mirror of
https://github.com/RPCS3/llvm-mirror.git
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ca0f4dc4f0
This commit starts with a "git mv ARM64 AArch64" and continues out from there, renaming the C++ classes, intrinsics, and other target-local objects for consistency. "ARM64" test directories are also moved, and tests that began their life in ARM64 use an arm64 triple, those from AArch64 use an aarch64 triple. Both should be equivalent though. This finishes the AArch64 merge, and everyone should feel free to continue committing as normal now. llvm-svn: 209577
182 lines
6.7 KiB
ArmAsm
182 lines
6.7 KiB
ArmAsm
// RUN: llvm-mc -triple aarch64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s
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// Check that the assembler can handle the documented syntax for AArch64
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//----------------------------------------------------------------------
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// Scalar Signed Integer Convert To Floating-point
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//----------------------------------------------------------------------
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scvtf s22, s13
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scvtf d21, d12
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// CHECK: scvtf s22, s13 // encoding: [0xb6,0xd9,0x21,0x5e]
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// CHECK: scvtf d21, d12 // encoding: [0x95,0xd9,0x61,0x5e]
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//----------------------------------------------------------------------
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// Scalar Unsigned Integer Convert To Floating-point
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//----------------------------------------------------------------------
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ucvtf s22, s13
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ucvtf d21, d14
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// CHECK: ucvtf s22, s13 // encoding: [0xb6,0xd9,0x21,0x7e]
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// CHECK: ucvtf d21, d14 // encoding: [0xd5,0xd9,0x61,0x7e]
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//----------------------------------------------------------------------
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// Scalar Signed Fixed-point Convert To Floating-Point (Immediate)
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//----------------------------------------------------------------------
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scvtf s22, s13, #32
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scvtf d21, d12, #64
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// CHECK: scvtf s22, s13, #32 // encoding: [0xb6,0xe5,0x20,0x5f]
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// CHECK: scvtf d21, d12, #64 // encoding: [0x95,0xe5,0x40,0x5f]
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//----------------------------------------------------------------------
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// Scalar Unsigned Fixed-point Convert To Floating-Point (Immediate)
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//----------------------------------------------------------------------
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ucvtf s22, s13, #32
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ucvtf d21, d14, #64
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// CHECK: ucvtf s22, s13, #32 // encoding: [0xb6,0xe5,0x20,0x7f]
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// CHECK: ucvtf d21, d14, #64 // encoding: [0xd5,0xe5,0x40,0x7f]
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//----------------------------------------------------------------------
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// Scalar Floating-point Convert To Signed Fixed-point (Immediate)
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//----------------------------------------------------------------------
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fcvtzs s21, s12, #1
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fcvtzs d21, d12, #1
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// CHECK: fcvtzs s21, s12, #1 // encoding: [0x95,0xfd,0x3f,0x5f]
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// CHECK: fcvtzs d21, d12, #1 // encoding: [0x95,0xfd,0x7f,0x5f]
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//----------------------------------------------------------------------
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// Scalar Floating-point Convert To Unsigned Fixed-point (Immediate)
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//----------------------------------------------------------------------
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fcvtzu s21, s12, #1
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fcvtzu d21, d12, #1
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// CHECK: fcvtzu s21, s12, #1 // encoding: [0x95,0xfd,0x3f,0x7f]
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// CHECK: fcvtzu d21, d12, #1 // encoding: [0x95,0xfd,0x7f,0x7f]
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//----------------------------------------------------------------------
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// Scalar Floating-point Convert To Lower Precision Narrow, Rounding To
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// Odd
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//----------------------------------------------------------------------
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fcvtxn s22, d13
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// CHECK: fcvtxn s22, d13 // encoding: [0xb6,0x69,0x61,0x7e]
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//----------------------------------------------------------------------
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// Scalar Floating-point Convert To Signed Integer, Rounding To Nearest
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// With Ties To Away
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//----------------------------------------------------------------------
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fcvtas s12, s13
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fcvtas d21, d14
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// CHECK: fcvtas s12, s13 // encoding: [0xac,0xc9,0x21,0x5e]
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// CHECK: fcvtas d21, d14 // encoding: [0xd5,0xc9,0x61,0x5e]
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//----------------------------------------------------------------------
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// Scalar Floating-point Convert To Unsigned Integer, Rounding To
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// Nearest With Ties To Away
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//----------------------------------------------------------------------
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fcvtau s12, s13
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fcvtau d21, d14
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// CHECK: fcvtau s12, s13 // encoding: [0xac,0xc9,0x21,0x7e]
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// CHECK: fcvtau d21, d14 // encoding: [0xd5,0xc9,0x61,0x7e]
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//----------------------------------------------------------------------
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// Scalar Floating-point Convert To Signed Integer, Rounding Toward
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// Minus Infinity
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//----------------------------------------------------------------------
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fcvtms s22, s13
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fcvtms d21, d14
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// CHECK: fcvtms s22, s13 // encoding: [0xb6,0xb9,0x21,0x5e]
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// CHECK: fcvtms d21, d14 // encoding: [0xd5,0xb9,0x61,0x5e]
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//----------------------------------------------------------------------
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// Scalar Floating-point Convert To Unsigned Integer, Rounding Toward
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// Minus Infinity
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//----------------------------------------------------------------------
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fcvtmu s12, s13
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fcvtmu d21, d14
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// CHECK: fcvtmu s12, s13 // encoding: [0xac,0xb9,0x21,0x7e]
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// CHECK: fcvtmu d21, d14 // encoding: [0xd5,0xb9,0x61,0x7e]
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//----------------------------------------------------------------------
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// Scalar Floating-point Convert To Signed Integer, Rounding To Nearest
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// With Ties To Even
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//----------------------------------------------------------------------
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fcvtns s22, s13
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fcvtns d21, d14
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// CHECK: fcvtns s22, s13 // encoding: [0xb6,0xa9,0x21,0x5e]
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// CHECK: fcvtns d21, d14 // encoding: [0xd5,0xa9,0x61,0x5e]
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//----------------------------------------------------------------------
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// Scalar Floating-point Convert To Unsigned Integer, Rounding To
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// Nearest With Ties To Even
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//----------------------------------------------------------------------
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fcvtnu s12, s13
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fcvtnu d21, d14
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// CHECK: fcvtnu s12, s13 // encoding: [0xac,0xa9,0x21,0x7e]
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// CHECK: fcvtnu d21, d14 // encoding: [0xd5,0xa9,0x61,0x7e]
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//----------------------------------------------------------------------
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// Scalar Floating-point Convert To Signed Integer, Rounding Toward
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// Positive Infinity
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//----------------------------------------------------------------------
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fcvtps s22, s13
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fcvtps d21, d14
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// CHECK: fcvtps s22, s13 // encoding: [0xb6,0xa9,0xa1,0x5e]
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// CHECK: fcvtps d21, d14 // encoding: [0xd5,0xa9,0xe1,0x5e]
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//----------------------------------------------------------------------
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// Scalar Floating-point Convert To Unsigned Integer, Rounding Toward
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// Positive Infinity
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//----------------------------------------------------------------------
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fcvtpu s12, s13
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fcvtpu d21, d14
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// CHECK: fcvtpu s12, s13 // encoding: [0xac,0xa9,0xa1,0x7e]
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// CHECK: fcvtpu d21, d14 // encoding: [0xd5,0xa9,0xe1,0x7e]
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//----------------------------------------------------------------------
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// Scalar Floating-point Convert To Signed Integer, Rounding Toward Zero
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//----------------------------------------------------------------------
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fcvtzs s12, s13
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fcvtzs d21, d14
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// CHECK: fcvtzs s12, s13 // encoding: [0xac,0xb9,0xa1,0x5e]
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// CHECK: fcvtzs d21, d14 // encoding: [0xd5,0xb9,0xe1,0x5e]
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//----------------------------------------------------------------------
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// Scalar Floating-point Convert To Unsigned Integer, Rounding Toward
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// Zero
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//----------------------------------------------------------------------
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fcvtzu s12, s13
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fcvtzu d21, d14
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// CHECK: fcvtzu s12, s13 // encoding: [0xac,0xb9,0xa1,0x7e]
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// CHECK: fcvtzu d21, d14 // encoding: [0xd5,0xb9,0xe1,0x7e]
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