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https://github.com/RPCS3/llvm-mirror.git
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8839504c59
llvm-svn: 304495
183 lines
5.9 KiB
C++
183 lines
5.9 KiB
C++
//===- llvm/CodeGen/MachineRegionInfo.h -------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINEREGIONINFO_H
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#define LLVM_CODEGEN_MACHINEREGIONINFO_H
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#include "llvm/ADT/DepthFirstIterator.h"
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#include "llvm/Analysis/RegionInfo.h"
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#include "llvm/Analysis/RegionIterator.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineDominanceFrontier.h"
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#include "llvm/CodeGen/MachineDominators.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include <cassert>
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namespace llvm {
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struct MachinePostDominatorTree;
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class MachineRegion;
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class MachineRegionNode;
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class MachineRegionInfo;
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template <> struct RegionTraits<MachineFunction> {
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using FuncT = MachineFunction;
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using BlockT = MachineBasicBlock;
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using RegionT = MachineRegion;
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using RegionNodeT = MachineRegionNode;
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using RegionInfoT = MachineRegionInfo;
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using DomTreeT = MachineDominatorTree;
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using DomTreeNodeT = MachineDomTreeNode;
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using PostDomTreeT = MachinePostDominatorTree;
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using DomFrontierT = MachineDominanceFrontier;
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using InstT = MachineInstr;
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using LoopT = MachineLoop;
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using LoopInfoT = MachineLoopInfo;
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static unsigned getNumSuccessors(MachineBasicBlock *BB) {
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return BB->succ_size();
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}
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};
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class MachineRegionNode : public RegionNodeBase<RegionTraits<MachineFunction>> {
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public:
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inline MachineRegionNode(MachineRegion *Parent, MachineBasicBlock *Entry,
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bool isSubRegion = false)
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: RegionNodeBase<RegionTraits<MachineFunction>>(Parent, Entry,
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isSubRegion) {}
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bool operator==(const MachineRegion &RN) const {
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return this == reinterpret_cast<const MachineRegionNode *>(&RN);
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}
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};
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class MachineRegion : public RegionBase<RegionTraits<MachineFunction>> {
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public:
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MachineRegion(MachineBasicBlock *Entry, MachineBasicBlock *Exit,
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MachineRegionInfo *RI, MachineDominatorTree *DT,
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MachineRegion *Parent = nullptr);
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~MachineRegion();
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bool operator==(const MachineRegionNode &RN) const {
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return &RN == reinterpret_cast<const MachineRegionNode *>(this);
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}
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};
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class MachineRegionInfo : public RegionInfoBase<RegionTraits<MachineFunction>> {
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public:
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explicit MachineRegionInfo();
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~MachineRegionInfo() override;
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// updateStatistics - Update statistic about created regions.
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void updateStatistics(MachineRegion *R) final;
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void recalculate(MachineFunction &F, MachineDominatorTree *DT,
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MachinePostDominatorTree *PDT, MachineDominanceFrontier *DF);
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};
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class MachineRegionInfoPass : public MachineFunctionPass {
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MachineRegionInfo RI;
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public:
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static char ID;
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explicit MachineRegionInfoPass();
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~MachineRegionInfoPass() override;
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MachineRegionInfo &getRegionInfo() { return RI; }
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const MachineRegionInfo &getRegionInfo() const { return RI; }
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/// @name MachineFunctionPass interface
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//@{
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bool runOnMachineFunction(MachineFunction &F) override;
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void releaseMemory() override;
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void verifyAnalysis() const override;
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void getAnalysisUsage(AnalysisUsage &AU) const override;
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void print(raw_ostream &OS, const Module *) const override;
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void dump() const;
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//@}
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};
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template <>
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template <>
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inline MachineBasicBlock *
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RegionNodeBase<RegionTraits<MachineFunction>>::getNodeAs<MachineBasicBlock>()
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const {
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assert(!isSubRegion() && "This is not a MachineBasicBlock RegionNode!");
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return getEntry();
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}
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template <>
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template <>
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inline MachineRegion *
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RegionNodeBase<RegionTraits<MachineFunction>>::getNodeAs<MachineRegion>()
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const {
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assert(isSubRegion() && "This is not a subregion RegionNode!");
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auto Unconst =
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const_cast<RegionNodeBase<RegionTraits<MachineFunction>> *>(this);
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return reinterpret_cast<MachineRegion *>(Unconst);
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}
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RegionNodeGraphTraits(MachineRegionNode, MachineBasicBlock, MachineRegion);
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RegionNodeGraphTraits(const MachineRegionNode, MachineBasicBlock,
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MachineRegion);
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RegionGraphTraits(MachineRegion, MachineRegionNode);
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RegionGraphTraits(const MachineRegion, const MachineRegionNode);
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template <>
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struct GraphTraits<MachineRegionInfo *>
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: public GraphTraits<FlatIt<MachineRegionNode *>> {
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using nodes_iterator = df_iterator<NodeRef, df_iterator_default_set<NodeRef>,
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false, GraphTraits<FlatIt<NodeRef>>>;
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static NodeRef getEntryNode(MachineRegionInfo *RI) {
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return GraphTraits<FlatIt<MachineRegion *>>::getEntryNode(
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RI->getTopLevelRegion());
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}
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static nodes_iterator nodes_begin(MachineRegionInfo *RI) {
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return nodes_iterator::begin(getEntryNode(RI));
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}
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static nodes_iterator nodes_end(MachineRegionInfo *RI) {
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return nodes_iterator::end(getEntryNode(RI));
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}
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};
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template <>
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struct GraphTraits<MachineRegionInfoPass *>
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: public GraphTraits<MachineRegionInfo *> {
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using nodes_iterator = df_iterator<NodeRef, df_iterator_default_set<NodeRef>,
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false, GraphTraits<FlatIt<NodeRef>>>;
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static NodeRef getEntryNode(MachineRegionInfoPass *RI) {
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return GraphTraits<MachineRegionInfo *>::getEntryNode(&RI->getRegionInfo());
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}
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static nodes_iterator nodes_begin(MachineRegionInfoPass *RI) {
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return GraphTraits<MachineRegionInfo *>::nodes_begin(&RI->getRegionInfo());
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}
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static nodes_iterator nodes_end(MachineRegionInfoPass *RI) {
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return GraphTraits<MachineRegionInfo *>::nodes_end(&RI->getRegionInfo());
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}
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};
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extern template class RegionBase<RegionTraits<MachineFunction>>;
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extern template class RegionNodeBase<RegionTraits<MachineFunction>>;
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extern template class RegionInfoBase<RegionTraits<MachineFunction>>;
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} // end namespace llvm
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#endif // LLVM_CODEGEN_MACHINEREGIONINFO_H
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