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These came from my own experience and may not apply equally to all use cases. Any alternate perspective anyone has should be used to refine these. As always, grammar and spelling adjustments are more than welcome. Please just directly commit a fix if you see something problematic. llvm-svn: 231352
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=====================================
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Performance Tips for Frontend Authors
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=====================================
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.. contents::
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:local:
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:depth: 2
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Abstract
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========
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The intended audience of this document is developers of language frontends
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targeting LLVM IR. This document is home to a collection of tips on how to
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generate IR that optimizes well. As with any optimizer, LLVM has its strengths
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and weaknesses. In some cases, surprisingly small changes in the source IR
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can have a large effect on the generated code.
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Avoid loads and stores of large aggregate type
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================================================
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LLVM currently does not optimize well loads and stores of large :ref:`aggregate
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types <t_aggregate>` (i.e. structs and arrays). As an alternative, consider
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loading individual fields from memory.
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Aggregates that are smaller than the largest (performant) load or store
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instruction supported by the targeted hardware are well supported. These can
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be an effective way to represent collections of small packed fields.
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Prefer zext over sext when legal
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==================================
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On some architectures (X86_64 is one), sign extension can involve an extra
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instruction whereas zero extension can be folded into a load. LLVM will try to
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replace a sext with a zext when it can be proven safe, but if you have
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information in your source language about the range of a integer value, it can
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be profitable to use a zext rather than a sext.
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Alternatively, you can :ref:`specify the range of the value using metadata
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<range-metadata>` and LLVM can do the sext to zext conversion for you.
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Zext GEP indices to machine register width
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============================================
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Internally, LLVM often promotes the width of GEP indices to machine register
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width. When it does so, it will default to using sign extension (sext)
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operations for safety. If your source language provides information about
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the range of the index, you may wish to manually extend indices to machine
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register width using a zext instruction.
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Other things to consider
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=========================
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#. Make sure that a DataLayout is provided (this will likely become required in
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the near future, but is certainly important for optimization).
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#. Add nsw/nuw flags as appropriate. Reasoning about overflow is
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generally hard for an optimizer so providing these facts from the frontend
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can be very impactful. For languages which need overflow semantics,
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consider using the :ref:`overflow intrinsics <int_overflow>`.
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#. Use fast-math flags on floating point operations if legal. If you don't
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need strict IEEE floating point semantics, there are a number of additional
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optimizations that can be performed. This can be highly impactful for
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floating point intensive computations.
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#. Use inbounds on geps. This can help to disambiguate some aliasing queries.
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#. Add noalias/align/dereferenceable/nonnull to function arguments and return
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values as appropriate
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#. Mark functions as readnone/readonly or noreturn/nounwind when known. The
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optimizer will try to infer these flags, but may not always be able to.
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Manual annotations are particularly important for external functions that
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the optimizer can not analyze.
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#. Use ptrtoint/inttoptr sparingly (they interfere with pointer aliasing
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analysis), prefer GEPs
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#. Use the lifetime.start/lifetime.end and invariant.start/invariant.end
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intrinsics where possible. Common profitable uses are for stack like data
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structures (thus allowing dead store elimination) and for describing
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life times of allocas (thus allowing smaller stack sizes).
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#. Use pointer aliasing metadata, especially tbaa metadata, to communicate
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otherwise-non-deducible pointer aliasing facts
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#. Use the "most-private" possible linkage types for the functions being defined
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(private, internal or linkonce_odr preferably)
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#. Mark invariant locations using !invariant.load and TBAA's constant flags
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#. Prefer globals over inttoptr of a constant address - this gives you
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dereferencability information. In MCJIT, use getSymbolAddress to provide
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actual address.
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#. Be wary of ordered and atomic memory operations. They are hard to optimize
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and may not be well optimized by the current optimizer. Depending on your
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source language, you may consider using fences instead.
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#. If calling a function which is known to throw an exception (unwind), use
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an invoke with a normal destination which contains an unreachable
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instruction. This form conveys to the optimizer that the call returns
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abnormally. For an invoke which neither returns normally or requires unwind
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code in the current function, you can use a noreturn call instruction if
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desired. This is generally not required because the optimizer will convert
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an invoke with an unreachable unwind destination to a call instruction.
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#. If you language uses range checks, consider using the IRCE pass. It is not
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currently part of the standard pass order.
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#. For languages with numerous rarely executed guard conditions (e.g. null
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checks, type checks, range checks) consider adding an extra execution or
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two of LoopUnswith and LICM to your pass order. The standard pass order,
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which is tuned for C and C++ applications, may not be sufficient to remove
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all dischargeable checks from loops.
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#. Use profile metadata to indicate statically known cold paths, even if
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dynamic profiling information is not available. This can make a large
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difference in code placement and thus the performance of tight loops.
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#. When generating code for loops, try to avoid terminating the header block of
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the loop earlier than necessary. If the terminator of the loop header
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block is a loop exiting conditional branch, the effectiveness of LICM will
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be limited for loads not in the header. (This is due to the fact that LLVM
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may not know such a load is safe to speculatively execute and thus can't
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lift an otherwise loop invariant load unless it can prove the exiting
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condition is not taken.) It can be profitable, in some cases, to emit such
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instructions into the header even if they are not used along a rarely
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executed path that exits the loop. This guidance specifically does not
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apply if the condition which terminates the loop header is itself invariant,
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or can be easily discharged by inspecting the loop index variables.
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#. In hot loops, consider duplicating instructions from small basic blocks
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which end in highly predictable terminators into their successor blocks.
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If a hot successor block contains instructions which can be vectorized
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with the duplicated ones, this can provide a noticeable throughput
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improvement. Note that this is not always profitable and does involve a
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potentially large increase in code size.
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#. Avoid high in-degree basic blocks (e.g. basic blocks with dozens or hundreds
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of predecessors). Among other issues, the register allocator is known to
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perform badly with confronted with such structures. The only exception to
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this guidance is that a unified return block with high in-degree is fine.
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p.s. If you want to help improve this document, patches expanding any of the
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above items into standalone sections of their own with a more complete
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discussion would be very welcome.
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Adding to this document
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=======================
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If you run across a case that you feel deserves to be covered here, please send
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a patch to `llvm-commits
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<http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits>`_ for review.
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If you have questions on these items, please direct them to `llvmdev
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<http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev>`_. The more relevant
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context you are able to give to your question, the more likely it is to be
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answered.
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