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llvm-mirror/test/CodeGen/X86/2012-04-26-sdglue.ll
Craig Topper 49fb7bc9bf [X86] Make getZeroVector return floating point vectors in their native type on SSE2 and later.
isel used to require zero vectors to be canonicalized to a single
type to minimize the number of patterns needed to match. This is
 no longer required.

I plan to do this to integers too, but floating point was simpler
to start with. Integer has a complication where v32i16/v64i8 aren't
legal when the other 512-bit integer types are.

llvm-svn: 371325
2019-09-08 00:43:52 +00:00

57 lines
3.4 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=core-avx2 | FileCheck %s
; rdar://11314175: SD Scheduler, BuildSchedUnits assert:
; N->getNodeId() == -1 && "Node already inserted!
define void @func(<4 x float> %a, <16 x i8> %b, <16 x i8> %c, <8 x float> %d, <8 x float> %e, <8 x float>* %f) nounwind ssp {
; CHECK-LABEL: func:
; CHECK: ## %bb.0:
; CHECK-NEXT: vmovdqu 0, %xmm0
; CHECK-NEXT: vpalignr {{.*#+}} xmm1 = xmm0[4,5,6,7,8,9,10,11,12,13,14,15],xmm1[0,1,2,3]
; CHECK-NEXT: vmulps %xmm1, %xmm1, %xmm1
; CHECK-NEXT: vmulps %xmm0, %xmm0, %xmm0
; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0
; CHECK-NEXT: vaddps %xmm0, %xmm0, %xmm0
; CHECK-NEXT: vmulps %xmm0, %xmm0, %xmm0
; CHECK-NEXT: vperm2f128 {{.*#+}} ymm0 = zero,zero,ymm0[0,1]
; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1
; CHECK-NEXT: vaddps %ymm0, %ymm0, %ymm0
; CHECK-NEXT: vhaddps %ymm4, %ymm0, %ymm0
; CHECK-NEXT: vsubps %ymm0, %ymm0, %ymm0
; CHECK-NEXT: vhaddps %ymm0, %ymm1, %ymm0
; CHECK-NEXT: vmovaps %ymm0, (%rdi)
; CHECK-NEXT: vzeroupper
; CHECK-NEXT: retq
%tmp = load <4 x float>, <4 x float>* null, align 1
%tmp14 = getelementptr <4 x float>, <4 x float>* null, i32 2
%tmp15 = load <4 x float>, <4 x float>* %tmp14, align 1
%tmp16 = shufflevector <4 x float> %tmp, <4 x float> <float 0.000000e+00, float undef, float undef, float undef>, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 4, i32 4, i32 4>
%tmp17 = call <8 x float> @llvm.x86.avx.vinsertf128.ps.256(<8 x float> %tmp16, <4 x float> %a, i8 1)
%tmp18 = bitcast <4 x float> %tmp to <16 x i8>
%tmp19 = shufflevector <16 x i8> %tmp18, <16 x i8> %b, <16 x i32> <i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18, i32 19>
%tmp20 = bitcast <16 x i8> %tmp19 to <4 x float>
%tmp21 = bitcast <4 x float> %tmp15 to <16 x i8>
%tmp22 = shufflevector <16 x i8> %c, <16 x i8> %tmp21, <16 x i32> <i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18, i32 19>
%tmp23 = bitcast <16 x i8> %tmp22 to <4 x float>
%tmp24 = shufflevector <4 x float> %tmp20, <4 x float> <float 0.000000e+00, float undef, float undef, float undef>, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 4, i32 4, i32 4>
%tmp25 = call <8 x float> @llvm.x86.avx.vinsertf128.ps.256(<8 x float> %tmp24, <4 x float> %tmp23, i8 1)
%tmp26 = fmul <8 x float> %tmp17, %tmp17
%tmp27 = fmul <8 x float> %tmp25, %tmp25
%tmp28 = fadd <8 x float> %tmp26, %tmp27
%tmp29 = fadd <8 x float> %tmp28, %tmp28
%tmp30 = shufflevector <8 x float> %tmp29, <8 x float> %d, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp31 = fmul <4 x float> %tmp30, %tmp30
%tmp32 = call <8 x float> @llvm.x86.avx.vinsertf128.ps.256(<8 x float> zeroinitializer, <4 x float> %tmp31, i8 1)
%tmp33 = fadd <8 x float> %tmp32, %tmp32
%tmp34 = call <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float> %tmp33, <8 x float> %e) nounwind
%tmp35 = fsub <8 x float> %tmp34, %tmp34
%tmp36 = call <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float> zeroinitializer, <8 x float> %tmp35) nounwind
store <8 x float> %tmp36, <8 x float>* %f, align 32
ret void
}
declare <8 x float> @llvm.x86.avx.vinsertf128.ps.256(<8 x float>, <4 x float>, i8) nounwind readnone
declare <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float>, <8 x float>) nounwind readnone