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llvm-mirror/include/llvm/IR/SymbolTableListTraits.h
Duncan P. N. Exon Smith e2d742d768 ADT: Remove the ilist_nextprev_traits customization point
No one is using the capability to implement next and prev another way
(since lld stopped doing it in r278468).  Remove the customization point
by moving the API from ilist_nextprev_traits<T> to ilist_node_access.

The old traits class is still useful/necessary API as a target for
friends of node types that inherit privately from ilist_node.
Eventually I plan to either remove it entirely or move the template
parameters to the methods.

(Note: if there's desire to bring back customization of next/prev
pointers in the future (e.g., to pack some bits in there), I think a
traits class like this is an awkward way to accomplish it.  Instead, we
should change ilist<T> to be ilist<ilist_node<T>>, and give an extra
template parameter to ilist_node.)

llvm-svn: 278532
2016-08-12 17:32:34 +00:00

124 lines
4.7 KiB
C++

//===-- llvm/SymbolTableListTraits.h - Traits for iplist --------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines a generic class that is used to implement the automatic
// symbol table manipulation that occurs when you put (for example) a named
// instruction into a basic block.
//
// The way that this is implemented is by using a special traits class with the
// intrusive list that makes up the list of instructions in a basic block. When
// a new element is added to the list of instructions, the traits class is
// notified, allowing the symbol table to be updated.
//
// This generic class implements the traits class. It must be generic so that
// it can work for all uses it, which include lists of instructions, basic
// blocks, arguments, functions, global variables, etc...
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_IR_SYMBOLTABLELISTTRAITS_H
#define LLVM_IR_SYMBOLTABLELISTTRAITS_H
#include "llvm/ADT/ilist.h"
namespace llvm {
class ValueSymbolTable;
template <typename NodeTy> class ilist_iterator;
template <typename NodeTy, typename Traits> class iplist;
template <typename Ty> struct ilist_traits;
template <typename NodeTy>
struct SymbolTableListSentinelTraits
: public ilist_embedded_sentinel_traits<NodeTy> {};
/// Template metafunction to get the parent type for a symbol table list.
///
/// Implementations create a typedef called \c type so that we only need a
/// single template parameter for the list and traits.
template <typename NodeTy> struct SymbolTableListParentType {};
class Argument;
class BasicBlock;
class Function;
class Instruction;
class GlobalVariable;
class GlobalAlias;
class GlobalIFunc;
class Module;
#define DEFINE_SYMBOL_TABLE_PARENT_TYPE(NODE, PARENT) \
template <> struct SymbolTableListParentType<NODE> { typedef PARENT type; };
DEFINE_SYMBOL_TABLE_PARENT_TYPE(Instruction, BasicBlock)
DEFINE_SYMBOL_TABLE_PARENT_TYPE(BasicBlock, Function)
DEFINE_SYMBOL_TABLE_PARENT_TYPE(Argument, Function)
DEFINE_SYMBOL_TABLE_PARENT_TYPE(Function, Module)
DEFINE_SYMBOL_TABLE_PARENT_TYPE(GlobalVariable, Module)
DEFINE_SYMBOL_TABLE_PARENT_TYPE(GlobalAlias, Module)
DEFINE_SYMBOL_TABLE_PARENT_TYPE(GlobalIFunc, Module)
#undef DEFINE_SYMBOL_TABLE_PARENT_TYPE
template <typename NodeTy> class SymbolTableList;
// ValueSubClass - The type of objects that I hold, e.g. Instruction.
// ItemParentClass - The type of object that owns the list, e.g. BasicBlock.
//
template <typename ValueSubClass>
class SymbolTableListTraits
: public SymbolTableListSentinelTraits<ValueSubClass>,
public ilist_node_traits<ValueSubClass> {
typedef SymbolTableList<ValueSubClass> ListTy;
typedef
typename SymbolTableListParentType<ValueSubClass>::type ItemParentClass;
public:
SymbolTableListTraits() {}
private:
/// getListOwner - Return the object that owns this list. If this is a list
/// of instructions, it returns the BasicBlock that owns them.
ItemParentClass *getListOwner() {
size_t Offset(size_t(&((ItemParentClass*)nullptr->*ItemParentClass::
getSublistAccess(static_cast<ValueSubClass*>(nullptr)))));
ListTy *Anchor(static_cast<ListTy *>(this));
return reinterpret_cast<ItemParentClass*>(reinterpret_cast<char*>(Anchor)-
Offset);
}
static ListTy &getList(ItemParentClass *Par) {
return Par->*(Par->getSublistAccess((ValueSubClass*)nullptr));
}
static ValueSymbolTable *getSymTab(ItemParentClass *Par) {
return Par ? toPtr(Par->getValueSymbolTable()) : nullptr;
}
public:
void addNodeToList(ValueSubClass *V);
void removeNodeFromList(ValueSubClass *V);
void transferNodesFromList(SymbolTableListTraits &L2,
ilist_iterator<ValueSubClass> first,
ilist_iterator<ValueSubClass> last);
//private:
template<typename TPtr>
void setSymTabObject(TPtr *, TPtr);
static ValueSymbolTable *toPtr(ValueSymbolTable *P) { return P; }
static ValueSymbolTable *toPtr(ValueSymbolTable &R) { return &R; }
};
/// List that automatically updates parent links and symbol tables.
///
/// When nodes are inserted into and removed from this list, the associated
/// symbol table will be automatically updated. Similarly, parent links get
/// updated automatically.
template <typename NodeTy>
class SymbolTableList : public iplist<NodeTy, SymbolTableListTraits<NodeTy>> {};
} // End llvm namespace
#endif