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llvm-mirror/include/llvm/ExecutionEngine/RTDyldMemoryManager.h
Chandler Carruth eb66b33867 Sort the remaining #include lines in include/... and lib/....
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.

I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.

This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.

Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).

llvm-svn: 304787
2017-06-06 11:49:48 +00:00

153 lines
6.0 KiB
C++

//===-- RTDyldMemoryManager.cpp - Memory manager for MC-JIT -----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Interface of the runtime dynamic memory manager base class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_EXECUTIONENGINE_RTDYLDMEMORYMANAGER_H
#define LLVM_EXECUTIONENGINE_RTDYLDMEMORYMANAGER_H
#include "llvm-c/ExecutionEngine.h"
#include "llvm/ExecutionEngine/JITSymbol.h"
#include "llvm/ExecutionEngine/RuntimeDyld.h"
#include "llvm/Support/CBindingWrapping.h"
#include <cstddef>
#include <cstdint>
#include <string>
namespace llvm {
class ExecutionEngine;
namespace object {
class ObjectFile;
} // end namespace object
class MCJITMemoryManager : public RuntimeDyld::MemoryManager {
public:
// Don't hide the notifyObjectLoaded method from RuntimeDyld::MemoryManager.
using RuntimeDyld::MemoryManager::notifyObjectLoaded;
/// This method is called after an object has been loaded into memory but
/// before relocations are applied to the loaded sections. The object load
/// may have been initiated by MCJIT to resolve an external symbol for another
/// object that is being finalized. In that case, the object about which
/// the memory manager is being notified will be finalized immediately after
/// the memory manager returns from this call.
///
/// Memory managers which are preparing code for execution in an external
/// address space can use this call to remap the section addresses for the
/// newly loaded object.
virtual void notifyObjectLoaded(ExecutionEngine *EE,
const object::ObjectFile &) {}
};
// RuntimeDyld clients often want to handle the memory management of
// what gets placed where. For JIT clients, this is the subset of
// JITMemoryManager required for dynamic loading of binaries.
//
// FIXME: As the RuntimeDyld fills out, additional routines will be needed
// for the varying types of objects to be allocated.
class RTDyldMemoryManager : public MCJITMemoryManager,
public JITSymbolResolver {
public:
RTDyldMemoryManager() = default;
RTDyldMemoryManager(const RTDyldMemoryManager&) = delete;
void operator=(const RTDyldMemoryManager&) = delete;
~RTDyldMemoryManager() override;
/// Register EH frames in the current process.
static void registerEHFramesInProcess(uint8_t *Addr, size_t Size);
/// Deregister EH frames in the current proces.
static void deregisterEHFramesInProcess(uint8_t *Addr, size_t Size);
void registerEHFrames(uint8_t *Addr, uint64_t LoadAddr, size_t Size) override;
void deregisterEHFrames() override;
/// This method returns the address of the specified function or variable in
/// the current process.
static uint64_t getSymbolAddressInProcess(const std::string &Name);
/// Legacy symbol lookup - DEPRECATED! Please override findSymbol instead.
///
/// This method returns the address of the specified function or variable.
/// It is used to resolve symbols during module linking.
virtual uint64_t getSymbolAddress(const std::string &Name) {
return getSymbolAddressInProcess(Name);
}
/// This method returns a RuntimeDyld::SymbolInfo for the specified function
/// or variable. It is used to resolve symbols during module linking.
///
/// By default this falls back on the legacy lookup method:
/// 'getSymbolAddress'. The address returned by getSymbolAddress is treated as
/// a strong, exported symbol, consistent with historical treatment by
/// RuntimeDyld.
///
/// Clients writing custom RTDyldMemoryManagers are encouraged to override
/// this method and return a SymbolInfo with the flags set correctly. This is
/// necessary for RuntimeDyld to correctly handle weak and non-exported symbols.
JITSymbol findSymbol(const std::string &Name) override {
return JITSymbol(getSymbolAddress(Name), JITSymbolFlags::Exported);
}
/// Legacy symbol lookup -- DEPRECATED! Please override
/// findSymbolInLogicalDylib instead.
///
/// Default to treating all modules as separate.
virtual uint64_t getSymbolAddressInLogicalDylib(const std::string &Name) {
return 0;
}
/// Default to treating all modules as separate.
///
/// By default this falls back on the legacy lookup method:
/// 'getSymbolAddressInLogicalDylib'. The address returned by
/// getSymbolAddressInLogicalDylib is treated as a strong, exported symbol,
/// consistent with historical treatment by RuntimeDyld.
///
/// Clients writing custom RTDyldMemoryManagers are encouraged to override
/// this method and return a SymbolInfo with the flags set correctly. This is
/// necessary for RuntimeDyld to correctly handle weak and non-exported symbols.
JITSymbol
findSymbolInLogicalDylib(const std::string &Name) override {
return JITSymbol(getSymbolAddressInLogicalDylib(Name),
JITSymbolFlags::Exported);
}
/// This method returns the address of the specified function. As such it is
/// only useful for resolving library symbols, not code generated symbols.
///
/// If \p AbortOnFailure is false and no function with the given name is
/// found, this function returns a null pointer. Otherwise, it prints a
/// message to stderr and aborts.
///
/// This function is deprecated for memory managers to be used with
/// MCJIT or RuntimeDyld. Use getSymbolAddress instead.
virtual void *getPointerToNamedFunction(const std::string &Name,
bool AbortOnFailure = true);
private:
struct EHFrame {
uint8_t *Addr;
size_t Size;
};
std::vector<EHFrame> EHFrames;
};
// Create wrappers for C Binding types (see CBindingWrapping.h).
DEFINE_SIMPLE_CONVERSION_FUNCTIONS(
RTDyldMemoryManager, LLVMMCJITMemoryManagerRef)
} // end namespace llvm
#endif // LLVM_EXECUTIONENGINE_RTDYLDMEMORYMANAGER_H