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68092989f3
This file lists every pass in LLVM, and is included by Pass.h, which is very popular. Every time we add, remove, or rename a pass in LLVM, it caused lots of recompilation. I found this fact by looking at this table, which is sorted by the number of times a file was changed over the last 100,000 git commits multiplied by the number of object files that depend on it in the current checkout: recompiles touches affected_files header 342380 95 3604 llvm/include/llvm/ADT/STLExtras.h 314730 234 1345 llvm/include/llvm/InitializePasses.h 307036 118 2602 llvm/include/llvm/ADT/APInt.h 213049 59 3611 llvm/include/llvm/Support/MathExtras.h 170422 47 3626 llvm/include/llvm/Support/Compiler.h 162225 45 3605 llvm/include/llvm/ADT/Optional.h 158319 63 2513 llvm/include/llvm/ADT/Triple.h 140322 39 3598 llvm/include/llvm/ADT/StringRef.h 137647 59 2333 llvm/include/llvm/Support/Error.h 131619 73 1803 llvm/include/llvm/Support/FileSystem.h Before this change, touching InitializePasses.h would cause 1345 files to recompile. After this change, touching it only causes 550 compiles in an incremental rebuild. Reviewers: bkramer, asbirlea, bollu, jdoerfert Differential Revision: https://reviews.llvm.org/D70211
172 lines
6.2 KiB
C++
172 lines
6.2 KiB
C++
//===-- StackMapLivenessAnalysis.cpp - StackMap live Out Analysis ----------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the StackMap Liveness analysis pass. The pass calculates
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// the liveness for each basic block in a function and attaches the register
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// live-out information to a stackmap or patchpoint intrinsic if present.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/LivePhysRegs.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/TargetSubtargetInfo.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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#define DEBUG_TYPE "stackmaps"
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static cl::opt<bool> EnablePatchPointLiveness(
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"enable-patchpoint-liveness", cl::Hidden, cl::init(true),
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cl::desc("Enable PatchPoint Liveness Analysis Pass"));
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STATISTIC(NumStackMapFuncVisited, "Number of functions visited");
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STATISTIC(NumStackMapFuncSkipped, "Number of functions skipped");
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STATISTIC(NumBBsVisited, "Number of basic blocks visited");
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STATISTIC(NumBBsHaveNoStackmap, "Number of basic blocks with no stackmap");
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STATISTIC(NumStackMaps, "Number of StackMaps visited");
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namespace {
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/// This pass calculates the liveness information for each basic block in
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/// a function and attaches the register live-out information to a patchpoint
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/// intrinsic if present.
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///
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/// This pass can be disabled via the -enable-patchpoint-liveness=false flag.
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/// The pass skips functions that don't have any patchpoint intrinsics. The
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/// information provided by this pass is optional and not required by the
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/// aformentioned intrinsic to function.
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class StackMapLiveness : public MachineFunctionPass {
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const TargetRegisterInfo *TRI;
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LivePhysRegs LiveRegs;
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public:
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static char ID;
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/// Default construct and initialize the pass.
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StackMapLiveness();
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/// Tell the pass manager which passes we depend on and what
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/// information we preserve.
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void getAnalysisUsage(AnalysisUsage &AU) const override;
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MachineFunctionProperties getRequiredProperties() const override {
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return MachineFunctionProperties().set(
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MachineFunctionProperties::Property::NoVRegs);
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}
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/// Calculate the liveness information for the given machine function.
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bool runOnMachineFunction(MachineFunction &MF) override;
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private:
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/// Performs the actual liveness calculation for the function.
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bool calculateLiveness(MachineFunction &MF);
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/// Add the current register live set to the instruction.
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void addLiveOutSetToMI(MachineFunction &MF, MachineInstr &MI);
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/// Create a register mask and initialize it with the registers from
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/// the register live set.
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uint32_t *createRegisterMask(MachineFunction &MF) const;
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};
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} // namespace
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char StackMapLiveness::ID = 0;
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char &llvm::StackMapLivenessID = StackMapLiveness::ID;
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INITIALIZE_PASS(StackMapLiveness, "stackmap-liveness",
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"StackMap Liveness Analysis", false, false)
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/// Default construct and initialize the pass.
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StackMapLiveness::StackMapLiveness() : MachineFunctionPass(ID) {
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initializeStackMapLivenessPass(*PassRegistry::getPassRegistry());
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}
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/// Tell the pass manager which passes we depend on and what information we
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/// preserve.
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void StackMapLiveness::getAnalysisUsage(AnalysisUsage &AU) const {
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// We preserve all information.
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AU.setPreservesAll();
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AU.setPreservesCFG();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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/// Calculate the liveness information for the given machine function.
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bool StackMapLiveness::runOnMachineFunction(MachineFunction &MF) {
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if (!EnablePatchPointLiveness)
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return false;
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LLVM_DEBUG(dbgs() << "********** COMPUTING STACKMAP LIVENESS: "
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<< MF.getName() << " **********\n");
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TRI = MF.getSubtarget().getRegisterInfo();
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++NumStackMapFuncVisited;
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// Skip this function if there are no patchpoints to process.
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if (!MF.getFrameInfo().hasPatchPoint()) {
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++NumStackMapFuncSkipped;
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return false;
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}
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return calculateLiveness(MF);
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}
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/// Performs the actual liveness calculation for the function.
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bool StackMapLiveness::calculateLiveness(MachineFunction &MF) {
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bool HasChanged = false;
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// For all basic blocks in the function.
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for (auto &MBB : MF) {
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LLVM_DEBUG(dbgs() << "****** BB " << MBB.getName() << " ******\n");
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LiveRegs.init(*TRI);
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// FIXME: This should probably be addLiveOuts().
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LiveRegs.addLiveOutsNoPristines(MBB);
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bool HasStackMap = false;
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// Reverse iterate over all instructions and add the current live register
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// set to an instruction if we encounter a patchpoint instruction.
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for (auto I = MBB.rbegin(), E = MBB.rend(); I != E; ++I) {
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if (I->getOpcode() == TargetOpcode::PATCHPOINT) {
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addLiveOutSetToMI(MF, *I);
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HasChanged = true;
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HasStackMap = true;
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++NumStackMaps;
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}
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LLVM_DEBUG(dbgs() << " " << LiveRegs << " " << *I);
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LiveRegs.stepBackward(*I);
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}
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++NumBBsVisited;
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if (!HasStackMap)
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++NumBBsHaveNoStackmap;
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}
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return HasChanged;
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}
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/// Add the current register live set to the instruction.
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void StackMapLiveness::addLiveOutSetToMI(MachineFunction &MF,
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MachineInstr &MI) {
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uint32_t *Mask = createRegisterMask(MF);
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MachineOperand MO = MachineOperand::CreateRegLiveOut(Mask);
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MI.addOperand(MF, MO);
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}
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/// Create a register mask and initialize it with the registers from the
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/// register live set.
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uint32_t *StackMapLiveness::createRegisterMask(MachineFunction &MF) const {
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// The mask is owned and cleaned up by the Machine Function.
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uint32_t *Mask = MF.allocateRegMask();
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for (auto Reg : LiveRegs)
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Mask[Reg / 32] |= 1U << (Reg % 32);
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// Give the target a chance to adjust the mask.
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TRI->adjustStackMapLiveOutMask(Mask);
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return Mask;
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}
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