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https://github.com/RPCS3/llvm-mirror.git
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ca0f4dc4f0
This commit starts with a "git mv ARM64 AArch64" and continues out from there, renaming the C++ classes, intrinsics, and other target-local objects for consistency. "ARM64" test directories are also moved, and tests that began their life in ARM64 use an arm64 triple, those from AArch64 use an aarch64 triple. Both should be equivalent though. This finishes the AArch64 merge, and everyone should feel free to continue committing as normal now. llvm-svn: 209577
102 lines
3.2 KiB
LLVM
102 lines
3.2 KiB
LLVM
; RUN: llc < %s -march=arm64 -aarch64-stp-suppress=false -verify-machineinstrs -mcpu=cyclone | FileCheck %s
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; RUN: llc < %s -march=arm64 -aarch64-unscaled-mem-op=true\
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; RUN: -verify-machineinstrs -mcpu=cyclone | FileCheck -check-prefix=STUR_CHK %s
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; CHECK: stp_int
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; CHECK: stp w0, w1, [x2]
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define void @stp_int(i32 %a, i32 %b, i32* nocapture %p) nounwind {
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store i32 %a, i32* %p, align 4
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%add.ptr = getelementptr inbounds i32* %p, i64 1
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store i32 %b, i32* %add.ptr, align 4
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ret void
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}
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; CHECK: stp_long
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; CHECK: stp x0, x1, [x2]
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define void @stp_long(i64 %a, i64 %b, i64* nocapture %p) nounwind {
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store i64 %a, i64* %p, align 8
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%add.ptr = getelementptr inbounds i64* %p, i64 1
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store i64 %b, i64* %add.ptr, align 8
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ret void
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}
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; CHECK: stp_float
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; CHECK: stp s0, s1, [x0]
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define void @stp_float(float %a, float %b, float* nocapture %p) nounwind {
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store float %a, float* %p, align 4
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%add.ptr = getelementptr inbounds float* %p, i64 1
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store float %b, float* %add.ptr, align 4
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ret void
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}
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; CHECK: stp_double
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; CHECK: stp d0, d1, [x0]
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define void @stp_double(double %a, double %b, double* nocapture %p) nounwind {
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store double %a, double* %p, align 8
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%add.ptr = getelementptr inbounds double* %p, i64 1
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store double %b, double* %add.ptr, align 8
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ret void
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}
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; Test the load/store optimizer---combine ldurs into a ldp, if appropriate
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define void @stur_int(i32 %a, i32 %b, i32* nocapture %p) nounwind {
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; STUR_CHK: stur_int
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; STUR_CHK: stp w{{[0-9]+}}, {{w[0-9]+}}, [x{{[0-9]+}}, #-8]
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; STUR_CHK-NEXT: ret
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%p1 = getelementptr inbounds i32* %p, i32 -1
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store i32 %a, i32* %p1, align 2
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%p2 = getelementptr inbounds i32* %p, i32 -2
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store i32 %b, i32* %p2, align 2
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ret void
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}
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define void @stur_long(i64 %a, i64 %b, i64* nocapture %p) nounwind {
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; STUR_CHK: stur_long
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; STUR_CHK: stp x{{[0-9]+}}, {{x[0-9]+}}, [x{{[0-9]+}}, #-16]
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; STUR_CHK-NEXT: ret
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%p1 = getelementptr inbounds i64* %p, i32 -1
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store i64 %a, i64* %p1, align 2
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%p2 = getelementptr inbounds i64* %p, i32 -2
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store i64 %b, i64* %p2, align 2
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ret void
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}
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define void @stur_float(float %a, float %b, float* nocapture %p) nounwind {
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; STUR_CHK: stur_float
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; STUR_CHK: stp s{{[0-9]+}}, {{s[0-9]+}}, [x{{[0-9]+}}, #-8]
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; STUR_CHK-NEXT: ret
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%p1 = getelementptr inbounds float* %p, i32 -1
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store float %a, float* %p1, align 2
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%p2 = getelementptr inbounds float* %p, i32 -2
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store float %b, float* %p2, align 2
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ret void
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}
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define void @stur_double(double %a, double %b, double* nocapture %p) nounwind {
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; STUR_CHK: stur_double
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; STUR_CHK: stp d{{[0-9]+}}, {{d[0-9]+}}, [x{{[0-9]+}}, #-16]
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; STUR_CHK-NEXT: ret
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%p1 = getelementptr inbounds double* %p, i32 -1
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store double %a, double* %p1, align 2
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%p2 = getelementptr inbounds double* %p, i32 -2
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store double %b, double* %p2, align 2
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ret void
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}
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define void @splat_v4i32(i32 %v, i32 *%p) {
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entry:
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; CHECK-LABEL: splat_v4i32
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; CHECK-DAG: stp w0, w0, [x1]
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; CHECK-DAG: stp w0, w0, [x1, #8]
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; CHECK: ret
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%p17 = insertelement <4 x i32> undef, i32 %v, i32 0
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%p18 = insertelement <4 x i32> %p17, i32 %v, i32 1
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%p19 = insertelement <4 x i32> %p18, i32 %v, i32 2
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%p20 = insertelement <4 x i32> %p19, i32 %v, i32 3
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%p21 = bitcast i32* %p to <4 x i32>*
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store <4 x i32> %p20, <4 x i32>* %p21, align 4
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ret void
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}
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