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dbd4f386aa
This patch updates computeConstantRange to optionally take an assumption cache as argument and use the available assumptions to limit the range of the result. Currently this is limited to assumptions that are comparisons. Reviewers: reames, nikic, spatel, jdoerfert, lebedev.ri Reviewed By: nikic Differential Revision: https://reviews.llvm.org/D76193
740 lines
36 KiB
C++
740 lines
36 KiB
C++
//===- llvm/Analysis/ValueTracking.h - Walk computations --------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains routines that help analyze properties that chains of
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// computations have.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_VALUETRACKING_H
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#define LLVM_ANALYSIS_VALUETRACKING_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/Optional.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/InstrTypes.h"
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#include "llvm/IR/Intrinsics.h"
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#include <cassert>
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#include <cstdint>
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namespace llvm {
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class AddOperator;
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class APInt;
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class AssumptionCache;
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class DominatorTree;
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class GEPOperator;
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class IntrinsicInst;
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class LoadInst;
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class WithOverflowInst;
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struct KnownBits;
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class Loop;
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class LoopInfo;
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class MDNode;
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class OptimizationRemarkEmitter;
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class StringRef;
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class TargetLibraryInfo;
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class Value;
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/// Determine which bits of V are known to be either zero or one and return
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/// them in the KnownZero/KnownOne bit sets.
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///
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/// This function is defined on values with integer type, values with pointer
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/// type, and vectors of integers. In the case
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/// where V is a vector, the known zero and known one values are the
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/// same width as the vector element, and the bit is set only if it is true
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/// for all of the elements in the vector.
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void computeKnownBits(const Value *V, KnownBits &Known,
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const DataLayout &DL, unsigned Depth = 0,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr,
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OptimizationRemarkEmitter *ORE = nullptr,
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bool UseInstrInfo = true);
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/// Determine which bits of V are known to be either zero or one and return
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/// them in the KnownZero/KnownOne bit sets.
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///
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/// This function is defined on values with integer type, values with pointer
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/// type, and vectors of integers. In the case
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/// where V is a vector, the known zero and known one values are the
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/// same width as the vector element, and the bit is set only if it is true
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/// for all of the demanded elements in the vector.
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void computeKnownBits(const Value *V, const APInt &DemandedElts,
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KnownBits &Known, const DataLayout &DL,
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unsigned Depth = 0, AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr,
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OptimizationRemarkEmitter *ORE = nullptr,
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bool UseInstrInfo = true);
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/// Returns the known bits rather than passing by reference.
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KnownBits computeKnownBits(const Value *V, const DataLayout &DL,
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unsigned Depth = 0, AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr,
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OptimizationRemarkEmitter *ORE = nullptr,
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bool UseInstrInfo = true);
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/// Returns the known bits rather than passing by reference.
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KnownBits computeKnownBits(const Value *V, const APInt &DemandedElts,
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const DataLayout &DL, unsigned Depth = 0,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr,
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OptimizationRemarkEmitter *ORE = nullptr,
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bool UseInstrInfo = true);
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/// Compute known bits from the range metadata.
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/// \p KnownZero the set of bits that are known to be zero
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/// \p KnownOne the set of bits that are known to be one
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void computeKnownBitsFromRangeMetadata(const MDNode &Ranges,
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KnownBits &Known);
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/// Return true if LHS and RHS have no common bits set.
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bool haveNoCommonBitsSet(const Value *LHS, const Value *RHS,
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const DataLayout &DL,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr,
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bool UseInstrInfo = true);
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/// Return true if the given value is known to have exactly one bit set when
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/// defined. For vectors return true if every element is known to be a power
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/// of two when defined. Supports values with integer or pointer type and
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/// vectors of integers. If 'OrZero' is set, then return true if the given
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/// value is either a power of two or zero.
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bool isKnownToBeAPowerOfTwo(const Value *V, const DataLayout &DL,
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bool OrZero = false, unsigned Depth = 0,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr,
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bool UseInstrInfo = true);
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bool isOnlyUsedInZeroEqualityComparison(const Instruction *CxtI);
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/// Return true if the given value is known to be non-zero when defined. For
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/// vectors, return true if every element is known to be non-zero when
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/// defined. For pointers, if the context instruction and dominator tree are
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/// specified, perform context-sensitive analysis and return true if the
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/// pointer couldn't possibly be null at the specified instruction.
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/// Supports values with integer or pointer type and vectors of integers.
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bool isKnownNonZero(const Value *V, const DataLayout &DL, unsigned Depth = 0,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr,
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bool UseInstrInfo = true);
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/// Return true if the two given values are negation.
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/// Currently can recoginze Value pair:
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/// 1: <X, Y> if X = sub (0, Y) or Y = sub (0, X)
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/// 2: <X, Y> if X = sub (A, B) and Y = sub (B, A)
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bool isKnownNegation(const Value *X, const Value *Y, bool NeedNSW = false);
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/// Returns true if the give value is known to be non-negative.
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bool isKnownNonNegative(const Value *V, const DataLayout &DL,
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unsigned Depth = 0,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr,
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bool UseInstrInfo = true);
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/// Returns true if the given value is known be positive (i.e. non-negative
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/// and non-zero).
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bool isKnownPositive(const Value *V, const DataLayout &DL, unsigned Depth = 0,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr,
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bool UseInstrInfo = true);
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/// Returns true if the given value is known be negative (i.e. non-positive
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/// and non-zero).
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bool isKnownNegative(const Value *V, const DataLayout &DL, unsigned Depth = 0,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr,
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bool UseInstrInfo = true);
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/// Return true if the given values are known to be non-equal when defined.
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/// Supports scalar integer types only.
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bool isKnownNonEqual(const Value *V1, const Value *V2, const DataLayout &DL,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr,
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bool UseInstrInfo = true);
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/// Return true if 'V & Mask' is known to be zero. We use this predicate to
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/// simplify operations downstream. Mask is known to be zero for bits that V
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/// cannot have.
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///
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/// This function is defined on values with integer type, values with pointer
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/// type, and vectors of integers. In the case
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/// where V is a vector, the mask, known zero, and known one values are the
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/// same width as the vector element, and the bit is set only if it is true
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/// for all of the elements in the vector.
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bool MaskedValueIsZero(const Value *V, const APInt &Mask,
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const DataLayout &DL,
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unsigned Depth = 0, AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr,
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bool UseInstrInfo = true);
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/// Return the number of times the sign bit of the register is replicated into
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/// the other bits. We know that at least 1 bit is always equal to the sign
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/// bit (itself), but other cases can give us information. For example,
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/// immediately after an "ashr X, 2", we know that the top 3 bits are all
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/// equal to each other, so we return 3. For vectors, return the number of
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/// sign bits for the vector element with the mininum number of known sign
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/// bits.
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unsigned ComputeNumSignBits(const Value *Op, const DataLayout &DL,
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unsigned Depth = 0, AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr,
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bool UseInstrInfo = true);
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/// This function computes the integer multiple of Base that equals V. If
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/// successful, it returns true and returns the multiple in Multiple. If
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/// unsuccessful, it returns false. Also, if V can be simplified to an
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/// integer, then the simplified V is returned in Val. Look through sext only
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/// if LookThroughSExt=true.
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bool ComputeMultiple(Value *V, unsigned Base, Value *&Multiple,
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bool LookThroughSExt = false,
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unsigned Depth = 0);
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/// Map a call instruction to an intrinsic ID. Libcalls which have equivalent
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/// intrinsics are treated as-if they were intrinsics.
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Intrinsic::ID getIntrinsicForCallSite(const CallBase &CB,
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const TargetLibraryInfo *TLI);
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/// Return true if we can prove that the specified FP value is never equal to
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/// -0.0.
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bool CannotBeNegativeZero(const Value *V, const TargetLibraryInfo *TLI,
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unsigned Depth = 0);
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/// Return true if we can prove that the specified FP value is either NaN or
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/// never less than -0.0.
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///
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/// NaN --> true
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/// +0 --> true
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/// -0 --> true
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/// x > +0 --> true
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/// x < -0 --> false
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bool CannotBeOrderedLessThanZero(const Value *V, const TargetLibraryInfo *TLI);
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/// Return true if the floating-point scalar value is not an infinity or if
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/// the floating-point vector value has no infinities. Return false if a value
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/// could ever be infinity.
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bool isKnownNeverInfinity(const Value *V, const TargetLibraryInfo *TLI,
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unsigned Depth = 0);
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/// Return true if the floating-point scalar value is not a NaN or if the
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/// floating-point vector value has no NaN elements. Return false if a value
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/// could ever be NaN.
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bool isKnownNeverNaN(const Value *V, const TargetLibraryInfo *TLI,
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unsigned Depth = 0);
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/// Return true if we can prove that the specified FP value's sign bit is 0.
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///
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/// NaN --> true/false (depending on the NaN's sign bit)
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/// +0 --> true
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/// -0 --> false
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/// x > +0 --> true
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/// x < -0 --> false
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bool SignBitMustBeZero(const Value *V, const TargetLibraryInfo *TLI);
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/// If the specified value can be set by repeating the same byte in memory,
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/// return the i8 value that it is represented with. This is true for all i8
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/// values obviously, but is also true for i32 0, i32 -1, i16 0xF0F0, double
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/// 0.0 etc. If the value can't be handled with a repeated byte store (e.g.
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/// i16 0x1234), return null. If the value is entirely undef and padding,
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/// return undef.
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Value *isBytewiseValue(Value *V, const DataLayout &DL);
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/// Given an aggregate and an sequence of indices, see if the scalar value
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/// indexed is already around as a register, for example if it were inserted
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/// directly into the aggregate.
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///
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/// If InsertBefore is not null, this function will duplicate (modified)
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/// insertvalues when a part of a nested struct is extracted.
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Value *FindInsertedValue(Value *V,
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ArrayRef<unsigned> idx_range,
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Instruction *InsertBefore = nullptr);
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/// Analyze the specified pointer to see if it can be expressed as a base
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/// pointer plus a constant offset. Return the base and offset to the caller.
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///
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/// This is a wrapper around Value::stripAndAccumulateConstantOffsets that
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/// creates and later unpacks the required APInt.
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inline Value *GetPointerBaseWithConstantOffset(Value *Ptr, int64_t &Offset,
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const DataLayout &DL,
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bool AllowNonInbounds = true) {
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APInt OffsetAPInt(DL.getIndexTypeSizeInBits(Ptr->getType()), 0);
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Value *Base =
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Ptr->stripAndAccumulateConstantOffsets(DL, OffsetAPInt, AllowNonInbounds);
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Offset = OffsetAPInt.getSExtValue();
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return Base;
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}
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inline const Value *
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GetPointerBaseWithConstantOffset(const Value *Ptr, int64_t &Offset,
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const DataLayout &DL,
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bool AllowNonInbounds = true) {
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return GetPointerBaseWithConstantOffset(const_cast<Value *>(Ptr), Offset, DL,
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AllowNonInbounds);
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}
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/// Returns true if the GEP is based on a pointer to a string (array of
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// \p CharSize integers) and is indexing into this string.
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bool isGEPBasedOnPointerToString(const GEPOperator *GEP,
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unsigned CharSize = 8);
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/// Represents offset+length into a ConstantDataArray.
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struct ConstantDataArraySlice {
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/// ConstantDataArray pointer. nullptr indicates a zeroinitializer (a valid
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/// initializer, it just doesn't fit the ConstantDataArray interface).
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const ConstantDataArray *Array;
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/// Slice starts at this Offset.
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uint64_t Offset;
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/// Length of the slice.
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uint64_t Length;
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/// Moves the Offset and adjusts Length accordingly.
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void move(uint64_t Delta) {
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assert(Delta < Length);
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Offset += Delta;
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Length -= Delta;
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}
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/// Convenience accessor for elements in the slice.
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uint64_t operator[](unsigned I) const {
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return Array==nullptr ? 0 : Array->getElementAsInteger(I + Offset);
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}
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};
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/// Returns true if the value \p V is a pointer into a ConstantDataArray.
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/// If successful \p Slice will point to a ConstantDataArray info object
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/// with an appropriate offset.
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bool getConstantDataArrayInfo(const Value *V, ConstantDataArraySlice &Slice,
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unsigned ElementSize, uint64_t Offset = 0);
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/// This function computes the length of a null-terminated C string pointed to
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/// by V. If successful, it returns true and returns the string in Str. If
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/// unsuccessful, it returns false. This does not include the trailing null
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/// character by default. If TrimAtNul is set to false, then this returns any
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/// trailing null characters as well as any other characters that come after
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/// it.
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bool getConstantStringInfo(const Value *V, StringRef &Str,
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uint64_t Offset = 0, bool TrimAtNul = true);
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/// If we can compute the length of the string pointed to by the specified
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/// pointer, return 'len+1'. If we can't, return 0.
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uint64_t GetStringLength(const Value *V, unsigned CharSize = 8);
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/// This function returns call pointer argument that is considered the same by
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/// aliasing rules. You CAN'T use it to replace one value with another. If
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/// \p MustPreserveNullness is true, the call must preserve the nullness of
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/// the pointer.
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const Value *getArgumentAliasingToReturnedPointer(const CallBase *Call,
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bool MustPreserveNullness);
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inline Value *
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getArgumentAliasingToReturnedPointer(CallBase *Call,
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bool MustPreserveNullness) {
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return const_cast<Value *>(getArgumentAliasingToReturnedPointer(
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const_cast<const CallBase *>(Call), MustPreserveNullness));
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}
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/// {launder,strip}.invariant.group returns pointer that aliases its argument,
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/// and it only captures pointer by returning it.
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/// These intrinsics are not marked as nocapture, because returning is
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/// considered as capture. The arguments are not marked as returned neither,
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/// because it would make it useless. If \p MustPreserveNullness is true,
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/// the intrinsic must preserve the nullness of the pointer.
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bool isIntrinsicReturningPointerAliasingArgumentWithoutCapturing(
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const CallBase *Call, bool MustPreserveNullness);
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/// This method strips off any GEP address adjustments and pointer casts from
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/// the specified value, returning the original object being addressed. Note
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/// that the returned value has pointer type if the specified value does. If
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/// the MaxLookup value is non-zero, it limits the number of instructions to
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/// be stripped off.
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Value *GetUnderlyingObject(Value *V, const DataLayout &DL,
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unsigned MaxLookup = 6);
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inline const Value *GetUnderlyingObject(const Value *V, const DataLayout &DL,
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unsigned MaxLookup = 6) {
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return GetUnderlyingObject(const_cast<Value *>(V), DL, MaxLookup);
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}
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/// This method is similar to GetUnderlyingObject except that it can
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/// look through phi and select instructions and return multiple objects.
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///
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/// If LoopInfo is passed, loop phis are further analyzed. If a pointer
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/// accesses different objects in each iteration, we don't look through the
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/// phi node. E.g. consider this loop nest:
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///
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/// int **A;
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/// for (i)
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/// for (j) {
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/// A[i][j] = A[i-1][j] * B[j]
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/// }
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///
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/// This is transformed by Load-PRE to stash away A[i] for the next iteration
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/// of the outer loop:
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///
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/// Curr = A[0]; // Prev_0
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/// for (i: 1..N) {
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/// Prev = Curr; // Prev = PHI (Prev_0, Curr)
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/// Curr = A[i];
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/// for (j: 0..N) {
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/// Curr[j] = Prev[j] * B[j]
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/// }
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/// }
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///
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/// Since A[i] and A[i-1] are independent pointers, getUnderlyingObjects
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/// should not assume that Curr and Prev share the same underlying object thus
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/// it shouldn't look through the phi above.
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void GetUnderlyingObjects(const Value *V,
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SmallVectorImpl<const Value *> &Objects,
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const DataLayout &DL, LoopInfo *LI = nullptr,
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unsigned MaxLookup = 6);
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/// This is a wrapper around GetUnderlyingObjects and adds support for basic
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/// ptrtoint+arithmetic+inttoptr sequences.
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bool getUnderlyingObjectsForCodeGen(const Value *V,
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SmallVectorImpl<Value *> &Objects,
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const DataLayout &DL);
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/// Return true if the only users of this pointer are lifetime markers.
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bool onlyUsedByLifetimeMarkers(const Value *V);
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/// Return true if speculation of the given load must be suppressed to avoid
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/// ordering or interfering with an active sanitizer. If not suppressed,
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/// dereferenceability and alignment must be proven separately. Note: This
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/// is only needed for raw reasoning; if you use the interface below
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/// (isSafeToSpeculativelyExecute), this is handled internally.
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bool mustSuppressSpeculation(const LoadInst &LI);
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/// Return true if the instruction does not have any effects besides
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/// calculating the result and does not have undefined behavior.
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///
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/// This method never returns true for an instruction that returns true for
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/// mayHaveSideEffects; however, this method also does some other checks in
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/// addition. It checks for undefined behavior, like dividing by zero or
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/// loading from an invalid pointer (but not for undefined results, like a
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/// shift with a shift amount larger than the width of the result). It checks
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/// for malloc and alloca because speculatively executing them might cause a
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/// memory leak. It also returns false for instructions related to control
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/// flow, specifically terminators and PHI nodes.
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///
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/// If the CtxI is specified this method performs context-sensitive analysis
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/// and returns true if it is safe to execute the instruction immediately
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/// before the CtxI.
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///
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/// If the CtxI is NOT specified this method only looks at the instruction
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/// itself and its operands, so if this method returns true, it is safe to
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/// move the instruction as long as the correct dominance relationships for
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/// the operands and users hold.
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///
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/// This method can return true for instructions that read memory;
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/// for such instructions, moving them may change the resulting value.
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bool isSafeToSpeculativelyExecute(const Value *V,
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const Instruction *CtxI = nullptr,
|
|
const DominatorTree *DT = nullptr);
|
|
|
|
/// Returns true if the result or effects of the given instructions \p I
|
|
/// depend on or influence global memory.
|
|
/// Memory dependence arises for example if the instruction reads from
|
|
/// memory or may produce effects or undefined behaviour. Memory dependent
|
|
/// instructions generally cannot be reorderd with respect to other memory
|
|
/// dependent instructions or moved into non-dominated basic blocks.
|
|
/// Instructions which just compute a value based on the values of their
|
|
/// operands are not memory dependent.
|
|
bool mayBeMemoryDependent(const Instruction &I);
|
|
|
|
/// Return true if it is an intrinsic that cannot be speculated but also
|
|
/// cannot trap.
|
|
bool isAssumeLikeIntrinsic(const Instruction *I);
|
|
|
|
/// Return true if it is valid to use the assumptions provided by an
|
|
/// assume intrinsic, I, at the point in the control-flow identified by the
|
|
/// context instruction, CxtI.
|
|
bool isValidAssumeForContext(const Instruction *I, const Instruction *CxtI,
|
|
const DominatorTree *DT = nullptr);
|
|
|
|
enum class OverflowResult {
|
|
/// Always overflows in the direction of signed/unsigned min value.
|
|
AlwaysOverflowsLow,
|
|
/// Always overflows in the direction of signed/unsigned max value.
|
|
AlwaysOverflowsHigh,
|
|
/// May or may not overflow.
|
|
MayOverflow,
|
|
/// Never overflows.
|
|
NeverOverflows,
|
|
};
|
|
|
|
OverflowResult computeOverflowForUnsignedMul(const Value *LHS,
|
|
const Value *RHS,
|
|
const DataLayout &DL,
|
|
AssumptionCache *AC,
|
|
const Instruction *CxtI,
|
|
const DominatorTree *DT,
|
|
bool UseInstrInfo = true);
|
|
OverflowResult computeOverflowForSignedMul(const Value *LHS, const Value *RHS,
|
|
const DataLayout &DL,
|
|
AssumptionCache *AC,
|
|
const Instruction *CxtI,
|
|
const DominatorTree *DT,
|
|
bool UseInstrInfo = true);
|
|
OverflowResult computeOverflowForUnsignedAdd(const Value *LHS,
|
|
const Value *RHS,
|
|
const DataLayout &DL,
|
|
AssumptionCache *AC,
|
|
const Instruction *CxtI,
|
|
const DominatorTree *DT,
|
|
bool UseInstrInfo = true);
|
|
OverflowResult computeOverflowForSignedAdd(const Value *LHS, const Value *RHS,
|
|
const DataLayout &DL,
|
|
AssumptionCache *AC = nullptr,
|
|
const Instruction *CxtI = nullptr,
|
|
const DominatorTree *DT = nullptr);
|
|
/// This version also leverages the sign bit of Add if known.
|
|
OverflowResult computeOverflowForSignedAdd(const AddOperator *Add,
|
|
const DataLayout &DL,
|
|
AssumptionCache *AC = nullptr,
|
|
const Instruction *CxtI = nullptr,
|
|
const DominatorTree *DT = nullptr);
|
|
OverflowResult computeOverflowForUnsignedSub(const Value *LHS, const Value *RHS,
|
|
const DataLayout &DL,
|
|
AssumptionCache *AC,
|
|
const Instruction *CxtI,
|
|
const DominatorTree *DT);
|
|
OverflowResult computeOverflowForSignedSub(const Value *LHS, const Value *RHS,
|
|
const DataLayout &DL,
|
|
AssumptionCache *AC,
|
|
const Instruction *CxtI,
|
|
const DominatorTree *DT);
|
|
|
|
/// Returns true if the arithmetic part of the \p WO 's result is
|
|
/// used only along the paths control dependent on the computation
|
|
/// not overflowing, \p WO being an <op>.with.overflow intrinsic.
|
|
bool isOverflowIntrinsicNoWrap(const WithOverflowInst *WO,
|
|
const DominatorTree &DT);
|
|
|
|
|
|
/// Determine the possible constant range of an integer or vector of integer
|
|
/// value. This is intended as a cheap, non-recursive check.
|
|
ConstantRange computeConstantRange(const Value *V, bool UseInstrInfo = true,
|
|
AssumptionCache *AC = nullptr,
|
|
const Instruction *CtxI = nullptr,
|
|
unsigned Depth = 0);
|
|
|
|
/// Return true if this function can prove that the instruction I will
|
|
/// always transfer execution to one of its successors (including the next
|
|
/// instruction that follows within a basic block). E.g. this is not
|
|
/// guaranteed for function calls that could loop infinitely.
|
|
///
|
|
/// In other words, this function returns false for instructions that may
|
|
/// transfer execution or fail to transfer execution in a way that is not
|
|
/// captured in the CFG nor in the sequence of instructions within a basic
|
|
/// block.
|
|
///
|
|
/// Undefined behavior is assumed not to happen, so e.g. division is
|
|
/// guaranteed to transfer execution to the following instruction even
|
|
/// though division by zero might cause undefined behavior.
|
|
bool isGuaranteedToTransferExecutionToSuccessor(const Instruction *I);
|
|
|
|
/// Returns true if this block does not contain a potential implicit exit.
|
|
/// This is equivelent to saying that all instructions within the basic block
|
|
/// are guaranteed to transfer execution to their successor within the basic
|
|
/// block. This has the same assumptions w.r.t. undefined behavior as the
|
|
/// instruction variant of this function.
|
|
bool isGuaranteedToTransferExecutionToSuccessor(const BasicBlock *BB);
|
|
|
|
/// Return true if this function can prove that the instruction I
|
|
/// is executed for every iteration of the loop L.
|
|
///
|
|
/// Note that this currently only considers the loop header.
|
|
bool isGuaranteedToExecuteForEveryIteration(const Instruction *I,
|
|
const Loop *L);
|
|
|
|
/// Return true if I yields poison or raises UB if any of its operands is
|
|
/// poison.
|
|
/// Formally, given I = `r = op v1 v2 .. vN`, propagatesPoison returns true
|
|
/// if, for all i, r is evaluated to poison or op raises UB if vi = poison.
|
|
/// To filter out operands that raise UB on poison, you can use
|
|
/// getGuaranteedNonPoisonOp.
|
|
bool propagatesPoison(const Instruction *I);
|
|
|
|
/// Return either nullptr or an operand of I such that I will trigger
|
|
/// undefined behavior if I is executed and that operand has a poison
|
|
/// value.
|
|
const Value *getGuaranteedNonPoisonOp(const Instruction *I);
|
|
|
|
/// Return true if the given instruction must trigger undefined behavior.
|
|
/// when I is executed with any operands which appear in KnownPoison holding
|
|
/// a poison value at the point of execution.
|
|
bool mustTriggerUB(const Instruction *I,
|
|
const SmallSet<const Value *, 16>& KnownPoison);
|
|
|
|
/// Return true if this function can prove that if PoisonI is executed
|
|
/// and yields a poison value, then that will trigger undefined behavior.
|
|
///
|
|
/// Note that this currently only considers the basic block that is
|
|
/// the parent of I.
|
|
bool programUndefinedIfPoison(const Instruction *PoisonI);
|
|
|
|
/// Return true if I can create poison from non-poison operands.
|
|
/// For vectors, canCreatePoison returns true if there is potential poison in
|
|
/// any element of the result when vectors without poison are given as
|
|
/// operands.
|
|
/// For example, given `I = shl <2 x i32> %x, <0, 32>`, this function returns
|
|
/// true. If I raises immediate UB but never creates poison (e.g. sdiv I, 0),
|
|
/// canCreatePoison returns false.
|
|
bool canCreatePoison(const Instruction *I);
|
|
|
|
/// Return true if this function can prove that V is never undef value
|
|
/// or poison value.
|
|
//
|
|
/// If CtxI and DT are specified this method performs flow-sensitive analysis
|
|
/// and returns true if it is guaranteed to be never undef or poison
|
|
/// immediately before the CtxI.
|
|
bool isGuaranteedNotToBeUndefOrPoison(const Value *V,
|
|
const Instruction *CtxI = nullptr,
|
|
const DominatorTree *DT = nullptr,
|
|
unsigned Depth = 0);
|
|
|
|
/// Specific patterns of select instructions we can match.
|
|
enum SelectPatternFlavor {
|
|
SPF_UNKNOWN = 0,
|
|
SPF_SMIN, /// Signed minimum
|
|
SPF_UMIN, /// Unsigned minimum
|
|
SPF_SMAX, /// Signed maximum
|
|
SPF_UMAX, /// Unsigned maximum
|
|
SPF_FMINNUM, /// Floating point minnum
|
|
SPF_FMAXNUM, /// Floating point maxnum
|
|
SPF_ABS, /// Absolute value
|
|
SPF_NABS /// Negated absolute value
|
|
};
|
|
|
|
/// Behavior when a floating point min/max is given one NaN and one
|
|
/// non-NaN as input.
|
|
enum SelectPatternNaNBehavior {
|
|
SPNB_NA = 0, /// NaN behavior not applicable.
|
|
SPNB_RETURNS_NAN, /// Given one NaN input, returns the NaN.
|
|
SPNB_RETURNS_OTHER, /// Given one NaN input, returns the non-NaN.
|
|
SPNB_RETURNS_ANY /// Given one NaN input, can return either (or
|
|
/// it has been determined that no operands can
|
|
/// be NaN).
|
|
};
|
|
|
|
struct SelectPatternResult {
|
|
SelectPatternFlavor Flavor;
|
|
SelectPatternNaNBehavior NaNBehavior; /// Only applicable if Flavor is
|
|
/// SPF_FMINNUM or SPF_FMAXNUM.
|
|
bool Ordered; /// When implementing this min/max pattern as
|
|
/// fcmp; select, does the fcmp have to be
|
|
/// ordered?
|
|
|
|
/// Return true if \p SPF is a min or a max pattern.
|
|
static bool isMinOrMax(SelectPatternFlavor SPF) {
|
|
return SPF != SPF_UNKNOWN && SPF != SPF_ABS && SPF != SPF_NABS;
|
|
}
|
|
};
|
|
|
|
/// Pattern match integer [SU]MIN, [SU]MAX and ABS idioms, returning the kind
|
|
/// and providing the out parameter results if we successfully match.
|
|
///
|
|
/// For ABS/NABS, LHS will be set to the input to the abs idiom. RHS will be
|
|
/// the negation instruction from the idiom.
|
|
///
|
|
/// If CastOp is not nullptr, also match MIN/MAX idioms where the type does
|
|
/// not match that of the original select. If this is the case, the cast
|
|
/// operation (one of Trunc,SExt,Zext) that must be done to transform the
|
|
/// type of LHS and RHS into the type of V is returned in CastOp.
|
|
///
|
|
/// For example:
|
|
/// %1 = icmp slt i32 %a, i32 4
|
|
/// %2 = sext i32 %a to i64
|
|
/// %3 = select i1 %1, i64 %2, i64 4
|
|
///
|
|
/// -> LHS = %a, RHS = i32 4, *CastOp = Instruction::SExt
|
|
///
|
|
SelectPatternResult matchSelectPattern(Value *V, Value *&LHS, Value *&RHS,
|
|
Instruction::CastOps *CastOp = nullptr,
|
|
unsigned Depth = 0);
|
|
|
|
inline SelectPatternResult
|
|
matchSelectPattern(const Value *V, const Value *&LHS, const Value *&RHS) {
|
|
Value *L = const_cast<Value *>(LHS);
|
|
Value *R = const_cast<Value *>(RHS);
|
|
auto Result = matchSelectPattern(const_cast<Value *>(V), L, R);
|
|
LHS = L;
|
|
RHS = R;
|
|
return Result;
|
|
}
|
|
|
|
/// Determine the pattern that a select with the given compare as its
|
|
/// predicate and given values as its true/false operands would match.
|
|
SelectPatternResult matchDecomposedSelectPattern(
|
|
CmpInst *CmpI, Value *TrueVal, Value *FalseVal, Value *&LHS, Value *&RHS,
|
|
Instruction::CastOps *CastOp = nullptr, unsigned Depth = 0);
|
|
|
|
/// Return the canonical comparison predicate for the specified
|
|
/// minimum/maximum flavor.
|
|
CmpInst::Predicate getMinMaxPred(SelectPatternFlavor SPF,
|
|
bool Ordered = false);
|
|
|
|
/// Return the inverse minimum/maximum flavor of the specified flavor.
|
|
/// For example, signed minimum is the inverse of signed maximum.
|
|
SelectPatternFlavor getInverseMinMaxFlavor(SelectPatternFlavor SPF);
|
|
|
|
/// Return the canonical inverse comparison predicate for the specified
|
|
/// minimum/maximum flavor.
|
|
CmpInst::Predicate getInverseMinMaxPred(SelectPatternFlavor SPF);
|
|
|
|
/// Return true if RHS is known to be implied true by LHS. Return false if
|
|
/// RHS is known to be implied false by LHS. Otherwise, return None if no
|
|
/// implication can be made.
|
|
/// A & B must be i1 (boolean) values or a vector of such values. Note that
|
|
/// the truth table for implication is the same as <=u on i1 values (but not
|
|
/// <=s!). The truth table for both is:
|
|
/// | T | F (B)
|
|
/// T | T | F
|
|
/// F | T | T
|
|
/// (A)
|
|
Optional<bool> isImpliedCondition(const Value *LHS, const Value *RHS,
|
|
const DataLayout &DL, bool LHSIsTrue = true,
|
|
unsigned Depth = 0);
|
|
Optional<bool> isImpliedCondition(const Value *LHS,
|
|
CmpInst::Predicate RHSPred,
|
|
const Value *RHSOp0, const Value *RHSOp1,
|
|
const DataLayout &DL, bool LHSIsTrue = true,
|
|
unsigned Depth = 0);
|
|
|
|
/// Return the boolean condition value in the context of the given instruction
|
|
/// if it is known based on dominating conditions.
|
|
Optional<bool> isImpliedByDomCondition(const Value *Cond,
|
|
const Instruction *ContextI,
|
|
const DataLayout &DL);
|
|
Optional<bool> isImpliedByDomCondition(CmpInst::Predicate Pred,
|
|
const Value *LHS, const Value *RHS,
|
|
const Instruction *ContextI,
|
|
const DataLayout &DL);
|
|
|
|
/// If Ptr1 is provably equal to Ptr2 plus a constant offset, return that
|
|
/// offset. For example, Ptr1 might be &A[42], and Ptr2 might be &A[40]. In
|
|
/// this case offset would be -8.
|
|
Optional<int64_t> isPointerOffset(const Value *Ptr1, const Value *Ptr2,
|
|
const DataLayout &DL);
|
|
} // end namespace llvm
|
|
|
|
#endif // LLVM_ANALYSIS_VALUETRACKING_H
|