mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-23 19:23:23 +01:00
9c0e03251c
llvm-svn: 304265
165 lines
5.4 KiB
C++
165 lines
5.4 KiB
C++
//===- CodeGen/MachineConstantPool.h - Abstract Constant Pool ---*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
/// @file
|
|
/// This file declares the MachineConstantPool class which is an abstract
|
|
/// constant pool to keep track of constants referenced by a function.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H
|
|
#define LLVM_CODEGEN_MACHINECONSTANTPOOL_H
|
|
|
|
#include "llvm/ADT/DenseSet.h"
|
|
#include "llvm/MC/SectionKind.h"
|
|
#include <climits>
|
|
#include <vector>
|
|
|
|
namespace llvm {
|
|
|
|
class Constant;
|
|
class DataLayout;
|
|
class FoldingSetNodeID;
|
|
class MachineConstantPool;
|
|
class raw_ostream;
|
|
class Type;
|
|
|
|
/// Abstract base class for all machine specific constantpool value subclasses.
|
|
///
|
|
class MachineConstantPoolValue {
|
|
virtual void anchor();
|
|
|
|
Type *Ty;
|
|
|
|
public:
|
|
explicit MachineConstantPoolValue(Type *ty) : Ty(ty) {}
|
|
virtual ~MachineConstantPoolValue() = default;
|
|
|
|
/// getType - get type of this MachineConstantPoolValue.
|
|
///
|
|
Type *getType() const { return Ty; }
|
|
|
|
virtual int getExistingMachineCPValue(MachineConstantPool *CP,
|
|
unsigned Alignment) = 0;
|
|
|
|
virtual void addSelectionDAGCSEId(FoldingSetNodeID &ID) = 0;
|
|
|
|
/// print - Implement operator<<
|
|
virtual void print(raw_ostream &O) const = 0;
|
|
};
|
|
|
|
inline raw_ostream &operator<<(raw_ostream &OS,
|
|
const MachineConstantPoolValue &V) {
|
|
V.print(OS);
|
|
return OS;
|
|
}
|
|
|
|
/// This class is a data container for one entry in a MachineConstantPool.
|
|
/// It contains a pointer to the value and an offset from the start of
|
|
/// the constant pool.
|
|
/// @brief An entry in a MachineConstantPool
|
|
class MachineConstantPoolEntry {
|
|
public:
|
|
/// The constant itself.
|
|
union {
|
|
const Constant *ConstVal;
|
|
MachineConstantPoolValue *MachineCPVal;
|
|
} Val;
|
|
|
|
/// The required alignment for this entry. The top bit is set when Val is
|
|
/// a target specific MachineConstantPoolValue.
|
|
unsigned Alignment;
|
|
|
|
MachineConstantPoolEntry(const Constant *V, unsigned A)
|
|
: Alignment(A) {
|
|
Val.ConstVal = V;
|
|
}
|
|
|
|
MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned A)
|
|
: Alignment(A) {
|
|
Val.MachineCPVal = V;
|
|
Alignment |= 1U << (sizeof(unsigned) * CHAR_BIT - 1);
|
|
}
|
|
|
|
/// isMachineConstantPoolEntry - Return true if the MachineConstantPoolEntry
|
|
/// is indeed a target specific constantpool entry, not a wrapper over a
|
|
/// Constant.
|
|
bool isMachineConstantPoolEntry() const {
|
|
return (int)Alignment < 0;
|
|
}
|
|
|
|
int getAlignment() const {
|
|
return Alignment & ~(1 << (sizeof(unsigned) * CHAR_BIT - 1));
|
|
}
|
|
|
|
Type *getType() const;
|
|
|
|
/// This method classifies the entry according to whether or not it may
|
|
/// generate a relocation entry. This must be conservative, so if it might
|
|
/// codegen to a relocatable entry, it should say so.
|
|
bool needsRelocation() const;
|
|
|
|
SectionKind getSectionKind(const DataLayout *DL) const;
|
|
};
|
|
|
|
/// The MachineConstantPool class keeps track of constants referenced by a
|
|
/// function which must be spilled to memory. This is used for constants which
|
|
/// are unable to be used directly as operands to instructions, which typically
|
|
/// include floating point and large integer constants.
|
|
///
|
|
/// Instructions reference the address of these constant pool constants through
|
|
/// the use of MO_ConstantPoolIndex values. When emitting assembly or machine
|
|
/// code, these virtual address references are converted to refer to the
|
|
/// address of the function constant pool values.
|
|
/// @brief The machine constant pool.
|
|
class MachineConstantPool {
|
|
unsigned PoolAlignment; ///< The alignment for the pool.
|
|
std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants.
|
|
/// MachineConstantPoolValues that use an existing MachineConstantPoolEntry.
|
|
DenseSet<MachineConstantPoolValue*> MachineCPVsSharingEntries;
|
|
const DataLayout &DL;
|
|
|
|
const DataLayout &getDataLayout() const { return DL; }
|
|
|
|
public:
|
|
/// @brief The only constructor.
|
|
explicit MachineConstantPool(const DataLayout &DL)
|
|
: PoolAlignment(1), DL(DL) {}
|
|
~MachineConstantPool();
|
|
|
|
/// getConstantPoolAlignment - Return the alignment required by
|
|
/// the whole constant pool, of which the first element must be aligned.
|
|
unsigned getConstantPoolAlignment() const { return PoolAlignment; }
|
|
|
|
/// getConstantPoolIndex - Create a new entry in the constant pool or return
|
|
/// an existing one. User must specify the minimum required alignment for
|
|
/// the object.
|
|
unsigned getConstantPoolIndex(const Constant *C, unsigned Alignment);
|
|
unsigned getConstantPoolIndex(MachineConstantPoolValue *V,
|
|
unsigned Alignment);
|
|
|
|
/// isEmpty - Return true if this constant pool contains no constants.
|
|
bool isEmpty() const { return Constants.empty(); }
|
|
|
|
const std::vector<MachineConstantPoolEntry> &getConstants() const {
|
|
return Constants;
|
|
}
|
|
|
|
/// print - Used by the MachineFunction printer to print information about
|
|
/// constant pool objects. Implemented in MachineFunction.cpp
|
|
void print(raw_ostream &OS) const;
|
|
|
|
/// dump - Call print(cerr) to be called from the debugger.
|
|
void dump() const;
|
|
};
|
|
|
|
} // end namespace llvm
|
|
|
|
#endif // LLVM_CODEGEN_MACHINECONSTANTPOOL_H
|