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llvm-mirror/test/CodeGen/AArch64/arm64-ext.ll
Sebastian Pop a5f9319c39 [AArch64] define isExtractSubvectorCheap
Following the ARM-neon backend, define isExtractSubvectorCheap to return true
when extracting low and high part of a neon register.

The patch disables a test in llvm/test/CodeGen/AArch64/arm64-ext.ll This
testcase is fragile in the sense that it requires a BUILD_VECTOR to "survive"
all DAG transforms until ISelLowering. The testcase is supposed to check that
AArch64TargetLowering::ReconstructShuffle() works, and for that we need a
BUILD_VECTOR in ISelLowering. As we now transform the BUILD_VECTOR earlier into
an VEXT + vector_shuffle, we don't have the BUILD_VECTOR pattern when we get to
ISelLowering. As there is no way to disable the combiner to only exercise the
code in ISelLowering, the patch disables the testcase.

Differential revision: https://reviews.llvm.org/D43973

llvm-svn: 326811
2018-03-06 16:54:55 +00:00

106 lines
4.2 KiB
LLVM

; RUN: llc < %s -mtriple=arm64-eabi -aarch64-neon-syntax=apple | FileCheck %s
define <8 x i8> @test_vextd(<8 x i8>* %A, <8 x i8>* %B) nounwind {
;CHECK-LABEL: test_vextd:
;CHECK: {{ext.8b.*#3}}
%tmp1 = load <8 x i8>, <8 x i8>* %A
%tmp2 = load <8 x i8>, <8 x i8>* %B
%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10>
ret <8 x i8> %tmp3
}
define <8 x i8> @test_vextRd(<8 x i8>* %A, <8 x i8>* %B) nounwind {
;CHECK-LABEL: test_vextRd:
;CHECK: {{ext.8b.*#5}}
%tmp1 = load <8 x i8>, <8 x i8>* %A
%tmp2 = load <8 x i8>, <8 x i8>* %B
%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 13, i32 14, i32 15, i32 0, i32 1, i32 2, i32 3, i32 4>
ret <8 x i8> %tmp3
}
define <16 x i8> @test_vextq(<16 x i8>* %A, <16 x i8>* %B) nounwind {
;CHECK-LABEL: test_vextq:
;CHECK: {{ext.16b.*3}}
%tmp1 = load <16 x i8>, <16 x i8>* %A
%tmp2 = load <16 x i8>, <16 x i8>* %B
%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18>
ret <16 x i8> %tmp3
}
define <16 x i8> @test_vextRq(<16 x i8>* %A, <16 x i8>* %B) nounwind {
;CHECK-LABEL: test_vextRq:
;CHECK: {{ext.16b.*7}}
%tmp1 = load <16 x i8>, <16 x i8>* %A
%tmp2 = load <16 x i8>, <16 x i8>* %B
%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6>
ret <16 x i8> %tmp3
}
define <4 x i16> @test_vextd16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
;CHECK-LABEL: test_vextd16:
;CHECK: {{ext.8b.*#6}}
%tmp1 = load <4 x i16>, <4 x i16>* %A
%tmp2 = load <4 x i16>, <4 x i16>* %B
%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
ret <4 x i16> %tmp3
}
define <4 x i32> @test_vextq32(<4 x i32>* %A, <4 x i32>* %B) nounwind {
;CHECK-LABEL: test_vextq32:
;CHECK: {{ext.16b.*12}}
%tmp1 = load <4 x i32>, <4 x i32>* %A
%tmp2 = load <4 x i32>, <4 x i32>* %B
%tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
ret <4 x i32> %tmp3
}
; Undef shuffle indices should not prevent matching to VEXT:
define <8 x i8> @test_vextd_undef(<8 x i8>* %A, <8 x i8>* %B) nounwind {
;CHECK-LABEL: test_vextd_undef:
;CHECK: {{ext.8b.*}}
%tmp1 = load <8 x i8>, <8 x i8>* %A
%tmp2 = load <8 x i8>, <8 x i8>* %B
%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 3, i32 undef, i32 undef, i32 6, i32 7, i32 8, i32 9, i32 10>
ret <8 x i8> %tmp3
}
define <8 x i8> @test_vextd_undef2(<8 x i8>* %A, <8 x i8>* %B) nounwind {
;CHECK-LABEL: test_vextd_undef2:
;CHECK: {{ext.8b.*#6}}
%tmp1 = load <8 x i8>, <8 x i8>* %A
%tmp2 = load <8 x i8>, <8 x i8>* %B
%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 undef, i32 undef, i32 undef, i32 undef, i32 2, i32 3, i32 4, i32 5>
ret <8 x i8> %tmp3
}
define <16 x i8> @test_vextRq_undef(<16 x i8>* %A, <16 x i8>* %B) nounwind {
;CHECK-LABEL: test_vextRq_undef:
;CHECK: {{ext.16b.*#7}}
%tmp1 = load <16 x i8>, <16 x i8>* %A
%tmp2 = load <16 x i8>, <16 x i8>* %B
%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 23, i32 24, i32 25, i32 26, i32 undef, i32 undef, i32 29, i32 30, i32 31, i32 0, i32 1, i32 2, i32 3, i32 4, i32 undef, i32 6>
ret <16 x i8> %tmp3
}
define <8 x i16> @test_vextRq_undef2(<8 x i16>* %A) nounwind {
;CHECK-LABEL: test_vextRq_undef2:
;CHECK: {{ext.16b.*#10}}
%tmp1 = load <8 x i16>, <8 x i16>* %A
%vext = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> <i32 undef, i32 undef, i32 undef, i32 undef, i32 1, i32 2, i32 3, i32 4>
ret <8 x i16> %vext;
}
; Tests for ReconstructShuffle function. Indices have to be carefully
; chosen to reach lowering phase as a BUILD_VECTOR.
; An undef in the shuffle list should still be optimizable
define <4 x i16> @test_undef(<8 x i16>* %A, <8 x i16>* %B) nounwind {
;CHECK-LABEL: test_undef:
;CHECK: zip1.4h
%tmp1 = load <8 x i16>, <8 x i16>* %A
%tmp2 = load <8 x i16>, <8 x i16>* %B
%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <4 x i32> <i32 undef, i32 8, i32 5, i32 9>
ret <4 x i16> %tmp3
}