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llvm-mirror/lib/CodeGen/LiveRegMatrix.cpp
Chandler Carruth eb66b33867 Sort the remaining #include lines in include/... and lib/....
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.

I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.

This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.

Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).

llvm-svn: 304787
2017-06-06 11:49:48 +00:00

208 lines
6.9 KiB
C++

//===- LiveRegMatrix.cpp - Track register interference --------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the LiveRegMatrix analysis pass.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/LiveRegMatrix.h"
#include "RegisterCoalescer.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/LiveInterval.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveIntervalUnion.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/VirtRegMap.h"
#include "llvm/MC/LaneBitmask.h"
#include "llvm/MC/MCRegisterInfo.h"
#include "llvm/Pass.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetSubtargetInfo.h"
#include <cassert>
using namespace llvm;
#define DEBUG_TYPE "regalloc"
STATISTIC(NumAssigned , "Number of registers assigned");
STATISTIC(NumUnassigned , "Number of registers unassigned");
char LiveRegMatrix::ID = 0;
INITIALIZE_PASS_BEGIN(LiveRegMatrix, "liveregmatrix",
"Live Register Matrix", false, false)
INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
INITIALIZE_PASS_END(LiveRegMatrix, "liveregmatrix",
"Live Register Matrix", false, false)
LiveRegMatrix::LiveRegMatrix() : MachineFunctionPass(ID) {}
void LiveRegMatrix::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequiredTransitive<LiveIntervals>();
AU.addRequiredTransitive<VirtRegMap>();
MachineFunctionPass::getAnalysisUsage(AU);
}
bool LiveRegMatrix::runOnMachineFunction(MachineFunction &MF) {
TRI = MF.getSubtarget().getRegisterInfo();
LIS = &getAnalysis<LiveIntervals>();
VRM = &getAnalysis<VirtRegMap>();
unsigned NumRegUnits = TRI->getNumRegUnits();
if (NumRegUnits != Matrix.size())
Queries.reset(new LiveIntervalUnion::Query[NumRegUnits]);
Matrix.init(LIUAlloc, NumRegUnits);
// Make sure no stale queries get reused.
invalidateVirtRegs();
return false;
}
void LiveRegMatrix::releaseMemory() {
for (unsigned i = 0, e = Matrix.size(); i != e; ++i) {
Matrix[i].clear();
// No need to clear Queries here, since LiveIntervalUnion::Query doesn't
// have anything important to clear and LiveRegMatrix's runOnFunction()
// does a std::unique_ptr::reset anyways.
}
}
template <typename Callable>
static bool foreachUnit(const TargetRegisterInfo *TRI,
LiveInterval &VRegInterval, unsigned PhysReg,
Callable Func) {
if (VRegInterval.hasSubRanges()) {
for (MCRegUnitMaskIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
unsigned Unit = (*Units).first;
LaneBitmask Mask = (*Units).second;
for (LiveInterval::SubRange &S : VRegInterval.subranges()) {
if ((S.LaneMask & Mask).any()) {
if (Func(Unit, S))
return true;
break;
}
}
}
} else {
for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
if (Func(*Units, VRegInterval))
return true;
}
}
return false;
}
void LiveRegMatrix::assign(LiveInterval &VirtReg, unsigned PhysReg) {
DEBUG(dbgs() << "assigning " << PrintReg(VirtReg.reg, TRI)
<< " to " << PrintReg(PhysReg, TRI) << ':');
assert(!VRM->hasPhys(VirtReg.reg) && "Duplicate VirtReg assignment");
VRM->assignVirt2Phys(VirtReg.reg, PhysReg);
foreachUnit(TRI, VirtReg, PhysReg, [&](unsigned Unit,
const LiveRange &Range) {
DEBUG(dbgs() << ' ' << PrintRegUnit(Unit, TRI) << ' ' << Range);
Matrix[Unit].unify(VirtReg, Range);
return false;
});
++NumAssigned;
DEBUG(dbgs() << '\n');
}
void LiveRegMatrix::unassign(LiveInterval &VirtReg) {
unsigned PhysReg = VRM->getPhys(VirtReg.reg);
DEBUG(dbgs() << "unassigning " << PrintReg(VirtReg.reg, TRI)
<< " from " << PrintReg(PhysReg, TRI) << ':');
VRM->clearVirt(VirtReg.reg);
foreachUnit(TRI, VirtReg, PhysReg, [&](unsigned Unit,
const LiveRange &Range) {
DEBUG(dbgs() << ' ' << PrintRegUnit(Unit, TRI));
Matrix[Unit].extract(VirtReg, Range);
return false;
});
++NumUnassigned;
DEBUG(dbgs() << '\n');
}
bool LiveRegMatrix::isPhysRegUsed(unsigned PhysReg) const {
for (MCRegUnitIterator Unit(PhysReg, TRI); Unit.isValid(); ++Unit) {
if (!Matrix[*Unit].empty())
return true;
}
return false;
}
bool LiveRegMatrix::checkRegMaskInterference(LiveInterval &VirtReg,
unsigned PhysReg) {
// Check if the cached information is valid.
// The same BitVector can be reused for all PhysRegs.
// We could cache multiple VirtRegs if it becomes necessary.
if (RegMaskVirtReg != VirtReg.reg || RegMaskTag != UserTag) {
RegMaskVirtReg = VirtReg.reg;
RegMaskTag = UserTag;
RegMaskUsable.clear();
LIS->checkRegMaskInterference(VirtReg, RegMaskUsable);
}
// The BitVector is indexed by PhysReg, not register unit.
// Regmask interference is more fine grained than regunits.
// For example, a Win64 call can clobber %ymm8 yet preserve %xmm8.
return !RegMaskUsable.empty() && (!PhysReg || !RegMaskUsable.test(PhysReg));
}
bool LiveRegMatrix::checkRegUnitInterference(LiveInterval &VirtReg,
unsigned PhysReg) {
if (VirtReg.empty())
return false;
CoalescerPair CP(VirtReg.reg, PhysReg, *TRI);
bool Result = foreachUnit(TRI, VirtReg, PhysReg, [&](unsigned Unit,
const LiveRange &Range) {
const LiveRange &UnitRange = LIS->getRegUnit(Unit);
return Range.overlaps(UnitRange, CP, *LIS->getSlotIndexes());
});
return Result;
}
LiveIntervalUnion::Query &LiveRegMatrix::query(const LiveRange &LR,
unsigned RegUnit) {
LiveIntervalUnion::Query &Q = Queries[RegUnit];
Q.init(UserTag, LR, Matrix[RegUnit]);
return Q;
}
LiveRegMatrix::InterferenceKind
LiveRegMatrix::checkInterference(LiveInterval &VirtReg, unsigned PhysReg) {
if (VirtReg.empty())
return IK_Free;
// Regmask interference is the fastest check.
if (checkRegMaskInterference(VirtReg, PhysReg))
return IK_RegMask;
// Check for fixed interference.
if (checkRegUnitInterference(VirtReg, PhysReg))
return IK_RegUnit;
// Check the matrix for virtual register interference.
bool Interference = foreachUnit(TRI, VirtReg, PhysReg,
[&](unsigned Unit, const LiveRange &LR) {
return query(LR, Unit).checkInterference();
});
if (Interference)
return IK_VirtReg;
return IK_Free;
}