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llvm-mirror/lib/Target/X86/MCTargetDesc/X86ShuffleDecode.h
Craig Topper e8ce9b7ca7 [X86] Move X86ShuffleDecode.cpp/h into MCTargetDesc and remove X86Utils library. NFC
The shuffle decoding is used by X86ISelLowering and
MCTargetDesc/X86InstComments. The latter used to be in a
separate InstPrinter library. The Utils library existed to allow
InstPrinter and CodeGen to share the shuffle decoding. Since
X86InstComments now lives in the MCTargetDesc, which CodeGen
already depends on, we can sink the shuffle decoding there as well.

Differential Revision: https://reviews.llvm.org/D77980
2020-04-13 10:14:08 -07:00

167 lines
7.1 KiB
C++

//===-- X86ShuffleDecode.h - X86 shuffle decode logic -----------*-C++-*---===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Define several functions to decode x86 specific shuffle semantics into a
// generic vector mask.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_X86_UTILS_X86SHUFFLEDECODE_H
#define LLVM_LIB_TARGET_X86_UTILS_X86SHUFFLEDECODE_H
#include <cstdint>
//===----------------------------------------------------------------------===//
// Vector Mask Decoding
//===----------------------------------------------------------------------===//
namespace llvm {
class APInt;
template <typename T> class ArrayRef;
template <typename T> class SmallVectorImpl;
enum { SM_SentinelUndef = -1, SM_SentinelZero = -2 };
/// Decode a 128-bit INSERTPS instruction as a v4f32 shuffle mask.
void DecodeINSERTPSMask(unsigned Imm, SmallVectorImpl<int> &ShuffleMask);
// Insert the bottom Len elements from a second source into a vector starting at
// element Idx.
void DecodeInsertElementMask(unsigned NumElts, unsigned Idx, unsigned Len,
SmallVectorImpl<int> &ShuffleMask);
/// Decode a MOVHLPS instruction as a v2f64/v4f32 shuffle mask.
/// i.e. <3,1> or <6,7,2,3>
void DecodeMOVHLPSMask(unsigned NElts, SmallVectorImpl<int> &ShuffleMask);
/// Decode a MOVLHPS instruction as a v2f64/v4f32 shuffle mask.
/// i.e. <0,2> or <0,1,4,5>
void DecodeMOVLHPSMask(unsigned NElts, SmallVectorImpl<int> &ShuffleMask);
void DecodeMOVSLDUPMask(unsigned NumElts, SmallVectorImpl<int> &ShuffleMask);
void DecodeMOVSHDUPMask(unsigned NumElts, SmallVectorImpl<int> &ShuffleMask);
void DecodeMOVDDUPMask(unsigned NumElts, SmallVectorImpl<int> &ShuffleMask);
void DecodePSLLDQMask(unsigned NumElts, unsigned Imm,
SmallVectorImpl<int> &ShuffleMask);
void DecodePSRLDQMask(unsigned NumElts, unsigned Imm,
SmallVectorImpl<int> &ShuffleMask);
void DecodePALIGNRMask(unsigned NumElts, unsigned Imm,
SmallVectorImpl<int> &ShuffleMask);
void DecodeVALIGNMask(unsigned NumElts, unsigned Imm,
SmallVectorImpl<int> &ShuffleMask);
/// Decodes the shuffle masks for pshufd/pshufw/vpermilpd/vpermilps.
void DecodePSHUFMask(unsigned NumElts, unsigned ScalarBits, unsigned Imm,
SmallVectorImpl<int> &ShuffleMask);
/// Decodes the shuffle masks for pshufhw.
void DecodePSHUFHWMask(unsigned NumElts, unsigned Imm,
SmallVectorImpl<int> &ShuffleMask);
/// Decodes the shuffle masks for pshuflw.
void DecodePSHUFLWMask(unsigned NumElts, unsigned Imm,
SmallVectorImpl<int> &ShuffleMask);
/// Decodes a PSWAPD 3DNow! instruction.
void DecodePSWAPMask(unsigned NumElts, SmallVectorImpl<int> &ShuffleMask);
/// Decodes the shuffle masks for shufp*.
void DecodeSHUFPMask(unsigned NumElts, unsigned ScalarBits, unsigned Imm,
SmallVectorImpl<int> &ShuffleMask);
/// Decodes the shuffle masks for unpckhps/unpckhpd and punpckh*.
void DecodeUNPCKHMask(unsigned NumElts, unsigned ScalarBits,
SmallVectorImpl<int> &ShuffleMask);
/// Decodes the shuffle masks for unpcklps/unpcklpd and punpckl*.
void DecodeUNPCKLMask(unsigned NumElts, unsigned ScalarBits,
SmallVectorImpl<int> &ShuffleMask);
/// Decodes a broadcast of the first element of a vector.
void DecodeVectorBroadcast(unsigned NumElts, SmallVectorImpl<int> &ShuffleMask);
/// Decodes a broadcast of a subvector to a larger vector type.
void DecodeSubVectorBroadcast(unsigned DstNumElts, unsigned SrcNumElts,
SmallVectorImpl<int> &ShuffleMask);
/// Decode a PSHUFB mask from a raw array of constants such as from
/// BUILD_VECTOR.
void DecodePSHUFBMask(ArrayRef<uint64_t> RawMask, const APInt &UndefElts,
SmallVectorImpl<int> &ShuffleMask);
/// Decode a BLEND immediate mask into a shuffle mask.
void DecodeBLENDMask(unsigned NumElts, unsigned Imm,
SmallVectorImpl<int> &ShuffleMask);
void DecodeVPERM2X128Mask(unsigned NumElts, unsigned Imm,
SmallVectorImpl<int> &ShuffleMask);
/// Decode a shuffle packed values at 128-bit granularity
/// (SHUFF32x4/SHUFF64x2/SHUFI32x4/SHUFI64x2)
/// immediate mask into a shuffle mask.
void decodeVSHUF64x2FamilyMask(unsigned NumElts, unsigned ScalarSize,
unsigned Imm, SmallVectorImpl<int> &ShuffleMask);
/// Decodes the shuffle masks for VPERMQ/VPERMPD.
void DecodeVPERMMask(unsigned NumElts, unsigned Imm,
SmallVectorImpl<int> &ShuffleMask);
/// Decode a VPPERM mask from a raw array of constants such as from
/// BUILD_VECTOR.
/// This can only basic masks (permutes + zeros), not any of the other
/// operations that VPPERM can perform.
void DecodeVPPERMMask(ArrayRef<uint64_t> RawMask, const APInt &UndefElts,
SmallVectorImpl<int> &ShuffleMask);
/// Decode a zero extension instruction as a shuffle mask.
void DecodeZeroExtendMask(unsigned SrcScalarBits, unsigned DstScalarBits,
unsigned NumDstElts, bool IsAnyExtend,
SmallVectorImpl<int> &ShuffleMask);
/// Decode a move lower and zero upper instruction as a shuffle mask.
void DecodeZeroMoveLowMask(unsigned NumElts, SmallVectorImpl<int> &ShuffleMask);
/// Decode a scalar float move instruction as a shuffle mask.
void DecodeScalarMoveMask(unsigned NumElts, bool IsLoad,
SmallVectorImpl<int> &ShuffleMask);
/// Decode a SSE4A EXTRQ instruction as a shuffle mask.
void DecodeEXTRQIMask(unsigned NumElts, unsigned EltSize, int Len, int Idx,
SmallVectorImpl<int> &ShuffleMask);
/// Decode a SSE4A INSERTQ instruction as a shuffle mask.
void DecodeINSERTQIMask(unsigned NumElts, unsigned EltSize, int Len, int Idx,
SmallVectorImpl<int> &ShuffleMask);
/// Decode a VPERMILPD/VPERMILPS variable mask from a raw array of constants.
void DecodeVPERMILPMask(unsigned NumElts, unsigned ScalarBits,
ArrayRef<uint64_t> RawMask, const APInt &UndefElts,
SmallVectorImpl<int> &ShuffleMask);
/// Decode a VPERMIL2PD/VPERMIL2PS variable mask from a raw array of constants.
void DecodeVPERMIL2PMask(unsigned NumElts, unsigned ScalarBits, unsigned M2Z,
ArrayRef<uint64_t> RawMask, const APInt &UndefElts,
SmallVectorImpl<int> &ShuffleMask);
/// Decode a VPERM W/D/Q/PS/PD mask from a raw array of constants.
void DecodeVPERMVMask(ArrayRef<uint64_t> RawMask, const APInt &UndefElts,
SmallVectorImpl<int> &ShuffleMask);
/// Decode a VPERMT2 W/D/Q/PS/PD mask from a raw array of constants.
void DecodeVPERMV3Mask(ArrayRef<uint64_t> RawMask, const APInt &UndefElts,
SmallVectorImpl<int> &ShuffleMask);
} // llvm namespace
#endif