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llvm-mirror/tools/llvm-config/llvm-config.cpp
Daniel Dunbar 68de82c003 llvm-config: Fix --targets-built, I changed this to use the registry but wasn't
properly initializing the target infos. I decided it wasn't worth linking them
in for this, so just switched back to using the Makefile variable for now. We
can reconsider later if we ever get pluggable targets.

llvm-svn: 146711
2011-12-16 00:04:43 +00:00

330 lines
12 KiB
C++

//===-- llvm-config.cpp - LLVM project configuration utility --------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This tool encapsulates information about an LLVM project configuration for
// use by other project's build environments (to determine installed path,
// available features, required libraries, etc.).
//
// Note that although this tool *may* be used by some parts of LLVM's build
// itself (i.e., the Makefiles use it to compute required libraries when linking
// tools), this tool is primarily designed to support external projects.
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Config/config.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/Path.h"
#include "llvm/Support/raw_ostream.h"
#include <cstdlib>
#include <set>
#include <vector>
using namespace llvm;
// Include the build time variables we can report to the user. This is generated
// at build time from the BuildVariables.inc.in file by the build system.
#include "BuildVariables.inc"
// Include the component table. This creates an array of struct
// AvailableComponent entries, which record the component name, library name,
// and required components for all of the available libraries.
//
// Not all components define a library, we also use "library groups" as a way to
// create entries for pseudo groups like x86 or all-targets.
#include "LibraryDependencies.inc"
/// \brief Traverse a single component adding to the topological ordering in
/// \arg RequiredLibs.
///
/// \param Name - The component to traverse.
/// \param ComponentMap - A prebuilt map of component names to descriptors.
/// \param VisitedComponents [in] [out] - The set of already visited components.
/// \param RequiredLibs [out] - The ordered list of required libraries.
static void VisitComponent(StringRef Name,
const StringMap<AvailableComponent*> &ComponentMap,
std::set<AvailableComponent*> &VisitedComponents,
std::vector<StringRef> &RequiredLibs) {
// Lookup the component.
AvailableComponent *AC = ComponentMap.lookup(Name);
assert(AC && "Invalid component name!");
// Add to the visited table.
if (!VisitedComponents.insert(AC).second) {
// We are done if the component has already been visited.
return;
}
// Otherwise, visit all the dependencies.
for (unsigned i = 0; AC->RequiredLibraries[i]; ++i) {
VisitComponent(AC->RequiredLibraries[i], ComponentMap, VisitedComponents,
RequiredLibs);
}
// Add to the required library list.
if (AC->Library)
RequiredLibs.push_back(AC->Library);
}
/// \brief Compute the list of required libraries for a given list of
/// components, in an order suitable for passing to a linker (that is, libraries
/// appear prior to their dependencies).
///
/// \param Components - The names of the components to find libraries for.
/// \param RequiredLibs [out] - On return, the ordered list of libraries that
/// are required to link the given components.
void ComputeLibsForComponents(const std::vector<StringRef> &Components,
std::vector<StringRef> &RequiredLibs) {
std::set<AvailableComponent*> VisitedComponents;
// Build a map of component names to information.
StringMap<AvailableComponent*> ComponentMap;
for (unsigned i = 0; i != array_lengthof(AvailableComponents); ++i) {
AvailableComponent *AC = &AvailableComponents[i];
ComponentMap[AC->Name] = AC;
}
// Visit the components.
for (unsigned i = 0, e = Components.size(); i != e; ++i) {
// Users are allowed to provide mixed case component names.
std::string ComponentLower = Components[i].lower();
// Validate that the user supplied a valid component name.
if (!ComponentMap.count(ComponentLower)) {
llvm::errs() << "llvm-config: unknown component name: " << Components[i]
<< "\n";
exit(1);
}
VisitComponent(ComponentLower, ComponentMap, VisitedComponents,
RequiredLibs);
}
// The list is now ordered with leafs first, we want the libraries to printed
// in the reverse order of dependency.
std::reverse(RequiredLibs.begin(), RequiredLibs.end());
}
/* *** */
void usage() {
errs() << "\
usage: llvm-config <OPTION>... [<COMPONENT>...]\n\
\n\
Get various configuration information needed to compile programs which use\n\
LLVM. Typically called from 'configure' scripts. Examples:\n\
llvm-config --cxxflags\n\
llvm-config --ldflags\n\
llvm-config --libs engine bcreader scalaropts\n\
\n\
Options:\n\
--version Print LLVM version.\n\
--prefix Print the installation prefix.\n\
--src-root Print the source root LLVM was built from.\n\
--obj-root Print the object root used to build LLVM.\n\
--bindir Directory containing LLVM executables.\n\
--includedir Directory containing LLVM headers.\n\
--libdir Directory containing LLVM libraries.\n\
--cppflags C preprocessor flags for files that include LLVM headers.\n\
--cflags C compiler flags for files that include LLVM headers.\n\
--cxxflags C++ compiler flags for files that include LLVM headers.\n\
--ldflags Print Linker flags.\n\
--libs Libraries needed to link against LLVM components.\n\
--libnames Bare library names for in-tree builds.\n\
--libfiles Fully qualified library filenames for makefile depends.\n\
--components List of all possible components.\n\
--targets-built List of all targets currently built.\n\
--host-target Target triple used to configure LLVM.\n\
--build-mode Print build mode of LLVM tree (e.g. Debug or Release).\n\
Typical components:\n\
all All LLVM libraries (default).\n\
engine Either a native JIT or a bitcode interpreter.\n";
exit(1);
}
/// \brief Compute the path to the main executable.
llvm::sys::Path GetExecutablePath(const char *Argv0) {
// This just needs to be some symbol in the binary; C++ doesn't
// allow taking the address of ::main however.
void *P = (void*) (intptr_t) GetExecutablePath;
return llvm::sys::Path::GetMainExecutable(Argv0, P);
}
int main(int argc, char **argv) {
std::vector<StringRef> Components;
bool PrintLibs = false, PrintLibNames = false, PrintLibFiles = false;
bool HasAnyOption = false;
// llvm-config is designed to support being run both from a development tree
// and from an installed path. We try and auto-detect which case we are in so
// that we can report the correct information when run from a development
// tree.
bool IsInDevelopmentTree, DevelopmentTreeLayoutIsCMakeStyle;
llvm::SmallString<256> CurrentPath(GetExecutablePath(argv[0]).str());
std::string CurrentExecPrefix;
std::string ActiveObjRoot;
// Create an absolute path, and pop up one directory (we expect to be inside a
// bin dir).
sys::fs::make_absolute(CurrentPath);
CurrentExecPrefix = sys::path::parent_path(
sys::path::parent_path(CurrentPath)).str();
// Check to see if we are inside a development tree by comparing to possible
// locations (prefix style or CMake style). This could be wrong in the face of
// symbolic links, but is good enough.
if (CurrentExecPrefix == std::string(LLVM_OBJ_ROOT) + "/" + LLVM_BUILDMODE) {
IsInDevelopmentTree = true;
DevelopmentTreeLayoutIsCMakeStyle = false;
// If we are in a development tree, then check if we are in a BuildTools
// directory. This indicates we are built for the build triple, but we
// always want to provide information for the host triple.
if (sys::path::filename(LLVM_OBJ_ROOT) == "BuildTools") {
ActiveObjRoot = sys::path::parent_path(LLVM_OBJ_ROOT);
} else {
ActiveObjRoot = LLVM_OBJ_ROOT;
}
} else if (CurrentExecPrefix == std::string(LLVM_OBJ_ROOT) + "/bin") {
IsInDevelopmentTree = true;
DevelopmentTreeLayoutIsCMakeStyle = true;
ActiveObjRoot = LLVM_OBJ_ROOT;
} else {
IsInDevelopmentTree = false;
}
// Compute various directory locations based on the derived location
// information.
std::string ActivePrefix, ActiveBinDir, ActiveIncludeDir, ActiveLibDir;
std::string ActiveIncludeOption;
if (IsInDevelopmentTree) {
ActiveIncludeDir = std::string(LLVM_SRC_ROOT) + "/include";
ActivePrefix = CurrentExecPrefix;
// CMake organizes the products differently than a normal prefix style
// layout.
if (DevelopmentTreeLayoutIsCMakeStyle) {
ActiveBinDir = ActiveObjRoot + "/bin/" + LLVM_BUILDMODE;
ActiveLibDir = ActiveObjRoot + "/lib/" + LLVM_BUILDMODE;
} else {
ActiveBinDir = ActiveObjRoot + "/" + LLVM_BUILDMODE + "/bin";
ActiveLibDir = ActiveObjRoot + "/" + LLVM_BUILDMODE + "/lib";
}
// We need to include files from both the source and object trees.
ActiveIncludeOption = ("-I" + ActiveIncludeDir + " " +
"-I" + ActiveObjRoot + "/include");
} else {
ActivePrefix = CurrentExecPrefix;
ActiveIncludeDir = ActivePrefix + "/include";
ActiveBinDir = ActivePrefix + "/bin";
ActiveLibDir = ActivePrefix + "/lib";
ActiveIncludeOption = "-I" + ActiveIncludeDir;
}
raw_ostream &OS = outs();
for (int i = 1; i != argc; ++i) {
StringRef Arg = argv[i];
if (Arg.startswith("-")) {
HasAnyOption = true;
if (Arg == "--version") {
OS << PACKAGE_VERSION << '\n';
} else if (Arg == "--prefix") {
OS << ActivePrefix << '\n';
} else if (Arg == "--bindir") {
OS << ActiveBinDir << '\n';
} else if (Arg == "--includedir") {
OS << ActiveIncludeDir << '\n';
} else if (Arg == "--libdir") {
OS << ActiveLibDir << '\n';
} else if (Arg == "--cppflags") {
OS << ActiveIncludeOption << ' ' << LLVM_CPPFLAGS << '\n';
} else if (Arg == "--cflags") {
OS << ActiveIncludeOption << ' ' << LLVM_CFLAGS << '\n';
} else if (Arg == "--cxxflags") {
OS << ActiveIncludeOption << ' ' << LLVM_CXXFLAGS << '\n';
} else if (Arg == "--ldflags") {
OS << "-L" << ActiveLibDir << ' ' << LLVM_LDFLAGS
<< ' ' << LLVM_SYSTEM_LIBS << '\n';
} else if (Arg == "--libs") {
PrintLibs = true;
} else if (Arg == "--libnames") {
PrintLibNames = true;
} else if (Arg == "--libfiles") {
PrintLibFiles = true;
} else if (Arg == "--components") {
for (unsigned j = 0; j != array_lengthof(AvailableComponents); ++j) {
OS << ' ';
OS << AvailableComponents[j].Name;
}
OS << '\n';
} else if (Arg == "--targets-built") {
OS << LLVM_TARGETS_BUILT << '\n';
} else if (Arg == "--host-target") {
OS << LLVM_DEFAULT_TARGET_TRIPLE << '\n';
} else if (Arg == "--build-mode") {
OS << LLVM_BUILDMODE << '\n';
} else if (Arg == "--obj-root") {
OS << LLVM_OBJ_ROOT << '\n';
} else if (Arg == "--src-root") {
OS << LLVM_SRC_ROOT << '\n';
} else {
usage();
}
} else {
Components.push_back(Arg);
}
}
if (!HasAnyOption)
usage();
if (PrintLibs || PrintLibNames || PrintLibFiles) {
// If no components were specified, default to "all".
if (Components.empty())
Components.push_back("all");
// Construct the list of all the required libraries.
std::vector<StringRef> RequiredLibs;
ComputeLibsForComponents(Components, RequiredLibs);
for (unsigned i = 0, e = RequiredLibs.size(); i != e; ++i) {
StringRef Lib = RequiredLibs[i];
if (i)
OS << ' ';
if (PrintLibNames) {
OS << Lib;
} else if (PrintLibFiles) {
OS << ActiveLibDir << '/' << Lib;
} else if (PrintLibs) {
// If this is a typical library name, include it using -l.
if (Lib.startswith("lib") && Lib.endswith(".a")) {
OS << "-l" << Lib.slice(3, Lib.size()-2);
continue;
}
// Otherwise, print the full path.
OS << ActiveLibDir << '/' << Lib;
}
}
OS << '\n';
} else if (!Components.empty()) {
errs() << "llvm-config: error: components given, but unused\n\n";
usage();
}
return 0;
}