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llvm-mirror/include/llvm/Analysis/VectorUtils.h
James Molloy 629826974b [LoopVectorize] Shrink integer operations into the smallest type possible
C semantics force sub-int-sized values (e.g. i8, i16) to be promoted to int
type (e.g. i32) whenever arithmetic is performed on them.

For targets with native i8 or i16 operations, usually InstCombine can shrink
the arithmetic type down again. However InstCombine refuses to create illegal
types, so for targets without i8 or i16 registers, the lengthening and
shrinking remains.

Most SIMD ISAs (e.g. NEON) however support vectors of i8 or i16 even when
their scalar equivalents do not, so during vectorization it is important to
remove these lengthens and truncates when deciding the profitability of
vectorization.

The algorithm this uses starts at truncs and icmps, trawling their use-def
chains until they terminate or instructions outside the loop are found (or
unsafe instructions like inttoptr casts are found). If the use-def chains
starting from different root instructions (truncs/icmps) meet, they are
unioned. The demanded bits of each node in the graph are ORed together to form
an overall mask of the demanded bits in the entire graph. The minimum bitwidth
that graph can be truncated to is the bitwidth minus the number of leading
zeroes in the overall mask.

The intention is that this algorithm should "first do no harm", so it will
never insert extra cast instructions. This is why the use-def graphs are
unioned, so that subgraphs with different minimum bitwidths do not need casts
inserted between them.

This algorithm works hard to reduce compile time impact. DemandedBits are only
queried if there are extends of illegal types and if a truncate to an illegal
type is seen. In the general case, this results in a simple linear scan of the
instructions in the loop.

No non-noise compile time impact was seen on a clang bootstrap build.

llvm-svn: 250032
2015-10-12 12:34:45 +00:00

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5.4 KiB
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//===- llvm/Transforms/Utils/VectorUtils.h - Vector utilities -*- C++ -*-=====//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines some vectorizer utilities.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TRANSFORMS_UTILS_VECTORUTILS_H
#define LLVM_TRANSFORMS_UTILS_VECTORUTILS_H
#include "llvm/ADT/ArrayRef.h"
#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/Intrinsics.h"
namespace llvm {
struct DemandedBits;
class GetElementPtrInst;
class Loop;
class ScalarEvolution;
class TargetTransformInfo;
class Type;
class Value;
/// \brief Identify if the intrinsic is trivially vectorizable.
/// This method returns true if the intrinsic's argument types are all
/// scalars for the scalar form of the intrinsic and all vectors for
/// the vector form of the intrinsic.
bool isTriviallyVectorizable(Intrinsic::ID ID);
/// \brief Identifies if the intrinsic has a scalar operand. It checks for
/// ctlz,cttz and powi special intrinsics whose argument is scalar.
bool hasVectorInstrinsicScalarOpd(Intrinsic::ID ID, unsigned ScalarOpdIdx);
/// \brief Identify if call has a unary float signature
/// It returns input intrinsic ID if call has a single argument,
/// argument type and call instruction type should be floating
/// point type and call should only reads memory.
/// else return not_intrinsic.
Intrinsic::ID checkUnaryFloatSignature(const CallInst &I,
Intrinsic::ID ValidIntrinsicID);
/// \brief Identify if call has a binary float signature
/// It returns input intrinsic ID if call has two arguments,
/// arguments type and call instruction type should be floating
/// point type and call should only reads memory.
/// else return not_intrinsic.
Intrinsic::ID checkBinaryFloatSignature(const CallInst &I,
Intrinsic::ID ValidIntrinsicID);
/// \brief Returns intrinsic ID for call.
/// For the input call instruction it finds mapping intrinsic and returns
/// its intrinsic ID, in case it does not found it return not_intrinsic.
Intrinsic::ID getIntrinsicIDForCall(CallInst *CI, const TargetLibraryInfo *TLI);
/// \brief Find the operand of the GEP that should be checked for consecutive
/// stores. This ignores trailing indices that have no effect on the final
/// pointer.
unsigned getGEPInductionOperand(const GetElementPtrInst *Gep);
/// \brief If the argument is a GEP, then returns the operand identified by
/// getGEPInductionOperand. However, if there is some other non-loop-invariant
/// operand, it returns that instead.
Value *stripGetElementPtr(Value *Ptr, ScalarEvolution *SE, Loop *Lp);
/// \brief If a value has only one user that is a CastInst, return it.
Value *getUniqueCastUse(Value *Ptr, Loop *Lp, Type *Ty);
/// \brief Get the stride of a pointer access in a loop. Looks for symbolic
/// strides "a[i*stride]". Returns the symbolic stride, or null otherwise.
Value *getStrideFromPointer(Value *Ptr, ScalarEvolution *SE, Loop *Lp);
/// \brief Given a vector and an element number, see if the scalar value is
/// already around as a register, for example if it were inserted then extracted
/// from the vector.
Value *findScalarElement(Value *V, unsigned EltNo);
/// \brief Get splat value if the input is a splat vector or return nullptr.
/// The value may be extracted from a splat constants vector or from
/// a sequence of instructions that broadcast a single value into a vector.
Value *getSplatValue(Value *V);
/// \brief Compute a map of integer instructions to their minimum legal type
/// size.
///
/// C semantics force sub-int-sized values (e.g. i8, i16) to be promoted to int
/// type (e.g. i32) whenever arithmetic is performed on them.
///
/// For targets with native i8 or i16 operations, usually InstCombine can shrink
/// the arithmetic type down again. However InstCombine refuses to create
/// illegal types, so for targets without i8 or i16 registers, the lengthening
/// and shrinking remains.
///
/// Most SIMD ISAs (e.g. NEON) however support vectors of i8 or i16 even when
/// their scalar equivalents do not, so during vectorization it is important to
/// remove these lengthens and truncates when deciding the profitability of
/// vectorization.
///
/// This function analyzes the given range of instructions and determines the
/// minimum type size each can be converted to. It attempts to remove or
/// minimize type size changes across each def-use chain, so for example in the
/// following code:
///
/// %1 = load i8, i8*
/// %2 = add i8 %1, 2
/// %3 = load i16, i16*
/// %4 = zext i8 %2 to i32
/// %5 = zext i16 %3 to i32
/// %6 = add i32 %4, %5
/// %7 = trunc i32 %6 to i16
///
/// Instruction %6 must be done at least in i16, so computeMinimumValueSizes
/// will return: {%1: 16, %2: 16, %3: 16, %4: 16, %5: 16, %6: 16, %7: 16}.
///
/// If the optional TargetTransformInfo is provided, this function tries harder
/// to do less work by only looking at illegal types.
DenseMap<Instruction*, uint64_t>
computeMinimumValueSizes(ArrayRef<BasicBlock*> Blocks,
DemandedBits &DB,
const TargetTransformInfo *TTI=nullptr);
} // llvm namespace
#endif