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llvm-mirror/utils/TableGen/DAGISelMatcherOpt.cpp
Chris Lattner e4b5559cf8 change the scope node to include a list of children to be checked
instead of to have a chained series of scope nodes.  This makes
the generated table smaller, improves the efficiency of the
interpreter, and make the factoring optimization much more 
reasonable to implement.

llvm-svn: 97160
2010-02-25 19:00:39 +00:00

174 lines
6.2 KiB
C++

//===- DAGISelMatcherOpt.cpp - Optimize a DAG Matcher ---------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the DAG Matcher optimizer.
//
//===----------------------------------------------------------------------===//
#include "DAGISelMatcher.h"
#include "llvm/ADT/DenseMap.h"
#include <vector>
using namespace llvm;
static void ContractNodes(OwningPtr<Matcher> &MatcherPtr) {
// If we reached the end of the chain, we're done.
Matcher *N = MatcherPtr.get();
if (N == 0) return;
// If we have a scope node, walk down all of the children.
if (ScopeMatcher *Scope = dyn_cast<ScopeMatcher>(N)) {
for (unsigned i = 0, e = Scope->getNumChildren(); i != e; ++i) {
OwningPtr<Matcher> Child(Scope->takeChild(i));
ContractNodes(Child);
Scope->resetChild(i, Child.take());
}
return;
}
// If we found a movechild node with a node that comes in a 'foochild' form,
// transform it.
if (MoveChildMatcher *MC = dyn_cast<MoveChildMatcher>(N)) {
Matcher *New = 0;
if (RecordMatcher *RM = dyn_cast<RecordMatcher>(MC->getNext()))
New = new RecordChildMatcher(MC->getChildNo(), RM->getWhatFor());
if (CheckTypeMatcher *CT= dyn_cast<CheckTypeMatcher>(MC->getNext()))
New = new CheckChildTypeMatcher(MC->getChildNo(), CT->getType());
if (New) {
// Insert the new node.
New->setNext(MatcherPtr.take());
MatcherPtr.reset(New);
// Remove the old one.
MC->setNext(MC->getNext()->takeNext());
return ContractNodes(MatcherPtr);
}
}
if (MoveChildMatcher *MC = dyn_cast<MoveChildMatcher>(N))
if (MoveParentMatcher *MP =
dyn_cast<MoveParentMatcher>(MC->getNext())) {
MatcherPtr.reset(MP->takeNext());
return ContractNodes(MatcherPtr);
}
ContractNodes(N->getNextPtr());
}
static void FactorNodes(OwningPtr<Matcher> &MatcherPtr) {
// If we reached the end of the chain, we're done.
Matcher *N = MatcherPtr.get();
if (N == 0) return;
// If this is not a push node, just scan for one.
ScopeMatcher *Scope = dyn_cast<ScopeMatcher>(N);
if (Scope == 0)
return FactorNodes(N->getNextPtr());
// Okay, pull together the children of the scope node into a vector so we can
// inspect it more easily. While we're at it, bucket them up by the hash
// code of their first predicate.
SmallVector<Matcher*, 32> OptionsToMatch;
typedef DenseMap<unsigned, std::vector<Matcher*> > HashTableTy;
HashTableTy MatchersByHash;
for (unsigned i = 0, e = Scope->getNumChildren(); i != e; ++i) {
// Factor the subexpression.
OwningPtr<Matcher> Child(Scope->takeChild(i));
FactorNodes(Child);
// FIXME: Eventually don't pass ownership back to the scope node.
Scope->resetChild(i, Child.take());
if (Matcher *N = Scope->getChild(i)) {
OptionsToMatch.push_back(N);
MatchersByHash[N->getHash()].push_back(N);
}
}
SmallVector<Matcher*, 32> NewOptionsToMatch;
// Now that we have bucketed up things by hash code, iterate over sets of
// matchers that all start with the same node. We would like to iterate over
// the hash table, but it isn't in deterministic order, emulate this by going
// about this slightly backwards. After each set of nodes is processed, we
// remove them from MatchersByHash.
for (unsigned i = 0, e = OptionsToMatch.size();
i != e && !MatchersByHash.empty(); ++i) {
// Find the set of matchers that start with this node.
Matcher *Optn = OptionsToMatch[i];
// Find all nodes that hash to the same value. If there is no entry in the
// hash table, then we must have previously processed a node equal to this
// one.
HashTableTy::iterator DMI = MatchersByHash.find(Optn->getHash());
if (DMI == MatchersByHash.end()) continue;
std::vector<Matcher*> &HashMembers = DMI->second;
assert(!HashMembers.empty() && "Should be removed if empty");
// Check to see if this node is in HashMembers, if not it was equal to a
// previous node and removed.
std::vector<Matcher*>::iterator MemberSlot =
std::find(HashMembers.begin(), HashMembers.end(), Optn);
if (MemberSlot == HashMembers.end()) continue;
// If the node *does* exist in HashMembers, then we've confirmed that it
// hasn't been processed as equal to a previous node. Process it now, start
// by removing it from the list of hash-equal nodes.
HashMembers.erase(MemberSlot);
// Scan all of the hash members looking for ones that are equal, removing
// them from HashMembers, adding them to EqualMatchers.
SmallVector<Matcher*, 8> EqualMatchers;
// Scan the vector backwards so we're generally removing from the end to
// avoid pointless data copying.
for (unsigned i = HashMembers.size(); i != 0; --i) {
if (!HashMembers[i-1]->isEqual(Optn)) continue;
EqualMatchers.push_back(HashMembers[i-1]);
HashMembers.erase(HashMembers.begin()+i-1);
}
EqualMatchers.push_back(Optn);
// Reverse the vector so that we preserve the match ordering.
std::reverse(EqualMatchers.begin(), EqualMatchers.end());
// If HashMembers is empty at this point, then we've gotten all nodes with
// the same hash, nuke the entry in the hash table.
if (HashMembers.empty())
MatchersByHash.erase(Optn->getHash());
// Okay, we have the list of all matchers that start with the same node as
// Optn. If there is more than one in the set, we want to factor them.
if (EqualMatchers.size() == 1) {
NewOptionsToMatch.push_back(Optn);
continue;
}
// Factor these checks by pulling the first node off each entry and
// discarding it, replacing it with...
// something amazing??
// FIXME: Need to change the Scope model.
}
// Reassemble a new Scope node.
}
Matcher *llvm::OptimizeMatcher(Matcher *TheMatcher) {
OwningPtr<Matcher> MatcherPtr(TheMatcher);
ContractNodes(MatcherPtr);
FactorNodes(MatcherPtr);
return MatcherPtr.take();
}