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llvm-mirror/test/CodeGen/AArch64/arm64-fast-isel-call.ll
Reid Kleckner 277138a332 [FastISel] Disable local value sinking by default
This is causing compilation timeouts on code with long sequences of
local values and calls (i.e. foo(1); foo(2); foo(3); ...).  It turns out
that code coverage instrumentation is a great way to create sequences
like this, which how our users ran into the issue in practice.

Intel has a tool that detects these kinds of non-linear compile time
issues, and Andy Kaylor reported it as PR37010.

The current sinking code scans the whole basic block once per local
value sink, which happens before emitting each call. In theory, local
values should only be introduced to be used by instructions between the
current flush point and the last flush point, so we should only need to
scan those instructions.

llvm-svn: 329822
2018-04-11 16:03:07 +00:00

270 lines
8.3 KiB
LLVM

; RUN: llc -fast-isel-sink-local-values -O0 -fast-isel -fast-isel-abort=2 -code-model=small -verify-machineinstrs -disable-fp-elim -mtriple=arm64-apple-darwin < %s | FileCheck %s
; RUN: llc -fast-isel-sink-local-values -O0 -fast-isel -fast-isel-abort=2 -code-model=large -verify-machineinstrs -disable-fp-elim -mtriple=arm64-apple-darwin < %s | FileCheck %s --check-prefix=LARGE
; RUN: llc -fast-isel-sink-local-values -O0 -fast-isel -fast-isel-abort=2 -code-model=small -verify-machineinstrs -disable-fp-elim -mtriple=aarch64_be-linux-gnu < %s | FileCheck %s --check-prefix=CHECK-BE
define void @call0() nounwind {
entry:
ret void
}
define void @foo0() nounwind {
entry:
; CHECK-LABEL: foo0
; CHECK: bl _call0
; LARGE-LABEL: foo0
; LARGE: adrp [[REG0:x[0-9]+]], _call0@GOTPAGE
; LARGE: ldr [[REG1:x[0-9]+]], {{\[}}[[REG0]], _call0@GOTPAGEOFF{{\]}}
; LARGE-NEXT: blr [[REG1]]
call void @call0()
ret void
}
define i32 @call1(i32 %a) nounwind {
entry:
%a.addr = alloca i32, align 4
store i32 %a, i32* %a.addr, align 4
%tmp = load i32, i32* %a.addr, align 4
ret i32 %tmp
}
define i32 @foo1(i32 %a) nounwind {
entry:
; CHECK-LABEL: foo1
; CHECK: stur w0, [x29, #-4]
; CHECK-NEXT: ldur w0, [x29, #-4]
; CHECK-NEXT: bl _call1
%a.addr = alloca i32, align 4
store i32 %a, i32* %a.addr, align 4
%tmp = load i32, i32* %a.addr, align 4
%call = call i32 @call1(i32 %tmp)
ret i32 %call
}
define i32 @sext_(i8 %a, i16 %b) nounwind {
entry:
; CHECK-LABEL: sext_
; CHECK: sxtb w0, w0
; CHECK: sxth w1, w1
; CHECK: bl _foo_sext_
call void @foo_sext_(i8 signext %a, i16 signext %b)
ret i32 0
}
declare void @foo_sext_(i8 %a, i16 %b)
define i32 @zext_(i8 %a, i16 %b) nounwind {
entry:
; CHECK-LABEL: zext_
; CHECK: uxtb w0, w0
; CHECK: uxth w1, w1
call void @foo_zext_(i8 zeroext %a, i16 zeroext %b)
ret i32 0
}
declare void @foo_zext_(i8 %a, i16 %b)
define i32 @t1(i32 %argc, i8** nocapture %argv) {
entry:
; CHECK-LABEL: @t1
; The last parameter will be passed on stack via i8.
; CHECK: strb w{{[0-9]+}}, [sp]
; CHECK: bl _bar
%call = call i32 @bar(i8 zeroext 0, i8 zeroext -8, i8 zeroext -69, i8 zeroext 28, i8 zeroext 40, i8 zeroext -70, i8 zeroext 28, i8 zeroext 39, i8 zeroext -41)
ret i32 0
}
declare i32 @bar(i8 zeroext, i8 zeroext, i8 zeroext, i8 zeroext, i8 zeroext, i8 zeroext, i8 zeroext, i8 zeroext, i8 zeroext)
; Test materialization of integers. Target-independent selector handles this.
define i32 @t2() {
entry:
; CHECK-LABEL: t2
; CHECK: mov [[REG1:x[0-9]+]], xzr
; CHECK: mov x0, [[REG1]]
; CHECK: orr w1, wzr, #0xfffffff8
; CHECK: orr [[REG2:w[0-9]+]], wzr, #0x3ff
; CHECK: uxth w2, [[REG2]]
; CHECK: orr [[REG3:w[0-9]+]], wzr, #0x2
; CHECK: sxtb w3, [[REG3]]
; CHECK: mov [[REG4:w[0-9]+]], wzr
; CHECK: and w4, [[REG4]], #0x1
; CHECK: orr [[REG5:w[0-9]+]], wzr, #0x1
; CHECK: and w5, [[REG5]], #0x1
; CHECK: bl _func2
%call = call i32 @func2(i64 zeroext 0, i32 signext -8, i16 zeroext 1023, i8 signext -254, i1 zeroext 0, i1 zeroext 1)
ret i32 0
}
declare i32 @func2(i64 zeroext, i32 signext, i16 zeroext, i8 signext, i1 zeroext, i1 zeroext)
declare void @callee_b0f(i8 %bp10, i8 %bp11, i8 %bp12, i8 %bp13, i8 %bp14, i8 %bp15, i8 %bp17, i8 %bp18, i8 %bp19)
define void @caller_b1f() {
entry:
; CHECK-BE-LABEL: caller_b1f
; CHECK-BE: strb w{{.*}}, [sp, #7]
call void @callee_b0f(i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8, i8 42)
ret void
}
define zeroext i1 @call_arguments1(i1 %a1, i1 %a2, i1 %a3, i1 %a4, i1 %a5, i1 %a6, i1 %a7, i1 %a8) {
; CHECK-LABEL: call_arguments1
; CHECK: and {{w[0-9]+}}, w0, w1
; CHECK-NEXT: and {{w[0-9]+}}, w2, w3
; CHECK-NEXT: and {{w[0-9]+}}, w4, w5
; CHECK-NEXT: and {{w[0-9]+}}, w6, w7
%1 = and i1 %a1, %a2
%2 = and i1 %a3, %a4
%3 = and i1 %a5, %a6
%4 = and i1 %a7, %a8
%5 = and i1 %1, %2
%6 = and i1 %3, %4
%7 = and i1 %5, %6
ret i1 %7
}
define i32 @call_arguments2(i8 zeroext %a1, i8 zeroext %a2, i8 zeroext %a3, i8 zeroext %a4, i8 signext %a5, i8 signext %a6, i8 signext %a7, i8 signext %a8) {
; CHECK-LABEL: call_arguments2
; CHECK: add {{w[0-9]+}}, w0, w1
; CHECK-NEXT: add {{w[0-9]+}}, w2, w3
; CHECK-NEXT: add {{w[0-9]+}}, w4, w5
; CHECK-NEXT: add {{w[0-9]+}}, w6, w7
%a1z = zext i8 %a1 to i32
%a2z = zext i8 %a2 to i32
%a3z = zext i8 %a3 to i32
%a4z = zext i8 %a4 to i32
%a5s = sext i8 %a5 to i32
%a6s = sext i8 %a6 to i32
%a7s = sext i8 %a7 to i32
%a8s = sext i8 %a8 to i32
%1 = add i32 %a1z, %a2z
%2 = add i32 %a3z, %a4z
%3 = add i32 %a5s, %a6s
%4 = add i32 %a7s, %a8s
%5 = add i32 %1, %2
%6 = add i32 %3, %4
%7 = add i32 %5, %6
ret i32 %7
}
define i32 @call_arguments3(i16 zeroext %a1, i16 zeroext %a2, i16 zeroext %a3, i16 zeroext %a4, i16 signext %a5, i16 signext %a6, i16 signext %a7, i16 signext %a8) {
; CHECK-LABEL: call_arguments3
; CHECK: add {{w[0-9]+}}, w0, w1
; CHECK-NEXT: add {{w[0-9]+}}, w2, w3
; CHECK-NEXT: add {{w[0-9]+}}, w4, w5
; CHECK-NEXT: add {{w[0-9]+}}, w6, w7
%a1z = zext i16 %a1 to i32
%a2z = zext i16 %a2 to i32
%a3z = zext i16 %a3 to i32
%a4z = zext i16 %a4 to i32
%a5s = sext i16 %a5 to i32
%a6s = sext i16 %a6 to i32
%a7s = sext i16 %a7 to i32
%a8s = sext i16 %a8 to i32
%1 = add i32 %a1z, %a2z
%2 = add i32 %a3z, %a4z
%3 = add i32 %a5s, %a6s
%4 = add i32 %a7s, %a8s
%5 = add i32 %1, %2
%6 = add i32 %3, %4
%7 = add i32 %5, %6
ret i32 %7
}
define i32 @call_arguments4(i32 %a1, i32 %a2, i32 %a3, i32 %a4, i32 %a5, i32 %a6, i32 %a7, i32 %a8) {
; CHECK-LABEL: call_arguments4
; CHECK: add {{w[0-9]+}}, w0, w1
; CHECK-NEXT: add {{w[0-9]+}}, w2, w3
; CHECK-NEXT: add {{w[0-9]+}}, w4, w5
; CHECK-NEXT: add {{w[0-9]+}}, w6, w7
%1 = add i32 %a1, %a2
%2 = add i32 %a3, %a4
%3 = add i32 %a5, %a6
%4 = add i32 %a7, %a8
%5 = add i32 %1, %2
%6 = add i32 %3, %4
%7 = add i32 %5, %6
ret i32 %7
}
define i64 @call_arguments5(i64 %a1, i64 %a2, i64 %a3, i64 %a4, i64 %a5, i64 %a6, i64 %a7, i64 %a8) {
; CHECK-LABEL: call_arguments5
; CHECK: add {{x[0-9]+}}, x0, x1
; CHECK-NEXT: add {{x[0-9]+}}, x2, x3
; CHECK-NEXT: add {{x[0-9]+}}, x4, x5
; CHECK-NEXT: add {{x[0-9]+}}, x6, x7
%1 = add i64 %a1, %a2
%2 = add i64 %a3, %a4
%3 = add i64 %a5, %a6
%4 = add i64 %a7, %a8
%5 = add i64 %1, %2
%6 = add i64 %3, %4
%7 = add i64 %5, %6
ret i64 %7
}
define float @call_arguments6(float %a1, float %a2, float %a3, float %a4, float %a5, float %a6, float %a7, float %a8) {
; CHECK-LABEL: call_arguments6
; CHECK: fadd {{s[0-9]+}}, s0, s1
; CHECK-NEXT: fadd {{s[0-9]+}}, s2, s3
; CHECK-NEXT: fadd {{s[0-9]+}}, s4, s5
; CHECK-NEXT: fadd {{s[0-9]+}}, s6, s7
%1 = fadd float %a1, %a2
%2 = fadd float %a3, %a4
%3 = fadd float %a5, %a6
%4 = fadd float %a7, %a8
%5 = fadd float %1, %2
%6 = fadd float %3, %4
%7 = fadd float %5, %6
ret float %7
}
define double @call_arguments7(double %a1, double %a2, double %a3, double %a4, double %a5, double %a6, double %a7, double %a8) {
; CHECK-LABEL: call_arguments7
; CHECK: fadd {{d[0-9]+}}, d0, d1
; CHECK-NEXT: fadd {{d[0-9]+}}, d2, d3
; CHECK-NEXT: fadd {{d[0-9]+}}, d4, d5
; CHECK-NEXT: fadd {{d[0-9]+}}, d6, d7
%1 = fadd double %a1, %a2
%2 = fadd double %a3, %a4
%3 = fadd double %a5, %a6
%4 = fadd double %a7, %a8
%5 = fadd double %1, %2
%6 = fadd double %3, %4
%7 = fadd double %5, %6
ret double %7
}
define i64 @call_arguments8(i32 %a1, i64 %a2, i32 %a3, i64 %a4) {
; CHECK-LABEL: call_arguments8
; CHECK: ubfx [[REG1:x[0-9]+]], {{x[0-9]+}}, #0, #32
; CHECK: ubfx [[REG2:x[0-9]+]], {{x[0-9]+}}, #0, #32
; CHECK: add {{x[0-9]+}}, [[REG1]], x1
; CHECK-NEXT: add {{x[0-9]+}}, [[REG2]], x3
%aa1 = zext i32 %a1 to i64
%aa3 = zext i32 %a3 to i64
%1 = add i64 %aa1, %a2
%2 = add i64 %aa3, %a4
%3 = add i64 %1, %2
ret i64 %3
}
define void @call_arguments9(i8 %a1, i16 %a2, i32 %a3, i64 %a4, float %a5, double %a6, i64 %a7, double %a8) {
; CHECK-LABEL: call_arguments9
ret void
}
; Test that we use the correct register class for the branch.
define void @call_blr(i64 %Fn, i1 %c) {
; CHECK-LABEL: call_blr
; CHECK: blr
br i1 %c, label %bb1, label %bb2
bb1:
%1 = inttoptr i64 %Fn to void (i64)*
br label %bb2
bb2:
%2 = phi void (i64)* [ %1, %bb1 ], [ undef, %0 ]
call void %2(i64 1)
ret void
}