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llvm-mirror/lib/CodeGen/RenderMachineFunction.h
Owen Anderson 46990c17f7 Get rid of static constructors for pass registration. Instead, every pass exposes an initializeMyPassFunction(), which
must be called in the pass's constructor.  This function uses static dependency declarations to recursively initialize
the pass's dependencies.

Clients that only create passes through the createFooPass() APIs will require no changes.  Clients that want to use the
CommandLine options for passes will need to manually call the appropriate initialization functions in PassInitialization.h
before parsing commandline arguments.

I have tested this with all standard configurations of clang and llvm-gcc on Darwin.  It is possible that there are problems
with the static dependencies that will only be visible with non-standard options.  If you encounter any crash in pass
registration/creation, please send the testcase to me directly.

llvm-svn: 116820
2010-10-19 17:21:58 +00:00

339 lines
11 KiB
C++

//===-- llvm/CodeGen/RenderMachineFunction.h - MF->HTML -*- C++ -*---------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_RENDERMACHINEFUNCTION_H
#define LLVM_CODEGEN_RENDERMACHINEFUNCTION_H
#include "llvm/CodeGen/LiveInterval.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/SlotIndexes.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include <algorithm>
#include <map>
#include <set>
#include <string>
namespace llvm {
class LiveInterval;
class LiveIntervals;
class MachineInstr;
class MachineRegisterInfo;
class RenderMachineFunction;
class TargetRegisterClass;
class TargetRegisterInfo;
class VirtRegMap;
class raw_ostream;
/// \brief Helper class to process rendering options. Tries to be as lazy as
/// possible.
class MFRenderingOptions {
public:
struct RegClassComp {
bool operator()(const TargetRegisterClass *trc1,
const TargetRegisterClass *trc2) const {
std::string trc1Name(trc1->getName()), trc2Name(trc2->getName());
return std::lexicographical_compare(trc1Name.begin(), trc1Name.end(),
trc2Name.begin(), trc2Name.end());
}
};
typedef std::set<const TargetRegisterClass*, RegClassComp> RegClassSet;
struct IntervalComp {
bool operator()(const LiveInterval *li1, const LiveInterval *li2) const {
return li1->reg < li2->reg;
}
};
typedef std::set<const LiveInterval*, IntervalComp> IntervalSet;
/// Initialise the rendering options.
void setup(MachineFunction *mf, const TargetRegisterInfo *tri,
LiveIntervals *lis, const RenderMachineFunction *rmf);
/// Clear translations of options to the current function.
void clear();
/// Reset any options computed for this specific rendering.
void resetRenderSpecificOptions();
/// Should we render the current function.
bool shouldRenderCurrentMachineFunction() const;
/// Return the set of register classes to render pressure for.
const RegClassSet& regClasses() const;
/// Return the set of live intervals to render liveness for.
const IntervalSet& intervals() const;
/// Render indexes which are not associated with instructions / MBB starts.
bool renderEmptyIndexes() const;
/// Return whether or not to render using SVG for fancy vertical text.
bool fancyVerticals() const;
private:
static bool renderingOptionsProcessed;
static std::set<std::string> mfNamesToRender;
static bool renderAllMFs;
static std::set<std::string> classNamesToRender;
static bool renderAllClasses;
static std::set<std::pair<unsigned, unsigned> > intervalNumsToRender;
typedef enum { ExplicitOnly = 0,
AllPhys = 1,
VirtNoSpills = 2,
VirtSpills = 4,
AllVirt = 6,
All = 7 }
IntervalTypesToRender;
static unsigned intervalTypesToRender;
template <typename OutputItr>
static void splitComaSeperatedList(const std::string &s, OutputItr outItr);
static void processOptions();
static void processFuncNames();
static void processRegClassNames();
static void processIntervalNumbers();
static void processIntervalRange(const std::string &intervalRangeStr);
MachineFunction *mf;
const TargetRegisterInfo *tri;
LiveIntervals *lis;
const RenderMachineFunction *rmf;
mutable bool regClassesTranslatedToCurrentFunction;
mutable RegClassSet regClassSet;
mutable bool intervalsTranslatedToCurrentFunction;
mutable IntervalSet intervalSet;
void translateRegClassNamesToCurrentFunction() const;
void translateIntervalNumbersToCurrentFunction() const;
};
/// \brief Provide extra information about the physical and virtual registers
/// in the function being compiled.
class TargetRegisterExtraInfo {
public:
TargetRegisterExtraInfo();
/// \brief Set up TargetRegisterExtraInfo with pointers to necessary
/// sources of information.
void setup(MachineFunction *mf, MachineRegisterInfo *mri,
const TargetRegisterInfo *tri, LiveIntervals *lis);
/// \brief Recompute tables for changed function.
void reset();
/// \brief Free all tables in TargetRegisterExtraInfo.
void clear();
/// \brief Maximum number of registers from trc which alias reg.
unsigned getWorst(unsigned reg, const TargetRegisterClass *trc) const;
/// \brief Returns the number of allocable registers in trc.
unsigned getCapacity(const TargetRegisterClass *trc) const;
/// \brief Return the number of registers of class trc that may be
/// needed at slot i.
unsigned getPressureAtSlot(const TargetRegisterClass *trc,
SlotIndex i) const;
/// \brief Return true if the number of registers of type trc that may be
/// needed at slot i is greater than the capacity of trc.
bool classOverCapacityAtSlot(const TargetRegisterClass *trc,
SlotIndex i) const;
private:
MachineFunction *mf;
MachineRegisterInfo *mri;
const TargetRegisterInfo *tri;
LiveIntervals *lis;
typedef std::map<const TargetRegisterClass*, unsigned> WorstMapLine;
typedef std::map<const TargetRegisterClass*, WorstMapLine> VRWorstMap;
VRWorstMap vrWorst;
typedef std::map<unsigned, WorstMapLine> PRWorstMap;
PRWorstMap prWorst;
typedef std::map<const TargetRegisterClass*, unsigned> CapacityMap;
CapacityMap capacityMap;
typedef std::map<const TargetRegisterClass*, unsigned> PressureMapLine;
typedef std::map<SlotIndex, PressureMapLine> PressureMap;
PressureMap pressureMap;
bool mapsPopulated;
/// \brief Initialise the 'worst' table.
void initWorst();
/// \brief Initialise the 'capacity' table.
void initCapacity();
/// \brief Initialise/Reset the 'pressure' and live states tables.
void resetPressureAndLiveStates();
};
/// \brief Render MachineFunction objects and related information to a HTML
/// page.
class RenderMachineFunction : public MachineFunctionPass {
public:
static char ID;
RenderMachineFunction() : MachineFunctionPass(ID) {
initializeRenderMachineFunctionPass(*PassRegistry::getPassRegistry());
}
virtual void getAnalysisUsage(AnalysisUsage &au) const;
virtual bool runOnMachineFunction(MachineFunction &fn);
virtual void releaseMemory();
void rememberUseDefs(const LiveInterval *li);
void rememberSpills(const LiveInterval *li,
const std::vector<LiveInterval*> &spills);
bool isSpill(const LiveInterval *li) const;
/// \brief Render this machine function to HTML.
///
/// @param renderContextStr This parameter will be included in the top of
/// the html file to explain where (in the
/// codegen pipeline) this function was rendered
/// from. Set it to something like
/// "Pre-register-allocation".
/// @param vrm If non-null the VRM will be queried to determine
/// whether a virtual register was allocated to a
/// physical register or spilled.
/// @param renderFilePrefix This string will be appended to the function
/// name (before the output file suffix) to enable
/// multiple renderings from the same function.
void renderMachineFunction(const char *renderContextStr,
const VirtRegMap *vrm = 0,
const char *renderSuffix = 0);
private:
class Spacer;
friend raw_ostream& operator<<(raw_ostream &os, const Spacer &s);
std::string fqn;
MachineFunction *mf;
MachineRegisterInfo *mri;
const TargetRegisterInfo *tri;
LiveIntervals *lis;
SlotIndexes *sis;
const VirtRegMap *vrm;
TargetRegisterExtraInfo trei;
MFRenderingOptions ro;
// Utilities.
typedef enum { Dead, Defined, Used, AliveReg, AliveStack } LiveState;
LiveState getLiveStateAt(const LiveInterval *li, SlotIndex i) const;
typedef enum { Zero, Low, High } PressureState;
PressureState getPressureStateAt(const TargetRegisterClass *trc,
SlotIndex i) const;
typedef std::map<const LiveInterval*, std::set<const LiveInterval*> >
SpillIntervals;
SpillIntervals spillIntervals;
typedef std::map<const LiveInterval*, const LiveInterval*> SpillForMap;
SpillForMap spillFor;
typedef std::set<SlotIndex> SlotSet;
typedef std::map<const LiveInterval*, SlotSet> UseDefs;
UseDefs useDefs;
// ---------- Rendering methods ----------
/// For inserting spaces when pretty printing.
class Spacer {
public:
explicit Spacer(unsigned numSpaces) : ns(numSpaces) {}
Spacer operator+(const Spacer &o) const { return Spacer(ns + o.ns); }
void print(raw_ostream &os) const;
private:
unsigned ns;
};
Spacer s(unsigned ns) const;
template <typename Iterator>
std::string escapeChars(Iterator sBegin, Iterator sEnd) const;
/// \brief Render a machine instruction.
void renderMachineInstr(raw_ostream &os,
const MachineInstr *mi) const;
/// \brief Render vertical text.
template <typename T>
void renderVertical(const Spacer &indent,
raw_ostream &os,
const T &t) const;
/// \brief Insert CSS layout info.
void insertCSS(const Spacer &indent,
raw_ostream &os) const;
/// \brief Render a brief summary of the function (including rendering
/// context).
void renderFunctionSummary(const Spacer &indent,
raw_ostream &os,
const char * const renderContextStr) const;
/// \brief Render a legend for the pressure table.
void renderPressureTableLegend(const Spacer &indent,
raw_ostream &os) const;
/// \brief Render a consecutive set of HTML cells of the same class using
/// the colspan attribute for run-length encoding.
template <typename CellType>
void renderCellsWithRLE(
const Spacer &indent, raw_ostream &os,
const std::pair<CellType, unsigned> &rleAccumulator,
const std::map<CellType, std::string> &cellTypeStrs) const;
/// \brief Render code listing, potentially with register pressure
/// and live intervals shown alongside.
void renderCodeTablePlusPI(const Spacer &indent,
raw_ostream &os) const;
/// \brief Render the HTML page representing the MachineFunction.
void renderFunctionPage(raw_ostream &os,
const char * const renderContextStr) const;
std::string escapeChars(const std::string &s) const;
};
}
#endif /* LLVM_CODEGEN_RENDERMACHINEFUNCTION_H */