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llvm-mirror/test/CodeGen/ARM/struct-byval-frame-index.ll
Jakub Kuderski e25b7db874 [Dominators] Include infinite loops in PostDominatorTree
Summary:
This patch teaches PostDominatorTree about infinite loops. It is built on top of D29705 by @dberlin which includes a very detailed motivation for this change.

What's new is that the patch also teaches the incremental updater how to deal with reverse-unreachable regions and how to properly maintain and verify tree roots. Before that, the incremental algorithm sometimes ended up preserving reverse-unreachable regions after updates that wouldn't appear in the tree if it was constructed from scratch on the same CFG.

This patch makes the following assumptions:
- A sequence of updates should produce the same tree as a recalculating it.
- Any sequence of the same updates should lead to the same tree.
- Siblings and roots are unordered.

The last two properties are essential to efficiently perform batch updates in the future.
When it comes to the first one, we can decide later that the consistency between freshly built tree and an updated one doesn't matter match, as there are many correct ways to pick roots in infinite loops, and to relax this assumption. That should enable us to recalculate postdominators less frequently.

This patch is pretty conservative when it comes to incremental updates on reverse-unreachable regions and ends up recalculating the whole tree in many cases. It should be possible to improve the performance in many cases, if we decide that it's important enough.
That being said, my experiments showed that reverse-unreachable are very rare in the IR emitted by clang when bootstrapping  clang. Here are the statistics I collected by analyzing IR between passes and after each removePredecessor call:

```
# functions:  52283
# samples:  337609
# reverse unreachable BBs:  216022
# BBs:  247840796
Percent reverse-unreachable:  0.08716159869015269 %
Max(PercRevUnreachable) in a function:  87.58620689655172 %
# > 25 % samples:  471 ( 0.1395104988314885 % samples )
... in 145 ( 0.27733680163724345 % functions )
```

Most of the reverse-unreachable regions come from invalid IR where it wouldn't be possible to construct a PostDomTree anyway.

I would like to commit this patch in the next week in order to be able to complete the work that depends on it before the end of my internship, so please don't wait long to voice your concerns :).

Reviewers: dberlin, sanjoy, grosser, brzycki, davide, chandlerc, hfinkel

Reviewed By: dberlin

Subscribers: nhaehnle, javed.absar, kparzysz, uabelho, jlebar, hiraditya, llvm-commits, dberlin, david2050

Differential Revision: https://reviews.llvm.org/D35851

llvm-svn: 310940
2017-08-15 18:14:57 +00:00

219 lines
12 KiB
LLVM

; RUN: llc < %s -mcpu=cortex-a15 -verify-machineinstrs -arm-atomic-cfg-tidy=0 | FileCheck %s
; Check a spill right after a function call with large struct byval is correctly
; generated.
; PR16393
; We expect 4-byte spill and reload to be generated.
; CHECK: set_stored_macroblock_parameters
; CHECK: str r{{.*}}, [sp, {{#[0-9]+}}] @ 4-byte Spill
; CHECK: ldr r{{.*}}, [lr, {{#[0-9]+}}] @ 4-byte Reload
target triple = "armv7l-unknown-linux-gnueabihf"
%structA = type { double, [16 x [16 x i16]], [16 x [16 x i16]], [16 x [16 x i16]], i32****, i32***, i32, i16, [4 x i32], [4 x i32], i8**, [16 x i8], [16 x i8], i32, i64, i32, i16******, i16******, [2 x [4 x [4 x i8]]], i32, i32, i32, i32, i32, i32, i32, i32, i32 }
%structB = type { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, float, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8**, i8**, i32, i32***, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, [9 x [16 x [16 x i16]]], [5 x [16 x [16 x i16]]], [9 x [8 x [8 x i16]]], [2 x [4 x [16 x [16 x i16]]]], [16 x [16 x i16]], [16 x [16 x i32]], i32****, i32***, i32***, i32***, i32****, i32****, %structC*, %structD*, %structK*, i32*, i32*, i32, i32, i32, i32, [4 x [4 x i32]], i32, i32, i32, i32, i32, double, i32, i32, i32, i32, i16******, i16******, i16******, i16******, [15 x i16], i32, i32, i32, i32, i32, i32, i32, i32, [6 x [32 x i32]], i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, [1 x i32], i32, i32, [2 x i32], i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %structL*, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, double**, double***, i32***, double**, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, [3 x [2 x i32]], [2 x i32], i32, i32, i16, i32, i32, i32, i32, i32 }
%structC = type { i32, i32, [100 x %structD*], i32, float, float, float }
%structD = type { i32, i32, i32, i32, i32, i32, %structE*, %structH*, %structJ*, i32, i32*, i32*, i32*, i32, i32*, i32*, i32*, i32 (i32)*, [3 x [2 x i32]] }
%structE = type { %structF*, %structG, %structG }
%structF = type { i32, i32, i8, i32, i32, i8, i8, i32, i32, i8*, i32 }
%structG = type { i32, i32, i32, i32, i32, i8*, i32*, i32, i32 }
%structH = type { [3 x [11 x %structI]], [2 x [9 x %structI]], [2 x [10 x %structI]], [2 x [6 x %structI]], [4 x %structI], [4 x %structI], [3 x %structI] }
%structI = type { i16, i8, i32 }
%structJ = type { [2 x %structI], [4 x %structI], [3 x [4 x %structI]], [10 x [4 x %structI]], [10 x [15 x %structI]], [10 x [15 x %structI]], [10 x [5 x %structI]], [10 x [5 x %structI]], [10 x [15 x %structI]], [10 x [15 x %structI]] }
%structK = type { i32, i32, i32, [2 x i32], i32, [8 x i32], %structK*, %structK*, i32, [2 x [4 x [4 x [2 x i32]]]], [16 x i8], [16 x i8], i32, i64, [4 x i32], [4 x i32], i64, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i16, double, i32, i32, i32, i32, i32, i32, i32, i32, i32 }
%structL = type { i32, i32, i32, i32, i32, %structL* }
%structM = type { i32, i32, i32, i32, i32, i32, [6 x [33 x i64]], [6 x [33 x i64]], [6 x [33 x i64]], [6 x [33 x i64]], i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i16**, i16****, i16****, i16*****, i16***, i8*, i8***, i64***, i64***, i16****, i8**, i8**, %structM*, %structM*, %structM*, i32, i32, i32, i32, i32, i32, i32 }
%structN = type { i32, [16 x [16 x i32]], [16 x [16 x i32]], [16 x [16 x i32]], [3 x [16 x [16 x i32]]], [4 x i16], [4 x i8], [4 x i8], [4 x i8], [16 x [16 x i16]], [16 x [16 x i16]], [16 x [16 x i32]] }
@cofAC = external global i32****, align 4
@cofDC = external global i32***, align 4
@rdopt = external global %structA*, align 4
@img = external global %structB*
@enc_picture = external global %structM*
@si_frame_indicator = external global i32, align 4
@sp2_frame_indicator = external global i32, align 4
@lrec = external global i32**, align 4
@tr8x8 = external global %structN, align 4
@best_mode = external global i16, align 2
@best_c_imode = external global i32, align 4
@best_i16offset = external global i32, align 4
@bi_pred_me = external global i16, align 2
@b8mode = external global [4 x i32], align 4
@b8pdir = external global [4 x i32], align 4
@b4_intra_pred_modes = external global [16 x i8], align 1
@b8_intra_pred_modes8x8 = external global [16 x i8], align 1
@b4_ipredmode = external global [16 x i8], align 1
@b8_ipredmode8x8 = external global [4 x [4 x i8]], align 1
@rec_mbY = external global [16 x [16 x i16]], align 2
@lrec_rec = external global [16 x [16 x i32]], align 4
@rec_mbU = external global [16 x [16 x i16]], align 2
@rec_mbV = external global [16 x [16 x i16]], align 2
@lrec_rec_U = external global [16 x [16 x i32]], align 4
@lrec_uv = external global i32***, align 4
@lrec_rec_V = external global [16 x [16 x i32]], align 4
@cbp = external global i32, align 4
@cbp_blk = external global i64, align 8
@luma_transform_size_8x8_flag = external global i32, align 4
@frefframe = external global [4 x [4 x i8]], align 1
@brefframe = external global [4 x [4 x i8]], align 1
; Function Attrs: nounwind
declare void @llvm.memcpy.p0i8.p0i8.i32(i8* nocapture, i8* nocapture, i32, i32, i1) #0
; Function Attrs: nounwind
declare void @llvm.memset.p0i8.i32(i8* nocapture, i8, i32, i32, i1) #0
; Function Attrs: nounwind
declare void @SetMotionVectorsMB(%structK* nocapture, i32) #1
; Function Attrs: nounwind
define void @set_stored_macroblock_parameters() #1 {
entry:
%0 = load %structB*, %structB** @img, align 4
%1 = load i32, i32* undef, align 4
%mb_data = getelementptr inbounds %structB, %structB* %0, i32 0, i32 61
%2 = load %structK*, %structK** %mb_data, align 4
br label %for.body
for.body: ; preds = %for.body, %entry
br i1 undef, label %for.end, label %for.body
for.end: ; preds = %for.body
br i1 undef, label %for.body20, label %if.end
for.body20: ; preds = %for.end
unreachable
if.end: ; preds = %for.end
br i1 undef, label %if.end40, label %for.cond31.preheader
for.cond31.preheader: ; preds = %if.end
unreachable
if.end40: ; preds = %if.end
br i1 undef, label %if.end43, label %if.then42
if.then42: ; preds = %if.end40
br label %if.end43
if.end43: ; preds = %if.then42, %if.end40
br i1 undef, label %if.end164, label %for.cond47.preheader
for.cond47.preheader: ; preds = %if.end43
br i1 undef, label %for.body119, label %if.end164
for.body119: ; preds = %for.body119, %for.cond47.preheader
br i1 undef, label %for.body119, label %if.end164
if.end164: ; preds = %for.body119, %for.cond47.preheader, %if.end43
store i32*** null, i32**** @cofDC, align 4
%mb_type = getelementptr inbounds %structK, %structK* %2, i32 %1, i32 8
br i1 undef, label %if.end230, label %if.then169
if.then169: ; preds = %if.end164
br i1 undef, label %for.cond185.preheader, label %for.cond210.preheader
for.cond185.preheader: ; preds = %if.then169
unreachable
for.cond210.preheader: ; preds = %if.then169
unreachable
if.end230: ; preds = %if.end164
tail call void @llvm.memcpy.p0i8.p0i8.i32(i8* undef, i8* bitcast ([4 x i32]* @b8mode to i8*), i32 16, i32 4, i1 false)
%b8pdir = getelementptr inbounds %structK, %structK* %2, i32 %1, i32 15
%3 = bitcast [4 x i32]* %b8pdir to i8*
tail call void @llvm.memcpy.p0i8.p0i8.i32(i8* %3, i8* bitcast ([4 x i32]* @b8pdir to i8*), i32 16, i32 4, i1 false)
br i1 undef, label %if.end236, label %if.then233
if.then233: ; preds = %if.end230
unreachable
if.end236: ; preds = %if.end230
%cmp242 = icmp ne i16 undef, 8
%4 = load i32, i32* @luma_transform_size_8x8_flag, align 4
%tobool245 = icmp ne i32 %4, 0
%or.cond812 = or i1 %cmp242, %tobool245
br i1 %or.cond812, label %if.end249, label %land.lhs.true246
land.lhs.true246: ; preds = %if.end236
br i1 undef, label %if.end249, label %if.then248
if.then248: ; preds = %land.lhs.true246
tail call void asm sideeffect "", "~{r1},~{r2},~{r3},~{r4},~{r5},~{r6},~{r7},~{r8},~{r9},~{r10},~{r11}"() nounwind
tail call void @RestoreMVBlock8x8(i32 1, i32 0, %structN* byval @tr8x8, i32 0) #0
tail call void @RestoreMVBlock8x8(i32 1, i32 2, %structN* byval @tr8x8, i32 0) #0
tail call void @RestoreMVBlock8x8(i32 1, i32 3, %structN* byval @tr8x8, i32 0) #0
br label %if.end249
if.end249: ; preds = %if.then248, %land.lhs.true246, %if.end236
%5 = load i32, i32* @luma_transform_size_8x8_flag, align 4
%6 = load %structA*, %structA** @rdopt, align 4
%luma_transform_size_8x8_flag264 = getelementptr inbounds %structA, %structA* %6, i32 0, i32 21
store i32 %5, i32* %luma_transform_size_8x8_flag264, align 4
%7 = load i32, i32* undef, align 4
%add281 = add nsw i32 %7, 0
br label %for.body285
for.body285: ; preds = %for.inc503, %if.end249
%8 = phi %structB* [ undef, %if.end249 ], [ %.pre1155, %for.inc503 ]
%i.21103 = phi i32 [ 0, %if.end249 ], [ %inc504, %for.inc503 ]
%block_x286 = getelementptr inbounds %structB, %structB* %8, i32 0, i32 37
%9 = load i32, i32* %block_x286, align 4
%add287 = add nsw i32 %9, %i.21103
%shr289 = ashr i32 %i.21103, 1
%add290 = add nsw i32 %shr289, 0
%arrayidx292 = getelementptr inbounds %structK, %structK* %2, i32 %1, i32 15, i32 %add290
%10 = load %structM*, %structM** @enc_picture, align 4
%ref_idx = getelementptr inbounds %structM, %structM* %10, i32 0, i32 35
%11 = load i8***, i8**** %ref_idx, align 4
%12 = load i8**, i8*** %11, align 4
%arrayidx313 = getelementptr inbounds i8*, i8** %12, i32 %add281
%13 = load i8*, i8** %arrayidx313, align 4
%arrayidx314 = getelementptr inbounds i8, i8* %13, i32 %add287
store i8 -1, i8* %arrayidx314, align 1
%14 = load %structB*, %structB** @img, align 4
%MbaffFrameFlag327 = getelementptr inbounds %structB, %structB* %14, i32 0, i32 100
%15 = load i32, i32* %MbaffFrameFlag327, align 4
%tobool328 = icmp eq i32 %15, 0
br i1 %tobool328, label %if.end454, label %if.then329
if.then329: ; preds = %for.body285
%16 = load %structA*, %structA** @rdopt, align 4
br label %if.end454
if.end454: ; preds = %if.then329, %for.body285
%17 = load i32, i32* %arrayidx292, align 4
%cmp457 = icmp eq i32 %17, 0
br i1 %cmp457, label %if.then475, label %lor.lhs.false459
lor.lhs.false459: ; preds = %if.end454
%18 = load i32, i32* %mb_type, align 4
switch i32 %18, label %for.inc503 [
i32 9, label %if.then475
i32 11, label %if.then475
i32 13, label %if.then475
i32 14, label %if.then475
]
if.then475: ; preds = %lor.lhs.false459, %lor.lhs.false459, %lor.lhs.false459, %lor.lhs.false459, %if.end454
store i16 0, i16* undef, align 2
br label %for.inc503
for.inc503: ; preds = %if.then475, %lor.lhs.false459
%inc504 = add nsw i32 %i.21103, 1
%.pre1155 = load %structB*, %structB** @img, align 4
br label %for.body285
}
; Function Attrs: nounwind
declare void @update_offset_params(i32, i32) #1
; Function Attrs: nounwind
declare void @RestoreMVBlock8x8(i32, i32, %structN* byval nocapture, i32) #1
attributes #0 = { nounwind }
attributes #1 = { nounwind "less-precise-fpmad"="false" "no-frame-pointer-elim"="false" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "unsafe-fp-math"="false" "use-soft-float"="false" }