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llvm-mirror/test/CodeGen/AArch64/pow.ll
Sanjay Patel 42bcf8cc7b [DAGCombiner] try to convert pow(x, 0.25) to sqrt(sqrt(x))
This was proposed as an IR transform in D49306, but it was not clearly justifiable as a canonicalization. 
Here, we only do the transform when the target tells us that sqrt can be lowered with inline code.

This is the basic case. Some potential enhancements are in the TODO comments:

1. Generalize the transform for other exponents (allow more than 2 sqrt calcs if that's really cheaper).
2. If we have less fast-math-flags, generate code to avoid -0.0 and/or INF.
3. Allow the transform when optimizing/minimizing size (might require a target hook to get that right).

Note that by default, x86 converts single-precision sqrt calcs into sqrt reciprocal estimate with 
refinement. That codegen is controlled by CPU attributes and can be manually overridden. We have plenty 
of test coverage for that already, so I didn't bother to include extra testing for that here. AArch uses 
its full-precision ops in all cases (not sure if that's the intended behavior or not, but that should 
also be covered by existing tests).

Differential Revision: https://reviews.llvm.org/D51630 

llvm-svn: 341481
2018-09-05 17:01:56 +00:00

139 lines
5.3 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=aarch64-- | FileCheck %s
declare float @llvm.pow.f32(float, float)
declare <4 x float> @llvm.pow.v4f32(<4 x float>, <4 x float>)
declare double @llvm.pow.f64(double, double)
declare <2 x double> @llvm.pow.v2f64(<2 x double>, <2 x double>)
define float @pow_f32_one_fourth_fmf(float %x) nounwind {
; CHECK-LABEL: pow_f32_one_fourth_fmf:
; CHECK: // %bb.0:
; CHECK-NEXT: fsqrt s0, s0
; CHECK-NEXT: fsqrt s0, s0
; CHECK-NEXT: ret
%r = call nsz ninf afn float @llvm.pow.f32(float %x, float 2.5e-01)
ret float %r
}
define double @pow_f64_one_fourth_fmf(double %x) nounwind {
; CHECK-LABEL: pow_f64_one_fourth_fmf:
; CHECK: // %bb.0:
; CHECK-NEXT: fsqrt d0, d0
; CHECK-NEXT: fsqrt d0, d0
; CHECK-NEXT: ret
%r = call nsz ninf afn double @llvm.pow.f64(double %x, double 2.5e-01)
ret double %r
}
define <4 x float> @pow_v4f32_one_fourth_fmf(<4 x float> %x) nounwind {
; CHECK-LABEL: pow_v4f32_one_fourth_fmf:
; CHECK: // %bb.0:
; CHECK-NEXT: fsqrt v0.4s, v0.4s
; CHECK-NEXT: fsqrt v0.4s, v0.4s
; CHECK-NEXT: ret
%r = call fast <4 x float> @llvm.pow.v4f32(<4 x float> %x, <4 x float> <float 2.5e-1, float 2.5e-1, float 2.5e-01, float 2.5e-01>)
ret <4 x float> %r
}
define <2 x double> @pow_v2f64_one_fourth_fmf(<2 x double> %x) nounwind {
; CHECK-LABEL: pow_v2f64_one_fourth_fmf:
; CHECK: // %bb.0:
; CHECK-NEXT: fsqrt v0.2d, v0.2d
; CHECK-NEXT: fsqrt v0.2d, v0.2d
; CHECK-NEXT: ret
%r = call fast <2 x double> @llvm.pow.v2f64(<2 x double> %x, <2 x double> <double 2.5e-1, double 2.5e-1>)
ret <2 x double> %r
}
define float @pow_f32_one_fourth_not_enough_fmf(float %x) nounwind {
; CHECK-LABEL: pow_f32_one_fourth_not_enough_fmf:
; CHECK: // %bb.0:
; CHECK-NEXT: fmov s1, #0.25000000
; CHECK-NEXT: b powf
%r = call afn ninf float @llvm.pow.f32(float %x, float 2.5e-01)
ret float %r
}
define double @pow_f64_one_fourth_not_enough_fmf(double %x) nounwind {
; CHECK-LABEL: pow_f64_one_fourth_not_enough_fmf:
; CHECK: // %bb.0:
; CHECK-NEXT: fmov d1, #0.25000000
; CHECK-NEXT: b pow
%r = call nsz ninf double @llvm.pow.f64(double %x, double 2.5e-01)
ret double %r
}
define <4 x float> @pow_v4f32_one_fourth_not_enough_fmf(<4 x float> %x) nounwind {
; CHECK-LABEL: pow_v4f32_one_fourth_not_enough_fmf:
; CHECK: // %bb.0:
; CHECK-NEXT: sub sp, sp, #48 // =48
; CHECK-NEXT: str d8, [sp, #32] // 8-byte Folded Spill
; CHECK-NEXT: fmov s8, #0.25000000
; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-NEXT: mov s0, v0.s[1]
; CHECK-NEXT: mov v1.16b, v8.16b
; CHECK-NEXT: str x30, [sp, #40] // 8-byte Folded Spill
; CHECK-NEXT: bl powf
; CHECK-NEXT: str d0, [sp] // 16-byte Folded Spill
; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-NEXT: mov v1.16b, v8.16b
; CHECK-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-NEXT: bl powf
; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-NEXT: mov v0.s[1], v1.s[0]
; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-NEXT: mov v1.16b, v8.16b
; CHECK-NEXT: mov s0, v0.s[2]
; CHECK-NEXT: bl powf
; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-NEXT: mov v1.s[2], v0.s[0]
; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-NEXT: str q1, [sp] // 16-byte Folded Spill
; CHECK-NEXT: mov v1.16b, v8.16b
; CHECK-NEXT: mov s0, v0.s[3]
; CHECK-NEXT: bl powf
; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-NEXT: ldr x30, [sp, #40] // 8-byte Folded Reload
; CHECK-NEXT: ldr d8, [sp, #32] // 8-byte Folded Reload
; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-NEXT: mov v1.s[3], v0.s[0]
; CHECK-NEXT: mov v0.16b, v1.16b
; CHECK-NEXT: add sp, sp, #48 // =48
; CHECK-NEXT: ret
%r = call afn nsz <4 x float> @llvm.pow.v4f32(<4 x float> %x, <4 x float> <float 2.5e-1, float 2.5e-1, float 2.5e-01, float 2.5e-01>)
ret <4 x float> %r
}
define <2 x double> @pow_v2f64_one_fourth_not_enough_fmf(<2 x double> %x) nounwind {
; CHECK-LABEL: pow_v2f64_one_fourth_not_enough_fmf:
; CHECK: // %bb.0:
; CHECK-NEXT: sub sp, sp, #48 // =48
; CHECK-NEXT: str d8, [sp, #32] // 8-byte Folded Spill
; CHECK-NEXT: fmov d8, #0.25000000
; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-NEXT: mov d0, v0.d[1]
; CHECK-NEXT: mov v1.16b, v8.16b
; CHECK-NEXT: str x30, [sp, #40] // 8-byte Folded Spill
; CHECK-NEXT: bl pow
; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-NEXT: mov v1.16b, v8.16b
; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-NEXT: bl pow
; CHECK-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-NEXT: ldr x30, [sp, #40] // 8-byte Folded Reload
; CHECK-NEXT: ldr d8, [sp, #32] // 8-byte Folded Reload
; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-NEXT: mov v0.d[1], v1.d[0]
; CHECK-NEXT: add sp, sp, #48 // =48
; CHECK-NEXT: ret
%r = call nsz nnan reassoc <2 x double> @llvm.pow.v2f64(<2 x double> %x, <2 x double> <double 2.5e-1, double 2.5e-1>)
ret <2 x double> %r
}