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llvm-mirror/lib/DebugInfo/MSF/MSFBuilder.cpp
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

382 lines
14 KiB
C++

//===- MSFBuilder.cpp -----------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "llvm/DebugInfo/MSF/MSFBuilder.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/DebugInfo/MSF/MSFError.h"
#include "llvm/DebugInfo/MSF/MappedBlockStream.h"
#include "llvm/Support/BinaryByteStream.h"
#include "llvm/Support/BinaryStreamWriter.h"
#include "llvm/Support/Endian.h"
#include "llvm/Support/Error.h"
#include "llvm/Support/FileOutputBuffer.h"
#include <algorithm>
#include <cassert>
#include <cstdint>
#include <cstring>
#include <memory>
#include <utility>
#include <vector>
using namespace llvm;
using namespace llvm::msf;
using namespace llvm::support;
static const uint32_t kSuperBlockBlock = 0;
static const uint32_t kFreePageMap0Block = 1;
static const uint32_t kFreePageMap1Block = 2;
static const uint32_t kNumReservedPages = 3;
static const uint32_t kDefaultFreePageMap = kFreePageMap1Block;
static const uint32_t kDefaultBlockMapAddr = kNumReservedPages;
MSFBuilder::MSFBuilder(uint32_t BlockSize, uint32_t MinBlockCount, bool CanGrow,
BumpPtrAllocator &Allocator)
: Allocator(Allocator), IsGrowable(CanGrow),
FreePageMap(kDefaultFreePageMap), BlockSize(BlockSize),
BlockMapAddr(kDefaultBlockMapAddr), FreeBlocks(MinBlockCount, true) {
FreeBlocks[kSuperBlockBlock] = false;
FreeBlocks[kFreePageMap0Block] = false;
FreeBlocks[kFreePageMap1Block] = false;
FreeBlocks[BlockMapAddr] = false;
}
Expected<MSFBuilder> MSFBuilder::create(BumpPtrAllocator &Allocator,
uint32_t BlockSize,
uint32_t MinBlockCount, bool CanGrow) {
if (!isValidBlockSize(BlockSize))
return make_error<MSFError>(msf_error_code::invalid_format,
"The requested block size is unsupported");
return MSFBuilder(BlockSize,
std::max(MinBlockCount, msf::getMinimumBlockCount()),
CanGrow, Allocator);
}
Error MSFBuilder::setBlockMapAddr(uint32_t Addr) {
if (Addr == BlockMapAddr)
return Error::success();
if (Addr >= FreeBlocks.size()) {
if (!IsGrowable)
return make_error<MSFError>(msf_error_code::insufficient_buffer,
"Cannot grow the number of blocks");
FreeBlocks.resize(Addr + 1, true);
}
if (!isBlockFree(Addr))
return make_error<MSFError>(
msf_error_code::block_in_use,
"Requested block map address is already in use");
FreeBlocks[BlockMapAddr] = true;
FreeBlocks[Addr] = false;
BlockMapAddr = Addr;
return Error::success();
}
void MSFBuilder::setFreePageMap(uint32_t Fpm) { FreePageMap = Fpm; }
void MSFBuilder::setUnknown1(uint32_t Unk1) { Unknown1 = Unk1; }
Error MSFBuilder::setDirectoryBlocksHint(ArrayRef<uint32_t> DirBlocks) {
for (auto B : DirectoryBlocks)
FreeBlocks[B] = true;
for (auto B : DirBlocks) {
if (!isBlockFree(B)) {
return make_error<MSFError>(msf_error_code::unspecified,
"Attempt to reuse an allocated block");
}
FreeBlocks[B] = false;
}
DirectoryBlocks = DirBlocks;
return Error::success();
}
Error MSFBuilder::allocateBlocks(uint32_t NumBlocks,
MutableArrayRef<uint32_t> Blocks) {
if (NumBlocks == 0)
return Error::success();
uint32_t NumFreeBlocks = FreeBlocks.count();
if (NumFreeBlocks < NumBlocks) {
if (!IsGrowable)
return make_error<MSFError>(msf_error_code::insufficient_buffer,
"There are no free Blocks in the file");
uint32_t AllocBlocks = NumBlocks - NumFreeBlocks;
uint32_t OldBlockCount = FreeBlocks.size();
uint32_t NewBlockCount = AllocBlocks + OldBlockCount;
uint32_t NextFpmBlock = alignTo(OldBlockCount, BlockSize) + 1;
FreeBlocks.resize(NewBlockCount, true);
// If we crossed over an fpm page, we actually need to allocate 2 extra
// blocks for each FPM group crossed and mark both blocks from the group as
// used. FPM blocks are marked as allocated regardless of whether or not
// they ultimately describe the status of blocks in the file. This means
// that not only are extraneous blocks at the end of the main FPM marked as
// allocated, but also blocks from the alternate FPM are always marked as
// allocated.
while (NextFpmBlock < NewBlockCount) {
NewBlockCount += 2;
FreeBlocks.resize(NewBlockCount, true);
FreeBlocks.reset(NextFpmBlock, NextFpmBlock + 2);
NextFpmBlock += BlockSize;
}
}
int I = 0;
int Block = FreeBlocks.find_first();
do {
assert(Block != -1 && "We ran out of Blocks!");
uint32_t NextBlock = static_cast<uint32_t>(Block);
Blocks[I++] = NextBlock;
FreeBlocks.reset(NextBlock);
Block = FreeBlocks.find_next(Block);
} while (--NumBlocks > 0);
return Error::success();
}
uint32_t MSFBuilder::getNumUsedBlocks() const {
return getTotalBlockCount() - getNumFreeBlocks();
}
uint32_t MSFBuilder::getNumFreeBlocks() const { return FreeBlocks.count(); }
uint32_t MSFBuilder::getTotalBlockCount() const { return FreeBlocks.size(); }
bool MSFBuilder::isBlockFree(uint32_t Idx) const { return FreeBlocks[Idx]; }
Expected<uint32_t> MSFBuilder::addStream(uint32_t Size,
ArrayRef<uint32_t> Blocks) {
// Add a new stream mapped to the specified blocks. Verify that the specified
// blocks are both necessary and sufficient for holding the requested number
// of bytes, and verify that all requested blocks are free.
uint32_t ReqBlocks = bytesToBlocks(Size, BlockSize);
if (ReqBlocks != Blocks.size())
return make_error<MSFError>(
msf_error_code::invalid_format,
"Incorrect number of blocks for requested stream size");
for (auto Block : Blocks) {
if (Block >= FreeBlocks.size())
FreeBlocks.resize(Block + 1, true);
if (!FreeBlocks.test(Block))
return make_error<MSFError>(
msf_error_code::unspecified,
"Attempt to re-use an already allocated block");
}
// Mark all the blocks occupied by the new stream as not free.
for (auto Block : Blocks) {
FreeBlocks.reset(Block);
}
StreamData.push_back(std::make_pair(Size, Blocks));
return StreamData.size() - 1;
}
Expected<uint32_t> MSFBuilder::addStream(uint32_t Size) {
uint32_t ReqBlocks = bytesToBlocks(Size, BlockSize);
std::vector<uint32_t> NewBlocks;
NewBlocks.resize(ReqBlocks);
if (auto EC = allocateBlocks(ReqBlocks, NewBlocks))
return std::move(EC);
StreamData.push_back(std::make_pair(Size, NewBlocks));
return StreamData.size() - 1;
}
Error MSFBuilder::setStreamSize(uint32_t Idx, uint32_t Size) {
uint32_t OldSize = getStreamSize(Idx);
if (OldSize == Size)
return Error::success();
uint32_t NewBlocks = bytesToBlocks(Size, BlockSize);
uint32_t OldBlocks = bytesToBlocks(OldSize, BlockSize);
if (NewBlocks > OldBlocks) {
uint32_t AddedBlocks = NewBlocks - OldBlocks;
// If we're growing, we have to allocate new Blocks.
std::vector<uint32_t> AddedBlockList;
AddedBlockList.resize(AddedBlocks);
if (auto EC = allocateBlocks(AddedBlocks, AddedBlockList))
return EC;
auto &CurrentBlocks = StreamData[Idx].second;
CurrentBlocks.insert(CurrentBlocks.end(), AddedBlockList.begin(),
AddedBlockList.end());
} else if (OldBlocks > NewBlocks) {
// For shrinking, free all the Blocks in the Block map, update the stream
// data, then shrink the directory.
uint32_t RemovedBlocks = OldBlocks - NewBlocks;
auto CurrentBlocks = ArrayRef<uint32_t>(StreamData[Idx].second);
auto RemovedBlockList = CurrentBlocks.drop_front(NewBlocks);
for (auto P : RemovedBlockList)
FreeBlocks[P] = true;
StreamData[Idx].second = CurrentBlocks.drop_back(RemovedBlocks);
}
StreamData[Idx].first = Size;
return Error::success();
}
uint32_t MSFBuilder::getNumStreams() const { return StreamData.size(); }
uint32_t MSFBuilder::getStreamSize(uint32_t StreamIdx) const {
return StreamData[StreamIdx].first;
}
ArrayRef<uint32_t> MSFBuilder::getStreamBlocks(uint32_t StreamIdx) const {
return StreamData[StreamIdx].second;
}
uint32_t MSFBuilder::computeDirectoryByteSize() const {
// The directory has the following layout, where each item is a ulittle32_t:
// NumStreams
// StreamSizes[NumStreams]
// StreamBlocks[NumStreams][]
uint32_t Size = sizeof(ulittle32_t); // NumStreams
Size += StreamData.size() * sizeof(ulittle32_t); // StreamSizes
for (const auto &D : StreamData) {
uint32_t ExpectedNumBlocks = bytesToBlocks(D.first, BlockSize);
assert(ExpectedNumBlocks == D.second.size() &&
"Unexpected number of blocks");
Size += ExpectedNumBlocks * sizeof(ulittle32_t);
}
return Size;
}
Expected<MSFLayout> MSFBuilder::generateLayout() {
SuperBlock *SB = Allocator.Allocate<SuperBlock>();
MSFLayout L;
L.SB = SB;
std::memcpy(SB->MagicBytes, Magic, sizeof(Magic));
SB->BlockMapAddr = BlockMapAddr;
SB->BlockSize = BlockSize;
SB->NumDirectoryBytes = computeDirectoryByteSize();
SB->FreeBlockMapBlock = FreePageMap;
SB->Unknown1 = Unknown1;
uint32_t NumDirectoryBlocks = bytesToBlocks(SB->NumDirectoryBytes, BlockSize);
if (NumDirectoryBlocks > DirectoryBlocks.size()) {
// Our hint wasn't enough to satisfy the entire directory. Allocate
// remaining pages.
std::vector<uint32_t> ExtraBlocks;
uint32_t NumExtraBlocks = NumDirectoryBlocks - DirectoryBlocks.size();
ExtraBlocks.resize(NumExtraBlocks);
if (auto EC = allocateBlocks(NumExtraBlocks, ExtraBlocks))
return std::move(EC);
DirectoryBlocks.insert(DirectoryBlocks.end(), ExtraBlocks.begin(),
ExtraBlocks.end());
} else if (NumDirectoryBlocks < DirectoryBlocks.size()) {
uint32_t NumUnnecessaryBlocks = DirectoryBlocks.size() - NumDirectoryBlocks;
for (auto B :
ArrayRef<uint32_t>(DirectoryBlocks).drop_back(NumUnnecessaryBlocks))
FreeBlocks[B] = true;
DirectoryBlocks.resize(NumDirectoryBlocks);
}
// Don't set the number of blocks in the file until after allocating Blocks
// for the directory, since the allocation might cause the file to need to
// grow.
SB->NumBlocks = FreeBlocks.size();
ulittle32_t *DirBlocks = Allocator.Allocate<ulittle32_t>(NumDirectoryBlocks);
std::uninitialized_copy_n(DirectoryBlocks.begin(), NumDirectoryBlocks,
DirBlocks);
L.DirectoryBlocks = ArrayRef<ulittle32_t>(DirBlocks, NumDirectoryBlocks);
// The stream sizes should be re-allocated as a stable pointer and the stream
// map should have each of its entries allocated as a separate stable pointer.
if (!StreamData.empty()) {
ulittle32_t *Sizes = Allocator.Allocate<ulittle32_t>(StreamData.size());
L.StreamSizes = ArrayRef<ulittle32_t>(Sizes, StreamData.size());
L.StreamMap.resize(StreamData.size());
for (uint32_t I = 0; I < StreamData.size(); ++I) {
Sizes[I] = StreamData[I].first;
ulittle32_t *BlockList =
Allocator.Allocate<ulittle32_t>(StreamData[I].second.size());
std::uninitialized_copy_n(StreamData[I].second.begin(),
StreamData[I].second.size(), BlockList);
L.StreamMap[I] =
ArrayRef<ulittle32_t>(BlockList, StreamData[I].second.size());
}
}
L.FreePageMap = FreeBlocks;
return L;
}
static void commitFpm(WritableBinaryStream &MsfBuffer, const MSFLayout &Layout,
BumpPtrAllocator &Allocator) {
auto FpmStream =
WritableMappedBlockStream::createFpmStream(Layout, MsfBuffer, Allocator);
// We only need to create the alt fpm stream so that it gets initialized.
WritableMappedBlockStream::createFpmStream(Layout, MsfBuffer, Allocator,
true);
uint32_t BI = 0;
BinaryStreamWriter FpmWriter(*FpmStream);
while (BI < Layout.SB->NumBlocks) {
uint8_t ThisByte = 0;
for (uint32_t I = 0; I < 8; ++I) {
bool IsFree =
(BI < Layout.SB->NumBlocks) ? Layout.FreePageMap.test(BI) : true;
uint8_t Mask = uint8_t(IsFree) << I;
ThisByte |= Mask;
++BI;
}
cantFail(FpmWriter.writeObject(ThisByte));
}
assert(FpmWriter.bytesRemaining() == 0);
}
Expected<FileBufferByteStream> MSFBuilder::commit(StringRef Path,
MSFLayout &Layout) {
Expected<MSFLayout> L = generateLayout();
if (!L)
return L.takeError();
Layout = std::move(*L);
uint64_t FileSize = Layout.SB->BlockSize * Layout.SB->NumBlocks;
auto OutFileOrError = FileOutputBuffer::create(Path, FileSize);
if (auto EC = OutFileOrError.takeError())
return std::move(EC);
FileBufferByteStream Buffer(std::move(*OutFileOrError),
llvm::support::little);
BinaryStreamWriter Writer(Buffer);
if (auto EC = Writer.writeObject(*Layout.SB))
return std::move(EC);
commitFpm(Buffer, Layout, Allocator);
uint32_t BlockMapOffset =
msf::blockToOffset(Layout.SB->BlockMapAddr, Layout.SB->BlockSize);
Writer.setOffset(BlockMapOffset);
if (auto EC = Writer.writeArray(Layout.DirectoryBlocks))
return std::move(EC);
auto DirStream = WritableMappedBlockStream::createDirectoryStream(
Layout, Buffer, Allocator);
BinaryStreamWriter DW(*DirStream);
if (auto EC = DW.writeInteger<uint32_t>(Layout.StreamSizes.size()))
return std::move(EC);
if (auto EC = DW.writeArray(Layout.StreamSizes))
return std::move(EC);
for (const auto &Blocks : Layout.StreamMap) {
if (auto EC = DW.writeArray(Blocks))
return std::move(EC);
}
return std::move(Buffer);
}