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llvm-mirror/lib/CodeGen/ImplicitNullChecks.cpp
Derek Schuff 9f833b6097 Introduce MachineFunctionProperties and the AllVRegsAllocated property
MachineFunctionProperties represents a set of properties that a MachineFunction
can have at particular points in time. Existing examples of this idea are
MachineRegisterInfo::isSSA() and MachineRegisterInfo::tracksLiveness() which
will eventually be switched to use this mechanism.
This change introduces the AllVRegsAllocated property; i.e. the property that
all virtual registers have been allocated and there are no VReg operands
left.

With this mechanism, passes can declare that they require a particular property
to be set, or that they set or clear properties by implementing e.g.
MachineFunctionPass::getRequiredProperties(). The MachineFunctionPass base class
verifies that the requirements are met, and handles the setting and clearing
based on the delcarations. Passes can also directly query and update the current
properties of the MF if they want to have conditional behavior.

This change annotates the target-independent post-regalloc passes; future
changes will also annotate target-specific ones.

Reviewers: qcolombet, hfinkel

Differential Revision: http://reviews.llvm.org/D18421

llvm-svn: 264593
2016-03-28 17:05:30 +00:00

422 lines
14 KiB
C++

//===-- ImplicitNullChecks.cpp - Fold null checks into memory accesses ----===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass turns explicit null checks of the form
//
// test %r10, %r10
// je throw_npe
// movl (%r10), %esi
// ...
//
// to
//
// faulting_load_op("movl (%r10), %esi", throw_npe)
// ...
//
// With the help of a runtime that understands the .fault_maps section,
// faulting_load_op branches to throw_npe if executing movl (%r10), %esi incurs
// a page fault.
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineMemOperand.h"
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/Instruction.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Target/TargetSubtargetInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
using namespace llvm;
static cl::opt<int> PageSize("imp-null-check-page-size",
cl::desc("The page size of the target in bytes"),
cl::init(4096));
#define DEBUG_TYPE "implicit-null-checks"
STATISTIC(NumImplicitNullChecks,
"Number of explicit null checks made implicit");
namespace {
class ImplicitNullChecks : public MachineFunctionPass {
/// Represents one null check that can be made implicit.
struct NullCheck {
// The memory operation the null check can be folded into.
MachineInstr *MemOperation;
// The instruction actually doing the null check (Ptr != 0).
MachineInstr *CheckOperation;
// The block the check resides in.
MachineBasicBlock *CheckBlock;
// The block branched to if the pointer is non-null.
MachineBasicBlock *NotNullSucc;
// The block branched to if the pointer is null.
MachineBasicBlock *NullSucc;
NullCheck()
: MemOperation(), CheckOperation(), CheckBlock(), NotNullSucc(),
NullSucc() {}
explicit NullCheck(MachineInstr *memOperation, MachineInstr *checkOperation,
MachineBasicBlock *checkBlock,
MachineBasicBlock *notNullSucc,
MachineBasicBlock *nullSucc)
: MemOperation(memOperation), CheckOperation(checkOperation),
CheckBlock(checkBlock), NotNullSucc(notNullSucc), NullSucc(nullSucc) {
}
};
const TargetInstrInfo *TII = nullptr;
const TargetRegisterInfo *TRI = nullptr;
MachineModuleInfo *MMI = nullptr;
bool analyzeBlockForNullChecks(MachineBasicBlock &MBB,
SmallVectorImpl<NullCheck> &NullCheckList);
MachineInstr *insertFaultingLoad(MachineInstr *LoadMI, MachineBasicBlock *MBB,
MCSymbol *HandlerLabel);
void rewriteNullChecks(ArrayRef<NullCheck> NullCheckList);
public:
static char ID;
ImplicitNullChecks() : MachineFunctionPass(ID) {
initializeImplicitNullChecksPass(*PassRegistry::getPassRegistry());
}
bool runOnMachineFunction(MachineFunction &MF) override;
MachineFunctionProperties getRequiredProperties() const override {
return MachineFunctionProperties().set(
MachineFunctionProperties::Property::AllVRegsAllocated);
}
};
/// \brief Detect re-ordering hazards and dependencies.
///
/// This class keeps track of defs and uses, and can be queried if a given
/// machine instruction can be re-ordered from after the machine instructions
/// seen so far to before them.
class HazardDetector {
DenseSet<unsigned> RegDefs;
DenseSet<unsigned> RegUses;
const TargetRegisterInfo &TRI;
bool hasSeenClobber;
public:
explicit HazardDetector(const TargetRegisterInfo &TRI) :
TRI(TRI), hasSeenClobber(false) {}
/// \brief Make a note of \p MI for later queries to isSafeToHoist.
///
/// May clobber this HazardDetector instance. \see isClobbered.
void rememberInstruction(MachineInstr *MI);
/// \brief Return true if it is safe to hoist \p MI from after all the
/// instructions seen so far (via rememberInstruction) to before it.
bool isSafeToHoist(MachineInstr *MI);
/// \brief Return true if this instance of HazardDetector has been clobbered
/// (i.e. has no more useful information).
///
/// A HazardDetecter is clobbered when it sees a construct it cannot
/// understand, and it would have to return a conservative answer for all
/// future queries. Having a separate clobbered state lets the client code
/// bail early, without making queries about all of the future instructions
/// (which would have returned the most conservative answer anyway).
///
/// Calling rememberInstruction or isSafeToHoist on a clobbered HazardDetector
/// is an error.
bool isClobbered() { return hasSeenClobber; }
};
}
void HazardDetector::rememberInstruction(MachineInstr *MI) {
assert(!isClobbered() &&
"Don't add instructions to a clobbered hazard detector");
if (MI->mayStore() || MI->hasUnmodeledSideEffects()) {
hasSeenClobber = true;
return;
}
for (auto *MMO : MI->memoperands()) {
// Right now we don't want to worry about LLVM's memory model.
if (!MMO->isUnordered()) {
hasSeenClobber = true;
return;
}
}
for (auto &MO : MI->operands()) {
if (!MO.isReg() || !MO.getReg())
continue;
if (MO.isDef())
RegDefs.insert(MO.getReg());
else
RegUses.insert(MO.getReg());
}
}
bool HazardDetector::isSafeToHoist(MachineInstr *MI) {
assert(!isClobbered() && "isSafeToHoist cannot do anything useful!");
// Right now we don't want to worry about LLVM's memory model. This can be
// made more precise later.
for (auto *MMO : MI->memoperands())
if (!MMO->isUnordered())
return false;
for (auto &MO : MI->operands()) {
if (MO.isReg() && MO.getReg()) {
for (unsigned Reg : RegDefs)
if (TRI.regsOverlap(Reg, MO.getReg()))
return false; // We found a write-after-write or read-after-write
if (MO.isDef())
for (unsigned Reg : RegUses)
if (TRI.regsOverlap(Reg, MO.getReg()))
return false; // We found a write-after-read
}
}
return true;
}
bool ImplicitNullChecks::runOnMachineFunction(MachineFunction &MF) {
TII = MF.getSubtarget().getInstrInfo();
TRI = MF.getRegInfo().getTargetRegisterInfo();
MMI = &MF.getMMI();
SmallVector<NullCheck, 16> NullCheckList;
for (auto &MBB : MF)
analyzeBlockForNullChecks(MBB, NullCheckList);
if (!NullCheckList.empty())
rewriteNullChecks(NullCheckList);
return !NullCheckList.empty();
}
/// Analyze MBB to check if its terminating branch can be turned into an
/// implicit null check. If yes, append a description of the said null check to
/// NullCheckList and return true, else return false.
bool ImplicitNullChecks::analyzeBlockForNullChecks(
MachineBasicBlock &MBB, SmallVectorImpl<NullCheck> &NullCheckList) {
typedef TargetInstrInfo::MachineBranchPredicate MachineBranchPredicate;
MDNode *BranchMD = nullptr;
if (auto *BB = MBB.getBasicBlock())
BranchMD = BB->getTerminator()->getMetadata(LLVMContext::MD_make_implicit);
if (!BranchMD)
return false;
MachineBranchPredicate MBP;
if (TII->AnalyzeBranchPredicate(MBB, MBP, true))
return false;
// Is the predicate comparing an integer to zero?
if (!(MBP.LHS.isReg() && MBP.RHS.isImm() && MBP.RHS.getImm() == 0 &&
(MBP.Predicate == MachineBranchPredicate::PRED_NE ||
MBP.Predicate == MachineBranchPredicate::PRED_EQ)))
return false;
// If we cannot erase the test instruction itself, then making the null check
// implicit does not buy us much.
if (!MBP.SingleUseCondition)
return false;
MachineBasicBlock *NotNullSucc, *NullSucc;
if (MBP.Predicate == MachineBranchPredicate::PRED_NE) {
NotNullSucc = MBP.TrueDest;
NullSucc = MBP.FalseDest;
} else {
NotNullSucc = MBP.FalseDest;
NullSucc = MBP.TrueDest;
}
// We handle the simplest case for now. We can potentially do better by using
// the machine dominator tree.
if (NotNullSucc->pred_size() != 1)
return false;
// Starting with a code fragment like:
//
// test %RAX, %RAX
// jne LblNotNull
//
// LblNull:
// callq throw_NullPointerException
//
// LblNotNull:
// Inst0
// Inst1
// ...
// Def = Load (%RAX + <offset>)
// ...
//
//
// we want to end up with
//
// Def = FaultingLoad (%RAX + <offset>), LblNull
// jmp LblNotNull ;; explicit or fallthrough
//
// LblNotNull:
// Inst0
// Inst1
// ...
//
// LblNull:
// callq throw_NullPointerException
//
//
// To see why this is legal, consider the two possibilities:
//
// 1. %RAX is null: since we constrain <offset> to be less than PageSize, the
// load instruction dereferences the null page, causing a segmentation
// fault.
//
// 2. %RAX is not null: in this case we know that the load cannot fault, as
// otherwise the load would've faulted in the original program too and the
// original program would've been undefined.
//
// This reasoning cannot be extended to justify hoisting through arbitrary
// control flow. For instance, in the example below (in pseudo-C)
//
// if (ptr == null) { throw_npe(); unreachable; }
// if (some_cond) { return 42; }
// v = ptr->field; // LD
// ...
//
// we cannot (without code duplication) use the load marked "LD" to null check
// ptr -- clause (2) above does not apply in this case. In the above program
// the safety of ptr->field can be dependent on some_cond; and, for instance,
// ptr could be some non-null invalid reference that never gets loaded from
// because some_cond is always true.
unsigned PointerReg = MBP.LHS.getReg();
HazardDetector HD(*TRI);
for (auto MII = NotNullSucc->begin(), MIE = NotNullSucc->end(); MII != MIE;
++MII) {
MachineInstr *MI = &*MII;
unsigned BaseReg;
int64_t Offset;
if (TII->getMemOpBaseRegImmOfs(MI, BaseReg, Offset, TRI))
if (MI->mayLoad() && !MI->isPredicable() && BaseReg == PointerReg &&
Offset < PageSize && MI->getDesc().getNumDefs() <= 1 &&
HD.isSafeToHoist(MI)) {
NullCheckList.emplace_back(MI, MBP.ConditionDef, &MBB, NotNullSucc,
NullSucc);
return true;
}
HD.rememberInstruction(MI);
if (HD.isClobbered())
return false;
}
return false;
}
/// Wrap a machine load instruction, LoadMI, into a FAULTING_LOAD_OP machine
/// instruction. The FAULTING_LOAD_OP instruction does the same load as LoadMI
/// (defining the same register), and branches to HandlerLabel if the load
/// faults. The FAULTING_LOAD_OP instruction is inserted at the end of MBB.
MachineInstr *ImplicitNullChecks::insertFaultingLoad(MachineInstr *LoadMI,
MachineBasicBlock *MBB,
MCSymbol *HandlerLabel) {
const unsigned NoRegister = 0; // Guaranteed to be the NoRegister value for
// all targets.
DebugLoc DL;
unsigned NumDefs = LoadMI->getDesc().getNumDefs();
assert(NumDefs <= 1 && "other cases unhandled!");
unsigned DefReg = NoRegister;
if (NumDefs != 0) {
DefReg = LoadMI->defs().begin()->getReg();
assert(std::distance(LoadMI->defs().begin(), LoadMI->defs().end()) == 1 &&
"expected exactly one def!");
}
auto MIB = BuildMI(MBB, DL, TII->get(TargetOpcode::FAULTING_LOAD_OP), DefReg)
.addSym(HandlerLabel)
.addImm(LoadMI->getOpcode());
for (auto &MO : LoadMI->uses())
MIB.addOperand(MO);
MIB.setMemRefs(LoadMI->memoperands_begin(), LoadMI->memoperands_end());
return MIB;
}
/// Rewrite the null checks in NullCheckList into implicit null checks.
void ImplicitNullChecks::rewriteNullChecks(
ArrayRef<ImplicitNullChecks::NullCheck> NullCheckList) {
DebugLoc DL;
for (auto &NC : NullCheckList) {
MCSymbol *HandlerLabel = MMI->getContext().createTempSymbol();
// Remove the conditional branch dependent on the null check.
unsigned BranchesRemoved = TII->RemoveBranch(*NC.CheckBlock);
(void)BranchesRemoved;
assert(BranchesRemoved > 0 && "expected at least one branch!");
// Insert a faulting load where the conditional branch was originally. We
// check earlier ensures that this bit of code motion is legal. We do not
// touch the successors list for any basic block since we haven't changed
// control flow, we've just made it implicit.
insertFaultingLoad(NC.MemOperation, NC.CheckBlock, HandlerLabel);
NC.MemOperation->eraseFromParent();
NC.CheckOperation->eraseFromParent();
// Insert an *unconditional* branch to not-null successor.
TII->InsertBranch(*NC.CheckBlock, NC.NotNullSucc, nullptr, /*Cond=*/None,
DL);
// Emit the HandlerLabel as an EH_LABEL.
BuildMI(*NC.NullSucc, NC.NullSucc->begin(), DL,
TII->get(TargetOpcode::EH_LABEL)).addSym(HandlerLabel);
NumImplicitNullChecks++;
}
}
char ImplicitNullChecks::ID = 0;
char &llvm::ImplicitNullChecksID = ImplicitNullChecks::ID;
INITIALIZE_PASS_BEGIN(ImplicitNullChecks, "implicit-null-checks",
"Implicit null checks", false, false)
INITIALIZE_PASS_END(ImplicitNullChecks, "implicit-null-checks",
"Implicit null checks", false, false)