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llvm-mirror/lib/Transforms/Scalar/LoopIdiomRecognize.cpp
Peter Collingbourne 5dcb77e9fb IR: Introduce local_unnamed_addr attribute.
If a local_unnamed_addr attribute is attached to a global, the address
is known to be insignificant within the module. It is distinct from the
existing unnamed_addr attribute in that it only describes a local property
of the module rather than a global property of the symbol.

This attribute is intended to be used by the code generator and LTO to allow
the linker to decide whether the global needs to be in the symbol table. It is
possible to exclude a global from the symbol table if three things are true:
- This attribute is present on every instance of the global (which means that
  the normal rule that the global must have a unique address can be broken without
  being observable by the program by performing comparisons against the global's
  address)
- The global has linkonce_odr linkage (which means that each linkage unit must have
  its own copy of the global if it requires one, and the copy in each linkage unit
  must be the same)
- It is a constant or a function (which means that the program cannot observe that
  the unique-address rule has been broken by writing to the global)

Although this attribute could in principle be computed from the module
contents, LTO clients (i.e. linkers) will normally need to be able to compute
this property as part of symbol resolution, and it would be inefficient to
materialize every module just to compute it.

See:
http://lists.llvm.org/pipermail/llvm-commits/Week-of-Mon-20160509/356401.html
http://lists.llvm.org/pipermail/llvm-commits/Week-of-Mon-20160516/356738.html
for earlier discussion.

Part of the fix for PR27553.

Differential Revision: http://reviews.llvm.org/D20348

llvm-svn: 272709
2016-06-14 21:01:22 +00:00

1243 lines
46 KiB
C++

//===-- LoopIdiomRecognize.cpp - Loop idiom recognition -------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass implements an idiom recognizer that transforms simple loops into a
// non-loop form. In cases that this kicks in, it can be a significant
// performance win.
//
//===----------------------------------------------------------------------===//
//
// TODO List:
//
// Future loop memory idioms to recognize:
// memcmp, memmove, strlen, etc.
// Future floating point idioms to recognize in -ffast-math mode:
// fpowi
// Future integer operation idioms to recognize:
// ctpop, ctlz, cttz
//
// Beware that isel's default lowering for ctpop is highly inefficient for
// i64 and larger types when i64 is legal and the value has few bits set. It
// would be good to enhance isel to emit a loop for ctpop in this case.
//
// This could recognize common matrix multiplies and dot product idioms and
// replace them with calls to BLAS (if linked in??).
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar.h"
#include "llvm/ADT/MapVector.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/BasicAliasAnalysis.h"
#include "llvm/Analysis/GlobalsModRef.h"
#include "llvm/Analysis/LoopPass.h"
#include "llvm/Analysis/LoopAccessAnalysis.h"
#include "llvm/Analysis/ScalarEvolutionAliasAnalysis.h"
#include "llvm/Analysis/ScalarEvolutionExpander.h"
#include "llvm/Analysis/ScalarEvolutionExpressions.h"
#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/Analysis/TargetTransformInfo.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/Module.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/Utils/BuildLibCalls.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Transforms/Utils/LoopUtils.h"
using namespace llvm;
#define DEBUG_TYPE "loop-idiom"
STATISTIC(NumMemSet, "Number of memset's formed from loop stores");
STATISTIC(NumMemCpy, "Number of memcpy's formed from loop load+stores");
namespace {
class LoopIdiomRecognize : public LoopPass {
Loop *CurLoop;
AliasAnalysis *AA;
DominatorTree *DT;
LoopInfo *LI;
ScalarEvolution *SE;
TargetLibraryInfo *TLI;
const TargetTransformInfo *TTI;
const DataLayout *DL;
public:
static char ID;
explicit LoopIdiomRecognize() : LoopPass(ID) {
initializeLoopIdiomRecognizePass(*PassRegistry::getPassRegistry());
}
bool runOnLoop(Loop *L, LPPassManager &LPM) override;
/// This transformation requires natural loop information & requires that
/// loop preheaders be inserted into the CFG.
///
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addRequired<TargetLibraryInfoWrapperPass>();
AU.addRequired<TargetTransformInfoWrapperPass>();
getLoopAnalysisUsage(AU);
}
private:
typedef SmallVector<StoreInst *, 8> StoreList;
typedef MapVector<Value *, StoreList> StoreListMap;
StoreListMap StoreRefsForMemset;
StoreListMap StoreRefsForMemsetPattern;
StoreList StoreRefsForMemcpy;
bool HasMemset;
bool HasMemsetPattern;
bool HasMemcpy;
/// \name Countable Loop Idiom Handling
/// @{
bool runOnCountableLoop();
bool runOnLoopBlock(BasicBlock *BB, const SCEV *BECount,
SmallVectorImpl<BasicBlock *> &ExitBlocks);
void collectStores(BasicBlock *BB);
bool isLegalStore(StoreInst *SI, bool &ForMemset, bool &ForMemsetPattern,
bool &ForMemcpy);
bool processLoopStores(SmallVectorImpl<StoreInst *> &SL, const SCEV *BECount,
bool ForMemset);
bool processLoopMemSet(MemSetInst *MSI, const SCEV *BECount);
bool processLoopStridedStore(Value *DestPtr, unsigned StoreSize,
unsigned StoreAlignment, Value *StoredVal,
Instruction *TheStore,
SmallPtrSetImpl<Instruction *> &Stores,
const SCEVAddRecExpr *Ev, const SCEV *BECount,
bool NegStride);
bool processLoopStoreOfLoopLoad(StoreInst *SI, const SCEV *BECount);
/// @}
/// \name Noncountable Loop Idiom Handling
/// @{
bool runOnNoncountableLoop();
bool recognizePopcount();
void transformLoopToPopcount(BasicBlock *PreCondBB, Instruction *CntInst,
PHINode *CntPhi, Value *Var);
/// @}
};
} // End anonymous namespace.
char LoopIdiomRecognize::ID = 0;
INITIALIZE_PASS_BEGIN(LoopIdiomRecognize, "loop-idiom", "Recognize loop idioms",
false, false)
INITIALIZE_PASS_DEPENDENCY(LoopPass)
INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass)
INITIALIZE_PASS_END(LoopIdiomRecognize, "loop-idiom", "Recognize loop idioms",
false, false)
Pass *llvm::createLoopIdiomPass() { return new LoopIdiomRecognize(); }
/// deleteDeadInstruction - Delete this instruction. Before we do, go through
/// and zero out all the operands of this instruction. If any of them become
/// dead, delete them and the computation tree that feeds them.
///
static void deleteDeadInstruction(Instruction *I,
const TargetLibraryInfo *TLI) {
SmallVector<Value *, 16> Operands(I->value_op_begin(), I->value_op_end());
I->replaceAllUsesWith(UndefValue::get(I->getType()));
I->eraseFromParent();
for (Value *Op : Operands)
RecursivelyDeleteTriviallyDeadInstructions(Op, TLI);
}
//===----------------------------------------------------------------------===//
//
// Implementation of LoopIdiomRecognize
//
//===----------------------------------------------------------------------===//
bool LoopIdiomRecognize::runOnLoop(Loop *L, LPPassManager &LPM) {
if (skipLoop(L))
return false;
CurLoop = L;
// If the loop could not be converted to canonical form, it must have an
// indirectbr in it, just give up.
if (!L->getLoopPreheader())
return false;
// Disable loop idiom recognition if the function's name is a common idiom.
StringRef Name = L->getHeader()->getParent()->getName();
if (Name == "memset" || Name == "memcpy")
return false;
AA = &getAnalysis<AAResultsWrapperPass>().getAAResults();
DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
SE = &getAnalysis<ScalarEvolutionWrapperPass>().getSE();
TLI = &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI();
TTI = &getAnalysis<TargetTransformInfoWrapperPass>().getTTI(
*CurLoop->getHeader()->getParent());
DL = &CurLoop->getHeader()->getModule()->getDataLayout();
HasMemset = TLI->has(LibFunc::memset);
HasMemsetPattern = TLI->has(LibFunc::memset_pattern16);
HasMemcpy = TLI->has(LibFunc::memcpy);
if (HasMemset || HasMemsetPattern || HasMemcpy)
if (SE->hasLoopInvariantBackedgeTakenCount(L))
return runOnCountableLoop();
return runOnNoncountableLoop();
}
bool LoopIdiomRecognize::runOnCountableLoop() {
const SCEV *BECount = SE->getBackedgeTakenCount(CurLoop);
assert(!isa<SCEVCouldNotCompute>(BECount) &&
"runOnCountableLoop() called on a loop without a predictable"
"backedge-taken count");
// If this loop executes exactly one time, then it should be peeled, not
// optimized by this pass.
if (const SCEVConstant *BECst = dyn_cast<SCEVConstant>(BECount))
if (BECst->getAPInt() == 0)
return false;
SmallVector<BasicBlock *, 8> ExitBlocks;
CurLoop->getUniqueExitBlocks(ExitBlocks);
DEBUG(dbgs() << "loop-idiom Scanning: F["
<< CurLoop->getHeader()->getParent()->getName() << "] Loop %"
<< CurLoop->getHeader()->getName() << "\n");
bool MadeChange = false;
// Scan all the blocks in the loop that are not in subloops.
for (auto *BB : CurLoop->getBlocks()) {
// Ignore blocks in subloops.
if (LI->getLoopFor(BB) != CurLoop)
continue;
MadeChange |= runOnLoopBlock(BB, BECount, ExitBlocks);
}
return MadeChange;
}
static unsigned getStoreSizeInBytes(StoreInst *SI, const DataLayout *DL) {
uint64_t SizeInBits = DL->getTypeSizeInBits(SI->getValueOperand()->getType());
assert(((SizeInBits & 7) || (SizeInBits >> 32) == 0) &&
"Don't overflow unsigned.");
return (unsigned)SizeInBits >> 3;
}
static APInt getStoreStride(const SCEVAddRecExpr *StoreEv) {
const SCEVConstant *ConstStride = cast<SCEVConstant>(StoreEv->getOperand(1));
return ConstStride->getAPInt();
}
/// getMemSetPatternValue - If a strided store of the specified value is safe to
/// turn into a memset_pattern16, return a ConstantArray of 16 bytes that should
/// be passed in. Otherwise, return null.
///
/// Note that we don't ever attempt to use memset_pattern8 or 4, because these
/// just replicate their input array and then pass on to memset_pattern16.
static Constant *getMemSetPatternValue(Value *V, const DataLayout *DL) {
// If the value isn't a constant, we can't promote it to being in a constant
// array. We could theoretically do a store to an alloca or something, but
// that doesn't seem worthwhile.
Constant *C = dyn_cast<Constant>(V);
if (!C)
return nullptr;
// Only handle simple values that are a power of two bytes in size.
uint64_t Size = DL->getTypeSizeInBits(V->getType());
if (Size == 0 || (Size & 7) || (Size & (Size - 1)))
return nullptr;
// Don't care enough about darwin/ppc to implement this.
if (DL->isBigEndian())
return nullptr;
// Convert to size in bytes.
Size /= 8;
// TODO: If CI is larger than 16-bytes, we can try slicing it in half to see
// if the top and bottom are the same (e.g. for vectors and large integers).
if (Size > 16)
return nullptr;
// If the constant is exactly 16 bytes, just use it.
if (Size == 16)
return C;
// Otherwise, we'll use an array of the constants.
unsigned ArraySize = 16 / Size;
ArrayType *AT = ArrayType::get(V->getType(), ArraySize);
return ConstantArray::get(AT, std::vector<Constant *>(ArraySize, C));
}
bool LoopIdiomRecognize::isLegalStore(StoreInst *SI, bool &ForMemset,
bool &ForMemsetPattern, bool &ForMemcpy) {
// Don't touch volatile stores.
if (!SI->isSimple())
return false;
// Avoid merging nontemporal stores.
if (SI->getMetadata(LLVMContext::MD_nontemporal))
return false;
Value *StoredVal = SI->getValueOperand();
Value *StorePtr = SI->getPointerOperand();
// Reject stores that are so large that they overflow an unsigned.
uint64_t SizeInBits = DL->getTypeSizeInBits(StoredVal->getType());
if ((SizeInBits & 7) || (SizeInBits >> 32) != 0)
return false;
// See if the pointer expression is an AddRec like {base,+,1} on the current
// loop, which indicates a strided store. If we have something else, it's a
// random store we can't handle.
const SCEVAddRecExpr *StoreEv =
dyn_cast<SCEVAddRecExpr>(SE->getSCEV(StorePtr));
if (!StoreEv || StoreEv->getLoop() != CurLoop || !StoreEv->isAffine())
return false;
// Check to see if we have a constant stride.
if (!isa<SCEVConstant>(StoreEv->getOperand(1)))
return false;
// See if the store can be turned into a memset.
// If the stored value is a byte-wise value (like i32 -1), then it may be
// turned into a memset of i8 -1, assuming that all the consecutive bytes
// are stored. A store of i32 0x01020304 can never be turned into a memset,
// but it can be turned into memset_pattern if the target supports it.
Value *SplatValue = isBytewiseValue(StoredVal);
Constant *PatternValue = nullptr;
// If we're allowed to form a memset, and the stored value would be
// acceptable for memset, use it.
if (HasMemset && SplatValue &&
// Verify that the stored value is loop invariant. If not, we can't
// promote the memset.
CurLoop->isLoopInvariant(SplatValue)) {
// It looks like we can use SplatValue.
ForMemset = true;
return true;
} else if (HasMemsetPattern &&
// Don't create memset_pattern16s with address spaces.
StorePtr->getType()->getPointerAddressSpace() == 0 &&
(PatternValue = getMemSetPatternValue(StoredVal, DL))) {
// It looks like we can use PatternValue!
ForMemsetPattern = true;
return true;
}
// Otherwise, see if the store can be turned into a memcpy.
if (HasMemcpy) {
// Check to see if the stride matches the size of the store. If so, then we
// know that every byte is touched in the loop.
APInt Stride = getStoreStride(StoreEv);
unsigned StoreSize = getStoreSizeInBytes(SI, DL);
if (StoreSize != Stride && StoreSize != -Stride)
return false;
// The store must be feeding a non-volatile load.
LoadInst *LI = dyn_cast<LoadInst>(SI->getValueOperand());
if (!LI || !LI->isSimple())
return false;
// See if the pointer expression is an AddRec like {base,+,1} on the current
// loop, which indicates a strided load. If we have something else, it's a
// random load we can't handle.
const SCEVAddRecExpr *LoadEv =
dyn_cast<SCEVAddRecExpr>(SE->getSCEV(LI->getPointerOperand()));
if (!LoadEv || LoadEv->getLoop() != CurLoop || !LoadEv->isAffine())
return false;
// The store and load must share the same stride.
if (StoreEv->getOperand(1) != LoadEv->getOperand(1))
return false;
// Success. This store can be converted into a memcpy.
ForMemcpy = true;
return true;
}
// This store can't be transformed into a memset/memcpy.
return false;
}
void LoopIdiomRecognize::collectStores(BasicBlock *BB) {
StoreRefsForMemset.clear();
StoreRefsForMemsetPattern.clear();
StoreRefsForMemcpy.clear();
for (Instruction &I : *BB) {
StoreInst *SI = dyn_cast<StoreInst>(&I);
if (!SI)
continue;
bool ForMemset = false;
bool ForMemsetPattern = false;
bool ForMemcpy = false;
// Make sure this is a strided store with a constant stride.
if (!isLegalStore(SI, ForMemset, ForMemsetPattern, ForMemcpy))
continue;
// Save the store locations.
if (ForMemset) {
// Find the base pointer.
Value *Ptr = GetUnderlyingObject(SI->getPointerOperand(), *DL);
StoreRefsForMemset[Ptr].push_back(SI);
} else if (ForMemsetPattern) {
// Find the base pointer.
Value *Ptr = GetUnderlyingObject(SI->getPointerOperand(), *DL);
StoreRefsForMemsetPattern[Ptr].push_back(SI);
} else if (ForMemcpy)
StoreRefsForMemcpy.push_back(SI);
}
}
/// runOnLoopBlock - Process the specified block, which lives in a counted loop
/// with the specified backedge count. This block is known to be in the current
/// loop and not in any subloops.
bool LoopIdiomRecognize::runOnLoopBlock(
BasicBlock *BB, const SCEV *BECount,
SmallVectorImpl<BasicBlock *> &ExitBlocks) {
// We can only promote stores in this block if they are unconditionally
// executed in the loop. For a block to be unconditionally executed, it has
// to dominate all the exit blocks of the loop. Verify this now.
for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i)
if (!DT->dominates(BB, ExitBlocks[i]))
return false;
bool MadeChange = false;
// Look for store instructions, which may be optimized to memset/memcpy.
collectStores(BB);
// Look for a single store or sets of stores with a common base, which can be
// optimized into a memset (memset_pattern). The latter most commonly happens
// with structs and handunrolled loops.
for (auto &SL : StoreRefsForMemset)
MadeChange |= processLoopStores(SL.second, BECount, true);
for (auto &SL : StoreRefsForMemsetPattern)
MadeChange |= processLoopStores(SL.second, BECount, false);
// Optimize the store into a memcpy, if it feeds an similarly strided load.
for (auto &SI : StoreRefsForMemcpy)
MadeChange |= processLoopStoreOfLoopLoad(SI, BECount);
for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E;) {
Instruction *Inst = &*I++;
// Look for memset instructions, which may be optimized to a larger memset.
if (MemSetInst *MSI = dyn_cast<MemSetInst>(Inst)) {
WeakVH InstPtr(&*I);
if (!processLoopMemSet(MSI, BECount))
continue;
MadeChange = true;
// If processing the memset invalidated our iterator, start over from the
// top of the block.
if (!InstPtr)
I = BB->begin();
continue;
}
}
return MadeChange;
}
/// processLoopStores - See if this store(s) can be promoted to a memset.
bool LoopIdiomRecognize::processLoopStores(SmallVectorImpl<StoreInst *> &SL,
const SCEV *BECount,
bool ForMemset) {
// Try to find consecutive stores that can be transformed into memsets.
SetVector<StoreInst *> Heads, Tails;
SmallDenseMap<StoreInst *, StoreInst *> ConsecutiveChain;
// Do a quadratic search on all of the given stores and find
// all of the pairs of stores that follow each other.
SmallVector<unsigned, 16> IndexQueue;
for (unsigned i = 0, e = SL.size(); i < e; ++i) {
assert(SL[i]->isSimple() && "Expected only non-volatile stores.");
Value *FirstStoredVal = SL[i]->getValueOperand();
Value *FirstStorePtr = SL[i]->getPointerOperand();
const SCEVAddRecExpr *FirstStoreEv =
cast<SCEVAddRecExpr>(SE->getSCEV(FirstStorePtr));
APInt FirstStride = getStoreStride(FirstStoreEv);
unsigned FirstStoreSize = getStoreSizeInBytes(SL[i], DL);
// See if we can optimize just this store in isolation.
if (FirstStride == FirstStoreSize || -FirstStride == FirstStoreSize) {
Heads.insert(SL[i]);
continue;
}
Value *FirstSplatValue = nullptr;
Constant *FirstPatternValue = nullptr;
if (ForMemset)
FirstSplatValue = isBytewiseValue(FirstStoredVal);
else
FirstPatternValue = getMemSetPatternValue(FirstStoredVal, DL);
assert((FirstSplatValue || FirstPatternValue) &&
"Expected either splat value or pattern value.");
IndexQueue.clear();
// If a store has multiple consecutive store candidates, search Stores
// array according to the sequence: from i+1 to e, then from i-1 to 0.
// This is because usually pairing with immediate succeeding or preceding
// candidate create the best chance to find memset opportunity.
unsigned j = 0;
for (j = i + 1; j < e; ++j)
IndexQueue.push_back(j);
for (j = i; j > 0; --j)
IndexQueue.push_back(j - 1);
for (auto &k : IndexQueue) {
assert(SL[k]->isSimple() && "Expected only non-volatile stores.");
Value *SecondStorePtr = SL[k]->getPointerOperand();
const SCEVAddRecExpr *SecondStoreEv =
cast<SCEVAddRecExpr>(SE->getSCEV(SecondStorePtr));
APInt SecondStride = getStoreStride(SecondStoreEv);
if (FirstStride != SecondStride)
continue;
Value *SecondStoredVal = SL[k]->getValueOperand();
Value *SecondSplatValue = nullptr;
Constant *SecondPatternValue = nullptr;
if (ForMemset)
SecondSplatValue = isBytewiseValue(SecondStoredVal);
else
SecondPatternValue = getMemSetPatternValue(SecondStoredVal, DL);
assert((SecondSplatValue || SecondPatternValue) &&
"Expected either splat value or pattern value.");
if (isConsecutiveAccess(SL[i], SL[k], *DL, *SE, false)) {
if (ForMemset) {
if (FirstSplatValue != SecondSplatValue)
continue;
} else {
if (FirstPatternValue != SecondPatternValue)
continue;
}
Tails.insert(SL[k]);
Heads.insert(SL[i]);
ConsecutiveChain[SL[i]] = SL[k];
break;
}
}
}
// We may run into multiple chains that merge into a single chain. We mark the
// stores that we transformed so that we don't visit the same store twice.
SmallPtrSet<Value *, 16> TransformedStores;
bool Changed = false;
// For stores that start but don't end a link in the chain:
for (SetVector<StoreInst *>::iterator it = Heads.begin(), e = Heads.end();
it != e; ++it) {
if (Tails.count(*it))
continue;
// We found a store instr that starts a chain. Now follow the chain and try
// to transform it.
SmallPtrSet<Instruction *, 8> AdjacentStores;
StoreInst *I = *it;
StoreInst *HeadStore = I;
unsigned StoreSize = 0;
// Collect the chain into a list.
while (Tails.count(I) || Heads.count(I)) {
if (TransformedStores.count(I))
break;
AdjacentStores.insert(I);
StoreSize += getStoreSizeInBytes(I, DL);
// Move to the next value in the chain.
I = ConsecutiveChain[I];
}
Value *StoredVal = HeadStore->getValueOperand();
Value *StorePtr = HeadStore->getPointerOperand();
const SCEVAddRecExpr *StoreEv = cast<SCEVAddRecExpr>(SE->getSCEV(StorePtr));
APInt Stride = getStoreStride(StoreEv);
// Check to see if the stride matches the size of the stores. If so, then
// we know that every byte is touched in the loop.
if (StoreSize != Stride && StoreSize != -Stride)
continue;
bool NegStride = StoreSize == -Stride;
if (processLoopStridedStore(StorePtr, StoreSize, HeadStore->getAlignment(),
StoredVal, HeadStore, AdjacentStores, StoreEv,
BECount, NegStride)) {
TransformedStores.insert(AdjacentStores.begin(), AdjacentStores.end());
Changed = true;
}
}
return Changed;
}
/// processLoopMemSet - See if this memset can be promoted to a large memset.
bool LoopIdiomRecognize::processLoopMemSet(MemSetInst *MSI,
const SCEV *BECount) {
// We can only handle non-volatile memsets with a constant size.
if (MSI->isVolatile() || !isa<ConstantInt>(MSI->getLength()))
return false;
// If we're not allowed to hack on memset, we fail.
if (!HasMemset)
return false;
Value *Pointer = MSI->getDest();
// See if the pointer expression is an AddRec like {base,+,1} on the current
// loop, which indicates a strided store. If we have something else, it's a
// random store we can't handle.
const SCEVAddRecExpr *Ev = dyn_cast<SCEVAddRecExpr>(SE->getSCEV(Pointer));
if (!Ev || Ev->getLoop() != CurLoop || !Ev->isAffine())
return false;
// Reject memsets that are so large that they overflow an unsigned.
uint64_t SizeInBytes = cast<ConstantInt>(MSI->getLength())->getZExtValue();
if ((SizeInBytes >> 32) != 0)
return false;
// Check to see if the stride matches the size of the memset. If so, then we
// know that every byte is touched in the loop.
const SCEVConstant *ConstStride = dyn_cast<SCEVConstant>(Ev->getOperand(1));
if (!ConstStride)
return false;
APInt Stride = ConstStride->getAPInt();
if (SizeInBytes != Stride && SizeInBytes != -Stride)
return false;
// Verify that the memset value is loop invariant. If not, we can't promote
// the memset.
Value *SplatValue = MSI->getValue();
if (!SplatValue || !CurLoop->isLoopInvariant(SplatValue))
return false;
SmallPtrSet<Instruction *, 1> MSIs;
MSIs.insert(MSI);
bool NegStride = SizeInBytes == -Stride;
return processLoopStridedStore(Pointer, (unsigned)SizeInBytes,
MSI->getAlignment(), SplatValue, MSI, MSIs, Ev,
BECount, NegStride);
}
/// mayLoopAccessLocation - Return true if the specified loop might access the
/// specified pointer location, which is a loop-strided access. The 'Access'
/// argument specifies what the verboten forms of access are (read or write).
static bool
mayLoopAccessLocation(Value *Ptr, ModRefInfo Access, Loop *L,
const SCEV *BECount, unsigned StoreSize,
AliasAnalysis &AA,
SmallPtrSetImpl<Instruction *> &IgnoredStores) {
// Get the location that may be stored across the loop. Since the access is
// strided positively through memory, we say that the modified location starts
// at the pointer and has infinite size.
uint64_t AccessSize = MemoryLocation::UnknownSize;
// If the loop iterates a fixed number of times, we can refine the access size
// to be exactly the size of the memset, which is (BECount+1)*StoreSize
if (const SCEVConstant *BECst = dyn_cast<SCEVConstant>(BECount))
AccessSize = (BECst->getValue()->getZExtValue() + 1) * StoreSize;
// TODO: For this to be really effective, we have to dive into the pointer
// operand in the store. Store to &A[i] of 100 will always return may alias
// with store of &A[100], we need to StoreLoc to be "A" with size of 100,
// which will then no-alias a store to &A[100].
MemoryLocation StoreLoc(Ptr, AccessSize);
for (Loop::block_iterator BI = L->block_begin(), E = L->block_end(); BI != E;
++BI)
for (BasicBlock::iterator I = (*BI)->begin(), E = (*BI)->end(); I != E; ++I)
if (IgnoredStores.count(&*I) == 0 &&
(AA.getModRefInfo(&*I, StoreLoc) & Access))
return true;
return false;
}
// If we have a negative stride, Start refers to the end of the memory location
// we're trying to memset. Therefore, we need to recompute the base pointer,
// which is just Start - BECount*Size.
static const SCEV *getStartForNegStride(const SCEV *Start, const SCEV *BECount,
Type *IntPtr, unsigned StoreSize,
ScalarEvolution *SE) {
const SCEV *Index = SE->getTruncateOrZeroExtend(BECount, IntPtr);
if (StoreSize != 1)
Index = SE->getMulExpr(Index, SE->getConstant(IntPtr, StoreSize),
SCEV::FlagNUW);
return SE->getMinusSCEV(Start, Index);
}
/// processLoopStridedStore - We see a strided store of some value. If we can
/// transform this into a memset or memset_pattern in the loop preheader, do so.
bool LoopIdiomRecognize::processLoopStridedStore(
Value *DestPtr, unsigned StoreSize, unsigned StoreAlignment,
Value *StoredVal, Instruction *TheStore,
SmallPtrSetImpl<Instruction *> &Stores, const SCEVAddRecExpr *Ev,
const SCEV *BECount, bool NegStride) {
Value *SplatValue = isBytewiseValue(StoredVal);
Constant *PatternValue = nullptr;
if (!SplatValue)
PatternValue = getMemSetPatternValue(StoredVal, DL);
assert((SplatValue || PatternValue) &&
"Expected either splat value or pattern value.");
// The trip count of the loop and the base pointer of the addrec SCEV is
// guaranteed to be loop invariant, which means that it should dominate the
// header. This allows us to insert code for it in the preheader.
unsigned DestAS = DestPtr->getType()->getPointerAddressSpace();
BasicBlock *Preheader = CurLoop->getLoopPreheader();
IRBuilder<> Builder(Preheader->getTerminator());
SCEVExpander Expander(*SE, *DL, "loop-idiom");
Type *DestInt8PtrTy = Builder.getInt8PtrTy(DestAS);
Type *IntPtr = Builder.getIntPtrTy(*DL, DestAS);
const SCEV *Start = Ev->getStart();
// Handle negative strided loops.
if (NegStride)
Start = getStartForNegStride(Start, BECount, IntPtr, StoreSize, SE);
// Okay, we have a strided store "p[i]" of a splattable value. We can turn
// this into a memset in the loop preheader now if we want. However, this
// would be unsafe to do if there is anything else in the loop that may read
// or write to the aliased location. Check for any overlap by generating the
// base pointer and checking the region.
Value *BasePtr =
Expander.expandCodeFor(Start, DestInt8PtrTy, Preheader->getTerminator());
if (mayLoopAccessLocation(BasePtr, MRI_ModRef, CurLoop, BECount, StoreSize,
*AA, Stores)) {
Expander.clear();
// If we generated new code for the base pointer, clean up.
RecursivelyDeleteTriviallyDeadInstructions(BasePtr, TLI);
return false;
}
// Okay, everything looks good, insert the memset.
// The # stored bytes is (BECount+1)*Size. Expand the trip count out to
// pointer size if it isn't already.
BECount = SE->getTruncateOrZeroExtend(BECount, IntPtr);
const SCEV *NumBytesS =
SE->getAddExpr(BECount, SE->getOne(IntPtr), SCEV::FlagNUW);
if (StoreSize != 1) {
NumBytesS = SE->getMulExpr(NumBytesS, SE->getConstant(IntPtr, StoreSize),
SCEV::FlagNUW);
}
Value *NumBytes =
Expander.expandCodeFor(NumBytesS, IntPtr, Preheader->getTerminator());
CallInst *NewCall;
if (SplatValue) {
NewCall =
Builder.CreateMemSet(BasePtr, SplatValue, NumBytes, StoreAlignment);
} else {
// Everything is emitted in default address space
Type *Int8PtrTy = DestInt8PtrTy;
Module *M = TheStore->getModule();
Value *MSP =
M->getOrInsertFunction("memset_pattern16", Builder.getVoidTy(),
Int8PtrTy, Int8PtrTy, IntPtr, (void *)nullptr);
inferLibFuncAttributes(*M->getFunction("memset_pattern16"), *TLI);
// Otherwise we should form a memset_pattern16. PatternValue is known to be
// an constant array of 16-bytes. Plop the value into a mergable global.
GlobalVariable *GV = new GlobalVariable(*M, PatternValue->getType(), true,
GlobalValue::PrivateLinkage,
PatternValue, ".memset_pattern");
GV->setUnnamedAddr(GlobalValue::UnnamedAddr::Global); // Ok to merge these.
GV->setAlignment(16);
Value *PatternPtr = ConstantExpr::getBitCast(GV, Int8PtrTy);
NewCall = Builder.CreateCall(MSP, {BasePtr, PatternPtr, NumBytes});
}
DEBUG(dbgs() << " Formed memset: " << *NewCall << "\n"
<< " from store to: " << *Ev << " at: " << *TheStore << "\n");
NewCall->setDebugLoc(TheStore->getDebugLoc());
// Okay, the memset has been formed. Zap the original store and anything that
// feeds into it.
for (auto *I : Stores)
deleteDeadInstruction(I, TLI);
++NumMemSet;
return true;
}
/// If the stored value is a strided load in the same loop with the same stride
/// this may be transformable into a memcpy. This kicks in for stuff like
/// for (i) A[i] = B[i];
bool LoopIdiomRecognize::processLoopStoreOfLoopLoad(StoreInst *SI,
const SCEV *BECount) {
assert(SI->isSimple() && "Expected only non-volatile stores.");
Value *StorePtr = SI->getPointerOperand();
const SCEVAddRecExpr *StoreEv = cast<SCEVAddRecExpr>(SE->getSCEV(StorePtr));
APInt Stride = getStoreStride(StoreEv);
unsigned StoreSize = getStoreSizeInBytes(SI, DL);
bool NegStride = StoreSize == -Stride;
// The store must be feeding a non-volatile load.
LoadInst *LI = cast<LoadInst>(SI->getValueOperand());
assert(LI->isSimple() && "Expected only non-volatile stores.");
// See if the pointer expression is an AddRec like {base,+,1} on the current
// loop, which indicates a strided load. If we have something else, it's a
// random load we can't handle.
const SCEVAddRecExpr *LoadEv =
cast<SCEVAddRecExpr>(SE->getSCEV(LI->getPointerOperand()));
// The trip count of the loop and the base pointer of the addrec SCEV is
// guaranteed to be loop invariant, which means that it should dominate the
// header. This allows us to insert code for it in the preheader.
BasicBlock *Preheader = CurLoop->getLoopPreheader();
IRBuilder<> Builder(Preheader->getTerminator());
SCEVExpander Expander(*SE, *DL, "loop-idiom");
const SCEV *StrStart = StoreEv->getStart();
unsigned StrAS = SI->getPointerAddressSpace();
Type *IntPtrTy = Builder.getIntPtrTy(*DL, StrAS);
// Handle negative strided loops.
if (NegStride)
StrStart = getStartForNegStride(StrStart, BECount, IntPtrTy, StoreSize, SE);
// Okay, we have a strided store "p[i]" of a loaded value. We can turn
// this into a memcpy in the loop preheader now if we want. However, this
// would be unsafe to do if there is anything else in the loop that may read
// or write the memory region we're storing to. This includes the load that
// feeds the stores. Check for an alias by generating the base address and
// checking everything.
Value *StoreBasePtr = Expander.expandCodeFor(
StrStart, Builder.getInt8PtrTy(StrAS), Preheader->getTerminator());
SmallPtrSet<Instruction *, 1> Stores;
Stores.insert(SI);
if (mayLoopAccessLocation(StoreBasePtr, MRI_ModRef, CurLoop, BECount,
StoreSize, *AA, Stores)) {
Expander.clear();
// If we generated new code for the base pointer, clean up.
RecursivelyDeleteTriviallyDeadInstructions(StoreBasePtr, TLI);
return false;
}
const SCEV *LdStart = LoadEv->getStart();
unsigned LdAS = LI->getPointerAddressSpace();
// Handle negative strided loops.
if (NegStride)
LdStart = getStartForNegStride(LdStart, BECount, IntPtrTy, StoreSize, SE);
// For a memcpy, we have to make sure that the input array is not being
// mutated by the loop.
Value *LoadBasePtr = Expander.expandCodeFor(
LdStart, Builder.getInt8PtrTy(LdAS), Preheader->getTerminator());
if (mayLoopAccessLocation(LoadBasePtr, MRI_Mod, CurLoop, BECount, StoreSize,
*AA, Stores)) {
Expander.clear();
// If we generated new code for the base pointer, clean up.
RecursivelyDeleteTriviallyDeadInstructions(LoadBasePtr, TLI);
RecursivelyDeleteTriviallyDeadInstructions(StoreBasePtr, TLI);
return false;
}
// Okay, everything is safe, we can transform this!
// The # stored bytes is (BECount+1)*Size. Expand the trip count out to
// pointer size if it isn't already.
BECount = SE->getTruncateOrZeroExtend(BECount, IntPtrTy);
const SCEV *NumBytesS =
SE->getAddExpr(BECount, SE->getOne(IntPtrTy), SCEV::FlagNUW);
if (StoreSize != 1)
NumBytesS = SE->getMulExpr(NumBytesS, SE->getConstant(IntPtrTy, StoreSize),
SCEV::FlagNUW);
Value *NumBytes =
Expander.expandCodeFor(NumBytesS, IntPtrTy, Preheader->getTerminator());
CallInst *NewCall =
Builder.CreateMemCpy(StoreBasePtr, LoadBasePtr, NumBytes,
std::min(SI->getAlignment(), LI->getAlignment()));
NewCall->setDebugLoc(SI->getDebugLoc());
DEBUG(dbgs() << " Formed memcpy: " << *NewCall << "\n"
<< " from load ptr=" << *LoadEv << " at: " << *LI << "\n"
<< " from store ptr=" << *StoreEv << " at: " << *SI << "\n");
// Okay, the memcpy has been formed. Zap the original store and anything that
// feeds into it.
deleteDeadInstruction(SI, TLI);
++NumMemCpy;
return true;
}
bool LoopIdiomRecognize::runOnNoncountableLoop() {
return recognizePopcount();
}
/// Check if the given conditional branch is based on the comparison between
/// a variable and zero, and if the variable is non-zero, the control yields to
/// the loop entry. If the branch matches the behavior, the variable involved
/// in the comparion is returned. This function will be called to see if the
/// precondition and postcondition of the loop are in desirable form.
static Value *matchCondition(BranchInst *BI, BasicBlock *LoopEntry) {
if (!BI || !BI->isConditional())
return nullptr;
ICmpInst *Cond = dyn_cast<ICmpInst>(BI->getCondition());
if (!Cond)
return nullptr;
ConstantInt *CmpZero = dyn_cast<ConstantInt>(Cond->getOperand(1));
if (!CmpZero || !CmpZero->isZero())
return nullptr;
ICmpInst::Predicate Pred = Cond->getPredicate();
if ((Pred == ICmpInst::ICMP_NE && BI->getSuccessor(0) == LoopEntry) ||
(Pred == ICmpInst::ICMP_EQ && BI->getSuccessor(1) == LoopEntry))
return Cond->getOperand(0);
return nullptr;
}
/// Return true iff the idiom is detected in the loop.
///
/// Additionally:
/// 1) \p CntInst is set to the instruction counting the population bit.
/// 2) \p CntPhi is set to the corresponding phi node.
/// 3) \p Var is set to the value whose population bits are being counted.
///
/// The core idiom we are trying to detect is:
/// \code
/// if (x0 != 0)
/// goto loop-exit // the precondition of the loop
/// cnt0 = init-val;
/// do {
/// x1 = phi (x0, x2);
/// cnt1 = phi(cnt0, cnt2);
///
/// cnt2 = cnt1 + 1;
/// ...
/// x2 = x1 & (x1 - 1);
/// ...
/// } while(x != 0);
///
/// loop-exit:
/// \endcode
static bool detectPopcountIdiom(Loop *CurLoop, BasicBlock *PreCondBB,
Instruction *&CntInst, PHINode *&CntPhi,
Value *&Var) {
// step 1: Check to see if the look-back branch match this pattern:
// "if (a!=0) goto loop-entry".
BasicBlock *LoopEntry;
Instruction *DefX2, *CountInst;
Value *VarX1, *VarX0;
PHINode *PhiX, *CountPhi;
DefX2 = CountInst = nullptr;
VarX1 = VarX0 = nullptr;
PhiX = CountPhi = nullptr;
LoopEntry = *(CurLoop->block_begin());
// step 1: Check if the loop-back branch is in desirable form.
{
if (Value *T = matchCondition(
dyn_cast<BranchInst>(LoopEntry->getTerminator()), LoopEntry))
DefX2 = dyn_cast<Instruction>(T);
else
return false;
}
// step 2: detect instructions corresponding to "x2 = x1 & (x1 - 1)"
{
if (!DefX2 || DefX2->getOpcode() != Instruction::And)
return false;
BinaryOperator *SubOneOp;
if ((SubOneOp = dyn_cast<BinaryOperator>(DefX2->getOperand(0))))
VarX1 = DefX2->getOperand(1);
else {
VarX1 = DefX2->getOperand(0);
SubOneOp = dyn_cast<BinaryOperator>(DefX2->getOperand(1));
}
if (!SubOneOp)
return false;
Instruction *SubInst = cast<Instruction>(SubOneOp);
ConstantInt *Dec = dyn_cast<ConstantInt>(SubInst->getOperand(1));
if (!Dec ||
!((SubInst->getOpcode() == Instruction::Sub && Dec->isOne()) ||
(SubInst->getOpcode() == Instruction::Add &&
Dec->isAllOnesValue()))) {
return false;
}
}
// step 3: Check the recurrence of variable X
{
PhiX = dyn_cast<PHINode>(VarX1);
if (!PhiX ||
(PhiX->getOperand(0) != DefX2 && PhiX->getOperand(1) != DefX2)) {
return false;
}
}
// step 4: Find the instruction which count the population: cnt2 = cnt1 + 1
{
CountInst = nullptr;
for (BasicBlock::iterator Iter = LoopEntry->getFirstNonPHI()->getIterator(),
IterE = LoopEntry->end();
Iter != IterE; Iter++) {
Instruction *Inst = &*Iter;
if (Inst->getOpcode() != Instruction::Add)
continue;
ConstantInt *Inc = dyn_cast<ConstantInt>(Inst->getOperand(1));
if (!Inc || !Inc->isOne())
continue;
PHINode *Phi = dyn_cast<PHINode>(Inst->getOperand(0));
if (!Phi || Phi->getParent() != LoopEntry)
continue;
// Check if the result of the instruction is live of the loop.
bool LiveOutLoop = false;
for (User *U : Inst->users()) {
if ((cast<Instruction>(U))->getParent() != LoopEntry) {
LiveOutLoop = true;
break;
}
}
if (LiveOutLoop) {
CountInst = Inst;
CountPhi = Phi;
break;
}
}
if (!CountInst)
return false;
}
// step 5: check if the precondition is in this form:
// "if (x != 0) goto loop-head ; else goto somewhere-we-don't-care;"
{
auto *PreCondBr = dyn_cast<BranchInst>(PreCondBB->getTerminator());
Value *T = matchCondition(PreCondBr, CurLoop->getLoopPreheader());
if (T != PhiX->getOperand(0) && T != PhiX->getOperand(1))
return false;
CntInst = CountInst;
CntPhi = CountPhi;
Var = T;
}
return true;
}
/// Recognizes a population count idiom in a non-countable loop.
///
/// If detected, transforms the relevant code to issue the popcount intrinsic
/// function call, and returns true; otherwise, returns false.
bool LoopIdiomRecognize::recognizePopcount() {
if (TTI->getPopcntSupport(32) != TargetTransformInfo::PSK_FastHardware)
return false;
// Counting population are usually conducted by few arithmetic instructions.
// Such instructions can be easily "absorbed" by vacant slots in a
// non-compact loop. Therefore, recognizing popcount idiom only makes sense
// in a compact loop.
// Give up if the loop has multiple blocks or multiple backedges.
if (CurLoop->getNumBackEdges() != 1 || CurLoop->getNumBlocks() != 1)
return false;
BasicBlock *LoopBody = *(CurLoop->block_begin());
if (LoopBody->size() >= 20) {
// The loop is too big, bail out.
return false;
}
// It should have a preheader containing nothing but an unconditional branch.
BasicBlock *PH = CurLoop->getLoopPreheader();
if (!PH)
return false;
if (&PH->front() != PH->getTerminator())
return false;
auto *EntryBI = dyn_cast<BranchInst>(PH->getTerminator());
if (!EntryBI || EntryBI->isConditional())
return false;
// It should have a precondition block where the generated popcount instrinsic
// function can be inserted.
auto *PreCondBB = PH->getSinglePredecessor();
if (!PreCondBB)
return false;
auto *PreCondBI = dyn_cast<BranchInst>(PreCondBB->getTerminator());
if (!PreCondBI || PreCondBI->isUnconditional())
return false;
Instruction *CntInst;
PHINode *CntPhi;
Value *Val;
if (!detectPopcountIdiom(CurLoop, PreCondBB, CntInst, CntPhi, Val))
return false;
transformLoopToPopcount(PreCondBB, CntInst, CntPhi, Val);
return true;
}
static CallInst *createPopcntIntrinsic(IRBuilder<> &IRBuilder, Value *Val,
const DebugLoc &DL) {
Value *Ops[] = {Val};
Type *Tys[] = {Val->getType()};
Module *M = IRBuilder.GetInsertBlock()->getParent()->getParent();
Value *Func = Intrinsic::getDeclaration(M, Intrinsic::ctpop, Tys);
CallInst *CI = IRBuilder.CreateCall(Func, Ops);
CI->setDebugLoc(DL);
return CI;
}
void LoopIdiomRecognize::transformLoopToPopcount(BasicBlock *PreCondBB,
Instruction *CntInst,
PHINode *CntPhi, Value *Var) {
BasicBlock *PreHead = CurLoop->getLoopPreheader();
auto *PreCondBr = dyn_cast<BranchInst>(PreCondBB->getTerminator());
const DebugLoc DL = CntInst->getDebugLoc();
// Assuming before transformation, the loop is following:
// if (x) // the precondition
// do { cnt++; x &= x - 1; } while(x);
// Step 1: Insert the ctpop instruction at the end of the precondition block
IRBuilder<> Builder(PreCondBr);
Value *PopCnt, *PopCntZext, *NewCount, *TripCnt;
{
PopCnt = createPopcntIntrinsic(Builder, Var, DL);
NewCount = PopCntZext =
Builder.CreateZExtOrTrunc(PopCnt, cast<IntegerType>(CntPhi->getType()));
if (NewCount != PopCnt)
(cast<Instruction>(NewCount))->setDebugLoc(DL);
// TripCnt is exactly the number of iterations the loop has
TripCnt = NewCount;
// If the population counter's initial value is not zero, insert Add Inst.
Value *CntInitVal = CntPhi->getIncomingValueForBlock(PreHead);
ConstantInt *InitConst = dyn_cast<ConstantInt>(CntInitVal);
if (!InitConst || !InitConst->isZero()) {
NewCount = Builder.CreateAdd(NewCount, CntInitVal);
(cast<Instruction>(NewCount))->setDebugLoc(DL);
}
}
// Step 2: Replace the precondition from "if (x == 0) goto loop-exit" to
// "if (NewCount == 0) loop-exit". Without this change, the intrinsic
// function would be partial dead code, and downstream passes will drag
// it back from the precondition block to the preheader.
{
ICmpInst *PreCond = cast<ICmpInst>(PreCondBr->getCondition());
Value *Opnd0 = PopCntZext;
Value *Opnd1 = ConstantInt::get(PopCntZext->getType(), 0);
if (PreCond->getOperand(0) != Var)
std::swap(Opnd0, Opnd1);
ICmpInst *NewPreCond = cast<ICmpInst>(
Builder.CreateICmp(PreCond->getPredicate(), Opnd0, Opnd1));
PreCondBr->setCondition(NewPreCond);
RecursivelyDeleteTriviallyDeadInstructions(PreCond, TLI);
}
// Step 3: Note that the population count is exactly the trip count of the
// loop in question, which enable us to to convert the loop from noncountable
// loop into a countable one. The benefit is twofold:
//
// - If the loop only counts population, the entire loop becomes dead after
// the transformation. It is a lot easier to prove a countable loop dead
// than to prove a noncountable one. (In some C dialects, an infinite loop
// isn't dead even if it computes nothing useful. In general, DCE needs
// to prove a noncountable loop finite before safely delete it.)
//
// - If the loop also performs something else, it remains alive.
// Since it is transformed to countable form, it can be aggressively
// optimized by some optimizations which are in general not applicable
// to a noncountable loop.
//
// After this step, this loop (conceptually) would look like following:
// newcnt = __builtin_ctpop(x);
// t = newcnt;
// if (x)
// do { cnt++; x &= x-1; t--) } while (t > 0);
BasicBlock *Body = *(CurLoop->block_begin());
{
auto *LbBr = dyn_cast<BranchInst>(Body->getTerminator());
ICmpInst *LbCond = cast<ICmpInst>(LbBr->getCondition());
Type *Ty = TripCnt->getType();
PHINode *TcPhi = PHINode::Create(Ty, 2, "tcphi", &Body->front());
Builder.SetInsertPoint(LbCond);
Instruction *TcDec = cast<Instruction>(
Builder.CreateSub(TcPhi, ConstantInt::get(Ty, 1),
"tcdec", false, true));
TcPhi->addIncoming(TripCnt, PreHead);
TcPhi->addIncoming(TcDec, Body);
CmpInst::Predicate Pred =
(LbBr->getSuccessor(0) == Body) ? CmpInst::ICMP_UGT : CmpInst::ICMP_SLE;
LbCond->setPredicate(Pred);
LbCond->setOperand(0, TcDec);
LbCond->setOperand(1, ConstantInt::get(Ty, 0));
}
// Step 4: All the references to the original population counter outside
// the loop are replaced with the NewCount -- the value returned from
// __builtin_ctpop().
CntInst->replaceUsesOutsideBlock(NewCount, Body);
// step 5: Forget the "non-computable" trip-count SCEV associated with the
// loop. The loop would otherwise not be deleted even if it becomes empty.
SE->forgetLoop(CurLoop);
}