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llvm-mirror/lib/Archive/Archive.cpp
Jeffrey Yasskin fb10587e50 Kill ModuleProvider and ghost linkage by inverting the relationship between
Modules and ModuleProviders. Because the "ModuleProvider" simply materializes
GlobalValues now, and doesn't provide modules, it's renamed to
"GVMaterializer". Code that used to need a ModuleProvider to materialize
Functions can now materialize the Functions directly. Functions no longer use a
magic linkage to record that they're materializable; they simply ask the
GVMaterializer.

Because the C ABI must never change, we can't remove LLVMModuleProviderRef or
the functions that refer to it. Instead, because Module now exposes the same
functionality ModuleProvider used to, we store a Module* in any
LLVMModuleProviderRef and translate in the wrapper methods.  The bindings to
other languages still use the ModuleProvider concept.  It would probably be
worth some time to update them to follow the C++ more closely, but I don't
intend to do it.

Fixes http://llvm.org/PR5737 and http://llvm.org/PR5735.

llvm-svn: 94686
2010-01-27 20:34:15 +00:00

257 lines
7.5 KiB
C++

//===-- Archive.cpp - Generic LLVM archive functions ------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the implementation of the Archive and ArchiveMember
// classes that is common to both reading and writing archives..
//
//===----------------------------------------------------------------------===//
#include "ArchiveInternals.h"
#include "llvm/Bitcode/ReaderWriter.h"
#include "llvm/Module.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/System/Process.h"
#include <memory>
#include <cstring>
using namespace llvm;
// getMemberSize - compute the actual physical size of the file member as seen
// on disk. This isn't the size of member's payload. Use getSize() for that.
unsigned
ArchiveMember::getMemberSize() const {
// Basically its the file size plus the header size
unsigned result = info.fileSize + sizeof(ArchiveMemberHeader);
// If it has a long filename, include the name length
if (hasLongFilename())
result += path.str().length() + 1;
// If its now odd lengthed, include the padding byte
if (result % 2 != 0 )
result++;
return result;
}
// This default constructor is only use by the ilist when it creates its
// sentry node. We give it specific static values to make it stand out a bit.
ArchiveMember::ArchiveMember()
: parent(0), path("--invalid--"), flags(0), data(0)
{
info.user = sys::Process::GetCurrentUserId();
info.group = sys::Process::GetCurrentGroupId();
info.mode = 0777;
info.fileSize = 0;
info.modTime = sys::TimeValue::now();
}
// This is the constructor that the Archive class uses when it is building or
// reading an archive. It just defaults a few things and ensures the parent is
// set for the iplist. The Archive class fills in the ArchiveMember's data.
// This is required because correctly setting the data may depend on other
// things in the Archive.
ArchiveMember::ArchiveMember(Archive* PAR)
: parent(PAR), path(), flags(0), data(0)
{
}
// This method allows an ArchiveMember to be replaced with the data for a
// different file, presumably as an update to the member. It also makes sure
// the flags are reset correctly.
bool ArchiveMember::replaceWith(const sys::Path& newFile, std::string* ErrMsg) {
if (!newFile.exists()) {
if (ErrMsg)
*ErrMsg = "Can not replace an archive member with a non-existent file";
return true;
}
data = 0;
path = newFile;
// SVR4 symbol tables have an empty name
if (path.str() == ARFILE_SVR4_SYMTAB_NAME)
flags |= SVR4SymbolTableFlag;
else
flags &= ~SVR4SymbolTableFlag;
// BSD4.4 symbol tables have a special name
if (path.str() == ARFILE_BSD4_SYMTAB_NAME)
flags |= BSD4SymbolTableFlag;
else
flags &= ~BSD4SymbolTableFlag;
// LLVM symbol tables have a very specific name
if (path.str() == ARFILE_LLVM_SYMTAB_NAME)
flags |= LLVMSymbolTableFlag;
else
flags &= ~LLVMSymbolTableFlag;
// String table name
if (path.str() == ARFILE_STRTAB_NAME)
flags |= StringTableFlag;
else
flags &= ~StringTableFlag;
// If it has a slash then it has a path
bool hasSlash = path.str().find('/') != std::string::npos;
if (hasSlash)
flags |= HasPathFlag;
else
flags &= ~HasPathFlag;
// If it has a slash or its over 15 chars then its a long filename format
if (hasSlash || path.str().length() > 15)
flags |= HasLongFilenameFlag;
else
flags &= ~HasLongFilenameFlag;
// Get the signature and status info
const char* signature = (const char*) data;
std::string magic;
if (!signature) {
path.getMagicNumber(magic,4);
signature = magic.c_str();
std::string err;
const sys::FileStatus *FSinfo = path.getFileStatus(false, ErrMsg);
if (FSinfo)
info = *FSinfo;
else
return true;
}
// Determine what kind of file it is.
switch (sys::IdentifyFileType(signature,4)) {
case sys::Bitcode_FileType:
flags |= BitcodeFlag;
break;
default:
flags &= ~BitcodeFlag;
break;
}
return false;
}
// Archive constructor - this is the only constructor that gets used for the
// Archive class. Everything else (default,copy) is deprecated. This just
// initializes and maps the file into memory, if requested.
Archive::Archive(const sys::Path& filename, LLVMContext& C)
: archPath(filename), members(), mapfile(0), base(0), symTab(), strtab(),
symTabSize(0), firstFileOffset(0), modules(), foreignST(0), Context(C) {
}
bool
Archive::mapToMemory(std::string* ErrMsg) {
mapfile = MemoryBuffer::getFile(archPath.c_str(), ErrMsg);
if (mapfile == 0)
return true;
base = mapfile->getBufferStart();
return false;
}
void Archive::cleanUpMemory() {
// Shutdown the file mapping
delete mapfile;
mapfile = 0;
base = 0;
// Forget the entire symbol table
symTab.clear();
symTabSize = 0;
firstFileOffset = 0;
// Free the foreign symbol table member
if (foreignST) {
delete foreignST;
foreignST = 0;
}
// Delete any Modules and ArchiveMember's we've allocated as a result of
// symbol table searches.
for (ModuleMap::iterator I=modules.begin(), E=modules.end(); I != E; ++I ) {
delete I->second.first;
delete I->second.second;
}
}
// Archive destructor - just clean up memory
Archive::~Archive() {
cleanUpMemory();
}
static void getSymbols(Module*M, std::vector<std::string>& symbols) {
// Loop over global variables
for (Module::global_iterator GI = M->global_begin(), GE=M->global_end(); GI != GE; ++GI)
if (!GI->isDeclaration() && !GI->hasLocalLinkage())
if (!GI->getName().empty())
symbols.push_back(GI->getName());
// Loop over functions
for (Module::iterator FI = M->begin(), FE = M->end(); FI != FE; ++FI)
if (!FI->isDeclaration() && !FI->hasLocalLinkage())
if (!FI->getName().empty())
symbols.push_back(FI->getName());
// Loop over aliases
for (Module::alias_iterator AI = M->alias_begin(), AE = M->alias_end();
AI != AE; ++AI) {
if (AI->hasName())
symbols.push_back(AI->getName());
}
}
// Get just the externally visible defined symbols from the bitcode
bool llvm::GetBitcodeSymbols(const sys::Path& fName,
LLVMContext& Context,
std::vector<std::string>& symbols,
std::string* ErrMsg) {
std::auto_ptr<MemoryBuffer> Buffer(
MemoryBuffer::getFileOrSTDIN(fName.c_str()));
if (!Buffer.get()) {
if (ErrMsg) *ErrMsg = "Could not open file '" + fName.str() + "'";
return true;
}
Module *M = ParseBitcodeFile(Buffer.get(), Context, ErrMsg);
if (!M)
return true;
// Get the symbols
getSymbols(M, symbols);
// Done with the module.
delete M;
return true;
}
Module*
llvm::GetBitcodeSymbols(const unsigned char *BufPtr, unsigned Length,
const std::string& ModuleID,
LLVMContext& Context,
std::vector<std::string>& symbols,
std::string* ErrMsg) {
// Get the module.
std::auto_ptr<MemoryBuffer> Buffer(
MemoryBuffer::getNewMemBuffer(Length, ModuleID.c_str()));
memcpy((char*)Buffer->getBufferStart(), BufPtr, Length);
Module *M = ParseBitcodeFile(Buffer.get(), Context, ErrMsg);
if (!M)
return 0;
// Get the symbols
getSymbols(M, symbols);
// Done with the module. Note that it's the caller's responsibility to delete
// the Module.
return M;
}