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llvm-mirror/include/llvm/Analysis/CallGraphSCCPass.h
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

137 lines
4.9 KiB
C++

//===- CallGraphSCCPass.h - Pass that operates BU on call graph -*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines the CallGraphSCCPass class, which is used for passes which
// are implemented as bottom-up traversals on the call graph. Because there may
// be cycles in the call graph, passes of this type operate on the call-graph in
// SCC order: that is, they process function bottom-up, except for recursive
// functions, which they process all at once.
//
// These passes are inherently interprocedural, and are required to keep the
// call graph up-to-date if they do anything which could modify it.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_CALLGRAPHSCCPASS_H
#define LLVM_ANALYSIS_CALLGRAPHSCCPASS_H
#include "llvm/ADT/ArrayRef.h"
#include "llvm/Pass.h"
#include <vector>
namespace llvm {
class CallGraph;
class CallGraphNode;
class CallGraphSCC;
class PMStack;
class CallGraphSCCPass : public Pass {
public:
explicit CallGraphSCCPass(char &pid) : Pass(PT_CallGraphSCC, pid) {}
/// createPrinterPass - Get a pass that prints the Module
/// corresponding to a CallGraph.
Pass *createPrinterPass(raw_ostream &OS,
const std::string &Banner) const override;
using llvm::Pass::doInitialization;
using llvm::Pass::doFinalization;
/// doInitialization - This method is called before the SCC's of the program
/// has been processed, allowing the pass to do initialization as necessary.
virtual bool doInitialization(CallGraph &CG) {
return false;
}
/// runOnSCC - This method should be implemented by the subclass to perform
/// whatever action is necessary for the specified SCC. Note that
/// non-recursive (or only self-recursive) functions will have an SCC size of
/// 1, where recursive portions of the call graph will have SCC size > 1.
///
/// SCC passes that add or delete functions to the SCC are required to update
/// the SCC list, otherwise stale pointers may be dereferenced.
virtual bool runOnSCC(CallGraphSCC &SCC) = 0;
/// doFinalization - This method is called after the SCC's of the program has
/// been processed, allowing the pass to do final cleanup as necessary.
virtual bool doFinalization(CallGraph &CG) {
return false;
}
/// Assign pass manager to manager this pass
void assignPassManager(PMStack &PMS, PassManagerType PMT) override;
/// Return what kind of Pass Manager can manage this pass.
PassManagerType getPotentialPassManagerType() const override {
return PMT_CallGraphPassManager;
}
/// getAnalysisUsage - For this class, we declare that we require and preserve
/// the call graph. If the derived class implements this method, it should
/// always explicitly call the implementation here.
void getAnalysisUsage(AnalysisUsage &Info) const override;
protected:
/// Optional passes call this function to check whether the pass should be
/// skipped. This is the case when optimization bisect is over the limit.
bool skipSCC(CallGraphSCC &SCC) const;
};
/// CallGraphSCC - This is a single SCC that a CallGraphSCCPass is run on.
class CallGraphSCC {
const CallGraph &CG; // The call graph for this SCC.
void *Context; // The CGPassManager object that is vending this.
std::vector<CallGraphNode *> Nodes;
public:
CallGraphSCC(CallGraph &cg, void *context) : CG(cg), Context(context) {}
void initialize(ArrayRef<CallGraphNode *> NewNodes) {
Nodes.assign(NewNodes.begin(), NewNodes.end());
}
bool isSingular() const { return Nodes.size() == 1; }
unsigned size() const { return Nodes.size(); }
/// ReplaceNode - This informs the SCC and the pass manager that the specified
/// Old node has been deleted, and New is to be used in its place.
void ReplaceNode(CallGraphNode *Old, CallGraphNode *New);
using iterator = std::vector<CallGraphNode *>::const_iterator;
iterator begin() const { return Nodes.begin(); }
iterator end() const { return Nodes.end(); }
const CallGraph &getCallGraph() { return CG; }
};
void initializeDummyCGSCCPassPass(PassRegistry &);
/// This pass is required by interprocedural register allocation. It forces
/// codegen to follow bottom up order on call graph.
class DummyCGSCCPass : public CallGraphSCCPass {
public:
static char ID;
DummyCGSCCPass() : CallGraphSCCPass(ID) {
PassRegistry &Registry = *PassRegistry::getPassRegistry();
initializeDummyCGSCCPassPass(Registry);
}
bool runOnSCC(CallGraphSCC &SCC) override { return false; }
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesAll();
}
};
} // end namespace llvm
#endif // LLVM_ANALYSIS_CALLGRAPHSCCPASS_H