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https://github.com/RPCS3/llvm-mirror.git
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25305cd2d1
llvm-svn: 100980
132 lines
5.1 KiB
C++
132 lines
5.1 KiB
C++
//===- PointerTracking.h - Pointer Bounds Tracking --------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements tracking of pointer bounds.
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// It knows that the libc functions "calloc" and "realloc" allocate memory, thus
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// you should avoid using this pass if they mean something else for your
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// language.
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//
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// All methods assume that the pointer is not NULL, if it is then the returned
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// allocation size is wrong, and the result from checkLimits is wrong too.
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// It also assumes that pointers are valid, and that it is not analyzing a
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// use-after-free scenario.
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// Due to these limitations the "size" returned by these methods should be
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// considered as either 0 or the returned size.
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//
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// Another analysis pass should be used to find use-after-free/NULL dereference
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// bugs.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_POINTERTRACKING_H
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#define LLVM_ANALYSIS_POINTERTRACKING_H
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Instructions.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/PredIteratorCache.h"
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namespace llvm {
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class DominatorTree;
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class ScalarEvolution;
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class SCEV;
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class Loop;
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class LoopInfo;
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class TargetData;
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// Result from solver, assuming pointer is not NULL,
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// and it is not a use-after-free situation.
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enum SolverResult {
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AlwaysFalse,// always false with above constraints
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AlwaysTrue,// always true with above constraints
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Unknown // it can sometimes be true, sometimes false, or it is undecided
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};
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class PointerTracking : public FunctionPass {
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public:
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typedef ICmpInst::Predicate Predicate;
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static char ID;
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PointerTracking();
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virtual bool doInitialization(Module &M);
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// If this pointer directly points to an allocation, return
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// the number of elements of type Ty allocated.
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// Otherwise return CouldNotCompute.
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// Since allocations can fail by returning NULL, the real element count
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// for every allocation is either 0 or the value returned by this function.
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const SCEV *getAllocationElementCount(Value *P) const;
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// Same as getAllocationSize() but returns size in bytes.
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// We consider one byte as 8 bits.
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const SCEV *getAllocationSizeInBytes(Value *V) const;
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// Given a Pointer, determine a base pointer of known size, and an offset
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// therefrom.
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// When unable to determine, sets Base to NULL, and Limit/Offset to
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// CouldNotCompute.
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// BaseSize, and Offset are in bytes: Pointer == Base + Offset
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void getPointerOffset(Value *Pointer, Value *&Base, const SCEV *& BaseSize,
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const SCEV *&Offset) const;
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// Compares the 2 scalar evolution expressions according to predicate,
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// and if it can prove that the result is always true or always false
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// return AlwaysTrue/AlwaysFalse. Otherwise it returns Unknown.
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enum SolverResult compareSCEV(const SCEV *A, Predicate Pred, const SCEV *B,
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const Loop *L);
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// Determines whether the condition LHS <Pred> RHS is sufficient
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// for the condition A <Pred> B to hold.
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// Currently only ULT/ULE is supported.
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// This errs on the side of returning false.
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bool conditionSufficient(const SCEV *LHS, Predicate Pred1, const SCEV *RHS,
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const SCEV *A, Predicate Pred2, const SCEV *B,
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const Loop *L);
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// Determines whether Offset is known to be always in [0, Limit) bounds.
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// This errs on the side of returning Unknown.
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enum SolverResult checkLimits(const SCEV *Offset, const SCEV *Limit,
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BasicBlock *BB);
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virtual bool runOnFunction(Function &F);
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virtual void getAnalysisUsage(AnalysisUsage &AU) const;
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void print(raw_ostream &OS, const Module* = 0) const;
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private:
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Function *FF;
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TargetData *TD;
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ScalarEvolution *SE;
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LoopInfo *LI;
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DominatorTree *DT;
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Function *callocFunc;
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Function *reallocFunc;
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PredIteratorCache predCache;
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SmallPtrSet<const SCEV*, 1> analyzing;
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enum SolverResult isLoopGuardedBy(const Loop *L, Predicate Pred,
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const SCEV *A, const SCEV *B) const;
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static bool isMonotonic(const SCEV *S);
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bool scevPositive(const SCEV *A, const Loop *L, bool strict=true) const;
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bool conditionSufficient(Value *Cond, bool negated,
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const SCEV *A, Predicate Pred, const SCEV *B);
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Value *getConditionToReach(BasicBlock *A,
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DomTreeNodeBase<BasicBlock> *B,
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bool &negated);
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Value *getConditionToReach(BasicBlock *A,
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BasicBlock *B,
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bool &negated);
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const SCEV *computeAllocationCount(Value *P, const Type *&Ty) const;
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const SCEV *computeAllocationCountForType(Value *P, const Type *Ty) const;
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};
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}
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#endif
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