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I expose the API with some caveats: - The C++ API involves a traditional void* opaque pointer for the fatal error callback. The C API doesn’t do this. I don’t think that the void* opaque pointer makes any sense since this is a global callback - there will only be one of them. So if you need to pass some data to your callback, just put it in a global variable. - The bindings will ignore the gen_crash_diag boolean. I ignore it because (1) I don’t know what it does, (2) it’s not documented AFAIK, and (3) I couldn’t imagine any use for it. I made the gut call that it probably wasn’t important enough to expose through the C API. llvm-svn: 192864 |
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Transforms | ||
Analysis.h | ||
BitReader.h | ||
BitWriter.h | ||
Core.h | ||
Disassembler.h | ||
ExecutionEngine.h | ||
Initialization.h | ||
Linker.h | ||
LinkTimeOptimizer.h | ||
lto.h | ||
Object.h | ||
Target.h | ||
TargetMachine.h |