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llvm-mirror/lib/Transforms/Scalar/FlattenCFGPass.cpp
Chandler Carruth eb66b33867 Sort the remaining #include lines in include/... and lib/....
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.

I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.

This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.

Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).

llvm-svn: 304787
2017-06-06 11:49:48 +00:00

81 lines
2.4 KiB
C++

//===- FlattenCFGPass.cpp - CFG Flatten Pass ----------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements flattening of CFG.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/IR/CFG.h"
#include "llvm/Pass.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/Local.h"
using namespace llvm;
#define DEBUG_TYPE "flattencfg"
namespace {
struct FlattenCFGPass : public FunctionPass {
static char ID; // Pass identification, replacement for typeid
public:
FlattenCFGPass() : FunctionPass(ID) {
initializeFlattenCFGPassPass(*PassRegistry::getPassRegistry());
}
bool runOnFunction(Function &F) override;
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addRequired<AAResultsWrapperPass>();
}
private:
AliasAnalysis *AA;
};
}
char FlattenCFGPass::ID = 0;
INITIALIZE_PASS_BEGIN(FlattenCFGPass, "flattencfg", "Flatten the CFG", false,
false)
INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
INITIALIZE_PASS_END(FlattenCFGPass, "flattencfg", "Flatten the CFG", false,
false)
// Public interface to the FlattenCFG pass
FunctionPass *llvm::createFlattenCFGPass() { return new FlattenCFGPass(); }
/// iterativelyFlattenCFG - Call FlattenCFG on all the blocks in the function,
/// iterating until no more changes are made.
static bool iterativelyFlattenCFG(Function &F, AliasAnalysis *AA) {
bool Changed = false;
bool LocalChange = true;
while (LocalChange) {
LocalChange = false;
// Loop over all of the basic blocks and remove them if they are unneeded...
//
for (Function::iterator BBIt = F.begin(); BBIt != F.end();) {
if (FlattenCFG(&*BBIt++, AA)) {
LocalChange = true;
}
}
Changed |= LocalChange;
}
return Changed;
}
bool FlattenCFGPass::runOnFunction(Function &F) {
AA = &getAnalysis<AAResultsWrapperPass>().getAAResults();
bool EverChanged = false;
// iterativelyFlattenCFG can make some blocks dead.
while (iterativelyFlattenCFG(F, AA)) {
removeUnreachableBlocks(F);
EverChanged = true;
}
return EverChanged;
}