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to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
//===-- SlotMapping.h - Slot number mapping for unnamed values --*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of the SlotMapping struct.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ASMPARSER_SLOTMAPPING_H
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#define LLVM_ASMPARSER_SLOTMAPPING_H
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#include "llvm/ADT/StringMap.h"
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#include "llvm/IR/TrackingMDRef.h"
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#include <map>
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#include <vector>
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namespace llvm {
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class GlobalValue;
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class Type;
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/// This struct contains the mappings from the slot numbers to unnamed metadata
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/// nodes, global values and types. It also contains the mapping for the named
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/// types.
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/// It can be used to save the parsing state of an LLVM IR module so that the
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/// textual references to the values in the module can be parsed outside of the
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/// module's source.
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struct SlotMapping {
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std::vector<GlobalValue *> GlobalValues;
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std::map<unsigned, TrackingMDNodeRef> MetadataNodes;
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StringMap<Type *> NamedTypes;
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std::map<unsigned, Type *> Types;
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};
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} // end namespace llvm
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#endif
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