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llvm-mirror/lib/Target/AMDGPU/SIFoldOperands.cpp
Matt Arsenault e696d09312 AMDGPU: Fold FP clamp as modifier bit
The manual is unclear on the details of this. It's not
clear to me if denormals are not allowed with clamp,
or if that is only omod. Not allowing denorms for
fp16 or fp64 isn't useful so I also question if that
is really a restriction. Same with whether this is valid
without IEEE mode enabled.

llvm-svn: 295905
2017-02-22 23:27:53 +00:00

806 lines
26 KiB
C++

//===-- SIFoldOperands.cpp - Fold operands --- ----------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
/// \file
//===----------------------------------------------------------------------===//
//
#include "AMDGPU.h"
#include "AMDGPUSubtarget.h"
#include "SIInstrInfo.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetMachine.h"
#define DEBUG_TYPE "si-fold-operands"
using namespace llvm;
namespace {
struct FoldCandidate {
MachineInstr *UseMI;
union {
MachineOperand *OpToFold;
uint64_t ImmToFold;
int FrameIndexToFold;
};
unsigned char UseOpNo;
MachineOperand::MachineOperandType Kind;
FoldCandidate(MachineInstr *MI, unsigned OpNo, MachineOperand *FoldOp) :
UseMI(MI), OpToFold(nullptr), UseOpNo(OpNo), Kind(FoldOp->getType()) {
if (FoldOp->isImm()) {
ImmToFold = FoldOp->getImm();
} else if (FoldOp->isFI()) {
FrameIndexToFold = FoldOp->getIndex();
} else {
assert(FoldOp->isReg());
OpToFold = FoldOp;
}
}
bool isFI() const {
return Kind == MachineOperand::MO_FrameIndex;
}
bool isImm() const {
return Kind == MachineOperand::MO_Immediate;
}
bool isReg() const {
return Kind == MachineOperand::MO_Register;
}
};
class SIFoldOperands : public MachineFunctionPass {
public:
static char ID;
MachineRegisterInfo *MRI;
const SIInstrInfo *TII;
const SIRegisterInfo *TRI;
const SISubtarget *ST;
void foldOperand(MachineOperand &OpToFold,
MachineInstr *UseMI,
unsigned UseOpIdx,
SmallVectorImpl<FoldCandidate> &FoldList,
SmallVectorImpl<MachineInstr *> &CopiesToReplace) const;
void foldInstOperand(MachineInstr &MI, MachineOperand &OpToFold) const;
const MachineOperand *isClamp(const MachineInstr &MI) const;
bool tryFoldClamp(MachineInstr &MI);
public:
SIFoldOperands() : MachineFunctionPass(ID) {
initializeSIFoldOperandsPass(*PassRegistry::getPassRegistry());
}
bool runOnMachineFunction(MachineFunction &MF) override;
StringRef getPassName() const override { return "SI Fold Operands"; }
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesCFG();
MachineFunctionPass::getAnalysisUsage(AU);
}
};
} // End anonymous namespace.
INITIALIZE_PASS(SIFoldOperands, DEBUG_TYPE,
"SI Fold Operands", false, false)
char SIFoldOperands::ID = 0;
char &llvm::SIFoldOperandsID = SIFoldOperands::ID;
// Wrapper around isInlineConstant that understands special cases when
// instruction types are replaced during operand folding.
static bool isInlineConstantIfFolded(const SIInstrInfo *TII,
const MachineInstr &UseMI,
unsigned OpNo,
const MachineOperand &OpToFold) {
if (TII->isInlineConstant(UseMI, OpNo, OpToFold))
return true;
unsigned Opc = UseMI.getOpcode();
switch (Opc) {
case AMDGPU::V_MAC_F32_e64:
case AMDGPU::V_MAC_F16_e64: {
// Special case for mac. Since this is replaced with mad when folded into
// src2, we need to check the legality for the final instruction.
int Src2Idx = AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::src2);
if (static_cast<int>(OpNo) == Src2Idx) {
bool IsF32 = Opc == AMDGPU::V_MAC_F32_e64;
const MCInstrDesc &MadDesc
= TII->get(IsF32 ? AMDGPU::V_MAD_F32 : AMDGPU::V_MAD_F16);
return TII->isInlineConstant(OpToFold, MadDesc.OpInfo[OpNo].OperandType);
}
}
default:
return false;
}
}
FunctionPass *llvm::createSIFoldOperandsPass() {
return new SIFoldOperands();
}
static bool isSafeToFold(const MachineInstr &MI) {
switch (MI.getOpcode()) {
case AMDGPU::V_MOV_B32_e32:
case AMDGPU::V_MOV_B32_e64:
case AMDGPU::V_MOV_B64_PSEUDO: {
// If there are additional implicit register operands, this may be used for
// register indexing so the source register operand isn't simply copied.
unsigned NumOps = MI.getDesc().getNumOperands() +
MI.getDesc().getNumImplicitUses();
return MI.getNumOperands() == NumOps;
}
case AMDGPU::S_MOV_B32:
case AMDGPU::S_MOV_B64:
case AMDGPU::COPY:
return true;
default:
return false;
}
}
static bool updateOperand(FoldCandidate &Fold,
const TargetRegisterInfo &TRI) {
MachineInstr *MI = Fold.UseMI;
MachineOperand &Old = MI->getOperand(Fold.UseOpNo);
assert(Old.isReg());
if (Fold.isImm()) {
Old.ChangeToImmediate(Fold.ImmToFold);
return true;
}
if (Fold.isFI()) {
Old.ChangeToFrameIndex(Fold.FrameIndexToFold);
return true;
}
MachineOperand *New = Fold.OpToFold;
if (TargetRegisterInfo::isVirtualRegister(Old.getReg()) &&
TargetRegisterInfo::isVirtualRegister(New->getReg())) {
Old.substVirtReg(New->getReg(), New->getSubReg(), TRI);
return true;
}
// FIXME: Handle physical registers.
return false;
}
static bool isUseMIInFoldList(ArrayRef<FoldCandidate> FoldList,
const MachineInstr *MI) {
for (auto Candidate : FoldList) {
if (Candidate.UseMI == MI)
return true;
}
return false;
}
static bool tryAddToFoldList(SmallVectorImpl<FoldCandidate> &FoldList,
MachineInstr *MI, unsigned OpNo,
MachineOperand *OpToFold,
const SIInstrInfo *TII) {
if (!TII->isOperandLegal(*MI, OpNo, OpToFold)) {
// Special case for v_mac_{f16, f32}_e64 if we are trying to fold into src2
unsigned Opc = MI->getOpcode();
if ((Opc == AMDGPU::V_MAC_F32_e64 || Opc == AMDGPU::V_MAC_F16_e64) &&
(int)OpNo == AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::src2)) {
bool IsF32 = Opc == AMDGPU::V_MAC_F32_e64;
// Check if changing this to a v_mad_{f16, f32} instruction will allow us
// to fold the operand.
MI->setDesc(TII->get(IsF32 ? AMDGPU::V_MAD_F32 : AMDGPU::V_MAD_F16));
bool FoldAsMAD = tryAddToFoldList(FoldList, MI, OpNo, OpToFold, TII);
if (FoldAsMAD) {
MI->untieRegOperand(OpNo);
return true;
}
MI->setDesc(TII->get(Opc));
}
// Special case for s_setreg_b32
if (Opc == AMDGPU::S_SETREG_B32 && OpToFold->isImm()) {
MI->setDesc(TII->get(AMDGPU::S_SETREG_IMM32_B32));
FoldList.push_back(FoldCandidate(MI, OpNo, OpToFold));
return true;
}
// If we are already folding into another operand of MI, then
// we can't commute the instruction, otherwise we risk making the
// other fold illegal.
if (isUseMIInFoldList(FoldList, MI))
return false;
// Operand is not legal, so try to commute the instruction to
// see if this makes it possible to fold.
unsigned CommuteIdx0 = TargetInstrInfo::CommuteAnyOperandIndex;
unsigned CommuteIdx1 = TargetInstrInfo::CommuteAnyOperandIndex;
bool CanCommute = TII->findCommutedOpIndices(*MI, CommuteIdx0, CommuteIdx1);
if (CanCommute) {
if (CommuteIdx0 == OpNo)
OpNo = CommuteIdx1;
else if (CommuteIdx1 == OpNo)
OpNo = CommuteIdx0;
}
// One of operands might be an Imm operand, and OpNo may refer to it after
// the call of commuteInstruction() below. Such situations are avoided
// here explicitly as OpNo must be a register operand to be a candidate
// for memory folding.
if (CanCommute && (!MI->getOperand(CommuteIdx0).isReg() ||
!MI->getOperand(CommuteIdx1).isReg()))
return false;
if (!CanCommute ||
!TII->commuteInstruction(*MI, false, CommuteIdx0, CommuteIdx1))
return false;
if (!TII->isOperandLegal(*MI, OpNo, OpToFold))
return false;
}
FoldList.push_back(FoldCandidate(MI, OpNo, OpToFold));
return true;
}
// If the use operand doesn't care about the value, this may be an operand only
// used for register indexing, in which case it is unsafe to fold.
static bool isUseSafeToFold(const MachineInstr &MI,
const MachineOperand &UseMO) {
return !UseMO.isUndef();
//return !MI.hasRegisterImplicitUseOperand(UseMO.getReg());
}
void SIFoldOperands::foldOperand(
MachineOperand &OpToFold,
MachineInstr *UseMI,
unsigned UseOpIdx,
SmallVectorImpl<FoldCandidate> &FoldList,
SmallVectorImpl<MachineInstr *> &CopiesToReplace) const {
const MachineOperand &UseOp = UseMI->getOperand(UseOpIdx);
if (!isUseSafeToFold(*UseMI, UseOp))
return;
// FIXME: Fold operands with subregs.
if (UseOp.isReg() && OpToFold.isReg()) {
if (UseOp.isImplicit() || UseOp.getSubReg() != AMDGPU::NoSubRegister)
return;
// Don't fold subregister extracts into tied operands, only if it is a full
// copy since a subregister use tied to a full register def doesn't really
// make sense. e.g. don't fold:
//
// %vreg1 = COPY %vreg0:sub1
// %vreg2<tied3> = V_MAC_{F16, F32} %vreg3, %vreg4, %vreg1<tied0>
//
// into
// %vreg2<tied3> = V_MAC_{F16, F32} %vreg3, %vreg4, %vreg0:sub1<tied0>
if (UseOp.isTied() && OpToFold.getSubReg() != AMDGPU::NoSubRegister)
return;
}
// Special case for REG_SEQUENCE: We can't fold literals into
// REG_SEQUENCE instructions, so we have to fold them into the
// uses of REG_SEQUENCE.
if (UseMI->isRegSequence()) {
unsigned RegSeqDstReg = UseMI->getOperand(0).getReg();
unsigned RegSeqDstSubReg = UseMI->getOperand(UseOpIdx + 1).getImm();
for (MachineRegisterInfo::use_iterator
RSUse = MRI->use_begin(RegSeqDstReg), RSE = MRI->use_end();
RSUse != RSE; ++RSUse) {
MachineInstr *RSUseMI = RSUse->getParent();
if (RSUse->getSubReg() != RegSeqDstSubReg)
continue;
foldOperand(OpToFold, RSUseMI, RSUse.getOperandNo(), FoldList,
CopiesToReplace);
}
return;
}
bool FoldingImm = OpToFold.isImm();
// In order to fold immediates into copies, we need to change the
// copy to a MOV.
if (FoldingImm && UseMI->isCopy()) {
unsigned DestReg = UseMI->getOperand(0).getReg();
const TargetRegisterClass *DestRC
= TargetRegisterInfo::isVirtualRegister(DestReg) ?
MRI->getRegClass(DestReg) :
TRI->getPhysRegClass(DestReg);
unsigned MovOp = TII->getMovOpcode(DestRC);
if (MovOp == AMDGPU::COPY)
return;
UseMI->setDesc(TII->get(MovOp));
CopiesToReplace.push_back(UseMI);
} else {
const MCInstrDesc &UseDesc = UseMI->getDesc();
// Don't fold into target independent nodes. Target independent opcodes
// don't have defined register classes.
if (UseDesc.isVariadic() ||
UseDesc.OpInfo[UseOpIdx].RegClass == -1)
return;
}
if (!FoldingImm) {
tryAddToFoldList(FoldList, UseMI, UseOpIdx, &OpToFold, TII);
// FIXME: We could try to change the instruction from 64-bit to 32-bit
// to enable more folding opportunites. The shrink operands pass
// already does this.
return;
}
const MCInstrDesc &FoldDesc = OpToFold.getParent()->getDesc();
const TargetRegisterClass *FoldRC =
TRI->getRegClass(FoldDesc.OpInfo[0].RegClass);
APInt Imm(TII->operandBitWidth(FoldDesc.OpInfo[1].OperandType),
OpToFold.getImm());
// Split 64-bit constants into 32-bits for folding.
if (UseOp.getSubReg() && AMDGPU::getRegBitWidth(FoldRC->getID()) == 64) {
unsigned UseReg = UseOp.getReg();
const TargetRegisterClass *UseRC
= TargetRegisterInfo::isVirtualRegister(UseReg) ?
MRI->getRegClass(UseReg) :
TRI->getPhysRegClass(UseReg);
assert(Imm.getBitWidth() == 64);
if (AMDGPU::getRegBitWidth(UseRC->getID()) != 64)
return;
if (UseOp.getSubReg() == AMDGPU::sub0) {
Imm = Imm.getLoBits(32);
} else {
assert(UseOp.getSubReg() == AMDGPU::sub1);
Imm = Imm.getHiBits(32);
}
}
MachineOperand ImmOp = MachineOperand::CreateImm(Imm.getSExtValue());
tryAddToFoldList(FoldList, UseMI, UseOpIdx, &ImmOp, TII);
}
static bool evalBinaryInstruction(unsigned Opcode, int32_t &Result,
uint32_t LHS, uint32_t RHS) {
switch (Opcode) {
case AMDGPU::V_AND_B32_e64:
case AMDGPU::V_AND_B32_e32:
case AMDGPU::S_AND_B32:
Result = LHS & RHS;
return true;
case AMDGPU::V_OR_B32_e64:
case AMDGPU::V_OR_B32_e32:
case AMDGPU::S_OR_B32:
Result = LHS | RHS;
return true;
case AMDGPU::V_XOR_B32_e64:
case AMDGPU::V_XOR_B32_e32:
case AMDGPU::S_XOR_B32:
Result = LHS ^ RHS;
return true;
case AMDGPU::V_LSHL_B32_e64:
case AMDGPU::V_LSHL_B32_e32:
case AMDGPU::S_LSHL_B32:
// The instruction ignores the high bits for out of bounds shifts.
Result = LHS << (RHS & 31);
return true;
case AMDGPU::V_LSHLREV_B32_e64:
case AMDGPU::V_LSHLREV_B32_e32:
Result = RHS << (LHS & 31);
return true;
case AMDGPU::V_LSHR_B32_e64:
case AMDGPU::V_LSHR_B32_e32:
case AMDGPU::S_LSHR_B32:
Result = LHS >> (RHS & 31);
return true;
case AMDGPU::V_LSHRREV_B32_e64:
case AMDGPU::V_LSHRREV_B32_e32:
Result = RHS >> (LHS & 31);
return true;
case AMDGPU::V_ASHR_I32_e64:
case AMDGPU::V_ASHR_I32_e32:
case AMDGPU::S_ASHR_I32:
Result = static_cast<int32_t>(LHS) >> (RHS & 31);
return true;
case AMDGPU::V_ASHRREV_I32_e64:
case AMDGPU::V_ASHRREV_I32_e32:
Result = static_cast<int32_t>(RHS) >> (LHS & 31);
return true;
default:
return false;
}
}
static unsigned getMovOpc(bool IsScalar) {
return IsScalar ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32;
}
/// Remove any leftover implicit operands from mutating the instruction. e.g.
/// if we replace an s_and_b32 with a copy, we don't need the implicit scc def
/// anymore.
static void stripExtraCopyOperands(MachineInstr &MI) {
const MCInstrDesc &Desc = MI.getDesc();
unsigned NumOps = Desc.getNumOperands() +
Desc.getNumImplicitUses() +
Desc.getNumImplicitDefs();
for (unsigned I = MI.getNumOperands() - 1; I >= NumOps; --I)
MI.RemoveOperand(I);
}
static void mutateCopyOp(MachineInstr &MI, const MCInstrDesc &NewDesc) {
MI.setDesc(NewDesc);
stripExtraCopyOperands(MI);
}
static MachineOperand *getImmOrMaterializedImm(MachineRegisterInfo &MRI,
MachineOperand &Op) {
if (Op.isReg()) {
// If this has a subregister, it obviously is a register source.
if (Op.getSubReg() != AMDGPU::NoSubRegister)
return &Op;
MachineInstr *Def = MRI.getVRegDef(Op.getReg());
if (Def->isMoveImmediate()) {
MachineOperand &ImmSrc = Def->getOperand(1);
if (ImmSrc.isImm())
return &ImmSrc;
}
}
return &Op;
}
// Try to simplify operations with a constant that may appear after instruction
// selection.
// TODO: See if a frame index with a fixed offset can fold.
static bool tryConstantFoldOp(MachineRegisterInfo &MRI,
const SIInstrInfo *TII,
MachineInstr *MI,
MachineOperand *ImmOp) {
unsigned Opc = MI->getOpcode();
if (Opc == AMDGPU::V_NOT_B32_e64 || Opc == AMDGPU::V_NOT_B32_e32 ||
Opc == AMDGPU::S_NOT_B32) {
MI->getOperand(1).ChangeToImmediate(~ImmOp->getImm());
mutateCopyOp(*MI, TII->get(getMovOpc(Opc == AMDGPU::S_NOT_B32)));
return true;
}
int Src1Idx = AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::src1);
if (Src1Idx == -1)
return false;
int Src0Idx = AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::src0);
MachineOperand *Src0 = getImmOrMaterializedImm(MRI, MI->getOperand(Src0Idx));
MachineOperand *Src1 = getImmOrMaterializedImm(MRI, MI->getOperand(Src1Idx));
if (!Src0->isImm() && !Src1->isImm())
return false;
// and k0, k1 -> v_mov_b32 (k0 & k1)
// or k0, k1 -> v_mov_b32 (k0 | k1)
// xor k0, k1 -> v_mov_b32 (k0 ^ k1)
if (Src0->isImm() && Src1->isImm()) {
int32_t NewImm;
if (!evalBinaryInstruction(Opc, NewImm, Src0->getImm(), Src1->getImm()))
return false;
const SIRegisterInfo &TRI = TII->getRegisterInfo();
bool IsSGPR = TRI.isSGPRReg(MRI, MI->getOperand(0).getReg());
// Be careful to change the right operand, src0 may belong to a different
// instruction.
MI->getOperand(Src0Idx).ChangeToImmediate(NewImm);
MI->RemoveOperand(Src1Idx);
mutateCopyOp(*MI, TII->get(getMovOpc(IsSGPR)));
return true;
}
if (!MI->isCommutable())
return false;
if (Src0->isImm() && !Src1->isImm()) {
std::swap(Src0, Src1);
std::swap(Src0Idx, Src1Idx);
}
int32_t Src1Val = static_cast<int32_t>(Src1->getImm());
if (Opc == AMDGPU::V_OR_B32_e64 ||
Opc == AMDGPU::V_OR_B32_e32 ||
Opc == AMDGPU::S_OR_B32) {
if (Src1Val == 0) {
// y = or x, 0 => y = copy x
MI->RemoveOperand(Src1Idx);
mutateCopyOp(*MI, TII->get(AMDGPU::COPY));
} else if (Src1Val == -1) {
// y = or x, -1 => y = v_mov_b32 -1
MI->RemoveOperand(Src1Idx);
mutateCopyOp(*MI, TII->get(getMovOpc(Opc == AMDGPU::S_OR_B32)));
} else
return false;
return true;
}
if (MI->getOpcode() == AMDGPU::V_AND_B32_e64 ||
MI->getOpcode() == AMDGPU::V_AND_B32_e32 ||
MI->getOpcode() == AMDGPU::S_AND_B32) {
if (Src1Val == 0) {
// y = and x, 0 => y = v_mov_b32 0
MI->RemoveOperand(Src0Idx);
mutateCopyOp(*MI, TII->get(getMovOpc(Opc == AMDGPU::S_AND_B32)));
} else if (Src1Val == -1) {
// y = and x, -1 => y = copy x
MI->RemoveOperand(Src1Idx);
mutateCopyOp(*MI, TII->get(AMDGPU::COPY));
stripExtraCopyOperands(*MI);
} else
return false;
return true;
}
if (MI->getOpcode() == AMDGPU::V_XOR_B32_e64 ||
MI->getOpcode() == AMDGPU::V_XOR_B32_e32 ||
MI->getOpcode() == AMDGPU::S_XOR_B32) {
if (Src1Val == 0) {
// y = xor x, 0 => y = copy x
MI->RemoveOperand(Src1Idx);
mutateCopyOp(*MI, TII->get(AMDGPU::COPY));
return true;
}
}
return false;
}
void SIFoldOperands::foldInstOperand(MachineInstr &MI,
MachineOperand &OpToFold) const {
// We need mutate the operands of new mov instructions to add implicit
// uses of EXEC, but adding them invalidates the use_iterator, so defer
// this.
SmallVector<MachineInstr *, 4> CopiesToReplace;
SmallVector<FoldCandidate, 4> FoldList;
MachineOperand &Dst = MI.getOperand(0);
bool FoldingImm = OpToFold.isImm() || OpToFold.isFI();
if (FoldingImm) {
unsigned NumLiteralUses = 0;
MachineOperand *NonInlineUse = nullptr;
int NonInlineUseOpNo = -1;
MachineRegisterInfo::use_iterator NextUse, NextInstUse;
for (MachineRegisterInfo::use_iterator
Use = MRI->use_begin(Dst.getReg()), E = MRI->use_end();
Use != E; Use = NextUse) {
NextUse = std::next(Use);
MachineInstr *UseMI = Use->getParent();
unsigned OpNo = Use.getOperandNo();
// Folding the immediate may reveal operations that can be constant
// folded or replaced with a copy. This can happen for example after
// frame indices are lowered to constants or from splitting 64-bit
// constants.
//
// We may also encounter cases where one or both operands are
// immediates materialized into a register, which would ordinarily not
// be folded due to multiple uses or operand constraints.
if (OpToFold.isImm() && tryConstantFoldOp(*MRI, TII, UseMI, &OpToFold)) {
DEBUG(dbgs() << "Constant folded " << *UseMI <<'\n');
// Some constant folding cases change the same immediate's use to a new
// instruction, e.g. and x, 0 -> 0. Make sure we re-visit the user
// again. The same constant folded instruction could also have a second
// use operand.
NextUse = MRI->use_begin(Dst.getReg());
continue;
}
// Try to fold any inline immediate uses, and then only fold other
// constants if they have one use.
//
// The legality of the inline immediate must be checked based on the use
// operand, not the defining instruction, because 32-bit instructions
// with 32-bit inline immediate sources may be used to materialize
// constants used in 16-bit operands.
//
// e.g. it is unsafe to fold:
// s_mov_b32 s0, 1.0 // materializes 0x3f800000
// v_add_f16 v0, v1, s0 // 1.0 f16 inline immediate sees 0x00003c00
// Folding immediates with more than one use will increase program size.
// FIXME: This will also reduce register usage, which may be better
// in some cases. A better heuristic is needed.
if (isInlineConstantIfFolded(TII, *UseMI, OpNo, OpToFold)) {
foldOperand(OpToFold, UseMI, OpNo, FoldList, CopiesToReplace);
} else {
if (++NumLiteralUses == 1) {
NonInlineUse = &*Use;
NonInlineUseOpNo = OpNo;
}
}
}
if (NumLiteralUses == 1) {
MachineInstr *UseMI = NonInlineUse->getParent();
foldOperand(OpToFold, UseMI, NonInlineUseOpNo, FoldList, CopiesToReplace);
}
} else {
// Folding register.
for (MachineRegisterInfo::use_iterator
Use = MRI->use_begin(Dst.getReg()), E = MRI->use_end();
Use != E; ++Use) {
MachineInstr *UseMI = Use->getParent();
foldOperand(OpToFold, UseMI, Use.getOperandNo(),
FoldList, CopiesToReplace);
}
}
MachineFunction *MF = MI.getParent()->getParent();
// Make sure we add EXEC uses to any new v_mov instructions created.
for (MachineInstr *Copy : CopiesToReplace)
Copy->addImplicitDefUseOperands(*MF);
for (FoldCandidate &Fold : FoldList) {
if (updateOperand(Fold, *TRI)) {
// Clear kill flags.
if (Fold.isReg()) {
assert(Fold.OpToFold && Fold.OpToFold->isReg());
// FIXME: Probably shouldn't bother trying to fold if not an
// SGPR. PeepholeOptimizer can eliminate redundant VGPR->VGPR
// copies.
MRI->clearKillFlags(Fold.OpToFold->getReg());
}
DEBUG(dbgs() << "Folded source from " << MI << " into OpNo " <<
static_cast<int>(Fold.UseOpNo) << " of " << *Fold.UseMI << '\n');
}
}
}
const MachineOperand *SIFoldOperands::isClamp(const MachineInstr &MI) const {
unsigned Op = MI.getOpcode();
switch (Op) {
case AMDGPU::V_MAX_F32_e64:
case AMDGPU::V_MAX_F16_e64: {
if (!TII->getNamedOperand(MI, AMDGPU::OpName::clamp)->getImm())
return nullptr;
// Make sure sources are identical.
const MachineOperand *Src0 = TII->getNamedOperand(MI, AMDGPU::OpName::src0);
const MachineOperand *Src1 = TII->getNamedOperand(MI, AMDGPU::OpName::src1);
if (!Src0->isReg() || Src0->getSubReg() != Src1->getSubReg() ||
Src0->getSubReg() != AMDGPU::NoSubRegister)
return nullptr;
// Can't fold up if we have modifiers.
if (TII->hasModifiersSet(MI, AMDGPU::OpName::src0_modifiers) ||
TII->hasModifiersSet(MI, AMDGPU::OpName::src1_modifiers) ||
TII->hasModifiersSet(MI, AMDGPU::OpName::omod))
return nullptr;
return Src0;
}
default:
return nullptr;
}
}
// We obviously have multiple uses in a clamp since the register is used twice
// in the same instruction.
static bool hasOneNonDBGUseInst(const MachineRegisterInfo &MRI, unsigned Reg) {
int Count = 0;
for (auto I = MRI.use_instr_nodbg_begin(Reg), E = MRI.use_instr_nodbg_end();
I != E; ++I) {
if (++Count > 1)
return false;
}
return true;
}
// FIXME: Does this need to check IEEE bit on function?
bool SIFoldOperands::tryFoldClamp(MachineInstr &MI) {
const MachineOperand *ClampSrc = isClamp(MI);
if (!ClampSrc || !hasOneNonDBGUseInst(*MRI, ClampSrc->getReg()))
return false;
MachineInstr *Def = MRI->getVRegDef(ClampSrc->getReg());
if (!TII->hasFPClamp(*Def))
return false;
MachineOperand *DefClamp = TII->getNamedOperand(*Def, AMDGPU::OpName::clamp);
if (!DefClamp)
return false;
DEBUG(dbgs() << "Folding clamp " << *DefClamp << " into " << *Def << '\n');
// Clamp is applied after omod, so it is OK if omod is set.
DefClamp->setImm(1);
MRI->replaceRegWith(MI.getOperand(0).getReg(), Def->getOperand(0).getReg());
MI.eraseFromParent();
return true;
}
bool SIFoldOperands::runOnMachineFunction(MachineFunction &MF) {
if (skipFunction(*MF.getFunction()))
return false;
MRI = &MF.getRegInfo();
ST = &MF.getSubtarget<SISubtarget>();
TII = ST->getInstrInfo();
TRI = &TII->getRegisterInfo();
for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
BI != BE; ++BI) {
MachineBasicBlock &MBB = *BI;
MachineBasicBlock::iterator I, Next;
for (I = MBB.begin(); I != MBB.end(); I = Next) {
Next = std::next(I);
MachineInstr &MI = *I;
if (!isSafeToFold(MI)) {
// TODO: Try omod also.
tryFoldClamp(MI);
continue;
}
MachineOperand &OpToFold = MI.getOperand(1);
bool FoldingImm = OpToFold.isImm() || OpToFold.isFI();
// FIXME: We could also be folding things like TargetIndexes.
if (!FoldingImm && !OpToFold.isReg())
continue;
if (OpToFold.isReg() &&
!TargetRegisterInfo::isVirtualRegister(OpToFold.getReg()))
continue;
// Prevent folding operands backwards in the function. For example,
// the COPY opcode must not be replaced by 1 in this example:
//
// %vreg3<def> = COPY %VGPR0; VGPR_32:%vreg3
// ...
// %VGPR0<def> = V_MOV_B32_e32 1, %EXEC<imp-use>
MachineOperand &Dst = MI.getOperand(0);
if (Dst.isReg() &&
!TargetRegisterInfo::isVirtualRegister(Dst.getReg()))
continue;
foldInstOperand(MI, OpToFold);
}
}
return false;
}