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9dc1507838
suprise to some callers, e.g. register coalescer. For now, add an parameter that tells AnalyzeBranch whether it's safe to modify the mbb. A better solution is out there, but I don't have time to deal with it right now. llvm-svn: 64124
115 lines
5.2 KiB
C++
115 lines
5.2 KiB
C++
//===- SPUInstrInfo.h - Cell SPU Instruction Information --------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the CellSPU implementation of the TargetInstrInfo class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef SPU_INSTRUCTIONINFO_H
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#define SPU_INSTRUCTIONINFO_H
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#include "SPU.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "SPURegisterInfo.h"
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namespace llvm {
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//! Cell SPU instruction information class
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class SPUInstrInfo : public TargetInstrInfoImpl {
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SPUTargetMachine &TM;
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const SPURegisterInfo RI;
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protected:
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virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
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MachineInstr* MI,
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const SmallVectorImpl<unsigned> &Ops,
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int FrameIndex) const;
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virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
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MachineInstr* MI,
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const SmallVectorImpl<unsigned> &Ops,
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MachineInstr* LoadMI) const {
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return 0;
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}
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public:
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explicit SPUInstrInfo(SPUTargetMachine &tm);
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/// getRegisterInfo - TargetInstrInfo is a superset of MRegister info. As
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/// such, whenever a client has an instance of instruction info, it should
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/// always be able to get register info as well (through this method).
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///
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virtual const SPURegisterInfo &getRegisterInfo() const { return RI; }
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/// Return true if the instruction is a register to register move and return
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/// the source and dest operands and their sub-register indices by reference.
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virtual bool isMoveInstr(const MachineInstr &MI,
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unsigned &SrcReg, unsigned &DstReg,
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unsigned &SrcSubIdx, unsigned &DstSubIdx) const;
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unsigned isLoadFromStackSlot(const MachineInstr *MI,
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int &FrameIndex) const;
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unsigned isStoreToStackSlot(const MachineInstr *MI,
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int &FrameIndex) const;
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virtual bool copyRegToReg(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator MI,
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unsigned DestReg, unsigned SrcReg,
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const TargetRegisterClass *DestRC,
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const TargetRegisterClass *SrcRC) const;
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//! Store a register to a stack slot, based on its register class.
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virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator MBBI,
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unsigned SrcReg, bool isKill, int FrameIndex,
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const TargetRegisterClass *RC) const;
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//! Store a register to an address, based on its register class
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virtual void storeRegToAddr(MachineFunction &MF, unsigned SrcReg, bool isKill,
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SmallVectorImpl<MachineOperand> &Addr,
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const TargetRegisterClass *RC,
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SmallVectorImpl<MachineInstr*> &NewMIs) const;
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//! Load a register from a stack slot, based on its register class.
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virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator MBBI,
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unsigned DestReg, int FrameIndex,
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const TargetRegisterClass *RC) const;
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//! Loqad a register from an address, based on its register class
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virtual void loadRegFromAddr(MachineFunction &MF, unsigned DestReg,
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SmallVectorImpl<MachineOperand> &Addr,
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const TargetRegisterClass *RC,
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SmallVectorImpl<MachineInstr*> &NewMIs) const;
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//! Return true if the specified load or store can be folded
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virtual
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bool canFoldMemoryOperand(const MachineInstr *MI,
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const SmallVectorImpl<unsigned> &Ops) const;
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//! Return true if the specified block does not fall through
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virtual bool BlockHasNoFallThrough(const MachineBasicBlock &MBB) const;
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//! Reverses a branch's condition, returning false on success.
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virtual
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bool ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const;
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virtual bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
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MachineBasicBlock *&FBB,
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SmallVectorImpl<MachineOperand> &Cond,
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bool AllowModify) const;
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virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const;
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virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
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MachineBasicBlock *FBB,
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const SmallVectorImpl<MachineOperand> &Cond) const;
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};
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}
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#endif
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