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91bb437eb8
As discussed on PR27654, this patch fixes the triples of a lot of aarch64 tests and enables lit tests on windows This will hopefully help stop cases where windows developers break the aarch64 target Differential Revision: https://reviews.llvm.org/D22191 llvm-svn: 275973
68 lines
2.7 KiB
LLVM
68 lines
2.7 KiB
LLVM
; RUN: llc < %s -mtriple=arm64-eabi -O0 -verify-machineinstrs | FileCheck %s
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; RUN: llc < %s -mtriple=arm64-eabi -O3 -verify-machineinstrs | FileCheck %s
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@.str = private unnamed_addr constant [9 x i8] c"%lf %lu\0A\00", align 1
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@.str1 = private unnamed_addr constant [8 x i8] c"%lf %u\0A\00", align 1
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@.str2 = private unnamed_addr constant [8 x i8] c"%f %lu\0A\00", align 1
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@.str3 = private unnamed_addr constant [7 x i8] c"%f %u\0A\00", align 1
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define void @testDouble(double %d) ssp {
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; CHECK-LABEL: testDouble:
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; CHECK: fcvtzu x{{[0-9]+}}, d{{[0-9]+}}
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; CHECK: fcvtzu w{{[0-9]+}}, d{{[0-9]+}}
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entry:
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%d.addr = alloca double, align 8
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store double %d, double* %d.addr, align 8
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%0 = load double, double* %d.addr, align 8
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%1 = load double, double* %d.addr, align 8
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%conv = fptoui double %1 to i64
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%call = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str, i32 0, i32 0), double %0, i64 %conv)
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%2 = load double, double* %d.addr, align 8
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%3 = load double, double* %d.addr, align 8
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%conv1 = fptoui double %3 to i32
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%call2 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([8 x i8], [8 x i8]* @.str1, i32 0, i32 0), double %2, i32 %conv1)
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ret void
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}
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declare i32 @printf(i8*, ...)
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define void @testFloat(float %f) ssp {
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; CHECK-LABEL: testFloat:
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; CHECK: fcvtzu x{{[0-9]+}}, s{{[0-9]+}}
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; CHECK: fcvtzu w{{[0-9]+}}, s{{[0-9]+}}
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entry:
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%f.addr = alloca float, align 4
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store float %f, float* %f.addr, align 4
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%0 = load float, float* %f.addr, align 4
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%conv = fpext float %0 to double
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%1 = load float, float* %f.addr, align 4
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%conv1 = fptoui float %1 to i64
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%call = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([8 x i8], [8 x i8]* @.str2, i32 0, i32 0), double %conv, i64 %conv1)
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%2 = load float, float* %f.addr, align 4
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%conv2 = fpext float %2 to double
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%3 = load float, float* %f.addr, align 4
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%conv3 = fptoui float %3 to i32
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%call4 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str3, i32 0, i32 0), double %conv2, i32 %conv3)
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ret void
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}
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define i32 @main(i32 %argc, i8** %argv) ssp {
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entry:
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%retval = alloca i32, align 4
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%argc.addr = alloca i32, align 4
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%argv.addr = alloca i8**, align 8
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store i32 0, i32* %retval
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store i32 %argc, i32* %argc.addr, align 4
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store i8** %argv, i8*** %argv.addr, align 8
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call void @testDouble(double 1.159198e+01)
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call void @testFloat(float 0x40272F1800000000)
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ret i32 0
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}
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!llvm.module.flags = !{!0, !1, !2, !3}
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!0 = !{i32 1, !"Objective-C Version", i32 2}
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!1 = !{i32 1, !"Objective-C Image Info Version", i32 0}
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!2 = !{i32 1, !"Objective-C Image Info Section", !"__DATA, __objc_imageinfo, regular, no_dead_strip"}
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!3 = !{i32 4, !"Objective-C Garbage Collection", i32 0}
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