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de3749c0d3
This also takes the push/pop syntax another step forward, introducing stack slot numbers to make it easier to see how expressions are connected. For example, the value pushed in $push7 is popped in $pop7. And, this begins an experiment with making get_local and set_local implicit when an operation directly uses or defines a register. This greatly reduces clutter. If this experiment succeeds, it may make sense to do this for const instructions as well. And, this introduces more special code for ARGUMENTS; hopefully this code will soon be obviated by proper support for live-in virtual registers. llvm-svn: 253465
100 lines
2.4 KiB
LLVM
100 lines
2.4 KiB
LLVM
; RUN: llc < %s -asm-verbose=false | FileCheck %s
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; Test that basic 32-bit integer comparison operations assemble as expected.
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target datalayout = "e-p:32:32-i64:64-n32:64-S128"
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target triple = "wasm32-unknown-unknown"
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; CHECK-LABEL: eq_i32:
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; CHECK-NEXT: .param i32{{$}}
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; CHECK-NEXT: .param i32{{$}}
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; CHECK-NEXT: .result i32{{$}}
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; CHECK-NEXT: i32.eq $push[[NUM:[0-9]+]], $0, $1{{$}}
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; CHECK-NEXT: return $pop[[NUM]]{{$}}
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define i32 @eq_i32(i32 %x, i32 %y) {
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%a = icmp eq i32 %x, %y
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%b = zext i1 %a to i32
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ret i32 %b
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}
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; CHECK-LABEL: ne_i32:
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; CHECK: i32.ne $push[[NUM:[0-9]+]], $0, $1{{$}}
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; CHECK-NEXT: return $pop[[NUM]]{{$}}
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define i32 @ne_i32(i32 %x, i32 %y) {
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%a = icmp ne i32 %x, %y
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%b = zext i1 %a to i32
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ret i32 %b
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}
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; CHECK-LABEL: slt_i32:
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; CHECK: i32.lt_s $push[[NUM:[0-9]+]], $0, $1{{$}}
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; CHECK-NEXT: return $pop[[NUM]]{{$}}
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define i32 @slt_i32(i32 %x, i32 %y) {
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%a = icmp slt i32 %x, %y
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%b = zext i1 %a to i32
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ret i32 %b
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}
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; CHECK-LABEL: sle_i32:
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; CHECK: i32.le_s $push[[NUM:[0-9]+]], $0, $1{{$}}
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; CHECK-NEXT: return $pop[[NUM]]{{$}}
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define i32 @sle_i32(i32 %x, i32 %y) {
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%a = icmp sle i32 %x, %y
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%b = zext i1 %a to i32
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ret i32 %b
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}
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; CHECK-LABEL: ult_i32:
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; CHECK: i32.lt_u $push[[NUM:[0-9]+]], $0, $1{{$}}
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; CHECK-NEXT: return $pop[[NUM]]{{$}}
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define i32 @ult_i32(i32 %x, i32 %y) {
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%a = icmp ult i32 %x, %y
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%b = zext i1 %a to i32
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ret i32 %b
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}
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; CHECK-LABEL: ule_i32:
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; CHECK: i32.le_u $push[[NUM:[0-9]+]], $0, $1{{$}}
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; CHECK-NEXT: return $pop[[NUM]]{{$}}
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define i32 @ule_i32(i32 %x, i32 %y) {
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%a = icmp ule i32 %x, %y
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%b = zext i1 %a to i32
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ret i32 %b
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}
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; CHECK-LABEL: sgt_i32:
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; CHECK: i32.gt_s $push[[NUM:[0-9]+]], $0, $1{{$}}
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; CHECK-NEXT: return $pop[[NUM]]{{$}}
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define i32 @sgt_i32(i32 %x, i32 %y) {
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%a = icmp sgt i32 %x, %y
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%b = zext i1 %a to i32
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ret i32 %b
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}
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; CHECK-LABEL: sge_i32:
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; CHECK: i32.ge_s $push[[NUM:[0-9]+]], $0, $1{{$}}
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; CHECK-NEXT: return $pop[[NUM]]{{$}}
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define i32 @sge_i32(i32 %x, i32 %y) {
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%a = icmp sge i32 %x, %y
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%b = zext i1 %a to i32
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ret i32 %b
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}
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; CHECK-LABEL: ugt_i32:
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; CHECK: i32.gt_u $push[[NUM:[0-9]+]], $0, $1{{$}}
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; CHECK-NEXT: return $pop[[NUM]]{{$}}
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define i32 @ugt_i32(i32 %x, i32 %y) {
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%a = icmp ugt i32 %x, %y
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%b = zext i1 %a to i32
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ret i32 %b
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}
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; CHECK-LABEL: uge_i32:
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; CHECK: i32.ge_u $push[[NUM:[0-9]+]], $0, $1{{$}}
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; CHECK-NEXT: return $pop[[NUM]]{{$}}
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define i32 @uge_i32(i32 %x, i32 %y) {
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%a = icmp uge i32 %x, %y
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%b = zext i1 %a to i32
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ret i32 %b
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}
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