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8c076d8328
llvm-svn: 63653
289 lines
10 KiB
C++
289 lines
10 KiB
C++
//===-- llvm/CodeGen/MachineModuleInfo.h ------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Collect meta information for a module. This information should be in a
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// neutral form that can be used by different debugging and exception handling
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// schemes.
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//
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// The organization of information is primarily clustered around the source
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// compile units. The main exception is source line correspondence where
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// inlining may interleave code from various compile units.
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//
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// The following information can be retrieved from the MachineModuleInfo.
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//
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// -- Source directories - Directories are uniqued based on their canonical
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// string and assigned a sequential numeric ID (base 1.)
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// -- Source files - Files are also uniqued based on their name and directory
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// ID. A file ID is sequential number (base 1.)
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// -- Source line correspondence - A vector of file ID, line#, column# triples.
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// A DEBUG_LOCATION instruction is generated by the DAG Legalizer
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// corresponding to each entry in the source line list. This allows a debug
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// emitter to generate labels referenced by debug information tables.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINEMODULEINFO_H
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#define LLVM_CODEGEN_MACHINEMODULEINFO_H
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#include "llvm/Support/Dwarf.h"
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#include "llvm/Support/DataTypes.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/UniqueVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/CodeGen/MachineLocation.h"
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#include "llvm/GlobalValue.h"
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#include "llvm/Pass.h"
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namespace llvm {
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//===----------------------------------------------------------------------===//
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// Forward declarations.
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class Constant;
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class GlobalVariable;
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class MachineBasicBlock;
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class MachineFunction;
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class Module;
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class PointerType;
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class StructType;
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//===----------------------------------------------------------------------===//
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/// LandingPadInfo - This structure is used to retain landing pad info for
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/// the current function.
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///
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struct LandingPadInfo {
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MachineBasicBlock *LandingPadBlock; // Landing pad block.
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SmallVector<unsigned, 1> BeginLabels; // Labels prior to invoke.
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SmallVector<unsigned, 1> EndLabels; // Labels after invoke.
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unsigned LandingPadLabel; // Label at beginning of landing pad.
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Function *Personality; // Personality function.
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std::vector<int> TypeIds; // List of type ids (filters negative)
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explicit LandingPadInfo(MachineBasicBlock *MBB)
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: LandingPadBlock(MBB)
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, LandingPadLabel(0)
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, Personality(NULL)
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{}
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};
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//===----------------------------------------------------------------------===//
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/// MachineModuleInfo - This class contains meta information specific to a
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/// module. Queries can be made by different debugging and exception handling
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/// schemes and reformated for specific use.
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///
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class MachineModuleInfo : public ImmutablePass {
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private:
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// LabelIDList - One entry per assigned label. Normally the entry is equal to
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// the list index(+1). If the entry is zero then the label has been deleted.
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// Any other value indicates the label has been deleted by is mapped to
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// another label.
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std::vector<unsigned> LabelIDList;
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// FrameMoves - List of moves done by a function's prolog. Used to construct
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// frame maps by debug and exception handling consumers.
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std::vector<MachineMove> FrameMoves;
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// LandingPads - List of LandingPadInfo describing the landing pad information
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// in the current function.
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std::vector<LandingPadInfo> LandingPads;
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// TypeInfos - List of C++ TypeInfo used in the current function.
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//
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std::vector<GlobalVariable *> TypeInfos;
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// FilterIds - List of typeids encoding filters used in the current function.
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//
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std::vector<unsigned> FilterIds;
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// FilterEnds - List of the indices in FilterIds corresponding to filter
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// terminators.
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//
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std::vector<unsigned> FilterEnds;
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// Personalities - Vector of all personality functions ever seen. Used to emit
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// common EH frames.
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std::vector<Function *> Personalities;
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// UsedFunctions - the functions in the llvm.used list in a more easily
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// searchable format.
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SmallPtrSet<const Function *, 32> UsedFunctions;
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bool CallsEHReturn;
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bool CallsUnwindInit;
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/// DbgInfoAvailable - True if debugging information is available
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/// in this module.
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bool DbgInfoAvailable;
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public:
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static char ID; // Pass identification, replacement for typeid
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MachineModuleInfo();
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~MachineModuleInfo();
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/// doInitialization - Initialize the state for a new module.
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///
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bool doInitialization();
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/// doFinalization - Tear down the state after completion of a module.
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///
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bool doFinalization();
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/// BeginFunction - Begin gathering function meta information.
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///
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void BeginFunction(MachineFunction *MF);
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/// EndFunction - Discard function meta information.
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///
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void EndFunction();
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/// AnalyzeModule - Scan the module for global debug information.
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///
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void AnalyzeModule(Module &M);
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/// hasDebugInfo - Returns true if valid debug info is present.
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///
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bool hasDebugInfo() const { return DbgInfoAvailable; }
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void setDebugInfoAvailability(bool avail) { DbgInfoAvailable = true; }
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bool callsEHReturn() const { return CallsEHReturn; }
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void setCallsEHReturn(bool b) { CallsEHReturn = b; }
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bool callsUnwindInit() const { return CallsUnwindInit; }
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void setCallsUnwindInit(bool b) { CallsUnwindInit = b; }
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/// NextLabelID - Return the next unique label id.
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///
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unsigned NextLabelID() {
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unsigned ID = (unsigned)LabelIDList.size() + 1;
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LabelIDList.push_back(ID);
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return ID;
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}
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/// RecordSourceLine - Records location information and associates it with a
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/// label. Returns a unique label ID used to generate a label and
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/// provide correspondence to the source line list.
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unsigned RecordSourceLine(unsigned Line, unsigned Column, unsigned Source);
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/// InvalidateLabel - Inhibit use of the specified label # from
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/// MachineModuleInfo, for example because the code was deleted.
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void InvalidateLabel(unsigned LabelID) {
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// Remap to zero to indicate deletion.
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RemapLabel(LabelID, 0);
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}
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/// RemapLabel - Indicate that a label has been merged into another.
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///
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void RemapLabel(unsigned OldLabelID, unsigned NewLabelID) {
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assert(0 < OldLabelID && OldLabelID <= LabelIDList.size() &&
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"Old label ID out of range.");
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assert(NewLabelID <= LabelIDList.size() &&
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"New label ID out of range.");
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LabelIDList[OldLabelID - 1] = NewLabelID;
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}
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/// MappedLabel - Find out the label's final ID. Zero indicates deletion.
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/// ID != Mapped ID indicates that the label was folded into another label.
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unsigned MappedLabel(unsigned LabelID) const {
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assert(LabelID <= LabelIDList.size() && "Debug label ID out of range.");
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return LabelID ? LabelIDList[LabelID - 1] : 0;
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}
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/// getFrameMoves - Returns a reference to a list of moves done in the current
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/// function's prologue. Used to construct frame maps for debug and exception
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/// handling comsumers.
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std::vector<MachineMove> &getFrameMoves() { return FrameMoves; }
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//===-EH-----------------------------------------------------------------===//
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/// getOrCreateLandingPadInfo - Find or create an LandingPadInfo for the
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/// specified MachineBasicBlock.
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LandingPadInfo &getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad);
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/// addInvoke - Provide the begin and end labels of an invoke style call and
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/// associate it with a try landing pad block.
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void addInvoke(MachineBasicBlock *LandingPad, unsigned BeginLabel,
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unsigned EndLabel);
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/// addLandingPad - Add a new panding pad. Returns the label ID for the
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/// landing pad entry.
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unsigned addLandingPad(MachineBasicBlock *LandingPad);
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/// addPersonality - Provide the personality function for the exception
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/// information.
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void addPersonality(MachineBasicBlock *LandingPad, Function *Personality);
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/// getPersonalityIndex - Get index of the current personality function inside
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/// Personalitites array
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unsigned getPersonalityIndex() const;
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/// getPersonalities - Return array of personality functions ever seen.
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const std::vector<Function *>& getPersonalities() const {
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return Personalities;
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}
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// UsedFunctions - Return set of the functions in the llvm.used list.
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const SmallPtrSet<const Function *, 32>& getUsedFunctions() const {
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return UsedFunctions;
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}
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/// addCatchTypeInfo - Provide the catch typeinfo for a landing pad.
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///
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void addCatchTypeInfo(MachineBasicBlock *LandingPad,
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std::vector<GlobalVariable *> &TyInfo);
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/// addFilterTypeInfo - Provide the filter typeinfo for a landing pad.
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///
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void addFilterTypeInfo(MachineBasicBlock *LandingPad,
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std::vector<GlobalVariable *> &TyInfo);
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/// addCleanup - Add a cleanup action for a landing pad.
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///
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void addCleanup(MachineBasicBlock *LandingPad);
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/// getTypeIDFor - Return the type id for the specified typeinfo. This is
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/// function wide.
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unsigned getTypeIDFor(GlobalVariable *TI);
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/// getFilterIDFor - Return the id of the filter encoded by TyIds. This is
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/// function wide.
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int getFilterIDFor(std::vector<unsigned> &TyIds);
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/// TidyLandingPads - Remap landing pad labels and remove any deleted landing
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/// pads.
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void TidyLandingPads();
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/// getLandingPads - Return a reference to the landing pad info for the
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/// current function.
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const std::vector<LandingPadInfo> &getLandingPads() const {
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return LandingPads;
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}
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/// getTypeInfos - Return a reference to the C++ typeinfo for the current
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/// function.
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const std::vector<GlobalVariable *> &getTypeInfos() const {
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return TypeInfos;
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}
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/// getFilterIds - Return a reference to the typeids encoding filters used in
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/// the current function.
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const std::vector<unsigned> &getFilterIds() const {
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return FilterIds;
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}
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/// getPersonality - Return a personality function if available. The presence
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/// of one is required to emit exception handling info.
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Function *getPersonality() const;
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}; // End class MachineModuleInfo
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} // End llvm namespace
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#endif
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