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llvm-mirror/test/CodeGen/X86/avx2-vbroadcast.ll
Nadav Rotem d060c25823 AVX: We lower VECTOR_SHUFFLE and BUILD_VECTOR nodes into vbroadcast instructions
using the pattern (vbroadcast (i32load src)). In some cases, after we generate
this pattern new users are added to the load node, which prevent the selection
of the blend pattern. This commit provides fallback patterns which perform
in-vector broadcast (using in-vector vbroadcast in AVX2 and pshufd on AVX1).

llvm-svn: 155437
2012-04-24 11:07:03 +00:00

225 lines
8.9 KiB
LLVM

; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=core-avx2 -mattr=+avx2 | FileCheck %s
; CHECK: vpbroadcastb (%
define <16 x i8> @BB16(i8* %ptr) nounwind uwtable readnone ssp {
entry:
%q = load i8* %ptr, align 4
%q0 = insertelement <16 x i8> undef, i8 %q, i32 0
%q1 = insertelement <16 x i8> %q0, i8 %q, i32 1
%q2 = insertelement <16 x i8> %q1, i8 %q, i32 2
%q3 = insertelement <16 x i8> %q2, i8 %q, i32 3
%q4 = insertelement <16 x i8> %q3, i8 %q, i32 4
%q5 = insertelement <16 x i8> %q4, i8 %q, i32 5
%q6 = insertelement <16 x i8> %q5, i8 %q, i32 6
%q7 = insertelement <16 x i8> %q6, i8 %q, i32 7
%q8 = insertelement <16 x i8> %q7, i8 %q, i32 8
%q9 = insertelement <16 x i8> %q8, i8 %q, i32 9
%qa = insertelement <16 x i8> %q9, i8 %q, i32 10
%qb = insertelement <16 x i8> %qa, i8 %q, i32 11
%qc = insertelement <16 x i8> %qb, i8 %q, i32 12
%qd = insertelement <16 x i8> %qc, i8 %q, i32 13
%qe = insertelement <16 x i8> %qd, i8 %q, i32 14
%qf = insertelement <16 x i8> %qe, i8 %q, i32 15
ret <16 x i8> %qf
}
; CHECK: vpbroadcastb (%
define <32 x i8> @BB32(i8* %ptr) nounwind uwtable readnone ssp {
entry:
%q = load i8* %ptr, align 4
%q0 = insertelement <32 x i8> undef, i8 %q, i32 0
%q1 = insertelement <32 x i8> %q0, i8 %q, i32 1
%q2 = insertelement <32 x i8> %q1, i8 %q, i32 2
%q3 = insertelement <32 x i8> %q2, i8 %q, i32 3
%q4 = insertelement <32 x i8> %q3, i8 %q, i32 4
%q5 = insertelement <32 x i8> %q4, i8 %q, i32 5
%q6 = insertelement <32 x i8> %q5, i8 %q, i32 6
%q7 = insertelement <32 x i8> %q6, i8 %q, i32 7
%q8 = insertelement <32 x i8> %q7, i8 %q, i32 8
%q9 = insertelement <32 x i8> %q8, i8 %q, i32 9
%qa = insertelement <32 x i8> %q9, i8 %q, i32 10
%qb = insertelement <32 x i8> %qa, i8 %q, i32 11
%qc = insertelement <32 x i8> %qb, i8 %q, i32 12
%qd = insertelement <32 x i8> %qc, i8 %q, i32 13
%qe = insertelement <32 x i8> %qd, i8 %q, i32 14
%qf = insertelement <32 x i8> %qe, i8 %q, i32 15
%q20 = insertelement <32 x i8> %qf, i8 %q, i32 16
%q21 = insertelement <32 x i8> %q20, i8 %q, i32 17
%q22 = insertelement <32 x i8> %q21, i8 %q, i32 18
%q23 = insertelement <32 x i8> %q22, i8 %q, i32 19
%q24 = insertelement <32 x i8> %q23, i8 %q, i32 20
%q25 = insertelement <32 x i8> %q24, i8 %q, i32 21
%q26 = insertelement <32 x i8> %q25, i8 %q, i32 22
%q27 = insertelement <32 x i8> %q26, i8 %q, i32 23
%q28 = insertelement <32 x i8> %q27, i8 %q, i32 24
%q29 = insertelement <32 x i8> %q28, i8 %q, i32 25
%q2a = insertelement <32 x i8> %q29, i8 %q, i32 26
%q2b = insertelement <32 x i8> %q2a, i8 %q, i32 27
%q2c = insertelement <32 x i8> %q2b, i8 %q, i32 28
%q2d = insertelement <32 x i8> %q2c, i8 %q, i32 29
%q2e = insertelement <32 x i8> %q2d, i8 %q, i32 30
%q2f = insertelement <32 x i8> %q2e, i8 %q, i32 31
ret <32 x i8> %q2f
}
; CHECK: vpbroadcastw (%
define <8 x i16> @W16(i16* %ptr) nounwind uwtable readnone ssp {
entry:
%q = load i16* %ptr, align 4
%q0 = insertelement <8 x i16> undef, i16 %q, i32 0
%q1 = insertelement <8 x i16> %q0, i16 %q, i32 1
%q2 = insertelement <8 x i16> %q1, i16 %q, i32 2
%q3 = insertelement <8 x i16> %q2, i16 %q, i32 3
%q4 = insertelement <8 x i16> %q3, i16 %q, i32 4
%q5 = insertelement <8 x i16> %q4, i16 %q, i32 5
%q6 = insertelement <8 x i16> %q5, i16 %q, i32 6
%q7 = insertelement <8 x i16> %q6, i16 %q, i32 7
ret <8 x i16> %q7
}
; CHECK: vpbroadcastw (%
define <16 x i16> @WW16(i16* %ptr) nounwind uwtable readnone ssp {
entry:
%q = load i16* %ptr, align 4
%q0 = insertelement <16 x i16> undef, i16 %q, i32 0
%q1 = insertelement <16 x i16> %q0, i16 %q, i32 1
%q2 = insertelement <16 x i16> %q1, i16 %q, i32 2
%q3 = insertelement <16 x i16> %q2, i16 %q, i32 3
%q4 = insertelement <16 x i16> %q3, i16 %q, i32 4
%q5 = insertelement <16 x i16> %q4, i16 %q, i32 5
%q6 = insertelement <16 x i16> %q5, i16 %q, i32 6
%q7 = insertelement <16 x i16> %q6, i16 %q, i32 7
%q8 = insertelement <16 x i16> %q7, i16 %q, i32 8
%q9 = insertelement <16 x i16> %q8, i16 %q, i32 9
%qa = insertelement <16 x i16> %q9, i16 %q, i32 10
%qb = insertelement <16 x i16> %qa, i16 %q, i32 11
%qc = insertelement <16 x i16> %qb, i16 %q, i32 12
%qd = insertelement <16 x i16> %qc, i16 %q, i32 13
%qe = insertelement <16 x i16> %qd, i16 %q, i32 14
%qf = insertelement <16 x i16> %qe, i16 %q, i32 15
ret <16 x i16> %qf
}
; CHECK: vpbroadcastd (%
define <4 x i32> @D32(i32* %ptr) nounwind uwtable readnone ssp {
entry:
%q = load i32* %ptr, align 4
%q0 = insertelement <4 x i32> undef, i32 %q, i32 0
%q1 = insertelement <4 x i32> %q0, i32 %q, i32 1
%q2 = insertelement <4 x i32> %q1, i32 %q, i32 2
%q3 = insertelement <4 x i32> %q2, i32 %q, i32 3
ret <4 x i32> %q3
}
; CHECK: vpbroadcastd (%
define <8 x i32> @DD32(i32* %ptr) nounwind uwtable readnone ssp {
entry:
%q = load i32* %ptr, align 4
%q0 = insertelement <8 x i32> undef, i32 %q, i32 0
%q1 = insertelement <8 x i32> %q0, i32 %q, i32 1
%q2 = insertelement <8 x i32> %q1, i32 %q, i32 2
%q3 = insertelement <8 x i32> %q2, i32 %q, i32 3
%q4 = insertelement <8 x i32> %q3, i32 %q, i32 4
%q5 = insertelement <8 x i32> %q4, i32 %q, i32 5
%q6 = insertelement <8 x i32> %q5, i32 %q, i32 6
%q7 = insertelement <8 x i32> %q6, i32 %q, i32 7
ret <8 x i32> %q7
}
; CHECK: vpbroadcastq (%
define <2 x i64> @Q64(i64* %ptr) nounwind uwtable readnone ssp {
entry:
%q = load i64* %ptr, align 4
%q0 = insertelement <2 x i64> undef, i64 %q, i32 0
%q1 = insertelement <2 x i64> %q0, i64 %q, i32 1
ret <2 x i64> %q1
}
; CHECK: vpbroadcastq (%
define <4 x i64> @QQ64(i64* %ptr) nounwind uwtable readnone ssp {
entry:
%q = load i64* %ptr, align 4
%q0 = insertelement <4 x i64> undef, i64 %q, i32 0
%q1 = insertelement <4 x i64> %q0, i64 %q, i32 1
%q2 = insertelement <4 x i64> %q1, i64 %q, i32 2
%q3 = insertelement <4 x i64> %q2, i64 %q, i32 3
ret <4 x i64> %q3
}
; make sure that we still don't support broadcast double into 128-bit vector
; this used to crash
define <2 x double> @I(double* %ptr) nounwind uwtable readnone ssp {
entry:
%q = load double* %ptr, align 4
%vecinit.i = insertelement <2 x double> undef, double %q, i32 0
%vecinit2.i = insertelement <2 x double> %vecinit.i, double %q, i32 1
ret <2 x double> %vecinit2.i
}
; CHECK: V111
; CHECK: vpbroadcastd
; CHECK: ret
define <8 x i32> @V111(<8 x i32> %in) nounwind uwtable readnone ssp {
entry:
%g = add <8 x i32> %in, <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1>
ret <8 x i32> %g
}
; CHECK: V113
; CHECK: vbroadcastss
; CHECK: ret
define <8 x float> @V113(<8 x float> %in) nounwind uwtable readnone ssp {
entry:
%g = fadd <8 x float> %in, <float 0xbf80000000000000, float 0xbf80000000000000, float 0xbf80000000000000, float 0xbf80000000000000, float 0xbf80000000000000, float 0xbf80000000000000, float 0xbf80000000000000, float 0xbf80000000000000>
ret <8 x float> %g
}
; CHECK: _e2
; CHECK: vbroadcastss
; CHECK: ret
define <4 x float> @_e2(float* %ptr) nounwind uwtable readnone ssp {
%vecinit.i = insertelement <4 x float> undef, float 0xbf80000000000000, i32 0
%vecinit2.i = insertelement <4 x float> %vecinit.i, float 0xbf80000000000000, i32 1
%vecinit4.i = insertelement <4 x float> %vecinit2.i, float 0xbf80000000000000, i32 2
%vecinit6.i = insertelement <4 x float> %vecinit4.i, float 0xbf80000000000000, i32 3
ret <4 x float> %vecinit6.i
}
; CHECK: _e4
; CHECK-NOT: broadcast
; CHECK: ret
define <8 x i8> @_e4(i8* %ptr) nounwind uwtable readnone ssp {
%vecinit0.i = insertelement <8 x i8> undef, i8 52, i32 0
%vecinit1.i = insertelement <8 x i8> %vecinit0.i, i8 52, i32 1
%vecinit2.i = insertelement <8 x i8> %vecinit1.i, i8 52, i32 2
%vecinit3.i = insertelement <8 x i8> %vecinit2.i, i8 52, i32 3
%vecinit4.i = insertelement <8 x i8> %vecinit3.i, i8 52, i32 4
%vecinit5.i = insertelement <8 x i8> %vecinit4.i, i8 52, i32 5
%vecinit6.i = insertelement <8 x i8> %vecinit5.i, i8 52, i32 6
%vecinit7.i = insertelement <8 x i8> %vecinit6.i, i8 52, i32 7
ret <8 x i8> %vecinit7.i
}
define void @crash() nounwind alwaysinline {
WGLoopsEntry:
br i1 undef, label %ret, label %footer329VF
footer329VF:
%A.0.inVF = fmul float undef, 6.553600e+04
%B.0.in407VF = fmul <8 x float> undef, <float 6.553600e+04, float 6.553600e+04, float 6.553600e+04, float 6.553600e+04, float 6.553600e+04, float 6.553600e+04, float 6.553600e+04, float 6.553600e+04>
%A.0VF = fptosi float %A.0.inVF to i32
%B.0408VF = fptosi <8 x float> %B.0.in407VF to <8 x i32>
%0 = and <8 x i32> %B.0408VF, <i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535>
%1 = and i32 %A.0VF, 65535
%temp1098VF = insertelement <8 x i32> undef, i32 %1, i32 0
%vector1099VF = shufflevector <8 x i32> %temp1098VF, <8 x i32> undef, <8 x i32> zeroinitializer
br i1 undef, label %preload1201VF, label %footer349VF
preload1201VF:
br label %footer349VF
footer349VF:
%2 = mul nsw <8 x i32> undef, %0
%3 = mul nsw <8 x i32> undef, %vector1099VF
br label %footer329VF
ret:
ret void
}