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llvm-mirror/include/llvm/Analysis/AliasSetTracker.h
Chandler Carruth d7003090ac [PM/AA] Rebuild LLVM's alias analysis infrastructure in a way compatible
with the new pass manager, and no longer relying on analysis groups.

This builds essentially a ground-up new AA infrastructure stack for
LLVM. The core ideas are the same that are used throughout the new pass
manager: type erased polymorphism and direct composition. The design is
as follows:

- FunctionAAResults is a type-erasing alias analysis results aggregation
  interface to walk a single query across a range of results from
  different alias analyses. Currently this is function-specific as we
  always assume that aliasing queries are *within* a function.

- AAResultBase is a CRTP utility providing stub implementations of
  various parts of the alias analysis result concept, notably in several
  cases in terms of other more general parts of the interface. This can
  be used to implement only a narrow part of the interface rather than
  the entire interface. This isn't really ideal, this logic should be
  hoisted into FunctionAAResults as currently it will cause
  a significant amount of redundant work, but it faithfully models the
  behavior of the prior infrastructure.

- All the alias analysis passes are ported to be wrapper passes for the
  legacy PM and new-style analysis passes for the new PM with a shared
  result object. In some cases (most notably CFL), this is an extremely
  naive approach that we should revisit when we can specialize for the
  new pass manager.

- BasicAA has been restructured to reflect that it is much more
  fundamentally a function analysis because it uses dominator trees and
  loop info that need to be constructed for each function.

All of the references to getting alias analysis results have been
updated to use the new aggregation interface. All the preservation and
other pass management code has been updated accordingly.

The way the FunctionAAResultsWrapperPass works is to detect the
available alias analyses when run, and add them to the results object.
This means that we should be able to continue to respect when various
passes are added to the pipeline, for example adding CFL or adding TBAA
passes should just cause their results to be available and to get folded
into this. The exception to this rule is BasicAA which really needs to
be a function pass due to using dominator trees and loop info. As
a consequence, the FunctionAAResultsWrapperPass directly depends on
BasicAA and always includes it in the aggregation.

This has significant implications for preserving analyses. Generally,
most passes shouldn't bother preserving FunctionAAResultsWrapperPass
because rebuilding the results just updates the set of known AA passes.
The exception to this rule are LoopPass instances which need to preserve
all the function analyses that the loop pass manager will end up
needing. This means preserving both BasicAAWrapperPass and the
aggregating FunctionAAResultsWrapperPass.

Now, when preserving an alias analysis, you do so by directly preserving
that analysis. This is only necessary for non-immutable-pass-provided
alias analyses though, and there are only three of interest: BasicAA,
GlobalsAA (formerly GlobalsModRef), and SCEVAA. Usually BasicAA is
preserved when needed because it (like DominatorTree and LoopInfo) is
marked as a CFG-only pass. I've expanded GlobalsAA into the preserved
set everywhere we previously were preserving all of AliasAnalysis, and
I've added SCEVAA in the intersection of that with where we preserve
SCEV itself.

One significant challenge to all of this is that the CGSCC passes were
actually using the alias analysis implementations by taking advantage of
a pretty amazing set of loop holes in the old pass manager's analysis
management code which allowed analysis groups to slide through in many
cases. Moving away from analysis groups makes this problem much more
obvious. To fix it, I've leveraged the flexibility the design of the new
PM components provides to just directly construct the relevant alias
analyses for the relevant functions in the IPO passes that need them.
This is a bit hacky, but should go away with the new pass manager, and
is already in many ways cleaner than the prior state.

Another significant challenge is that various facilities of the old
alias analysis infrastructure just don't fit any more. The most
significant of these is the alias analysis 'counter' pass. That pass
relied on the ability to snoop on AA queries at different points in the
analysis group chain. Instead, I'm planning to build printing
functionality directly into the aggregation layer. I've not included
that in this patch merely to keep it smaller.

Note that all of this needs a nearly complete rewrite of the AA
documentation. I'm planning to do that, but I'd like to make sure the
new design settles, and to flesh out a bit more of what it looks like in
the new pass manager first.

Differential Revision: http://reviews.llvm.org/D12080

llvm-svn: 247167
2015-09-09 17:55:00 +00:00

449 lines
15 KiB
C++

//===- llvm/Analysis/AliasSetTracker.h - Build Alias Sets -------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines two classes: AliasSetTracker and AliasSet. These interface
// are used to classify a collection of pointer references into a maximal number
// of disjoint sets. Each AliasSet object constructed by the AliasSetTracker
// object refers to memory disjoint from the other sets.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_ALIASSETTRACKER_H
#define LLVM_ANALYSIS_ALIASSETTRACKER_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/ilist.h"
#include "llvm/ADT/ilist_node.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/IR/Metadata.h"
#include "llvm/IR/ValueHandle.h"
#include <vector>
namespace llvm {
class LoadInst;
class StoreInst;
class VAArgInst;
class AliasSetTracker;
class AliasSet;
class AliasSet : public ilist_node<AliasSet> {
friend class AliasSetTracker;
class PointerRec {
Value *Val; // The pointer this record corresponds to.
PointerRec **PrevInList, *NextInList;
AliasSet *AS;
uint64_t Size;
AAMDNodes AAInfo;
public:
PointerRec(Value *V)
: Val(V), PrevInList(nullptr), NextInList(nullptr), AS(nullptr), Size(0),
AAInfo(DenseMapInfo<AAMDNodes>::getEmptyKey()) {}
Value *getValue() const { return Val; }
PointerRec *getNext() const { return NextInList; }
bool hasAliasSet() const { return AS != nullptr; }
PointerRec** setPrevInList(PointerRec **PIL) {
PrevInList = PIL;
return &NextInList;
}
void updateSizeAndAAInfo(uint64_t NewSize, const AAMDNodes &NewAAInfo) {
if (NewSize > Size) Size = NewSize;
if (AAInfo == DenseMapInfo<AAMDNodes>::getEmptyKey())
// We don't have a AAInfo yet. Set it to NewAAInfo.
AAInfo = NewAAInfo;
else if (AAInfo != NewAAInfo)
// NewAAInfo conflicts with AAInfo.
AAInfo = DenseMapInfo<AAMDNodes>::getTombstoneKey();
}
uint64_t getSize() const { return Size; }
/// getAAInfo - Return the AAInfo, or null if there is no
/// information or conflicting information.
AAMDNodes getAAInfo() const {
// If we have missing or conflicting AAInfo, return null.
if (AAInfo == DenseMapInfo<AAMDNodes>::getEmptyKey() ||
AAInfo == DenseMapInfo<AAMDNodes>::getTombstoneKey())
return AAMDNodes();
return AAInfo;
}
AliasSet *getAliasSet(AliasSetTracker &AST) {
assert(AS && "No AliasSet yet!");
if (AS->Forward) {
AliasSet *OldAS = AS;
AS = OldAS->getForwardedTarget(AST);
AS->addRef();
OldAS->dropRef(AST);
}
return AS;
}
void setAliasSet(AliasSet *as) {
assert(!AS && "Already have an alias set!");
AS = as;
}
void eraseFromList() {
if (NextInList) NextInList->PrevInList = PrevInList;
*PrevInList = NextInList;
if (AS->PtrListEnd == &NextInList) {
AS->PtrListEnd = PrevInList;
assert(*AS->PtrListEnd == nullptr && "List not terminated right!");
}
delete this;
}
};
PointerRec *PtrList, **PtrListEnd; // Doubly linked list of nodes.
AliasSet *Forward; // Forwarding pointer.
// All instructions without a specific address in this alias set.
std::vector<AssertingVH<Instruction> > UnknownInsts;
// RefCount - Number of nodes pointing to this AliasSet plus the number of
// AliasSets forwarding to it.
unsigned RefCount : 28;
/// The kinds of access this alias set models.
///
/// We keep track of whether this alias set merely refers to the locations of
/// memory (and not any particular access), whether it modifies or references
/// the memory, or whether it does both. The lattice goes from "NoAccess" to
/// either RefAccess or ModAccess, then to ModRefAccess as necessary.
enum AccessLattice {
NoAccess = 0,
RefAccess = 1,
ModAccess = 2,
ModRefAccess = RefAccess | ModAccess
};
unsigned Access : 2;
/// The kind of alias relationship between pointers of the set.
///
/// These represent conservatively correct alias results between any members
/// of the set. We represent these independently of the values of alias
/// results in order to pack it into a single bit. Lattice goes from
/// MustAlias to MayAlias.
enum AliasLattice {
SetMustAlias = 0, SetMayAlias = 1
};
unsigned Alias : 1;
// Volatile - True if this alias set contains volatile loads or stores.
bool Volatile : 1;
void addRef() { ++RefCount; }
void dropRef(AliasSetTracker &AST) {
assert(RefCount >= 1 && "Invalid reference count detected!");
if (--RefCount == 0)
removeFromTracker(AST);
}
Instruction *getUnknownInst(unsigned i) const {
assert(i < UnknownInsts.size());
return UnknownInsts[i];
}
public:
/// Accessors...
bool isRef() const { return Access & RefAccess; }
bool isMod() const { return Access & ModAccess; }
bool isMustAlias() const { return Alias == SetMustAlias; }
bool isMayAlias() const { return Alias == SetMayAlias; }
// isVolatile - Return true if this alias set contains volatile loads or
// stores.
bool isVolatile() const { return Volatile; }
/// isForwardingAliasSet - Return true if this alias set should be ignored as
/// part of the AliasSetTracker object.
bool isForwardingAliasSet() const { return Forward; }
/// mergeSetIn - Merge the specified alias set into this alias set...
///
void mergeSetIn(AliasSet &AS, AliasSetTracker &AST);
// Alias Set iteration - Allow access to all of the pointer which are part of
// this alias set...
class iterator;
iterator begin() const { return iterator(PtrList); }
iterator end() const { return iterator(); }
bool empty() const { return PtrList == nullptr; }
void print(raw_ostream &OS) const;
void dump() const;
/// Define an iterator for alias sets... this is just a forward iterator.
class iterator : public std::iterator<std::forward_iterator_tag,
PointerRec, ptrdiff_t> {
PointerRec *CurNode;
public:
explicit iterator(PointerRec *CN = nullptr) : CurNode(CN) {}
bool operator==(const iterator& x) const {
return CurNode == x.CurNode;
}
bool operator!=(const iterator& x) const { return !operator==(x); }
value_type &operator*() const {
assert(CurNode && "Dereferencing AliasSet.end()!");
return *CurNode;
}
value_type *operator->() const { return &operator*(); }
Value *getPointer() const { return CurNode->getValue(); }
uint64_t getSize() const { return CurNode->getSize(); }
AAMDNodes getAAInfo() const { return CurNode->getAAInfo(); }
iterator& operator++() { // Preincrement
assert(CurNode && "Advancing past AliasSet.end()!");
CurNode = CurNode->getNext();
return *this;
}
iterator operator++(int) { // Postincrement
iterator tmp = *this; ++*this; return tmp;
}
};
private:
// Can only be created by AliasSetTracker. Also, ilist creates one
// to serve as a sentinel.
friend struct ilist_sentinel_traits<AliasSet>;
AliasSet()
: PtrList(nullptr), PtrListEnd(&PtrList), Forward(nullptr), RefCount(0),
Access(NoAccess), Alias(SetMustAlias), Volatile(false) {
}
AliasSet(const AliasSet &AS) = delete;
void operator=(const AliasSet &AS) = delete;
PointerRec *getSomePointer() const {
return PtrList;
}
/// getForwardedTarget - Return the real alias set this represents. If this
/// has been merged with another set and is forwarding, return the ultimate
/// destination set. This also implements the union-find collapsing as well.
AliasSet *getForwardedTarget(AliasSetTracker &AST) {
if (!Forward) return this;
AliasSet *Dest = Forward->getForwardedTarget(AST);
if (Dest != Forward) {
Dest->addRef();
Forward->dropRef(AST);
Forward = Dest;
}
return Dest;
}
void removeFromTracker(AliasSetTracker &AST);
void addPointer(AliasSetTracker &AST, PointerRec &Entry, uint64_t Size,
const AAMDNodes &AAInfo,
bool KnownMustAlias = false);
void addUnknownInst(Instruction *I, AliasAnalysis &AA);
void removeUnknownInst(AliasSetTracker &AST, Instruction *I) {
bool WasEmpty = UnknownInsts.empty();
for (size_t i = 0, e = UnknownInsts.size(); i != e; ++i)
if (UnknownInsts[i] == I) {
UnknownInsts[i] = UnknownInsts.back();
UnknownInsts.pop_back();
--i; --e; // Revisit the moved entry.
}
if (!WasEmpty && UnknownInsts.empty())
dropRef(AST);
}
void setVolatile() { Volatile = true; }
public:
/// aliasesPointer - Return true if the specified pointer "may" (or must)
/// alias one of the members in the set.
///
bool aliasesPointer(const Value *Ptr, uint64_t Size, const AAMDNodes &AAInfo,
AliasAnalysis &AA) const;
bool aliasesUnknownInst(const Instruction *Inst, AliasAnalysis &AA) const;
};
inline raw_ostream& operator<<(raw_ostream &OS, const AliasSet &AS) {
AS.print(OS);
return OS;
}
class AliasSetTracker {
/// CallbackVH - A CallbackVH to arrange for AliasSetTracker to be
/// notified whenever a Value is deleted.
class ASTCallbackVH final : public CallbackVH {
AliasSetTracker *AST;
void deleted() override;
void allUsesReplacedWith(Value *) override;
public:
ASTCallbackVH(Value *V, AliasSetTracker *AST = nullptr);
ASTCallbackVH &operator=(Value *V);
};
/// ASTCallbackVHDenseMapInfo - Traits to tell DenseMap that tell us how to
/// compare and hash the value handle.
struct ASTCallbackVHDenseMapInfo : public DenseMapInfo<Value *> {};
AliasAnalysis &AA;
ilist<AliasSet> AliasSets;
typedef DenseMap<ASTCallbackVH, AliasSet::PointerRec*,
ASTCallbackVHDenseMapInfo>
PointerMapType;
// Map from pointers to their node
PointerMapType PointerMap;
public:
/// AliasSetTracker ctor - Create an empty collection of AliasSets, and use
/// the specified alias analysis object to disambiguate load and store
/// addresses.
explicit AliasSetTracker(AliasAnalysis &aa) : AA(aa) {}
~AliasSetTracker() { clear(); }
/// add methods - These methods are used to add different types of
/// instructions to the alias sets. Adding a new instruction can result in
/// one of three actions happening:
///
/// 1. If the instruction doesn't alias any other sets, create a new set.
/// 2. If the instruction aliases exactly one set, add it to the set
/// 3. If the instruction aliases multiple sets, merge the sets, and add
/// the instruction to the result.
///
/// These methods return true if inserting the instruction resulted in the
/// addition of a new alias set (i.e., the pointer did not alias anything).
///
bool add(Value *Ptr, uint64_t Size, const AAMDNodes &AAInfo); // Add a loc.
bool add(LoadInst *LI);
bool add(StoreInst *SI);
bool add(VAArgInst *VAAI);
bool add(Instruction *I); // Dispatch to one of the other add methods...
void add(BasicBlock &BB); // Add all instructions in basic block
void add(const AliasSetTracker &AST); // Add alias relations from another AST
bool addUnknown(Instruction *I);
/// remove methods - These methods are used to remove all entries that might
/// be aliased by the specified instruction. These methods return true if any
/// alias sets were eliminated.
// Remove a location
bool remove(Value *Ptr, uint64_t Size, const AAMDNodes &AAInfo);
bool remove(LoadInst *LI);
bool remove(StoreInst *SI);
bool remove(VAArgInst *VAAI);
bool remove(Instruction *I);
void remove(AliasSet &AS);
bool removeUnknown(Instruction *I);
void clear();
/// getAliasSets - Return the alias sets that are active.
///
const ilist<AliasSet> &getAliasSets() const { return AliasSets; }
/// getAliasSetForPointer - Return the alias set that the specified pointer
/// lives in. If the New argument is non-null, this method sets the value to
/// true if a new alias set is created to contain the pointer (because the
/// pointer didn't alias anything).
AliasSet &getAliasSetForPointer(Value *P, uint64_t Size,
const AAMDNodes &AAInfo,
bool *New = nullptr);
/// getAliasSetForPointerIfExists - Return the alias set containing the
/// location specified if one exists, otherwise return null.
AliasSet *getAliasSetForPointerIfExists(const Value *P, uint64_t Size,
const AAMDNodes &AAInfo) {
return findAliasSetForPointer(P, Size, AAInfo);
}
/// containsPointer - Return true if the specified location is represented by
/// this alias set, false otherwise. This does not modify the AST object or
/// alias sets.
bool containsPointer(const Value *P, uint64_t Size,
const AAMDNodes &AAInfo) const;
/// Return true if the specified instruction "may" (or must) alias one of the
/// members in any of the sets.
bool containsUnknown(const Instruction *I) const;
/// getAliasAnalysis - Return the underlying alias analysis object used by
/// this tracker.
AliasAnalysis &getAliasAnalysis() const { return AA; }
/// deleteValue method - This method is used to remove a pointer value from
/// the AliasSetTracker entirely. It should be used when an instruction is
/// deleted from the program to update the AST. If you don't use this, you
/// would have dangling pointers to deleted instructions.
///
void deleteValue(Value *PtrVal);
/// copyValue - This method should be used whenever a preexisting value in the
/// program is copied or cloned, introducing a new value. Note that it is ok
/// for clients that use this method to introduce the same value multiple
/// times: if the tracker already knows about a value, it will ignore the
/// request.
///
void copyValue(Value *From, Value *To);
typedef ilist<AliasSet>::iterator iterator;
typedef ilist<AliasSet>::const_iterator const_iterator;
const_iterator begin() const { return AliasSets.begin(); }
const_iterator end() const { return AliasSets.end(); }
iterator begin() { return AliasSets.begin(); }
iterator end() { return AliasSets.end(); }
void print(raw_ostream &OS) const;
void dump() const;
private:
friend class AliasSet;
void removeAliasSet(AliasSet *AS);
// getEntryFor - Just like operator[] on the map, except that it creates an
// entry for the pointer if it doesn't already exist.
AliasSet::PointerRec &getEntryFor(Value *V) {
AliasSet::PointerRec *&Entry = PointerMap[ASTCallbackVH(V, this)];
if (!Entry)
Entry = new AliasSet::PointerRec(V);
return *Entry;
}
AliasSet &addPointer(Value *P, uint64_t Size, const AAMDNodes &AAInfo,
AliasSet::AccessLattice E,
bool &NewSet) {
NewSet = false;
AliasSet &AS = getAliasSetForPointer(P, Size, AAInfo, &NewSet);
AS.Access |= E;
return AS;
}
AliasSet *findAliasSetForPointer(const Value *Ptr, uint64_t Size,
const AAMDNodes &AAInfo);
AliasSet *findAliasSetForUnknownInst(Instruction *Inst);
};
inline raw_ostream& operator<<(raw_ostream &OS, const AliasSetTracker &AST) {
AST.print(OS);
return OS;
}
} // End llvm namespace
#endif