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llvm-mirror/test/CodeGen/X86/lsr-loop-exit-cond.ll
Andrew Trick e89c19ab7b In the pre-RA scheduler, maintain cmp+br proximity.
This is done by pushing physical register definitions close to their
use, which happens to handle flag definitions if they're not glued to
the branch. This seems to be generally a good thing though, so I
didn't need to add a target hook yet.

The primary motivation is to generate code closer to what people
expect and rule out missed opportunity from enabling macro-op
fusion. As a side benefit, we get several 2-5% gains on x86
benchmarks. There is one regression:
SingleSource/Benchmarks/Shootout/lists slows down be -10%. But this is
an independent scheduler bug that will be tracked separately.
See rdar://problem/9283108.

Incidentally, pre-RA scheduling is only half the solution. Fixing the
later passes is tracked by:
<rdar://problem/8932804> [pre-RA-sched] on x86, attempt to schedule CMP/TEST adjacent with condition jump

Fixes:
<rdar://problem/9262453> Scheduler unnecessary break of cmp/jump fusion

llvm-svn: 129508
2011-04-14 05:15:06 +00:00

138 lines
6.2 KiB
LLVM

; RUN: llc -march=x86-64 < %s | FileCheck %s
; CHECK: decq
; CHECK-NEXT: jne
@Te0 = external global [256 x i32] ; <[256 x i32]*> [#uses=5]
@Te1 = external global [256 x i32] ; <[256 x i32]*> [#uses=4]
@Te3 = external global [256 x i32] ; <[256 x i32]*> [#uses=2]
define void @t(i8* nocapture %in, i8* nocapture %out, i32* nocapture %rk, i32 %r) nounwind {
entry:
%0 = load i32* %rk, align 4 ; <i32> [#uses=1]
%1 = getelementptr i32* %rk, i64 1 ; <i32*> [#uses=1]
%2 = load i32* %1, align 4 ; <i32> [#uses=1]
%tmp15 = add i32 %r, -1 ; <i32> [#uses=1]
%tmp.16 = zext i32 %tmp15 to i64 ; <i64> [#uses=2]
br label %bb
bb: ; preds = %bb1, %entry
%indvar = phi i64 [ 0, %entry ], [ %indvar.next, %bb1 ] ; <i64> [#uses=3]
%s1.0 = phi i32 [ %2, %entry ], [ %56, %bb1 ] ; <i32> [#uses=2]
%s0.0 = phi i32 [ %0, %entry ], [ %43, %bb1 ] ; <i32> [#uses=2]
%tmp18 = shl i64 %indvar, 4 ; <i64> [#uses=4]
%rk26 = bitcast i32* %rk to i8* ; <i8*> [#uses=6]
%3 = lshr i32 %s0.0, 24 ; <i32> [#uses=1]
%4 = zext i32 %3 to i64 ; <i64> [#uses=1]
%5 = getelementptr [256 x i32]* @Te0, i64 0, i64 %4 ; <i32*> [#uses=1]
%6 = load i32* %5, align 4 ; <i32> [#uses=1]
%7 = lshr i32 %s1.0, 16 ; <i32> [#uses=1]
%8 = and i32 %7, 255 ; <i32> [#uses=1]
%9 = zext i32 %8 to i64 ; <i64> [#uses=1]
%10 = getelementptr [256 x i32]* @Te1, i64 0, i64 %9 ; <i32*> [#uses=1]
%11 = load i32* %10, align 4 ; <i32> [#uses=1]
%ctg2.sum2728 = or i64 %tmp18, 8 ; <i64> [#uses=1]
%12 = getelementptr i8* %rk26, i64 %ctg2.sum2728 ; <i8*> [#uses=1]
%13 = bitcast i8* %12 to i32* ; <i32*> [#uses=1]
%14 = load i32* %13, align 4 ; <i32> [#uses=1]
%15 = xor i32 %11, %6 ; <i32> [#uses=1]
%16 = xor i32 %15, %14 ; <i32> [#uses=3]
%17 = lshr i32 %s1.0, 24 ; <i32> [#uses=1]
%18 = zext i32 %17 to i64 ; <i64> [#uses=1]
%19 = getelementptr [256 x i32]* @Te0, i64 0, i64 %18 ; <i32*> [#uses=1]
%20 = load i32* %19, align 4 ; <i32> [#uses=1]
%21 = and i32 %s0.0, 255 ; <i32> [#uses=1]
%22 = zext i32 %21 to i64 ; <i64> [#uses=1]
%23 = getelementptr [256 x i32]* @Te3, i64 0, i64 %22 ; <i32*> [#uses=1]
%24 = load i32* %23, align 4 ; <i32> [#uses=1]
%ctg2.sum2930 = or i64 %tmp18, 12 ; <i64> [#uses=1]
%25 = getelementptr i8* %rk26, i64 %ctg2.sum2930 ; <i8*> [#uses=1]
%26 = bitcast i8* %25 to i32* ; <i32*> [#uses=1]
%27 = load i32* %26, align 4 ; <i32> [#uses=1]
%28 = xor i32 %24, %20 ; <i32> [#uses=1]
%29 = xor i32 %28, %27 ; <i32> [#uses=4]
%30 = lshr i32 %16, 24 ; <i32> [#uses=1]
%31 = zext i32 %30 to i64 ; <i64> [#uses=1]
%32 = getelementptr [256 x i32]* @Te0, i64 0, i64 %31 ; <i32*> [#uses=1]
%33 = load i32* %32, align 4 ; <i32> [#uses=2]
%exitcond = icmp eq i64 %indvar, %tmp.16 ; <i1> [#uses=1]
br i1 %exitcond, label %bb2, label %bb1
bb1: ; preds = %bb
%ctg2.sum31 = add i64 %tmp18, 16 ; <i64> [#uses=1]
%34 = getelementptr i8* %rk26, i64 %ctg2.sum31 ; <i8*> [#uses=1]
%35 = bitcast i8* %34 to i32* ; <i32*> [#uses=1]
%36 = lshr i32 %29, 16 ; <i32> [#uses=1]
%37 = and i32 %36, 255 ; <i32> [#uses=1]
%38 = zext i32 %37 to i64 ; <i64> [#uses=1]
%39 = getelementptr [256 x i32]* @Te1, i64 0, i64 %38 ; <i32*> [#uses=1]
%40 = load i32* %39, align 4 ; <i32> [#uses=1]
%41 = load i32* %35, align 4 ; <i32> [#uses=1]
%42 = xor i32 %40, %33 ; <i32> [#uses=1]
%43 = xor i32 %42, %41 ; <i32> [#uses=1]
%44 = lshr i32 %29, 24 ; <i32> [#uses=1]
%45 = zext i32 %44 to i64 ; <i64> [#uses=1]
%46 = getelementptr [256 x i32]* @Te0, i64 0, i64 %45 ; <i32*> [#uses=1]
%47 = load i32* %46, align 4 ; <i32> [#uses=1]
%48 = and i32 %16, 255 ; <i32> [#uses=1]
%49 = zext i32 %48 to i64 ; <i64> [#uses=1]
%50 = getelementptr [256 x i32]* @Te3, i64 0, i64 %49 ; <i32*> [#uses=1]
%51 = load i32* %50, align 4 ; <i32> [#uses=1]
%ctg2.sum32 = add i64 %tmp18, 20 ; <i64> [#uses=1]
%52 = getelementptr i8* %rk26, i64 %ctg2.sum32 ; <i8*> [#uses=1]
%53 = bitcast i8* %52 to i32* ; <i32*> [#uses=1]
%54 = load i32* %53, align 4 ; <i32> [#uses=1]
%55 = xor i32 %51, %47 ; <i32> [#uses=1]
%56 = xor i32 %55, %54 ; <i32> [#uses=1]
%indvar.next = add i64 %indvar, 1 ; <i64> [#uses=1]
br label %bb
bb2: ; preds = %bb
%tmp10 = shl i64 %tmp.16, 4 ; <i64> [#uses=2]
%ctg2.sum = add i64 %tmp10, 16 ; <i64> [#uses=1]
%tmp1213 = getelementptr i8* %rk26, i64 %ctg2.sum ; <i8*> [#uses=1]
%57 = bitcast i8* %tmp1213 to i32* ; <i32*> [#uses=1]
%58 = and i32 %33, -16777216 ; <i32> [#uses=1]
%59 = lshr i32 %29, 16 ; <i32> [#uses=1]
%60 = and i32 %59, 255 ; <i32> [#uses=1]
%61 = zext i32 %60 to i64 ; <i64> [#uses=1]
%62 = getelementptr [256 x i32]* @Te1, i64 0, i64 %61 ; <i32*> [#uses=1]
%63 = load i32* %62, align 4 ; <i32> [#uses=1]
%64 = and i32 %63, 16711680 ; <i32> [#uses=1]
%65 = or i32 %64, %58 ; <i32> [#uses=1]
%66 = load i32* %57, align 4 ; <i32> [#uses=1]
%67 = xor i32 %65, %66 ; <i32> [#uses=2]
%68 = lshr i32 %29, 8 ; <i32> [#uses=1]
%69 = zext i32 %68 to i64 ; <i64> [#uses=1]
%70 = getelementptr [256 x i32]* @Te0, i64 0, i64 %69 ; <i32*> [#uses=1]
%71 = load i32* %70, align 4 ; <i32> [#uses=1]
%72 = and i32 %71, -16777216 ; <i32> [#uses=1]
%73 = and i32 %16, 255 ; <i32> [#uses=1]
%74 = zext i32 %73 to i64 ; <i64> [#uses=1]
%75 = getelementptr [256 x i32]* @Te1, i64 0, i64 %74 ; <i32*> [#uses=1]
%76 = load i32* %75, align 4 ; <i32> [#uses=1]
%77 = and i32 %76, 16711680 ; <i32> [#uses=1]
%78 = or i32 %77, %72 ; <i32> [#uses=1]
%ctg2.sum25 = add i64 %tmp10, 20 ; <i64> [#uses=1]
%79 = getelementptr i8* %rk26, i64 %ctg2.sum25 ; <i8*> [#uses=1]
%80 = bitcast i8* %79 to i32* ; <i32*> [#uses=1]
%81 = load i32* %80, align 4 ; <i32> [#uses=1]
%82 = xor i32 %78, %81 ; <i32> [#uses=2]
%83 = lshr i32 %67, 24 ; <i32> [#uses=1]
%84 = trunc i32 %83 to i8 ; <i8> [#uses=1]
store i8 %84, i8* %out, align 1
%85 = lshr i32 %67, 16 ; <i32> [#uses=1]
%86 = trunc i32 %85 to i8 ; <i8> [#uses=1]
%87 = getelementptr i8* %out, i64 1 ; <i8*> [#uses=1]
store i8 %86, i8* %87, align 1
%88 = getelementptr i8* %out, i64 4 ; <i8*> [#uses=1]
%89 = lshr i32 %82, 24 ; <i32> [#uses=1]
%90 = trunc i32 %89 to i8 ; <i8> [#uses=1]
store i8 %90, i8* %88, align 1
%91 = lshr i32 %82, 16 ; <i32> [#uses=1]
%92 = trunc i32 %91 to i8 ; <i8> [#uses=1]
%93 = getelementptr i8* %out, i64 5 ; <i8*> [#uses=1]
store i8 %92, i8* %93, align 1
ret void
}