.

Differential Revision: http://reviews.llvm.org/D12080

llvm-svn: 247167
2015-09-09 17:55:00 +00:00

682 lines
24 KiB
C++

//===----- SchedulePostRAList.cpp - list scheduler ------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This implements a top-down list scheduler, using standard algorithms.
// The basic approach uses a priority queue of available nodes to schedule.
// One at a time, nodes are taken from the priority queue (thus in priority
// order), checked for legality to schedule, and emitted if legal.
//
// Nodes may not be legal to schedule either due to structural hazards (e.g.
// pipeline or resource constraints) or because an input to the instruction has
// not completed execution.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/Passes.h"
#include "AggressiveAntiDepBreaker.h"
#include "AntiDepBreaker.h"
#include "CriticalAntiDepBreaker.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/CodeGen/LatencyPriorityQueue.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/RegisterClassInfo.h"
#include "llvm/CodeGen/ScheduleDAGInstrs.h"
#include "llvm/CodeGen/ScheduleHazardRecognizer.h"
#include "llvm/CodeGen/SchedulerRegistry.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetLowering.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetSubtargetInfo.h"
using namespace llvm;
#define DEBUG_TYPE "post-RA-sched"
STATISTIC(NumNoops, "Number of noops inserted");
STATISTIC(NumStalls, "Number of pipeline stalls");
STATISTIC(NumFixedAnti, "Number of fixed anti-dependencies");
// Post-RA scheduling is enabled with
// TargetSubtargetInfo.enablePostRAScheduler(). This flag can be used to
// override the target.
static cl::opt<bool>
EnablePostRAScheduler("post-RA-scheduler",
cl::desc("Enable scheduling after register allocation"),
cl::init(false), cl::Hidden);
static cl::opt<std::string>
EnableAntiDepBreaking("break-anti-dependencies",
cl::desc("Break post-RA scheduling anti-dependencies: "
"\"critical\", \"all\", or \"none\""),
cl::init("none"), cl::Hidden);
// If DebugDiv > 0 then only schedule MBB with (ID % DebugDiv) == DebugMod
static cl::opt<int>
DebugDiv("postra-sched-debugdiv",
cl::desc("Debug control MBBs that are scheduled"),
cl::init(0), cl::Hidden);
static cl::opt<int>
DebugMod("postra-sched-debugmod",
cl::desc("Debug control MBBs that are scheduled"),
cl::init(0), cl::Hidden);
AntiDepBreaker::~AntiDepBreaker() { }
namespace {
class PostRAScheduler : public MachineFunctionPass {
const TargetInstrInfo *TII;
RegisterClassInfo RegClassInfo;
public:
static char ID;
PostRAScheduler() : MachineFunctionPass(ID) {}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesCFG();
AU.addRequired<AAResultsWrapperPass>();
AU.addRequired<TargetPassConfig>();
AU.addRequired<MachineDominatorTree>();
AU.addPreserved<MachineDominatorTree>();
AU.addRequired<MachineLoopInfo>();
AU.addPreserved<MachineLoopInfo>();
MachineFunctionPass::getAnalysisUsage(AU);
}
bool runOnMachineFunction(MachineFunction &Fn) override;
bool enablePostRAScheduler(
const TargetSubtargetInfo &ST, CodeGenOpt::Level OptLevel,
TargetSubtargetInfo::AntiDepBreakMode &Mode,
TargetSubtargetInfo::RegClassVector &CriticalPathRCs) const;
};
char PostRAScheduler::ID = 0;
class SchedulePostRATDList : public ScheduleDAGInstrs {
/// AvailableQueue - The priority queue to use for the available SUnits.
///
LatencyPriorityQueue AvailableQueue;
/// PendingQueue - This contains all of the instructions whose operands have
/// been issued, but their results are not ready yet (due to the latency of
/// the operation). Once the operands becomes available, the instruction is
/// added to the AvailableQueue.
std::vector<SUnit*> PendingQueue;
/// HazardRec - The hazard recognizer to use.
ScheduleHazardRecognizer *HazardRec;
/// AntiDepBreak - Anti-dependence breaking object, or NULL if none
AntiDepBreaker *AntiDepBreak;
/// AA - AliasAnalysis for making memory reference queries.
AliasAnalysis *AA;
/// The schedule. Null SUnit*'s represent noop instructions.
std::vector<SUnit*> Sequence;
/// The index in BB of RegionEnd.
///
/// This is the instruction number from the top of the current block, not
/// the SlotIndex. It is only used by the AntiDepBreaker.
unsigned EndIndex;
public:
SchedulePostRATDList(
MachineFunction &MF, MachineLoopInfo &MLI, AliasAnalysis *AA,
const RegisterClassInfo &,
TargetSubtargetInfo::AntiDepBreakMode AntiDepMode,
SmallVectorImpl<const TargetRegisterClass *> &CriticalPathRCs);
~SchedulePostRATDList() override;
/// startBlock - Initialize register live-range state for scheduling in
/// this block.
///
void startBlock(MachineBasicBlock *BB) override;
// Set the index of RegionEnd within the current BB.
void setEndIndex(unsigned EndIdx) { EndIndex = EndIdx; }
/// Initialize the scheduler state for the next scheduling region.
void enterRegion(MachineBasicBlock *bb,
MachineBasicBlock::iterator begin,
MachineBasicBlock::iterator end,
unsigned regioninstrs) override;
/// Notify that the scheduler has finished scheduling the current region.
void exitRegion() override;
/// Schedule - Schedule the instruction range using list scheduling.
///
void schedule() override;
void EmitSchedule();
/// Observe - Update liveness information to account for the current
/// instruction, which will not be scheduled.
///
void Observe(MachineInstr *MI, unsigned Count);
/// finishBlock - Clean up register live-range state.
///
void finishBlock() override;
private:
void ReleaseSucc(SUnit *SU, SDep *SuccEdge);
void ReleaseSuccessors(SUnit *SU);
void ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle);
void ListScheduleTopDown();
void dumpSchedule() const;
void emitNoop(unsigned CurCycle);
};
}
char &llvm::PostRASchedulerID = PostRAScheduler::ID;
INITIALIZE_PASS(PostRAScheduler, "post-RA-sched",
"Post RA top-down list latency scheduler", false, false)
SchedulePostRATDList::SchedulePostRATDList(
MachineFunction &MF, MachineLoopInfo &MLI, AliasAnalysis *AA,
const RegisterClassInfo &RCI,
TargetSubtargetInfo::AntiDepBreakMode AntiDepMode,
SmallVectorImpl<const TargetRegisterClass *> &CriticalPathRCs)
: ScheduleDAGInstrs(MF, &MLI, /*IsPostRA=*/true), AA(AA), EndIndex(0) {
const InstrItineraryData *InstrItins =
MF.getSubtarget().getInstrItineraryData();
HazardRec =
MF.getSubtarget().getInstrInfo()->CreateTargetPostRAHazardRecognizer(
InstrItins, this);
assert((AntiDepMode == TargetSubtargetInfo::ANTIDEP_NONE ||
MRI.tracksLiveness()) &&
"Live-ins must be accurate for anti-dependency breaking");
AntiDepBreak =
((AntiDepMode == TargetSubtargetInfo::ANTIDEP_ALL) ?
(AntiDepBreaker *)new AggressiveAntiDepBreaker(MF, RCI, CriticalPathRCs) :
((AntiDepMode == TargetSubtargetInfo::ANTIDEP_CRITICAL) ?
(AntiDepBreaker *)new CriticalAntiDepBreaker(MF, RCI) : nullptr));
}
SchedulePostRATDList::~SchedulePostRATDList() {
delete HazardRec;
delete AntiDepBreak;
}
/// Initialize state associated with the next scheduling region.
void SchedulePostRATDList::enterRegion(MachineBasicBlock *bb,
MachineBasicBlock::iterator begin,
MachineBasicBlock::iterator end,
unsigned regioninstrs) {
ScheduleDAGInstrs::enterRegion(bb, begin, end, regioninstrs);
Sequence.clear();
}
/// Print the schedule before exiting the region.
void SchedulePostRATDList::exitRegion() {
DEBUG({
dbgs() << "*** Final schedule ***\n";
dumpSchedule();
dbgs() << '\n';
});
ScheduleDAGInstrs::exitRegion();
}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
/// dumpSchedule - dump the scheduled Sequence.
void SchedulePostRATDList::dumpSchedule() const {
for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
if (SUnit *SU = Sequence[i])
SU->dump(this);
else
dbgs() << "**** NOOP ****\n";
}
}
#endif
bool PostRAScheduler::enablePostRAScheduler(
const TargetSubtargetInfo &ST,
CodeGenOpt::Level OptLevel,
TargetSubtargetInfo::AntiDepBreakMode &Mode,
TargetSubtargetInfo::RegClassVector &CriticalPathRCs) const {
Mode = ST.getAntiDepBreakMode();
ST.getCriticalPathRCs(CriticalPathRCs);
return ST.enablePostRAScheduler() &&
OptLevel >= ST.getOptLevelToEnablePostRAScheduler();
}
bool PostRAScheduler::runOnMachineFunction(MachineFunction &Fn) {
if (skipOptnoneFunction(*Fn.getFunction()))
return false;
TII = Fn.getSubtarget().getInstrInfo();
MachineLoopInfo &MLI = getAnalysis<MachineLoopInfo>();
AliasAnalysis *AA = &getAnalysis<AAResultsWrapperPass>().getAAResults();
TargetPassConfig *PassConfig = &getAnalysis<TargetPassConfig>();
RegClassInfo.runOnMachineFunction(Fn);
// Check for explicit enable/disable of post-ra scheduling.
TargetSubtargetInfo::AntiDepBreakMode AntiDepMode =
TargetSubtargetInfo::ANTIDEP_NONE;
SmallVector<const TargetRegisterClass*, 4> CriticalPathRCs;
if (EnablePostRAScheduler.getPosition() > 0) {
if (!EnablePostRAScheduler)
return false;
} else {
// Check that post-RA scheduling is enabled for this target.
// This may upgrade the AntiDepMode.
if (!enablePostRAScheduler(Fn.getSubtarget(), PassConfig->getOptLevel(),
AntiDepMode, CriticalPathRCs))
return false;
}
// Check for antidep breaking override...
if (EnableAntiDepBreaking.getPosition() > 0) {
AntiDepMode = (EnableAntiDepBreaking == "all")
? TargetSubtargetInfo::ANTIDEP_ALL
: ((EnableAntiDepBreaking == "critical")
? TargetSubtargetInfo::ANTIDEP_CRITICAL
: TargetSubtargetInfo::ANTIDEP_NONE);
}
DEBUG(dbgs() << "PostRAScheduler\n");
SchedulePostRATDList Scheduler(Fn, MLI, AA, RegClassInfo, AntiDepMode,
CriticalPathRCs);
// Loop over all of the basic blocks
for (MachineFunction::iterator MBB = Fn.begin(), MBBe = Fn.end();
MBB != MBBe; ++MBB) {
#ifndef NDEBUG
// If DebugDiv > 0 then only schedule MBB with (ID % DebugDiv) == DebugMod
if (DebugDiv > 0) {
static int bbcnt = 0;
if (bbcnt++ % DebugDiv != DebugMod)
continue;
dbgs() << "*** DEBUG scheduling " << Fn.getName()
<< ":BB#" << MBB->getNumber() << " ***\n";
}
#endif
// Initialize register live-range state for scheduling in this block.
Scheduler.startBlock(MBB);
// Schedule each sequence of instructions not interrupted by a label
// or anything else that effectively needs to shut down scheduling.
MachineBasicBlock::iterator Current = MBB->end();
unsigned Count = MBB->size(), CurrentCount = Count;
for (MachineBasicBlock::iterator I = Current; I != MBB->begin(); ) {
MachineInstr *MI = std::prev(I);
--Count;
// Calls are not scheduling boundaries before register allocation, but
// post-ra we don't gain anything by scheduling across calls since we
// don't need to worry about register pressure.
if (MI->isCall() || TII->isSchedulingBoundary(MI, MBB, Fn)) {
Scheduler.enterRegion(MBB, I, Current, CurrentCount - Count);
Scheduler.setEndIndex(CurrentCount);
Scheduler.schedule();
Scheduler.exitRegion();
Scheduler.EmitSchedule();
Current = MI;
CurrentCount = Count;
Scheduler.Observe(MI, CurrentCount);
}
I = MI;
if (MI->isBundle())
Count -= MI->getBundleSize();
}
assert(Count == 0 && "Instruction count mismatch!");
assert((MBB->begin() == Current || CurrentCount != 0) &&
"Instruction count mismatch!");
Scheduler.enterRegion(MBB, MBB->begin(), Current, CurrentCount);
Scheduler.setEndIndex(CurrentCount);
Scheduler.schedule();
Scheduler.exitRegion();
Scheduler.EmitSchedule();
// Clean up register live-range state.
Scheduler.finishBlock();
// Update register kills
Scheduler.fixupKills(MBB);
}
return true;
}
/// StartBlock - Initialize register live-range state for scheduling in
/// this block.
///
void SchedulePostRATDList::startBlock(MachineBasicBlock *BB) {
// Call the superclass.
ScheduleDAGInstrs::startBlock(BB);
// Reset the hazard recognizer and anti-dep breaker.
HazardRec->Reset();
if (AntiDepBreak)
AntiDepBreak->StartBlock(BB);
}
/// Schedule - Schedule the instruction range using list scheduling.
///
void SchedulePostRATDList::schedule() {
// Build the scheduling graph.
buildSchedGraph(AA);
if (AntiDepBreak) {
unsigned Broken =
AntiDepBreak->BreakAntiDependencies(SUnits, RegionBegin, RegionEnd,
EndIndex, DbgValues);
if (Broken != 0) {
// We made changes. Update the dependency graph.
// Theoretically we could update the graph in place:
// When a live range is changed to use a different register, remove
// the def's anti-dependence *and* output-dependence edges due to
// that register, and add new anti-dependence and output-dependence
// edges based on the next live range of the register.
ScheduleDAG::clearDAG();
buildSchedGraph(AA);
NumFixedAnti += Broken;
}
}
DEBUG(dbgs() << "********** List Scheduling **********\n");
DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su)
SUnits[su].dumpAll(this));
AvailableQueue.initNodes(SUnits);
ListScheduleTopDown();
AvailableQueue.releaseState();
}
/// Observe - Update liveness information to account for the current
/// instruction, which will not be scheduled.
///
void SchedulePostRATDList::Observe(MachineInstr *MI, unsigned Count) {
if (AntiDepBreak)
AntiDepBreak->Observe(MI, Count, EndIndex);
}
/// FinishBlock - Clean up register live-range state.
///
void SchedulePostRATDList::finishBlock() {
if (AntiDepBreak)
AntiDepBreak->FinishBlock();
// Call the superclass.
ScheduleDAGInstrs::finishBlock();
}
//===----------------------------------------------------------------------===//
// Top-Down Scheduling
//===----------------------------------------------------------------------===//
/// ReleaseSucc - Decrement the NumPredsLeft count of a successor. Add it to
/// the PendingQueue if the count reaches zero.
void SchedulePostRATDList::ReleaseSucc(SUnit *SU, SDep *SuccEdge) {
SUnit *SuccSU = SuccEdge->getSUnit();
if (SuccEdge->isWeak()) {
--SuccSU->WeakPredsLeft;
return;
}
#ifndef NDEBUG
if (SuccSU->NumPredsLeft == 0) {
dbgs() << "*** Scheduling failed! ***\n";
SuccSU->dump(this);
dbgs() << " has been released too many times!\n";
llvm_unreachable(nullptr);
}
#endif
--SuccSU->NumPredsLeft;
// Standard scheduler algorithms will recompute the depth of the successor
// here as such:
// SuccSU->setDepthToAtLeast(SU->getDepth() + SuccEdge->getLatency());
//
// However, we lazily compute node depth instead. Note that
// ScheduleNodeTopDown has already updated the depth of this node which causes
// all descendents to be marked dirty. Setting the successor depth explicitly
// here would cause depth to be recomputed for all its ancestors. If the
// successor is not yet ready (because of a transitively redundant edge) then
// this causes depth computation to be quadratic in the size of the DAG.
// If all the node's predecessors are scheduled, this node is ready
// to be scheduled. Ignore the special ExitSU node.
if (SuccSU->NumPredsLeft == 0 && SuccSU != &ExitSU)
PendingQueue.push_back(SuccSU);
}
/// ReleaseSuccessors - Call ReleaseSucc on each of SU's successors.
void SchedulePostRATDList::ReleaseSuccessors(SUnit *SU) {
for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
ReleaseSucc(SU, &*I);
}
}
/// ScheduleNodeTopDown - Add the node to the schedule. Decrement the pending
/// count of its successors. If a successor pending count is zero, add it to
/// the Available queue.
void SchedulePostRATDList::ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle) {
DEBUG(dbgs() << "*** Scheduling [" << CurCycle << "]: ");
DEBUG(SU->dump(this));
Sequence.push_back(SU);
assert(CurCycle >= SU->getDepth() &&
"Node scheduled above its depth!");
SU->setDepthToAtLeast(CurCycle);
ReleaseSuccessors(SU);
SU->isScheduled = true;
AvailableQueue.scheduledNode(SU);
}
/// emitNoop - Add a noop to the current instruction sequence.
void SchedulePostRATDList::emitNoop(unsigned CurCycle) {
DEBUG(dbgs() << "*** Emitting noop in cycle " << CurCycle << '\n');
HazardRec->EmitNoop();
Sequence.push_back(nullptr); // NULL here means noop
++NumNoops;
}
/// ListScheduleTopDown - The main loop of list scheduling for top-down
/// schedulers.
void SchedulePostRATDList::ListScheduleTopDown() {
unsigned CurCycle = 0;
// We're scheduling top-down but we're visiting the regions in
// bottom-up order, so we don't know the hazards at the start of a
// region. So assume no hazards (this should usually be ok as most
// blocks are a single region).
HazardRec->Reset();
// Release any successors of the special Entry node.
ReleaseSuccessors(&EntrySU);
// Add all leaves to Available queue.
for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
// It is available if it has no predecessors.
if (!SUnits[i].NumPredsLeft && !SUnits[i].isAvailable) {
AvailableQueue.push(&SUnits[i]);
SUnits[i].isAvailable = true;
}
}
// In any cycle where we can't schedule any instructions, we must
// stall or emit a noop, depending on the target.
bool CycleHasInsts = false;
// While Available queue is not empty, grab the node with the highest
// priority. If it is not ready put it back. Schedule the node.
std::vector<SUnit*> NotReady;
Sequence.reserve(SUnits.size());
while (!AvailableQueue.empty() || !PendingQueue.empty()) {
// Check to see if any of the pending instructions are ready to issue. If
// so, add them to the available queue.
unsigned MinDepth = ~0u;
for (unsigned i = 0, e = PendingQueue.size(); i != e; ++i) {
if (PendingQueue[i]->getDepth() <= CurCycle) {
AvailableQueue.push(PendingQueue[i]);
PendingQueue[i]->isAvailable = true;
PendingQueue[i] = PendingQueue.back();
PendingQueue.pop_back();
--i; --e;
} else if (PendingQueue[i]->getDepth() < MinDepth)
MinDepth = PendingQueue[i]->getDepth();
}
DEBUG(dbgs() << "\n*** Examining Available\n"; AvailableQueue.dump(this));
SUnit *FoundSUnit = nullptr, *NotPreferredSUnit = nullptr;
bool HasNoopHazards = false;
while (!AvailableQueue.empty()) {
SUnit *CurSUnit = AvailableQueue.pop();
ScheduleHazardRecognizer::HazardType HT =
HazardRec->getHazardType(CurSUnit, 0/*no stalls*/);
if (HT == ScheduleHazardRecognizer::NoHazard) {
if (HazardRec->ShouldPreferAnother(CurSUnit)) {
if (!NotPreferredSUnit) {
// If this is the first non-preferred node for this cycle, then
// record it and continue searching for a preferred node. If this
// is not the first non-preferred node, then treat it as though
// there had been a hazard.
NotPreferredSUnit = CurSUnit;
continue;
}
} else {
FoundSUnit = CurSUnit;
break;
}
}
// Remember if this is a noop hazard.
HasNoopHazards |= HT == ScheduleHazardRecognizer::NoopHazard;
NotReady.push_back(CurSUnit);
}
// If we have a non-preferred node, push it back onto the available list.
// If we did not find a preferred node, then schedule this first
// non-preferred node.
if (NotPreferredSUnit) {
if (!FoundSUnit) {
DEBUG(dbgs() << "*** Will schedule a non-preferred instruction...\n");
FoundSUnit = NotPreferredSUnit;
} else {
AvailableQueue.push(NotPreferredSUnit);
}
NotPreferredSUnit = nullptr;
}
// Add the nodes that aren't ready back onto the available list.
if (!NotReady.empty()) {
AvailableQueue.push_all(NotReady);
NotReady.clear();
}
// If we found a node to schedule...
if (FoundSUnit) {
// If we need to emit noops prior to this instruction, then do so.
unsigned NumPreNoops = HazardRec->PreEmitNoops(FoundSUnit);
for (unsigned i = 0; i != NumPreNoops; ++i)
emitNoop(CurCycle);
// ... schedule the node...
ScheduleNodeTopDown(FoundSUnit, CurCycle);
HazardRec->EmitInstruction(FoundSUnit);
CycleHasInsts = true;
if (HazardRec->atIssueLimit()) {
DEBUG(dbgs() << "*** Max instructions per cycle " << CurCycle << '\n');
HazardRec->AdvanceCycle();
++CurCycle;
CycleHasInsts = false;
}
} else {
if (CycleHasInsts) {
DEBUG(dbgs() << "*** Finished cycle " << CurCycle << '\n');
HazardRec->AdvanceCycle();
} else if (!HasNoopHazards) {
// Otherwise, we have a pipeline stall, but no other problem,
// just advance the current cycle and try again.
DEBUG(dbgs() << "*** Stall in cycle " << CurCycle << '\n');
HazardRec->AdvanceCycle();
++NumStalls;
} else {
// Otherwise, we have no instructions to issue and we have instructions
// that will fault if we don't do this right. This is the case for
// processors without pipeline interlocks and other cases.
emitNoop(CurCycle);
}
++CurCycle;
CycleHasInsts = false;
}
}
#ifndef NDEBUG
unsigned ScheduledNodes = VerifyScheduledDAG(/*isBottomUp=*/false);
unsigned Noops = 0;
for (unsigned i = 0, e = Sequence.size(); i != e; ++i)
if (!Sequence[i])
++Noops;
assert(Sequence.size() - Noops == ScheduledNodes &&
"The number of nodes scheduled doesn't match the expected number!");
#endif // NDEBUG
}
// EmitSchedule - Emit the machine code in scheduled order.
void SchedulePostRATDList::EmitSchedule() {
RegionBegin = RegionEnd;
// If first instruction was a DBG_VALUE then put it back.
if (FirstDbgValue)
BB->splice(RegionEnd, BB, FirstDbgValue);
// Then re-insert them according to the given schedule.
for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
if (SUnit *SU = Sequence[i])
BB->splice(RegionEnd, BB, SU->getInstr());
else
// Null SUnit* is a noop.
TII->insertNoop(*BB, RegionEnd);
// Update the Begin iterator, as the first instruction in the block
// may have been scheduled later.
if (i == 0)
RegionBegin = std::prev(RegionEnd);
}
// Reinsert any remaining debug_values.
for (std::vector<std::pair<MachineInstr *, MachineInstr *> >::iterator
DI = DbgValues.end(), DE = DbgValues.begin(); DI != DE; --DI) {
std::pair<MachineInstr *, MachineInstr *> P = *std::prev(DI);
MachineInstr *DbgValue = P.first;
MachineBasicBlock::iterator OrigPrivMI = P.second;
BB->splice(++OrigPrivMI, BB, DbgValue);
}
DbgValues.clear();
FirstDbgValue = nullptr;
}