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llvm-mirror/lib/CodeGen/MachineBasicBlock.cpp
James Y Knight f92fad214d MachineBasicBlock::updateTerminator now requires an explicit layout successor.
Previously, it tried to infer the correct destination block from the
successor list, but this is a rather tricky propspect, given the
existence of successors that occur mid-block, such as invoke, and
potentially in the future, callbr/INLINEASM_BR. (INLINEASM_BR, in
particular would be problematic, because its successor blocks are not
distinct from "normal" successors, as EHPads are.)

Instead, require the caller to pass in the expected fallthrough
successor explicitly. In most callers, the correct block is
immediately clear. But, in MachineBlockPlacement, we do need to record
the original ordering, before starting to reorder blocks.

Unfortunately, the goal of decoupling the behavior of end-of-block
jumps from the successor list has not been fully accomplished in this
patch, as there is currently no other way to determine whether a block
is intended to fall-through, or end as unreachable. Further work is
needed there.

Differential Revision: https://reviews.llvm.org/D79605
2020-06-06 22:30:51 -04:00

1473 lines
50 KiB
C++

//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Collect the sequence of machine instructions for a basic block.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/CodeGen/LiveIntervals.h"
#include "llvm/CodeGen/LiveVariables.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/SlotIndexes.h"
#include "llvm/CodeGen/TargetInstrInfo.h"
#include "llvm/CodeGen/TargetRegisterInfo.h"
#include "llvm/CodeGen/TargetSubtargetInfo.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/DebugInfoMetadata.h"
#include "llvm/IR/ModuleSlotTracker.h"
#include "llvm/MC/MCAsmInfo.h"
#include "llvm/MC/MCContext.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetMachine.h"
#include <algorithm>
using namespace llvm;
#define DEBUG_TYPE "codegen"
static cl::opt<bool> PrintSlotIndexes(
"print-slotindexes",
cl::desc("When printing machine IR, annotate instructions and blocks with "
"SlotIndexes when available"),
cl::init(true), cl::Hidden);
MachineBasicBlock::MachineBasicBlock(MachineFunction &MF, const BasicBlock *B)
: BB(B), Number(-1), xParent(&MF) {
Insts.Parent = this;
if (B)
IrrLoopHeaderWeight = B->getIrrLoopHeaderWeight();
}
MachineBasicBlock::~MachineBasicBlock() {
}
/// Return the MCSymbol for this basic block.
MCSymbol *MachineBasicBlock::getSymbol() const {
if (!CachedMCSymbol) {
const MachineFunction *MF = getParent();
MCContext &Ctx = MF->getContext();
auto Prefix = Ctx.getAsmInfo()->getPrivateLabelPrefix();
assert(getNumber() >= 0 && "cannot get label for unreachable MBB");
// We emit a non-temporary symbol for every basic block if we have BBLabels
// or -- with basic block sections -- when a basic block begins a section.
// With basic block symbols, we use a unary encoding which can
// compress the symbol names significantly. For basic block sections where
// this block is the first in a cluster, we use a non-temp descriptive name.
// Otherwise we fall back to use temp label.
if (MF->hasBBLabels()) {
auto Iter = MF->getBBSectionsSymbolPrefix().begin();
if (getNumber() < 0 ||
getNumber() >= (int)MF->getBBSectionsSymbolPrefix().size())
report_fatal_error("Unreachable MBB: " + Twine(getNumber()));
// The basic blocks for function foo are named a.BB.foo, aa.BB.foo, and
// so on.
std::string Prefix(Iter + 1, Iter + getNumber() + 1);
std::reverse(Prefix.begin(), Prefix.end());
CachedMCSymbol =
Ctx.getOrCreateSymbol(Twine(Prefix) + ".BB." + Twine(MF->getName()));
} else if (MF->hasBBSections() && isBeginSection()) {
SmallString<5> Suffix;
if (SectionID == MBBSectionID::ColdSectionID) {
Suffix += ".cold";
} else if (SectionID == MBBSectionID::ExceptionSectionID) {
Suffix += ".eh";
} else {
Suffix += "." + std::to_string(SectionID.Number);
}
CachedMCSymbol = Ctx.getOrCreateSymbol(MF->getName() + Suffix);
} else {
CachedMCSymbol = Ctx.getOrCreateSymbol(Twine(Prefix) + "BB" +
Twine(MF->getFunctionNumber()) +
"_" + Twine(getNumber()));
}
}
return CachedMCSymbol;
}
raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
MBB.print(OS);
return OS;
}
Printable llvm::printMBBReference(const MachineBasicBlock &MBB) {
return Printable([&MBB](raw_ostream &OS) { return MBB.printAsOperand(OS); });
}
/// When an MBB is added to an MF, we need to update the parent pointer of the
/// MBB, the MBB numbering, and any instructions in the MBB to be on the right
/// operand list for registers.
///
/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
/// gets the next available unique MBB number. If it is removed from a
/// MachineFunction, it goes back to being #-1.
void ilist_callback_traits<MachineBasicBlock>::addNodeToList(
MachineBasicBlock *N) {
MachineFunction &MF = *N->getParent();
N->Number = MF.addToMBBNumbering(N);
// Make sure the instructions have their operands in the reginfo lists.
MachineRegisterInfo &RegInfo = MF.getRegInfo();
for (MachineBasicBlock::instr_iterator
I = N->instr_begin(), E = N->instr_end(); I != E; ++I)
I->AddRegOperandsToUseLists(RegInfo);
}
void ilist_callback_traits<MachineBasicBlock>::removeNodeFromList(
MachineBasicBlock *N) {
N->getParent()->removeFromMBBNumbering(N->Number);
N->Number = -1;
}
/// When we add an instruction to a basic block list, we update its parent
/// pointer and add its operands from reg use/def lists if appropriate.
void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
assert(!N->getParent() && "machine instruction already in a basic block");
N->setParent(Parent);
// Add the instruction's register operands to their corresponding
// use/def lists.
MachineFunction *MF = Parent->getParent();
N->AddRegOperandsToUseLists(MF->getRegInfo());
MF->handleInsertion(*N);
}
/// When we remove an instruction from a basic block list, we update its parent
/// pointer and remove its operands from reg use/def lists if appropriate.
void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
assert(N->getParent() && "machine instruction not in a basic block");
// Remove from the use/def lists.
if (MachineFunction *MF = N->getMF()) {
MF->handleRemoval(*N);
N->RemoveRegOperandsFromUseLists(MF->getRegInfo());
}
N->setParent(nullptr);
}
/// When moving a range of instructions from one MBB list to another, we need to
/// update the parent pointers and the use/def lists.
void ilist_traits<MachineInstr>::transferNodesFromList(ilist_traits &FromList,
instr_iterator First,
instr_iterator Last) {
assert(Parent->getParent() == FromList.Parent->getParent() &&
"cannot transfer MachineInstrs between MachineFunctions");
// If it's within the same BB, there's nothing to do.
if (this == &FromList)
return;
assert(Parent != FromList.Parent && "Two lists have the same parent?");
// If splicing between two blocks within the same function, just update the
// parent pointers.
for (; First != Last; ++First)
First->setParent(Parent);
}
void ilist_traits<MachineInstr>::deleteNode(MachineInstr *MI) {
assert(!MI->getParent() && "MI is still in a block!");
Parent->getParent()->DeleteMachineInstr(MI);
}
MachineBasicBlock::iterator MachineBasicBlock::getFirstNonPHI() {
instr_iterator I = instr_begin(), E = instr_end();
while (I != E && I->isPHI())
++I;
assert((I == E || !I->isInsideBundle()) &&
"First non-phi MI cannot be inside a bundle!");
return I;
}
MachineBasicBlock::iterator
MachineBasicBlock::SkipPHIsAndLabels(MachineBasicBlock::iterator I) {
const TargetInstrInfo *TII = getParent()->getSubtarget().getInstrInfo();
iterator E = end();
while (I != E && (I->isPHI() || I->isPosition() ||
TII->isBasicBlockPrologue(*I)))
++I;
// FIXME: This needs to change if we wish to bundle labels
// inside the bundle.
assert((I == E || !I->isInsideBundle()) &&
"First non-phi / non-label instruction is inside a bundle!");
return I;
}
MachineBasicBlock::iterator
MachineBasicBlock::SkipPHIsLabelsAndDebug(MachineBasicBlock::iterator I) {
const TargetInstrInfo *TII = getParent()->getSubtarget().getInstrInfo();
iterator E = end();
while (I != E && (I->isPHI() || I->isPosition() || I->isDebugInstr() ||
TII->isBasicBlockPrologue(*I)))
++I;
// FIXME: This needs to change if we wish to bundle labels / dbg_values
// inside the bundle.
assert((I == E || !I->isInsideBundle()) &&
"First non-phi / non-label / non-debug "
"instruction is inside a bundle!");
return I;
}
MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
iterator B = begin(), E = end(), I = E;
while (I != B && ((--I)->isTerminator() || I->isDebugInstr()))
; /*noop */
while (I != E && !I->isTerminator())
++I;
return I;
}
MachineBasicBlock::instr_iterator MachineBasicBlock::getFirstInstrTerminator() {
instr_iterator B = instr_begin(), E = instr_end(), I = E;
while (I != B && ((--I)->isTerminator() || I->isDebugInstr()))
; /*noop */
while (I != E && !I->isTerminator())
++I;
return I;
}
MachineBasicBlock::iterator MachineBasicBlock::getFirstNonDebugInstr() {
// Skip over begin-of-block dbg_value instructions.
return skipDebugInstructionsForward(begin(), end());
}
MachineBasicBlock::iterator MachineBasicBlock::getLastNonDebugInstr() {
// Skip over end-of-block dbg_value instructions.
instr_iterator B = instr_begin(), I = instr_end();
while (I != B) {
--I;
// Return instruction that starts a bundle.
if (I->isDebugInstr() || I->isInsideBundle())
continue;
return I;
}
// The block is all debug values.
return end();
}
bool MachineBasicBlock::hasEHPadSuccessor() const {
for (const_succ_iterator I = succ_begin(), E = succ_end(); I != E; ++I)
if ((*I)->isEHPad())
return true;
return false;
}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
LLVM_DUMP_METHOD void MachineBasicBlock::dump() const {
print(dbgs());
}
#endif
bool MachineBasicBlock::isLegalToHoistInto() const {
if (isReturnBlock() || hasEHPadSuccessor())
return false;
return true;
}
StringRef MachineBasicBlock::getName() const {
if (const BasicBlock *LBB = getBasicBlock())
return LBB->getName();
else
return StringRef("", 0);
}
/// Return a hopefully unique identifier for this block.
std::string MachineBasicBlock::getFullName() const {
std::string Name;
if (getParent())
Name = (getParent()->getName() + ":").str();
if (getBasicBlock())
Name += getBasicBlock()->getName();
else
Name += ("BB" + Twine(getNumber())).str();
return Name;
}
void MachineBasicBlock::print(raw_ostream &OS, const SlotIndexes *Indexes,
bool IsStandalone) const {
const MachineFunction *MF = getParent();
if (!MF) {
OS << "Can't print out MachineBasicBlock because parent MachineFunction"
<< " is null\n";
return;
}
const Function &F = MF->getFunction();
const Module *M = F.getParent();
ModuleSlotTracker MST(M);
MST.incorporateFunction(F);
print(OS, MST, Indexes, IsStandalone);
}
void MachineBasicBlock::print(raw_ostream &OS, ModuleSlotTracker &MST,
const SlotIndexes *Indexes,
bool IsStandalone) const {
const MachineFunction *MF = getParent();
if (!MF) {
OS << "Can't print out MachineBasicBlock because parent MachineFunction"
<< " is null\n";
return;
}
if (Indexes && PrintSlotIndexes)
OS << Indexes->getMBBStartIdx(this) << '\t';
OS << "bb." << getNumber();
bool HasAttributes = false;
if (const auto *BB = getBasicBlock()) {
if (BB->hasName()) {
OS << "." << BB->getName();
} else {
HasAttributes = true;
OS << " (";
int Slot = MST.getLocalSlot(BB);
if (Slot == -1)
OS << "<ir-block badref>";
else
OS << (Twine("%ir-block.") + Twine(Slot)).str();
}
}
if (hasAddressTaken()) {
OS << (HasAttributes ? ", " : " (");
OS << "address-taken";
HasAttributes = true;
}
if (isEHPad()) {
OS << (HasAttributes ? ", " : " (");
OS << "landing-pad";
HasAttributes = true;
}
if (getAlignment() != Align(1)) {
OS << (HasAttributes ? ", " : " (");
OS << "align " << Log2(getAlignment());
HasAttributes = true;
}
if (HasAttributes)
OS << ")";
OS << ":\n";
const TargetRegisterInfo *TRI = MF->getSubtarget().getRegisterInfo();
const MachineRegisterInfo &MRI = MF->getRegInfo();
const TargetInstrInfo &TII = *getParent()->getSubtarget().getInstrInfo();
bool HasLineAttributes = false;
// Print the preds of this block according to the CFG.
if (!pred_empty() && IsStandalone) {
if (Indexes) OS << '\t';
// Don't indent(2), align with previous line attributes.
OS << "; predecessors: ";
for (auto I = pred_begin(), E = pred_end(); I != E; ++I) {
if (I != pred_begin())
OS << ", ";
OS << printMBBReference(**I);
}
OS << '\n';
HasLineAttributes = true;
}
if (!succ_empty()) {
if (Indexes) OS << '\t';
// Print the successors
OS.indent(2) << "successors: ";
for (auto I = succ_begin(), E = succ_end(); I != E; ++I) {
if (I != succ_begin())
OS << ", ";
OS << printMBBReference(**I);
if (!Probs.empty())
OS << '('
<< format("0x%08" PRIx32, getSuccProbability(I).getNumerator())
<< ')';
}
if (!Probs.empty() && IsStandalone) {
// Print human readable probabilities as comments.
OS << "; ";
for (auto I = succ_begin(), E = succ_end(); I != E; ++I) {
const BranchProbability &BP = getSuccProbability(I);
if (I != succ_begin())
OS << ", ";
OS << printMBBReference(**I) << '('
<< format("%.2f%%",
rint(((double)BP.getNumerator() / BP.getDenominator()) *
100.0 * 100.0) /
100.0)
<< ')';
}
}
OS << '\n';
HasLineAttributes = true;
}
if (!livein_empty() && MRI.tracksLiveness()) {
if (Indexes) OS << '\t';
OS.indent(2) << "liveins: ";
bool First = true;
for (const auto &LI : liveins()) {
if (!First)
OS << ", ";
First = false;
OS << printReg(LI.PhysReg, TRI);
if (!LI.LaneMask.all())
OS << ":0x" << PrintLaneMask(LI.LaneMask);
}
HasLineAttributes = true;
}
if (HasLineAttributes)
OS << '\n';
bool IsInBundle = false;
for (const MachineInstr &MI : instrs()) {
if (Indexes && PrintSlotIndexes) {
if (Indexes->hasIndex(MI))
OS << Indexes->getInstructionIndex(MI);
OS << '\t';
}
if (IsInBundle && !MI.isInsideBundle()) {
OS.indent(2) << "}\n";
IsInBundle = false;
}
OS.indent(IsInBundle ? 4 : 2);
MI.print(OS, MST, IsStandalone, /*SkipOpers=*/false, /*SkipDebugLoc=*/false,
/*AddNewLine=*/false, &TII);
if (!IsInBundle && MI.getFlag(MachineInstr::BundledSucc)) {
OS << " {";
IsInBundle = true;
}
OS << '\n';
}
if (IsInBundle)
OS.indent(2) << "}\n";
if (IrrLoopHeaderWeight && IsStandalone) {
if (Indexes) OS << '\t';
OS.indent(2) << "; Irreducible loop header weight: "
<< IrrLoopHeaderWeight.getValue() << '\n';
}
}
void MachineBasicBlock::printAsOperand(raw_ostream &OS,
bool /*PrintType*/) const {
OS << "%bb." << getNumber();
}
void MachineBasicBlock::removeLiveIn(MCPhysReg Reg, LaneBitmask LaneMask) {
LiveInVector::iterator I = find_if(
LiveIns, [Reg](const RegisterMaskPair &LI) { return LI.PhysReg == Reg; });
if (I == LiveIns.end())
return;
I->LaneMask &= ~LaneMask;
if (I->LaneMask.none())
LiveIns.erase(I);
}
MachineBasicBlock::livein_iterator
MachineBasicBlock::removeLiveIn(MachineBasicBlock::livein_iterator I) {
// Get non-const version of iterator.
LiveInVector::iterator LI = LiveIns.begin() + (I - LiveIns.begin());
return LiveIns.erase(LI);
}
bool MachineBasicBlock::isLiveIn(MCPhysReg Reg, LaneBitmask LaneMask) const {
livein_iterator I = find_if(
LiveIns, [Reg](const RegisterMaskPair &LI) { return LI.PhysReg == Reg; });
return I != livein_end() && (I->LaneMask & LaneMask).any();
}
void MachineBasicBlock::sortUniqueLiveIns() {
llvm::sort(LiveIns,
[](const RegisterMaskPair &LI0, const RegisterMaskPair &LI1) {
return LI0.PhysReg < LI1.PhysReg;
});
// Liveins are sorted by physreg now we can merge their lanemasks.
LiveInVector::const_iterator I = LiveIns.begin();
LiveInVector::const_iterator J;
LiveInVector::iterator Out = LiveIns.begin();
for (; I != LiveIns.end(); ++Out, I = J) {
MCRegister PhysReg = I->PhysReg;
LaneBitmask LaneMask = I->LaneMask;
for (J = std::next(I); J != LiveIns.end() && J->PhysReg == PhysReg; ++J)
LaneMask |= J->LaneMask;
Out->PhysReg = PhysReg;
Out->LaneMask = LaneMask;
}
LiveIns.erase(Out, LiveIns.end());
}
Register
MachineBasicBlock::addLiveIn(MCRegister PhysReg, const TargetRegisterClass *RC) {
assert(getParent() && "MBB must be inserted in function");
assert(PhysReg.isPhysical() && "Expected physreg");
assert(RC && "Register class is required");
assert((isEHPad() || this == &getParent()->front()) &&
"Only the entry block and landing pads can have physreg live ins");
bool LiveIn = isLiveIn(PhysReg);
iterator I = SkipPHIsAndLabels(begin()), E = end();
MachineRegisterInfo &MRI = getParent()->getRegInfo();
const TargetInstrInfo &TII = *getParent()->getSubtarget().getInstrInfo();
// Look for an existing copy.
if (LiveIn)
for (;I != E && I->isCopy(); ++I)
if (I->getOperand(1).getReg() == PhysReg) {
Register VirtReg = I->getOperand(0).getReg();
if (!MRI.constrainRegClass(VirtReg, RC))
llvm_unreachable("Incompatible live-in register class.");
return VirtReg;
}
// No luck, create a virtual register.
Register VirtReg = MRI.createVirtualRegister(RC);
BuildMI(*this, I, DebugLoc(), TII.get(TargetOpcode::COPY), VirtReg)
.addReg(PhysReg, RegState::Kill);
if (!LiveIn)
addLiveIn(PhysReg);
return VirtReg;
}
void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
getParent()->splice(NewAfter->getIterator(), getIterator());
}
void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
getParent()->splice(++NewBefore->getIterator(), getIterator());
}
void MachineBasicBlock::updateTerminator(
MachineBasicBlock *PreviousLayoutSuccessor) {
LLVM_DEBUG(dbgs() << "Updating terminators on " << printMBBReference(*this)
<< "\n");
const TargetInstrInfo *TII = getParent()->getSubtarget().getInstrInfo();
// A block with no successors has no concerns with fall-through edges.
if (this->succ_empty())
return;
MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
SmallVector<MachineOperand, 4> Cond;
DebugLoc DL = findBranchDebugLoc();
bool B = TII->analyzeBranch(*this, TBB, FBB, Cond);
(void) B;
assert(!B && "UpdateTerminators requires analyzable predecessors!");
if (Cond.empty()) {
if (TBB) {
// The block has an unconditional branch. If its successor is now its
// layout successor, delete the branch.
if (isLayoutSuccessor(TBB))
TII->removeBranch(*this);
} else {
// The block has an unconditional fallthrough, or the end of the block is
// unreachable.
// Unfortunately, whether the end of the block is unreachable is not
// immediately obvious; we must fall back to checking the successor list,
// and assuming that if the passed in block is in the succesor list and
// not an EHPad, it must be the intended target.
if (!PreviousLayoutSuccessor || !isSuccessor(PreviousLayoutSuccessor) ||
PreviousLayoutSuccessor->isEHPad())
return;
// If the unconditional successor block is not the current layout
// successor, insert a branch to jump to it.
if (!isLayoutSuccessor(PreviousLayoutSuccessor))
TII->insertBranch(*this, PreviousLayoutSuccessor, nullptr, Cond, DL);
}
return;
}
if (FBB) {
// The block has a non-fallthrough conditional branch. If one of its
// successors is its layout successor, rewrite it to a fallthrough
// conditional branch.
if (isLayoutSuccessor(TBB)) {
if (TII->reverseBranchCondition(Cond))
return;
TII->removeBranch(*this);
TII->insertBranch(*this, FBB, nullptr, Cond, DL);
} else if (isLayoutSuccessor(FBB)) {
TII->removeBranch(*this);
TII->insertBranch(*this, TBB, nullptr, Cond, DL);
}
return;
}
// We now know we're going to fallthrough to PreviousLayoutSuccessor.
assert(PreviousLayoutSuccessor);
assert(!PreviousLayoutSuccessor->isEHPad());
assert(isSuccessor(PreviousLayoutSuccessor));
if (PreviousLayoutSuccessor == TBB) {
// We had a fallthrough to the same basic block as the conditional jump
// targets. Remove the conditional jump, leaving an unconditional
// fallthrough or an unconditional jump.
TII->removeBranch(*this);
if (!isLayoutSuccessor(TBB)) {
Cond.clear();
TII->insertBranch(*this, TBB, nullptr, Cond, DL);
}
return;
}
// The block has a fallthrough conditional branch.
if (isLayoutSuccessor(TBB)) {
if (TII->reverseBranchCondition(Cond)) {
// We can't reverse the condition, add an unconditional branch.
Cond.clear();
TII->insertBranch(*this, PreviousLayoutSuccessor, nullptr, Cond, DL);
return;
}
TII->removeBranch(*this);
TII->insertBranch(*this, PreviousLayoutSuccessor, nullptr, Cond, DL);
} else if (!isLayoutSuccessor(PreviousLayoutSuccessor)) {
TII->removeBranch(*this);
TII->insertBranch(*this, TBB, PreviousLayoutSuccessor, Cond, DL);
}
}
void MachineBasicBlock::validateSuccProbs() const {
#ifndef NDEBUG
int64_t Sum = 0;
for (auto Prob : Probs)
Sum += Prob.getNumerator();
// Due to precision issue, we assume that the sum of probabilities is one if
// the difference between the sum of their numerators and the denominator is
// no greater than the number of successors.
assert((uint64_t)std::abs(Sum - BranchProbability::getDenominator()) <=
Probs.size() &&
"The sum of successors's probabilities exceeds one.");
#endif // NDEBUG
}
void MachineBasicBlock::addSuccessor(MachineBasicBlock *Succ,
BranchProbability Prob) {
// Probability list is either empty (if successor list isn't empty, this means
// disabled optimization) or has the same size as successor list.
if (!(Probs.empty() && !Successors.empty()))
Probs.push_back(Prob);
Successors.push_back(Succ);
Succ->addPredecessor(this);
}
void MachineBasicBlock::addSuccessorWithoutProb(MachineBasicBlock *Succ) {
// We need to make sure probability list is either empty or has the same size
// of successor list. When this function is called, we can safely delete all
// probability in the list.
Probs.clear();
Successors.push_back(Succ);
Succ->addPredecessor(this);
}
void MachineBasicBlock::splitSuccessor(MachineBasicBlock *Old,
MachineBasicBlock *New,
bool NormalizeSuccProbs) {
succ_iterator OldI = llvm::find(successors(), Old);
assert(OldI != succ_end() && "Old is not a successor of this block!");
assert(llvm::find(successors(), New) == succ_end() &&
"New is already a successor of this block!");
// Add a new successor with equal probability as the original one. Note
// that we directly copy the probability using the iterator rather than
// getting a potentially synthetic probability computed when unknown. This
// preserves the probabilities as-is and then we can renormalize them and
// query them effectively afterward.
addSuccessor(New, Probs.empty() ? BranchProbability::getUnknown()
: *getProbabilityIterator(OldI));
if (NormalizeSuccProbs)
normalizeSuccProbs();
}
void MachineBasicBlock::removeSuccessor(MachineBasicBlock *Succ,
bool NormalizeSuccProbs) {
succ_iterator I = find(Successors, Succ);
removeSuccessor(I, NormalizeSuccProbs);
}
MachineBasicBlock::succ_iterator
MachineBasicBlock::removeSuccessor(succ_iterator I, bool NormalizeSuccProbs) {
assert(I != Successors.end() && "Not a current successor!");
// If probability list is empty it means we don't use it (disabled
// optimization).
if (!Probs.empty()) {
probability_iterator WI = getProbabilityIterator(I);
Probs.erase(WI);
if (NormalizeSuccProbs)
normalizeSuccProbs();
}
(*I)->removePredecessor(this);
return Successors.erase(I);
}
void MachineBasicBlock::replaceSuccessor(MachineBasicBlock *Old,
MachineBasicBlock *New) {
if (Old == New)
return;
succ_iterator E = succ_end();
succ_iterator NewI = E;
succ_iterator OldI = E;
for (succ_iterator I = succ_begin(); I != E; ++I) {
if (*I == Old) {
OldI = I;
if (NewI != E)
break;
}
if (*I == New) {
NewI = I;
if (OldI != E)
break;
}
}
assert(OldI != E && "Old is not a successor of this block");
// If New isn't already a successor, let it take Old's place.
if (NewI == E) {
Old->removePredecessor(this);
New->addPredecessor(this);
*OldI = New;
return;
}
// New is already a successor.
// Update its probability instead of adding a duplicate edge.
if (!Probs.empty()) {
auto ProbIter = getProbabilityIterator(NewI);
if (!ProbIter->isUnknown())
*ProbIter += *getProbabilityIterator(OldI);
}
removeSuccessor(OldI);
}
void MachineBasicBlock::copySuccessor(MachineBasicBlock *Orig,
succ_iterator I) {
if (Orig->Probs.empty())
addSuccessor(*I, Orig->getSuccProbability(I));
else
addSuccessorWithoutProb(*I);
}
void MachineBasicBlock::addPredecessor(MachineBasicBlock *Pred) {
Predecessors.push_back(Pred);
}
void MachineBasicBlock::removePredecessor(MachineBasicBlock *Pred) {
pred_iterator I = find(Predecessors, Pred);
assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
Predecessors.erase(I);
}
void MachineBasicBlock::transferSuccessors(MachineBasicBlock *FromMBB) {
if (this == FromMBB)
return;
while (!FromMBB->succ_empty()) {
MachineBasicBlock *Succ = *FromMBB->succ_begin();
// If probability list is empty it means we don't use it (disabled
// optimization).
if (!FromMBB->Probs.empty()) {
auto Prob = *FromMBB->Probs.begin();
addSuccessor(Succ, Prob);
} else
addSuccessorWithoutProb(Succ);
FromMBB->removeSuccessor(Succ);
}
}
void
MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *FromMBB) {
if (this == FromMBB)
return;
while (!FromMBB->succ_empty()) {
MachineBasicBlock *Succ = *FromMBB->succ_begin();
if (!FromMBB->Probs.empty()) {
auto Prob = *FromMBB->Probs.begin();
addSuccessor(Succ, Prob);
} else
addSuccessorWithoutProb(Succ);
FromMBB->removeSuccessor(Succ);
// Fix up any PHI nodes in the successor.
Succ->replacePhiUsesWith(FromMBB, this);
}
normalizeSuccProbs();
}
bool MachineBasicBlock::isPredecessor(const MachineBasicBlock *MBB) const {
return is_contained(predecessors(), MBB);
}
bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
return is_contained(successors(), MBB);
}
bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
MachineFunction::const_iterator I(this);
return std::next(I) == MachineFunction::const_iterator(MBB);
}
MachineBasicBlock *MachineBasicBlock::getFallThrough() {
MachineFunction::iterator Fallthrough = getIterator();
++Fallthrough;
// If FallthroughBlock is off the end of the function, it can't fall through.
if (Fallthrough == getParent()->end())
return nullptr;
// If FallthroughBlock isn't a successor, no fallthrough is possible.
if (!isSuccessor(&*Fallthrough))
return nullptr;
// Analyze the branches, if any, at the end of the block.
MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
SmallVector<MachineOperand, 4> Cond;
const TargetInstrInfo *TII = getParent()->getSubtarget().getInstrInfo();
if (TII->analyzeBranch(*this, TBB, FBB, Cond)) {
// If we couldn't analyze the branch, examine the last instruction.
// If the block doesn't end in a known control barrier, assume fallthrough
// is possible. The isPredicated check is needed because this code can be
// called during IfConversion, where an instruction which is normally a
// Barrier is predicated and thus no longer an actual control barrier.
return (empty() || !back().isBarrier() || TII->isPredicated(back()))
? &*Fallthrough
: nullptr;
}
// If there is no branch, control always falls through.
if (!TBB) return &*Fallthrough;
// If there is some explicit branch to the fallthrough block, it can obviously
// reach, even though the branch should get folded to fall through implicitly.
if (MachineFunction::iterator(TBB) == Fallthrough ||
MachineFunction::iterator(FBB) == Fallthrough)
return &*Fallthrough;
// If it's an unconditional branch to some block not the fall through, it
// doesn't fall through.
if (Cond.empty()) return nullptr;
// Otherwise, if it is conditional and has no explicit false block, it falls
// through.
return (FBB == nullptr) ? &*Fallthrough : nullptr;
}
bool MachineBasicBlock::canFallThrough() {
return getFallThrough() != nullptr;
}
MachineBasicBlock *MachineBasicBlock::SplitCriticalEdge(
MachineBasicBlock *Succ, Pass &P,
std::vector<SparseBitVector<>> *LiveInSets) {
if (!canSplitCriticalEdge(Succ))
return nullptr;
MachineFunction *MF = getParent();
MachineBasicBlock *PrevFallthrough = getNextNode();
DebugLoc DL; // FIXME: this is nowhere
MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
MF->insert(std::next(MachineFunction::iterator(this)), NMBB);
LLVM_DEBUG(dbgs() << "Splitting critical edge: " << printMBBReference(*this)
<< " -- " << printMBBReference(*NMBB) << " -- "
<< printMBBReference(*Succ) << '\n');
LiveIntervals *LIS = P.getAnalysisIfAvailable<LiveIntervals>();
SlotIndexes *Indexes = P.getAnalysisIfAvailable<SlotIndexes>();
if (LIS)
LIS->insertMBBInMaps(NMBB);
else if (Indexes)
Indexes->insertMBBInMaps(NMBB);
// On some targets like Mips, branches may kill virtual registers. Make sure
// that LiveVariables is properly updated after updateTerminator replaces the
// terminators.
LiveVariables *LV = P.getAnalysisIfAvailable<LiveVariables>();
// Collect a list of virtual registers killed by the terminators.
SmallVector<Register, 4> KilledRegs;
if (LV)
for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
I != E; ++I) {
MachineInstr *MI = &*I;
for (MachineInstr::mop_iterator OI = MI->operands_begin(),
OE = MI->operands_end(); OI != OE; ++OI) {
if (!OI->isReg() || OI->getReg() == 0 ||
!OI->isUse() || !OI->isKill() || OI->isUndef())
continue;
Register Reg = OI->getReg();
if (Register::isPhysicalRegister(Reg) ||
LV->getVarInfo(Reg).removeKill(*MI)) {
KilledRegs.push_back(Reg);
LLVM_DEBUG(dbgs() << "Removing terminator kill: " << *MI);
OI->setIsKill(false);
}
}
}
SmallVector<Register, 4> UsedRegs;
if (LIS) {
for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
I != E; ++I) {
MachineInstr *MI = &*I;
for (MachineInstr::mop_iterator OI = MI->operands_begin(),
OE = MI->operands_end(); OI != OE; ++OI) {
if (!OI->isReg() || OI->getReg() == 0)
continue;
Register Reg = OI->getReg();
if (!is_contained(UsedRegs, Reg))
UsedRegs.push_back(Reg);
}
}
}
ReplaceUsesOfBlockWith(Succ, NMBB);
// If updateTerminator() removes instructions, we need to remove them from
// SlotIndexes.
SmallVector<MachineInstr*, 4> Terminators;
if (Indexes) {
for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
I != E; ++I)
Terminators.push_back(&*I);
}
// Since we replaced all uses of Succ with NMBB, that should also be treated
// as the fallthrough successor
if (Succ == PrevFallthrough)
PrevFallthrough = NMBB;
updateTerminator(PrevFallthrough);
if (Indexes) {
SmallVector<MachineInstr*, 4> NewTerminators;
for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
I != E; ++I)
NewTerminators.push_back(&*I);
for (SmallVectorImpl<MachineInstr*>::iterator I = Terminators.begin(),
E = Terminators.end(); I != E; ++I) {
if (!is_contained(NewTerminators, *I))
Indexes->removeMachineInstrFromMaps(**I);
}
}
// Insert unconditional "jump Succ" instruction in NMBB if necessary.
NMBB->addSuccessor(Succ);
if (!NMBB->isLayoutSuccessor(Succ)) {
SmallVector<MachineOperand, 4> Cond;
const TargetInstrInfo *TII = getParent()->getSubtarget().getInstrInfo();
TII->insertBranch(*NMBB, Succ, nullptr, Cond, DL);
if (Indexes) {
for (MachineInstr &MI : NMBB->instrs()) {
// Some instructions may have been moved to NMBB by updateTerminator(),
// so we first remove any instruction that already has an index.
if (Indexes->hasIndex(MI))
Indexes->removeMachineInstrFromMaps(MI);
Indexes->insertMachineInstrInMaps(MI);
}
}
}
// Fix PHI nodes in Succ so they refer to NMBB instead of this.
Succ->replacePhiUsesWith(this, NMBB);
// Inherit live-ins from the successor
for (const auto &LI : Succ->liveins())
NMBB->addLiveIn(LI);
// Update LiveVariables.
const TargetRegisterInfo *TRI = MF->getSubtarget().getRegisterInfo();
if (LV) {
// Restore kills of virtual registers that were killed by the terminators.
while (!KilledRegs.empty()) {
Register Reg = KilledRegs.pop_back_val();
for (instr_iterator I = instr_end(), E = instr_begin(); I != E;) {
if (!(--I)->addRegisterKilled(Reg, TRI, /* AddIfNotFound= */ false))
continue;
if (Register::isVirtualRegister(Reg))
LV->getVarInfo(Reg).Kills.push_back(&*I);
LLVM_DEBUG(dbgs() << "Restored terminator kill: " << *I);
break;
}
}
// Update relevant live-through information.
if (LiveInSets != nullptr)
LV->addNewBlock(NMBB, this, Succ, *LiveInSets);
else
LV->addNewBlock(NMBB, this, Succ);
}
if (LIS) {
// After splitting the edge and updating SlotIndexes, live intervals may be
// in one of two situations, depending on whether this block was the last in
// the function. If the original block was the last in the function, all
// live intervals will end prior to the beginning of the new split block. If
// the original block was not at the end of the function, all live intervals
// will extend to the end of the new split block.
bool isLastMBB =
std::next(MachineFunction::iterator(NMBB)) == getParent()->end();
SlotIndex StartIndex = Indexes->getMBBEndIdx(this);
SlotIndex PrevIndex = StartIndex.getPrevSlot();
SlotIndex EndIndex = Indexes->getMBBEndIdx(NMBB);
// Find the registers used from NMBB in PHIs in Succ.
SmallSet<Register, 8> PHISrcRegs;
for (MachineBasicBlock::instr_iterator
I = Succ->instr_begin(), E = Succ->instr_end();
I != E && I->isPHI(); ++I) {
for (unsigned ni = 1, ne = I->getNumOperands(); ni != ne; ni += 2) {
if (I->getOperand(ni+1).getMBB() == NMBB) {
MachineOperand &MO = I->getOperand(ni);
Register Reg = MO.getReg();
PHISrcRegs.insert(Reg);
if (MO.isUndef())
continue;
LiveInterval &LI = LIS->getInterval(Reg);
VNInfo *VNI = LI.getVNInfoAt(PrevIndex);
assert(VNI &&
"PHI sources should be live out of their predecessors.");
LI.addSegment(LiveInterval::Segment(StartIndex, EndIndex, VNI));
}
}
}
MachineRegisterInfo *MRI = &getParent()->getRegInfo();
for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
Register Reg = Register::index2VirtReg(i);
if (PHISrcRegs.count(Reg) || !LIS->hasInterval(Reg))
continue;
LiveInterval &LI = LIS->getInterval(Reg);
if (!LI.liveAt(PrevIndex))
continue;
bool isLiveOut = LI.liveAt(LIS->getMBBStartIdx(Succ));
if (isLiveOut && isLastMBB) {
VNInfo *VNI = LI.getVNInfoAt(PrevIndex);
assert(VNI && "LiveInterval should have VNInfo where it is live.");
LI.addSegment(LiveInterval::Segment(StartIndex, EndIndex, VNI));
} else if (!isLiveOut && !isLastMBB) {
LI.removeSegment(StartIndex, EndIndex);
}
}
// Update all intervals for registers whose uses may have been modified by
// updateTerminator().
LIS->repairIntervalsInRange(this, getFirstTerminator(), end(), UsedRegs);
}
if (MachineDominatorTree *MDT =
P.getAnalysisIfAvailable<MachineDominatorTree>())
MDT->recordSplitCriticalEdge(this, Succ, NMBB);
if (MachineLoopInfo *MLI = P.getAnalysisIfAvailable<MachineLoopInfo>())
if (MachineLoop *TIL = MLI->getLoopFor(this)) {
// If one or the other blocks were not in a loop, the new block is not
// either, and thus LI doesn't need to be updated.
if (MachineLoop *DestLoop = MLI->getLoopFor(Succ)) {
if (TIL == DestLoop) {
// Both in the same loop, the NMBB joins loop.
DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
} else if (TIL->contains(DestLoop)) {
// Edge from an outer loop to an inner loop. Add to the outer loop.
TIL->addBasicBlockToLoop(NMBB, MLI->getBase());
} else if (DestLoop->contains(TIL)) {
// Edge from an inner loop to an outer loop. Add to the outer loop.
DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
} else {
// Edge from two loops with no containment relation. Because these
// are natural loops, we know that the destination block must be the
// header of its loop (adding a branch into a loop elsewhere would
// create an irreducible loop).
assert(DestLoop->getHeader() == Succ &&
"Should not create irreducible loops!");
if (MachineLoop *P = DestLoop->getParentLoop())
P->addBasicBlockToLoop(NMBB, MLI->getBase());
}
}
}
return NMBB;
}
bool MachineBasicBlock::canSplitCriticalEdge(
const MachineBasicBlock *Succ) const {
// Splitting the critical edge to a landing pad block is non-trivial. Don't do
// it in this generic function.
if (Succ->isEHPad())
return false;
// Splitting the critical edge to a callbr's indirect block isn't advised.
// Don't do it in this generic function.
if (isInlineAsmBrIndirectTarget(Succ))
return false;
const MachineFunction *MF = getParent();
// Performance might be harmed on HW that implements branching using exec mask
// where both sides of the branches are always executed.
if (MF->getTarget().requiresStructuredCFG())
return false;
// We may need to update this's terminator, but we can't do that if
// analyzeBranch fails. If this uses a jump table, we won't touch it.
const TargetInstrInfo *TII = MF->getSubtarget().getInstrInfo();
MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
SmallVector<MachineOperand, 4> Cond;
// AnalyzeBanch should modify this, since we did not allow modification.
if (TII->analyzeBranch(*const_cast<MachineBasicBlock *>(this), TBB, FBB, Cond,
/*AllowModify*/ false))
return false;
// Avoid bugpoint weirdness: A block may end with a conditional branch but
// jumps to the same MBB is either case. We have duplicate CFG edges in that
// case that we can't handle. Since this never happens in properly optimized
// code, just skip those edges.
if (TBB && TBB == FBB) {
LLVM_DEBUG(dbgs() << "Won't split critical edge after degenerate "
<< printMBBReference(*this) << '\n');
return false;
}
return true;
}
/// Prepare MI to be removed from its bundle. This fixes bundle flags on MI's
/// neighboring instructions so the bundle won't be broken by removing MI.
static void unbundleSingleMI(MachineInstr *MI) {
// Removing the first instruction in a bundle.
if (MI->isBundledWithSucc() && !MI->isBundledWithPred())
MI->unbundleFromSucc();
// Removing the last instruction in a bundle.
if (MI->isBundledWithPred() && !MI->isBundledWithSucc())
MI->unbundleFromPred();
// If MI is not bundled, or if it is internal to a bundle, the neighbor flags
// are already fine.
}
MachineBasicBlock::instr_iterator
MachineBasicBlock::erase(MachineBasicBlock::instr_iterator I) {
unbundleSingleMI(&*I);
return Insts.erase(I);
}
MachineInstr *MachineBasicBlock::remove_instr(MachineInstr *MI) {
unbundleSingleMI(MI);
MI->clearFlag(MachineInstr::BundledPred);
MI->clearFlag(MachineInstr::BundledSucc);
return Insts.remove(MI);
}
MachineBasicBlock::instr_iterator
MachineBasicBlock::insert(instr_iterator I, MachineInstr *MI) {
assert(!MI->isBundledWithPred() && !MI->isBundledWithSucc() &&
"Cannot insert instruction with bundle flags");
// Set the bundle flags when inserting inside a bundle.
if (I != instr_end() && I->isBundledWithPred()) {
MI->setFlag(MachineInstr::BundledPred);
MI->setFlag(MachineInstr::BundledSucc);
}
return Insts.insert(I, MI);
}
/// This method unlinks 'this' from the containing function, and returns it, but
/// does not delete it.
MachineBasicBlock *MachineBasicBlock::removeFromParent() {
assert(getParent() && "Not embedded in a function!");
getParent()->remove(this);
return this;
}
/// This method unlinks 'this' from the containing function, and deletes it.
void MachineBasicBlock::eraseFromParent() {
assert(getParent() && "Not embedded in a function!");
getParent()->erase(this);
}
/// Given a machine basic block that branched to 'Old', change the code and CFG
/// so that it branches to 'New' instead.
void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
MachineBasicBlock *New) {
assert(Old != New && "Cannot replace self with self!");
MachineBasicBlock::instr_iterator I = instr_end();
while (I != instr_begin()) {
--I;
if (!I->isTerminator()) break;
// Scan the operands of this machine instruction, replacing any uses of Old
// with New.
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
if (I->getOperand(i).isMBB() &&
I->getOperand(i).getMBB() == Old)
I->getOperand(i).setMBB(New);
}
// Update the successor information.
replaceSuccessor(Old, New);
}
void MachineBasicBlock::replacePhiUsesWith(MachineBasicBlock *Old,
MachineBasicBlock *New) {
for (MachineInstr &MI : phis())
for (unsigned i = 2, e = MI.getNumOperands() + 1; i != e; i += 2) {
MachineOperand &MO = MI.getOperand(i);
if (MO.getMBB() == Old)
MO.setMBB(New);
}
}
/// Find the next valid DebugLoc starting at MBBI, skipping any DBG_VALUE
/// instructions. Return UnknownLoc if there is none.
DebugLoc
MachineBasicBlock::findDebugLoc(instr_iterator MBBI) {
// Skip debug declarations, we don't want a DebugLoc from them.
MBBI = skipDebugInstructionsForward(MBBI, instr_end());
if (MBBI != instr_end())
return MBBI->getDebugLoc();
return {};
}
/// Find the previous valid DebugLoc preceding MBBI, skipping and DBG_VALUE
/// instructions. Return UnknownLoc if there is none.
DebugLoc MachineBasicBlock::findPrevDebugLoc(instr_iterator MBBI) {
if (MBBI == instr_begin()) return {};
// Skip debug instructions, we don't want a DebugLoc from them.
MBBI = prev_nodbg(MBBI, instr_begin());
if (!MBBI->isDebugInstr()) return MBBI->getDebugLoc();
return {};
}
/// Find and return the merged DebugLoc of the branch instructions of the block.
/// Return UnknownLoc if there is none.
DebugLoc
MachineBasicBlock::findBranchDebugLoc() {
DebugLoc DL;
auto TI = getFirstTerminator();
while (TI != end() && !TI->isBranch())
++TI;
if (TI != end()) {
DL = TI->getDebugLoc();
for (++TI ; TI != end() ; ++TI)
if (TI->isBranch())
DL = DILocation::getMergedLocation(DL, TI->getDebugLoc());
}
return DL;
}
/// Return probability of the edge from this block to MBB.
BranchProbability
MachineBasicBlock::getSuccProbability(const_succ_iterator Succ) const {
if (Probs.empty())
return BranchProbability(1, succ_size());
const auto &Prob = *getProbabilityIterator(Succ);
if (Prob.isUnknown()) {
// For unknown probabilities, collect the sum of all known ones, and evenly
// ditribute the complemental of the sum to each unknown probability.
unsigned KnownProbNum = 0;
auto Sum = BranchProbability::getZero();
for (auto &P : Probs) {
if (!P.isUnknown()) {
Sum += P;
KnownProbNum++;
}
}
return Sum.getCompl() / (Probs.size() - KnownProbNum);
} else
return Prob;
}
/// Set successor probability of a given iterator.
void MachineBasicBlock::setSuccProbability(succ_iterator I,
BranchProbability Prob) {
assert(!Prob.isUnknown());
if (Probs.empty())
return;
*getProbabilityIterator(I) = Prob;
}
/// Return probability iterator corresonding to the I successor iterator
MachineBasicBlock::const_probability_iterator
MachineBasicBlock::getProbabilityIterator(
MachineBasicBlock::const_succ_iterator I) const {
assert(Probs.size() == Successors.size() && "Async probability list!");
const size_t index = std::distance(Successors.begin(), I);
assert(index < Probs.size() && "Not a current successor!");
return Probs.begin() + index;
}
/// Return probability iterator corresonding to the I successor iterator.
MachineBasicBlock::probability_iterator
MachineBasicBlock::getProbabilityIterator(MachineBasicBlock::succ_iterator I) {
assert(Probs.size() == Successors.size() && "Async probability list!");
const size_t index = std::distance(Successors.begin(), I);
assert(index < Probs.size() && "Not a current successor!");
return Probs.begin() + index;
}
/// Return whether (physical) register "Reg" has been <def>ined and not <kill>ed
/// as of just before "MI".
///
/// Search is localised to a neighborhood of
/// Neighborhood instructions before (searching for defs or kills) and N
/// instructions after (searching just for defs) MI.
MachineBasicBlock::LivenessQueryResult
MachineBasicBlock::computeRegisterLiveness(const TargetRegisterInfo *TRI,
MCRegister Reg, const_iterator Before,
unsigned Neighborhood) const {
unsigned N = Neighborhood;
// Try searching forwards from Before, looking for reads or defs.
const_iterator I(Before);
for (; I != end() && N > 0; ++I) {
if (I->isDebugInstr())
continue;
--N;
PhysRegInfo Info = AnalyzePhysRegInBundle(*I, Reg, TRI);
// Register is live when we read it here.
if (Info.Read)
return LQR_Live;
// Register is dead if we can fully overwrite or clobber it here.
if (Info.FullyDefined || Info.Clobbered)
return LQR_Dead;
}
// If we reached the end, it is safe to clobber Reg at the end of a block of
// no successor has it live in.
if (I == end()) {
for (MachineBasicBlock *S : successors()) {
for (const MachineBasicBlock::RegisterMaskPair &LI : S->liveins()) {
if (TRI->regsOverlap(LI.PhysReg, Reg))
return LQR_Live;
}
}
return LQR_Dead;
}
N = Neighborhood;
// Start by searching backwards from Before, looking for kills, reads or defs.
I = const_iterator(Before);
// If this is the first insn in the block, don't search backwards.
if (I != begin()) {
do {
--I;
if (I->isDebugInstr())
continue;
--N;
PhysRegInfo Info = AnalyzePhysRegInBundle(*I, Reg, TRI);
// Defs happen after uses so they take precedence if both are present.
// Register is dead after a dead def of the full register.
if (Info.DeadDef)
return LQR_Dead;
// Register is (at least partially) live after a def.
if (Info.Defined) {
if (!Info.PartialDeadDef)
return LQR_Live;
// As soon as we saw a partial definition (dead or not),
// we cannot tell if the value is partial live without
// tracking the lanemasks. We are not going to do this,
// so fall back on the remaining of the analysis.
break;
}
// Register is dead after a full kill or clobber and no def.
if (Info.Killed || Info.Clobbered)
return LQR_Dead;
// Register must be live if we read it.
if (Info.Read)
return LQR_Live;
} while (I != begin() && N > 0);
}
// If all the instructions before this in the block are debug instructions,
// skip over them.
while (I != begin() && std::prev(I)->isDebugInstr())
--I;
// Did we get to the start of the block?
if (I == begin()) {
// If so, the register's state is definitely defined by the live-in state.
for (const MachineBasicBlock::RegisterMaskPair &LI : liveins())
if (TRI->regsOverlap(LI.PhysReg, Reg))
return LQR_Live;
return LQR_Dead;
}
// At this point we have no idea of the liveness of the register.
return LQR_Unknown;
}
const uint32_t *
MachineBasicBlock::getBeginClobberMask(const TargetRegisterInfo *TRI) const {
// EH funclet entry does not preserve any registers.
return isEHFuncletEntry() ? TRI->getNoPreservedMask() : nullptr;
}
const uint32_t *
MachineBasicBlock::getEndClobberMask(const TargetRegisterInfo *TRI) const {
// If we see a return block with successors, this must be a funclet return,
// which does not preserve any registers. If there are no successors, we don't
// care what kind of return it is, putting a mask after it is a no-op.
return isReturnBlock() && !succ_empty() ? TRI->getNoPreservedMask() : nullptr;
}
void MachineBasicBlock::clearLiveIns() {
LiveIns.clear();
}
MachineBasicBlock::livein_iterator MachineBasicBlock::livein_begin() const {
assert(getParent()->getProperties().hasProperty(
MachineFunctionProperties::Property::TracksLiveness) &&
"Liveness information is accurate");
return LiveIns.begin();
}
const MBBSectionID MBBSectionID::ColdSectionID(MBBSectionID::SectionType::Cold);
const MBBSectionID
MBBSectionID::ExceptionSectionID(MBBSectionID::SectionType::Exception);