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llvm-mirror/lib/Target/AArch64/Disassembler
Cullen Rhodes 1ae2c0fb16 [AArch64][SME] Add zero instruction
This patch adds the zero instruction for zeroing a list of 64-bit
element ZA tiles. The instruction takes a list of up to eight tiles
ZA0.D-ZA7.D, which must be in order, e.g.

  zero {za0.d,za1.d,za2.d,za3.d,za4.d,za5.d,za6.d,za7.d}
  zero {za1.d,za3.d,za5.d,za7.d}

The assembler also accepts 32-bit, 16-bit and 8-bit element tiles which
are mapped to corresponding 64-bit element tiles in accordance with the
architecturally defined mapping between different element size tiles,
e.g.

  * Zeroing ZA0.B, or the entire array name ZA, is equivalent to zeroing
    all eight 64-bit element tiles ZA0.D to ZA7.D.
  * Zeroing ZA0.S is equivalent to zeroing ZA0.D and ZA4.D.

The preferred disassembly of this instruction uses the shortest list of
tile names that represent the encoded immediate mask, e.g.

  * An immediate which encodes 64-bit element tiles ZA0.D, ZA1.D, ZA4.D and
    ZA5.D is disassembled as {ZA0.S, ZA1.S}.
  * An immediate which encodes 64-bit element tiles ZA0.D, ZA2.D, ZA4.D and
    ZA6.D is disassembled as {ZA0.H}.
  * An all-ones immediate is disassembled as {ZA}.
  * An all-zeros immediate is disassembled as an empty list {}.

This patch adds the MatrixTileList asm operand and related parsing to support
this.

Depends on D105570.

The reference can be found here:
https://developer.arm.com/documentation/ddi0602/2021-06

Reviewed By: david-arm

Differential Revision: https://reviews.llvm.org/D105575
2021-07-27 08:35:45 +00:00
..
AArch64Disassembler.cpp [AArch64][SME] Add zero instruction 2021-07-27 08:35:45 +00:00
AArch64Disassembler.h
AArch64ExternalSymbolizer.cpp
AArch64ExternalSymbolizer.h
CMakeLists.txt